DBZ: RPG (A work in progress)

In the far future, Dragon Earth is in a state of peace. The warriors that fought to protect the Earth from Majin Buu have left behind a legacy that will last until humanity is no more. Now however; there is no one left to defend earth.

'''Statistics '''

Strength: when it comes to raw physical strength, this is the stat you should be looking at. this boosts the power of physical attacks such as punches, kicks, and grabs.

Agility: This is a numerical description of how mobile your character is, gives boosts to dodges, and flight. The character with the most agility always starts first in combat.

Endurance: If you like to play as a tank in mmos this is your stat. Your endurance reduces the damage of incoming attacks by your base stat.

KI Manipulation: The selling point of all things dragon ball. The ability to manipulate your energy into explosive power. this stat gives boosts to energy based attacks, defenses, and healing.

<span lang="EN" style="font-size:12.0pt;line-height:115%; mso-ascii-font-family:Calibri;mso-hansi-font-family:Calibri;mso-bidi-font-family: Calibri;mso-ansi-language:EN">Charisma: <span lang="EN" style="font-size:12.0pt;line-height:115%;mso-ascii-font-family:Calibri; mso-hansi-font-family:Calibri;mso-bidi-font-family:Calibri;mso-ansi-language: EN">a statistic that shows your ability to interact with other living beings. gives boosts to almost all conversation made.

<p class="MsoNormal"><span lang="EN" style="font-size:12.0pt;line-height:115%; mso-ascii-font-family:Calibri;mso-hansi-font-family:Calibri;mso-bidi-font-family: Calibri;mso-ansi-language:EN">Power Level: <span lang="EN" style="font-size:12.0pt;line-height:115%;mso-ascii-font-family:Calibri; mso-hansi-font-family:Calibri;mso-bidi-font-family:Calibri;mso-ansi-language: EN">your power level shows how much fight you have left in you. when you take damage, your power level lowers equal to the damage inflicted. when your power level is half its normal amount your stats are reduced (-5xstage). If your power drops under 25% you are returned from a transformation to your normal form.

<p class="MsoNormal"><span lang="EN" style="font-size:12.0pt;line-height:115%; mso-ascii-font-family:Calibri;mso-hansi-font-family:Calibri;mso-bidi-font-family: Calibri;mso-ansi-language:EN">-

<p class="MsoNormal">'''<span lang="EN" style="font-size:20.0pt;line-height:115%; mso-ascii-font-family:Calibri;mso-hansi-font-family:Calibri;mso-bidi-font-family: Calibri;mso-ansi-language:EN">Races '''

<p class="MsoNormal"><span lang="EN" style="font-size:20.0pt;line-height:115%; mso-ascii-font-family:Calibri;mso-hansi-font-family:Calibri;mso-bidi-font-family: Calibri;mso-ansi-language:EN">Human: the most common race in the universe also called earthling. This race is generally known for being weak, but there are some strong humans.

<p class="MsoNormal">Racial Ability: Tactical strike- gives (+5xStage) bonus damage to all rush attacks made.

<p class="MsoNormal">'''Transformation list '''

<p class="MsoNormal">Max Power Mode: a transformation aquired through gaining stage 2. adds (+5xStage) to each stat, and adds (+20xStage) to Power level.

<p class="MsoNormal">Inner Power Mode: a transformation aquired through gaining stage 4. adds (+10xStage) to each stat, and adds (+40xStage) to Power level.

<p class="MsoNormal">Spirit Mode: a transformation gained through aquiring stage 6. adds (+20xStage) to each stat, adds (+100xStage) to power level.

<p class="MsoNormal">______________________________________________________________

<p class="MsoNormal"><span lang="EN" style="font-size:20.0pt;line-height:115%; mso-ascii-font-family:Calibri;mso-hansi-font-family:Calibri;mso-bidi-font-family: Calibri;mso-ansi-language:EN">Saiyan: the universes most proud warrior race. Goku and vegeta were the last of their race until human scientists got samples of both goku and vegetas DNA. They use that DNA to grow 200 saiyans on earth. the saiyans are now part of earths common folk and have roughly 20,000 living saiyans.

<p class="MsoNormal" style="line-height:normal;mso-pagination:none;mso-layout-grid-align: none;text-autospace:none">

<p class="MsoNormal">Racial Ability: Zenkai Boost- when a saiyan has his power level reduced below 10% and is healed he permanently gains (+1xStage) to every stat, and (+5xstage) to his power level.

