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This article, Famished Ozaru, is the property of Orbital Swarm.

Famished Oozaru[]

"—It's all the same meat to me anyway..." — The first Famished Oozaru

"Famished Oozaru" is a fanmade Saiyan evolutionary path created by the user 0rbital Swarm on February 27 2025 for the "DBS | CONTAINMENT" Discord server.

Overiew[]

Famished Oozaru technically consists of three separate forms: Famished Oozaru I, II, & III

Rather than serving as advancements on one another as implied by their naming convention, the forms complement one another in function.

Awakening Conditions[]

The Famished Oozaru evolutionary path is automatically applied to any Saiyan who meets the initial awakening conditions listed below:

• The would-be user has an intact Saiyan tail.

• The would-be user is specifically in one of the following states: Base form/SSJ4/Base Oozaru.

• The would-be user bites & ingests a majority of the raw flesh of another much stronger living Saiyan who is themselves in either SSJ4/Base Oozaru form, specifically for the purpose of subsidence.

The metamorphosis begins immediately following the digestion of the raw biomass threshold required.

Appearance[]

Famished Oozaru I[]

The user gets black hair, black fingernails & toenails, as well as fangs (only notable when baring teeth).

Famished Oozaru II[]

Aside from the color brown replacing the usual red fur white their SSJ4-style eyeliner becoming black, on top of the traits already applied by Famished Oozaru I (maintaining base form eye color), this form is otherwise identical to SSJ4. The color scheme of this form is not altered by any other transformations achieved by the user, including the lack of a visible aura.

Famished Oozaru III[]

Aside from not increasing the size of the user, this form takes the appearance of a gaunt & emaciated Base Oozaru. The color scheme of this form is also not altered by any other transformations achieved by the user, including the lack of a visible aura.

Usage Conditions[]

Famished Oozaru I[]

The Famished Oozaru I base state is not the only state which can be maintained without a cost of Ki, as the user must deliberately choose to exit the Famished Oozaru III state once entered, otherwise it will maintain itself without effort.

Famished Oozaru II[]

Famished Oozaru II is activated either through the user's own intent to access it, or is automatically activated when the user attempts to access their own Ki-based/metaphysical/magical techniques other than any forms of teleportation, flight, or telepathy.

Famished Oozaru III[]

Although Famished Oozaru III can also be voluntarily accessed, most of it's triggers are involuntary, as listed below:

•Extreme Hunger/Thirst

• Extreme Sickness

• Extreme Panic

• Critical Injury

• Critically low Ki (threshold directly proportionate to the total inventory held within the Famished Oozaru II pocket dimension)

• Any Mind Control/Hypnosis

• Any metaphysical abilities cast upon the user

• Any harmful magic cast upon the user

Abilities[]

Famished Oozaru I[]

The Famished Oozaru I form grants:

• Passive invisibility to Ki/Magic/Metaphysical-based detection

• Removal of the sensitivity weakness of the Saiyan tail

• Passive healing factor specifically for the user's tail

• Instant transmission

Famished Oozaru II[]

Besides serving as a form to store & access most of the user's Ki-related/magical/metaphysical abilities and tools, Famished Oozaru II grants:

• A 6th sense against magical & metaphysical abilities (including telling the user where the attack originates from)

• A pocket dimension capable of storing up to enough Ki/Magic/metaphysical prowess as the user themselves can exactly match (this pocket dimension is only accessible by the user in Famished Oozaru II, otherwise all stored entities remain idle within the dimension)

• Removal of the sensitivity weakness of the Saiyan tail

• Passive healing factor specifically for the user's tail

• Instant transmission

Famished Oozaru III[]

Besides serving as a form to store & access most of the user's already & continously developed raw physical power of all their other transformations, Famished Oozaru III grants:

• Passive Ki/magic/metaphysical energy absorption

• Passive perfect healing factor fuelled by the absorbed energy (once perfect health has been reached, remaining absorbed energy instead further boosts the user's raw attack power)

• Passive immunity to all Ki-related/magical/metaphysical attacks regardless of caster power level

• Passively bypasses all Ki-related/magical/metaphysical defenses regardless of caster power level

• The 6th sense also granted by Famished Oozaru II

• Instant transmission

Limitations[]

Famished Oozaru I[]

The user can still be detected via bare senses, tracks, as well as technology. The undetectability covers only the user themselves & the non-sentient/ki-related/magic/metaphysically-infused items directly worn/equipped by the user, as well as any items within the pocket dimension of Famished Oozaru II. Additionally, although the user can indeed attain Zenkai Boosts in this form, it is extremely risky, as it would require the user to be one-shotted to near death, before Famished Oozaru III self-activates, which may not be able to heal the user before a follow-up attack

Famished Oozaru II[]

Besides costing energy to maintain, this form does exhibit struggling growth in terms of raw physical prowess. The user cannot themselves enter the pocket dimension granted by this form, nor can this dimension store living or sentient entities. All items within the dimension lose connection to outside communications. Zenkai Boosts cannot be attained in this form.

Famished Oozaru III[]

The Famished Oozaru III state leaves the user unable to be aided by the Ki-related/magical/metaphysical abilities or items of others, nor is it able to use most of the Ki-related/magical/metaphysical abilities or items possessed by the user themselves. It will also passively steal the Ki/magic of allies if the user cannot redirect their focus towards a different source. The immunities provided by this form do not include immunity to raw physical damage via inanimate mediums (ex. Falling into lava, non-ki/magic-powered plasma energy attacks, being pummelled by a mecha suit, etc). Zenkai Boosts cannot be attained when in this form.

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