<p class="MsoNormal">'''Transformation list '''

<p class="MsoNormal">super Saiyan : a transformation acquired through gaining stage 4. adds (+5xStage) to each stat, and adds (+30xStage) to Power level.

<p class="MsoNormal">Super Saiyan 2: a transformation acquired through gaining stage 5. adds (+10xStage) to each stat, and adds (+50xStage) to Power level.

<p class="MsoNormal">Super saiyan 3: a transformation gained through acquiring stage 6. adds (+20xStage) to each stat, adds (+110xStage) to power level.

<p class="MsoNormal">______________________________________________________________________________

<p class="MsoNormal"><span lang="EN" style="font-size:20.0pt;line-height:115%; mso-ascii-font-family:Calibri;mso-hansi-font-family:Calibri;mso-bidi-font-family: Calibri;mso-ansi-language:EN">Namekian: the people of namek who have colonized new namek. They are peaceful and would most likely not come to earth...

<p class="MsoNormal">Racial Ability: flexable and regenerative body- once per fight a namekian may heal (10xstage) damage.

<p class="MsoNormal">'''Transformation list '''

<p class="MsoNormal">Super namek : a transformation acquired through gaining stage 3. adds (+4xStage) to each stat, and adds (+35xStage) to Power level.

<p class="MsoNormal">Mega namek: a transformation acquired through gaining stage 5. adds (+8xStage) to each stat, and adds (+55xStage) to Power level.

<p class="MsoNormal">Hyper namek: a transformation gained through acquiring stage 6. adds (+15xStage) to each stat, adds (+120xStage) to power level.

<p class="MsoNormal">_______________________________________________________________

<p class="MsoNormal"><span lang="EN" style="font-size:20.0pt;line-height:115%; mso-ascii-font-family:Calibri;mso-hansi-font-family:Calibri;mso-bidi-font-family: Calibri;mso-ansi-language:EN">Brench-seijin: a race of aliens form the planet Brench, this species looks identical to humans except for their colorful skin and hair.

<p class="MsoNormal">Racial Ability: Super speed- (+4xstage) to Agility stat while in  combat.

<p class="MsoNormal">Full power : a transformation acquired through gaining stage 3. adds (+6xStage) to each stat, and adds (+18xStage) to Power level.

<p class="MsoNormal">Energy mode : a transformation acquired through gaining stage 5. adds (+12xStage) to each stat, and adds (+45xStage) to Power level.

<p class="MsoNormal">Super Energy mode: a transformation gained through acquiring stage 6. adds (+23xStage) to each stat, adds (+100xStage) to power level.

<p class="MsoNormal">___________________________________________________________________

<p class="MsoNormal"><span lang="EN" style="font-size:20.0pt;line-height:115%; mso-ascii-font-family:Calibri;mso-hansi-font-family:Calibri;mso-bidi-font-family: Calibri;mso-ansi-language:EN">Ogre: most Ogres are in otherworld assisting king yamma. However; there are a few Ogers on earth and planets near earth.

<p class="MsoNormal" style="line-height:normal;mso-pagination:none;mso-layout-grid-align: none;text-autospace:none">

<p class="MsoNormal">Racial Ability: Fast learners- all Ogres gain an additional (2xstage) for Power level rewards

<p class="MsoNormal">Battle Hardened : a transformation acquired through gaining stage 3. adds (+4xStage) to each stat, and adds (+22xStage) to Power level.

<p class="MsoNormal">Battle Furry : a transformation acquired through gaining stage 5. adds (+9xStage) to each stat, and adds (+50xStage) to Power level.

<p class="MsoNormal">Battle Born : a transformation gained through acquiring stage 6. adds (+19xStage) to each stat, adds (+110xStage) to power level.

<p class="MsoNormal">____________________________________________________________________________

<p class="MsoNormal">'''More Races will be added in the future. '''

<p class="MsoNormal">'''============================================================================= '''

<p class="MsoNormal">'''<span lang="EN" style="font-size:20.0pt;line-height:115%; mso-ascii-font-family:Calibri;mso-hansi-font-family:Calibri;mso-bidi-font-family: Calibri;mso-ansi-language:EN">-Classes- '''

<p class="MsoNormal"><span lang="EN" style="font-size:20.0pt;line-height:115%; mso-ascii-font-family:Calibri;mso-hansi-font-family:Calibri;mso-bidi-font-family: Calibri;mso-ansi-language:EN">Close Combatant

<p class="MsoNormal" style="line-height:normal;mso-pagination:none;mso-layout-grid-align: none;text-autospace:none">

<p class="MsoNormal">The close combatant uses classic up close and personal moves to attack his opponents. The close combatant also has superior defense capabilities. This may seem like a highly capable fighter, but when fleshed out he lacks speed and Ki manipulation abilities, at least when compared to other capable fighters.

<p class="MsoNormal">--Starting statistics--

<p class="MsoNormal">Strength: 15, Agility: 8, Endurance: 7, Ki manipulation: 8, Charisma: 10, Wisdom: 10 Power level: 150

<p class="MsoNormal">Starting moves:

<p class="MsoNormal" style="margin-left:.5in;text-indent:-.25in;mso-pagination: none;mso-list:l0level1lfo1;mso-layout-grid-align:none;text-autospace:none"><span lang="EN" style="font-family:Symbol;mso-fareast-font-family:Symbol;mso-bidi-font-family: Symbol;mso-ansi-language:EN">·          Flying

<p class="MsoNormal" style="margin-left:.5in;text-indent:-.25in;mso-pagination: none;mso-list:l0level1lfo1;mso-layout-grid-align:none;text-autospace:none"><span lang="EN" style="font-family:Symbol;mso-fareast-font-family:Symbol;mso-bidi-font-family: Symbol;mso-ansi-language:EN">·          Ki Charge

<p class="MsoNormal" style="margin-left:.5in;text-indent:-.25in;mso-pagination: none;mso-list:l0level1lfo1;mso-layout-grid-align:none;text-autospace:none"><span lang="EN" style="font-family:Symbol;mso-fareast-font-family:Symbol;mso-bidi-font-family: Symbol;mso-ansi-language:EN">·          Rush attack!

<p class="MsoNormal" style="margin-left:.5in;text-indent:-.25in;mso-pagination: none;mso-list:l0level1lfo1;mso-layout-grid-align:none;text-autospace:none"><span lang="EN" style="font-family:Symbol;mso-fareast-font-family:Symbol;mso-bidi-font-family: Symbol;mso-ansi-language:EN">·          Punch combo

<p class="MsoNormal" style="margin-left:.5in;text-indent:-.25in;mso-pagination: none;mso-list:l0level1lfo1;mso-layout-grid-align:none;text-autospace:none"><span lang="EN" style="font-family:Symbol;mso-fareast-font-family:Symbol;mso-bidi-font-family: Symbol;mso-ansi-language:EN">·          Kick combo

<p class="MsoNormal">_______________________________________________________________________________

<p class="MsoNormal"><span lang="EN" style="font-size:20.0pt;line-height:115%; mso-ascii-font-family:Calibri;mso-hansi-font-family:Calibri;mso-bidi-font-family: Calibri;mso-ansi-language:EN">Blitzer

<p class="MsoNormal" style="line-height:normal;mso-pagination:none;mso-layout-grid-align: none;text-autospace:none">

<p class="MsoNormal">The blitzer uses his speed and Ki energy as his greatest power! he makes swift strikes and retreats to a safe distance so the close combatant can take over the fight again! The blitzer is the groups ultimate DPS

<p class="MsoNormal">--Starting statistics--

<p class="MsoNormal">Strength: 8, Agility: 15, Endurance: 3, Ki manipulation: 15, Charisma: 10. wisdom: 10 Power level: 150

<p class="MsoNormal">Starting moves:

<p class="MsoNormal" style="margin-left:.5in;text-indent:-.25in;mso-pagination: none;mso-list:l0level1lfo1;mso-layout-grid-align:none;text-autospace:none"><span lang="EN" style="font-family:Symbol;mso-fareast-font-family:Symbol;mso-bidi-font-family: Symbol;mso-ansi-language:EN">·          Flying

<p class="MsoNormal" style="margin-left:.5in;text-indent:-.25in;mso-pagination: none;mso-list:l0level1lfo1;mso-layout-grid-align:none;text-autospace:none"><span lang="EN" style="font-family:Symbol;mso-fareast-font-family:Symbol;mso-bidi-font-family: Symbol;mso-ansi-language:EN">·          Ki Charge

<p class="MsoNormal" style="margin-left:.5in;text-indent:-.25in;mso-pagination: none;mso-list:l0level1lfo1;mso-layout-grid-align:none;text-autospace:none"><span lang="EN" style="font-family:Symbol;mso-fareast-font-family:Symbol;mso-bidi-font-family: Symbol;mso-ansi-language:EN">·          Ki Blast barrage

<p class="MsoNormal" style="margin-left:.5in;text-indent:-.25in;mso-pagination: none;mso-list:l0level1lfo1;mso-layout-grid-align:none;text-autospace:none"><span lang="EN" style="font-family:Symbol;mso-fareast-font-family:Symbol;mso-bidi-font-family: Symbol;mso-ansi-language:EN">·          Punch combo

<p class="MsoNormal" style="margin-left:.5in;text-indent:-.25in;mso-pagination: none;mso-list:l0level1lfo1;mso-layout-grid-align:none;text-autospace:none"><span lang="EN" style="font-family:Symbol;mso-fareast-font-family:Symbol;mso-bidi-font-family: Symbol;mso-ansi-language:EN">·          Kick combo

<p class="MsoNormal">______________________________________________________________________________

<p class="MsoNormal"><span lang="EN" style="font-size:20.0pt;line-height:115%; mso-ascii-font-family:Calibri;mso-hansi-font-family:Calibri;mso-bidi-font-family: Calibri;mso-ansi-language:EN">Combat Medic

<p class="MsoNormal" style="line-height:normal;mso-pagination:none;mso-layout-grid-align: none;text-autospace:none">

<p class="MsoNormal" style="line-height:normal;mso-pagination:none;mso-layout-grid-align: none;text-autospace:none">The combat medic is the groups healer, anytime a member of the group is damaged you can count on this guy to patch you up. Don't take this guy for a weakling though, he still has a few tricks up his sleeve

<p class="MsoNormal">--Starting statistics--

<p class="MsoNormal">Strength: 8, Agility: 10, Endurance: 3, Ki manipulation: 15, Charisma: 15. Wisdom: 12 Power level: 150

<p class="MsoNormal">Starting moves:

<p class="MsoNormal" style="margin-left:.5in;text-indent:-.25in;mso-pagination: none;mso-list:l0level1lfo1;mso-layout-grid-align:none;text-autospace:none"><span lang="EN" style="font-family:Symbol;mso-fareast-font-family:Symbol;mso-bidi-font-family: Symbol;mso-ansi-language:EN">·          Flying

<p class="MsoNormal" style="margin-left:.5in;text-indent:-.25in;mso-pagination: none;mso-list:l0level1lfo1;mso-layout-grid-align:none;text-autospace:none"><span lang="EN" style="font-family:Symbol;mso-fareast-font-family:Symbol;mso-bidi-font-family: Symbol;mso-ansi-language:EN">·          Ki Charge

<p class="MsoNormal" style="margin-left:.5in;text-indent:-.25in;mso-pagination: none;mso-list:l0level1lfo1;mso-layout-grid-align:none;text-autospace:none"><span lang="EN" style="font-family:Symbol;mso-fareast-font-family:Symbol;mso-bidi-font-family: Symbol;mso-ansi-language:EN">·          Energy restoration

<p class="MsoNormal" style="margin-left:.5in;text-indent:-.25in;mso-pagination: none;mso-list:l0level1lfo1;mso-layout-grid-align:none;text-autospace:none"><span lang="EN" style="font-family:Symbol;mso-fareast-font-family:Symbol;mso-bidi-font-family: Symbol;mso-ansi-language:EN">·          Punch combo

<p class="MsoNormal" style="margin-left:.5in;text-indent:-.25in;mso-pagination: none;mso-list:l0level1lfo1;mso-layout-grid-align:none;text-autospace:none"><span lang="EN" style="font-family:Symbol;mso-fareast-font-family:Symbol;mso-bidi-font-family: Symbol;mso-ansi-language:EN">·          Kick combo

<p class="MsoNormal">______________________________________________________________________________

<p class="MsoNormal"><span lang="EN" style="font-size:20.0pt;line-height:115%; mso-ascii-font-family:Calibri;mso-hansi-font-family:Calibri;mso-bidi-font-family: Calibri;mso-ansi-language:EN">survivalist

<p class="MsoNormal" style="line-height:normal;mso-pagination:none;mso-layout-grid-align: none;text-autospace:none">

<p class="MsoNormal" style="line-height:normal;mso-pagination:none;mso-layout-grid-align: none;text-autospace:none">This is the character that knows what it means to take a beating, he’s the guy who you can count on to be alive after a fight. If the others get tired he'll be the one to take over while the medic takes care of them.

<p class="MsoNormal">--Starting statistics--

<p class="MsoNormal">Strength: 8, Agility: 8, Endurance: 7, Ki manipulation: 10, Charisma: 10. wisdom: 10 Power level: 200

<p class="MsoNormal">Starting moves:

<p class="MsoNormal" style="margin-left:.5in;text-indent:-.25in;mso-pagination: none;mso-list:l0level1lfo1;mso-layout-grid-align:none;text-autospace:none"><span lang="EN" style="font-family:Symbol;mso-fareast-font-family:Symbol;mso-bidi-font-family: Symbol;mso-ansi-language:EN">·          Flying

<p class="MsoNormal" style="margin-left:.5in;text-indent:-.25in;mso-pagination: none;mso-list:l0level1lfo1;mso-layout-grid-align:none;text-autospace:none"><span lang="EN" style="font-family:Symbol;mso-fareast-font-family:Symbol;mso-bidi-font-family: Symbol;mso-ansi-language:EN">·          Ki Charge

<p class="MsoNormal" style="margin-left:.5in;text-indent:-.25in;mso-pagination: none;mso-list:l0level1lfo1;mso-layout-grid-align:none;text-autospace:none"><span lang="EN" style="font-family:Symbol;mso-fareast-font-family:Symbol;mso-bidi-font-family: Symbol;mso-ansi-language:EN">·          Iorn Skin

<p class="MsoNormal" style="margin-left:.5in;text-indent:-.25in;mso-pagination: none;mso-list:l0level1lfo1;mso-layout-grid-align:none;text-autospace:none"><span lang="EN" style="font-family:Symbol;mso-fareast-font-family:Symbol;mso-bidi-font-family: Symbol;mso-ansi-language:EN">·          Punch combo

<p class="MsoNormal" style="margin-left:.5in;text-indent:-.25in;mso-pagination: none;mso-list:l0level1lfo1;mso-layout-grid-align:none;text-autospace:none"><span lang="EN" style="font-family:Symbol;mso-fareast-font-family:Symbol;mso-bidi-font-family: Symbol;mso-ansi-language:EN">·          Kick combo

<p class="MsoNormal">______________________________________________________________________

<p class="MsoNormal">Flying- allows you to move through the air at (AgilityxStage) mph. This is your basic move action.

<p class="MsoNormal">Ki Charge- by using this technique you charge one energy. Certain attack require you to use this technique before using them.

<p class="MsoNormal">Punch combo- when your in melee range of a target you may use this attack, 1d4+Strength opponents get (-1) on dodge chances.

<p class="MsoNormal">kick combo- when your in melee range of a target you may use this attack, 1d4+strength, opponents get (-1) on block chance.

<p class="MsoNormal">Rush attack: Requires one energy, you move from medium range to melee range with one target. That target is then hit with one combo of your choice.

<p class="MsoNormal">Ki blast barrage: Requires one energy, you may split this attack  between  up to two targets in medium range. 1d6+KI manipulation the damage may be split between two targets, you may determain how much damage is delt to each target.

<p class="MsoNormal">Energy restoration- requires 1 energy, heals one target for 1d6+ Ki manipulation

<p class="MsoNormal">Iron Skin- Requires 1 energy, boosts your endurance by 10xStage for the next incoming attack.

<p class="MsoNormal">________________________________________________________________________________

<p class="MsoNormal">'''<span lang="EN" style="font-size:20.0pt;line-height:115%; mso-ascii-font-family:Calibri;mso-hansi-font-family:Calibri;mso-bidi-font-family: Calibri;mso-ansi-language:EN">Stages '''

<p class="MsoNormal" style="line-height:normal;mso-pagination:none;mso-layout-grid-align: none;text-autospace:none">

<p class="MsoNormal" style="line-height:normal;mso-pagination:none;mso-layout-grid-align: none;text-autospace:none">Our Dragon Ball heroes didn't go super saiyan over night, they had to make progress to get were they are now. In this RPG, we put our character's progress into stages.

<p class="MsoNormal" style="line-height:normal;mso-pagination:none;mso-layout-grid-align: none;text-autospace:none">-All statistics are multiplied by your stage

<p class="MsoNormal" style="line-height:normal;mso-pagination:none;mso-layout-grid-align: none;text-autospace:none">-your power level is multiplied by your stage

<p class="MsoNormal" style="line-height:normal;mso-pagination:none;mso-layout-grid-align: none;text-autospace:none">- all damage and healing (done by you) is multiplied by your stage

<p class="MsoNormal" style="line-height:normal;mso-pagination:none;mso-layout-grid-align: none;text-autospace:none">here a list of stages

<p class="MsoNormal" style="line-height:normal;mso-pagination:none;mso-layout-grid-align: none;text-autospace:none">Stage 1- the first stage, everyone starts here

<p class="MsoNormal" style="line-height:normal;mso-pagination:none;mso-layout-grid-align: none;text-autospace:none">stage 10- the second stage attained by getting 10 stage points

<p class="MsoNormal" style="line-height:normal;mso-pagination:none;mso-layout-grid-align: none;text-autospace:none">stage 100- the third stage attained by getting 100 stage points

<p class="MsoNormal" style="line-height:normal;mso-pagination:none;mso-layout-grid-align: none;text-autospace:none">stage 1000- the fourth stage attained by getting 1000 stage points

<p class="MsoNormal" style="line-height:normal;mso-pagination:none;mso-layout-grid-align: none;text-autospace:none">stage 10,000- the fifth stage attained by getting 10,000 stage points

<p class="MsoNormal" style="line-height:normal;mso-pagination:none;mso-layout-grid-align: none;text-autospace:none">Stage 100,000- the sixth stage attained by getting 100,000 stage points

<p class="MsoNormal" style="line-height:normal;mso-pagination:none;mso-layout-grid-align: none;text-autospace:none">stage 1,000,000- the seventh and currently final stage attained by getting 1,000,000 stage points.

<p class="MsoNormal" style="line-height:normal;mso-pagination:none;mso-layout-grid-align: none;text-autospace:none">EXAMPLE

<p class="MsoNormal" style="line-height:normal;mso-pagination:none;mso-layout-grid-align: none;text-autospace:none">if you were playing the close combatant, and using the punch combo attack, on stage 10, your damage would be ...

<p class="MsoNormal" style="line-height:normal;mso-pagination:none;mso-layout-grid-align: none;text-autospace:none">(1d4x10 +150) for a maximum of 190 damage or a minimum of 160 damage. the typical stage 10 combatant would have a power level of 1,500 or more. a successful attack with 190 damage (not including -50 to the attack due to the enemies endurance). would reduce your opponents power level to 1,310!

<p class="MsoNormal">______________________________________________________________________________

<p class="MsoNormal"><span lang="EN" style="font-size:20.0pt;line-height:115%; mso-ascii-font-family:Calibri;mso-hansi-font-family:Calibri;mso-bidi-font-family: Calibri;mso-ansi-language:EN">Combat System <span lang="EN" style="font-size:20.0pt;line-height:115%;mso-ascii-font-family:Calibri; mso-hansi-font-family:Calibri;mso-bidi-font-family:Calibri;mso-ansi-language: EN">

<p class="MsoNormal" style="line-height:normal;mso-pagination:none;mso-layout-grid-align: none;text-autospace:none">

<p class="MsoNormal" style="line-height:normal;mso-pagination:none;mso-layout-grid-align: none;text-autospace:none"><span lang="EN" style="font-size:20.0pt;mso-ascii-font-family: Calibri;mso-hansi-font-family:Calibri;mso-bidi-font-family:Calibri;mso-ansi-language: EN">--Your turn--

<p class="MsoNormal" style="line-height:normal;mso-pagination:none;mso-layout-grid-align: none;text-autospace:none">Combat Action: this is the most major action done on your turn. your may use a technique, charge your Ki, or attack on this turn.

<p class="MsoNormal" style="line-height:normal;mso-pagination:none;mso-layout-grid-align: none;text-autospace:none">--Charge-- certain attacks require you to prepare them by charging your Ki. you can use the Ki charge ability as your Combat Action to do this.

<p class="MsoNormal" style="line-height:normal;mso-pagination:none;mso-layout-grid-align: none;text-autospace:none">Movement: allows your to use your flight ability to move to a closer or farther range. stage 100 characters may move from any range to melee with a target, the can also move from melee to long range.

<p class="MsoNormal" style="line-height:normal;mso-pagination:none;mso-layout-grid-align: none;text-autospace:none">Secondary Action: This is most likely the most minor thing you do on your turn. This does have a condition though, this action MUST be taken each turn even if you did skip your combat and move action. Secondary actions include- Having your character speak or make a comment, have your character form a plan, use an item/equip a weapon, or have your character describe his or her situation. (This basically represents what your character is thinking about his current situation. Also known as the dramatic pause)

<p class="MsoNormal" style="line-height:normal;mso-pagination:none;mso-layout-grid-align: none;text-autospace:none">--Charge-- at stage 1000 your character may charge their Ki as a secondary action.

<p class="MsoNormal" style="line-height:normal;mso-pagination:none;mso-layout-grid-align: none;text-autospace:none">

<p class="MsoNormal" style="line-height:normal;mso-pagination:none;mso-layout-grid-align: none;text-autospace:none"><span lang="EN" style="font-size:20.0pt;mso-ascii-font-family: Calibri;mso-hansi-font-family:Calibri;mso-bidi-font-family:Calibri;mso-ansi-language: EN">--opponents turn-- <span lang="EN" style="font-size:20.0pt;font-family: "Cambria","serif";mso-bidi-font-family:Cambria;mso-ansi-language:EN">

<p class="MsoNormal" style="line-height:normal;mso-pagination:none;mso-layout-grid-align: none;text-autospace:none"><span lang="EN" style="font-family:"Cambria","serif"; mso-bidi-font-family:Cambria;mso-ansi-language:EN">Dodging: <span lang="EN" style="font-family:"Cambria","serif";mso-bidi-font-family:Cambria; mso-ansi-language:EN">when your opponent attack you have a few options, one of which is dodging. If your power level is 75-100% of its usual amount you may make a dodge attempt at the cost of one energy.

<p class="MsoNormal" style="line-height:normal;mso-pagination:none;mso-layout-grid-align: none;text-autospace:none"><span lang="EN" style="font-family:"Cambria","serif"; mso-bidi-font-family:Cambria;mso-ansi-language:EN">a dodge works like this you make a (1d12xStage) roll +agility and your opponent makes a (1d12xStage) roll + strength (melee attack) or Ki manipulation (Ki attack)

<p class="MsoNormal" style="line-height:normal;mso-pagination:none;mso-layout-grid-align: none;text-autospace:none"><span lang="EN" style="font-family:"Cambria","serif"; mso-bidi-font-family:Cambria;mso-ansi-language:EN">higher number wins

<p class="MsoNormal" style="line-height:normal;mso-pagination:none;mso-layout-grid-align: none;text-autospace:none"><span lang="EN" style="font-family:"Cambria","serif"; mso-bidi-font-family:Cambria;mso-ansi-language:EN">Block: <span lang="EN" style="font-family:"Cambria","serif";mso-bidi-font-family:Cambria; mso-ansi-language:EN">costs one energy, add +(5xStage) to your endurance for this incoming attack.

<p class="MsoNormal" style="line-height:normal;mso-pagination:none;mso-layout-grid-align: none;text-autospace:none"><span lang="EN" style="font-family:"Cambria","serif"; mso-bidi-font-family:Cambria;mso-ansi-language:EN">Deflection: <span lang="EN" style="font-family:"Cambria","serif";mso-bidi-font-family:Cambria; mso-ansi-language:EN">This defense is not recommended unless the attack is significantly weak. If your opponent fires a Ki based attack at you that deals less damage the your endurance defends you may pay 1 energy to deflect the attack right back at your opponent. roll a percentile dice, 00-50 success the switch is flipped and your opponent is hit with his own attack, 51-76 failure you deflect the blast in a different direction, 78-99 Epic fail you take the attacks damage, and the damage is not reduced by your Endurance.

<p class="MsoNormal" style="line-height:normal;mso-pagination:none;mso-layout-grid-align: none;text-autospace:none"><span lang="EN" style="font-family:"Cambria","serif"; mso-bidi-font-family:Cambria;mso-ansi-language:EN">______________________________________________________________________________________

<p class="MsoNormal" style="line-height:normal;mso-pagination:none;mso-layout-grid-align: none;text-autospace:none">'''<span lang="EN" style="font-size:20.0pt;font-family: "Cambria","serif";mso-bidi-font-family:Cambria;mso-ansi-language:EN">The Range system '''

<p class="MsoNormal" style="line-height:normal;mso-pagination:none;mso-layout-grid-align: none;text-autospace:none">

<p class="MsoNormal" style="line-height:normal;mso-pagination:none;mso-layout-grid-align: none;text-autospace:none"><span lang="EN" style="font-family:"Cambria","serif"; mso-bidi-font-family:Cambria;mso-ansi-language:EN">Melee- <span lang="EN" style="font-family:"Cambria","serif";mso-bidi-font-family:Cambria; mso-ansi-language:EN">in this range you are close to your opponent. Here your can punch and kick them without issue. 5 feet or closer to opponent.

<p class="MsoNormal" style="line-height:normal;mso-pagination:none;mso-layout-grid-align: none;text-autospace:none"><span lang="EN" style="font-family:"Cambria","serif"; mso-bidi-font-family:Cambria;mso-ansi-language:EN">Short- <span lang="EN" style="font-family:"Cambria","serif";mso-bidi-font-family:Cambria; mso-ansi-language:EN">This range is slightly further away from your opponent, about the distance that picclo was from cell when he used light grenade. 6 to 35 feet away from opponent. at this distance you gain +1 to dodge

<p class="MsoNormal" style="line-height:normal;mso-pagination:none;mso-layout-grid-align: none;text-autospace:none"><span lang="EN" style="font-family:"Cambria","serif"; mso-bidi-font-family:Cambria;mso-ansi-language:EN">Medium- <span lang="EN" style="font-family:"Cambria","serif";mso-bidi-font-family:Cambria; mso-ansi-language:EN"> This range provides a good distance from your opponent, this allows both characters to fire beams at each other from afar. 36 to 200 feet from your opponent. at this distance you gain +2 to dodge

<p class="MsoNormal" style="line-height:normal;mso-pagination:none;mso-layout-grid-align: none;text-autospace:none"><span lang="EN" style="font-family:"Cambria","serif"; mso-bidi-font-family:Cambria;mso-ansi-language:EN">Long- <span lang="EN" style="font-family:"Cambria","serif";mso-bidi-font-family:Cambria; mso-ansi-language:EN"> This range is the furthest you can get in combat. 201 feet to 1 mile. at this distance you gain +3 to dodge

<p class="MsoNormal" style="line-height:normal;mso-pagination:none;mso-layout-grid-align: none;text-autospace:none"><span lang="EN" style="font-family:"Cambria","serif"; mso-bidi-font-family:Cambria;mso-ansi-language:EN">Outside- <span lang="EN" style="font-family:"Cambria","serif";mso-bidi-font-family:Cambria; mso-ansi-language:EN">This most likely mean your on the other side of the planet from your opponent. If your going to blow up the planet this is the range you should be at. Imposable to attack at this distance.

<p class="MsoNormal"><span lang="EN" style="font-family:"Cambria","serif"; mso-bidi-font-family:Cambria;mso-ansi-language:EN">========================================================================

<p class="MsoNormal" style="line-height:normal;mso-pagination:none;mso-layout-grid-align: none;text-autospace:none">

<p class="MsoNormal" style="line-height:normal;mso-pagination:none;mso-layout-grid-align: none;text-autospace:none">'''<span lang="EN" style="font-size:20.0pt;mso-ascii-font-family: Calibri;mso-hansi-font-family:Calibri;mso-bidi-font-family:Calibri;mso-ansi-language: EN">Techniques and Feats '''

<p class="MsoNormal" style="line-height:normal;mso-pagination:none;mso-layout-grid-align: none;text-autospace:none">your character will start off with some basic techniques, but as your progress you will gain training points which will allow you to buy feats and create techniques. This RPG is in alpha, here is a small list of buy able feats.

<p class="MsoNormal" style="line-height:normal;mso-pagination:none;mso-layout-grid-align: none;text-autospace:none">--FEAT LIST--

<p class="MsoNormal" style="line-height:normal;mso-pagination:none;mso-layout-grid-align: none;text-autospace:none">Name: Warrior

<p class="MsoNormal" style="line-height:normal;mso-pagination:none;mso-layout-grid-align: none;text-autospace:none">Cost: 10 training points

<p class="MsoNormal" style="line-height:normal;mso-pagination:none;mso-layout-grid-align: none;text-autospace:none">effect: melee attacks do an additional (1xStage) damage if they successfully hit your opponent.

<p class="MsoNormal" style="line-height:normal;mso-pagination:none;mso-layout-grid-align: none;text-autospace:none">--

<p class="MsoNormal" style="line-height:normal;mso-pagination:none;mso-layout-grid-align: none;text-autospace:none">Name: Ki adept

<p class="MsoNormal" style="line-height:normal;mso-pagination:none;mso-layout-grid-align: none;text-autospace:none">Cost: 10 training points

<p class="MsoNormal" style="line-height:normal;mso-pagination:none;mso-layout-grid-align: none;text-autospace:none">effect: ki attacks made by you from short range no longer give your opponent a dodge bonus.

<p class="MsoNormal" style="line-height:normal;mso-pagination:none;mso-layout-grid-align: none;text-autospace:none">-

<p class="MsoNormal" style="line-height:normal;mso-pagination:none;mso-layout-grid-align: none;text-autospace:none">Name: Good Health

<p class="MsoNormal" style="line-height:normal;mso-pagination:none;mso-layout-grid-align: none;text-autospace:none">Cost: 15 training points

<p class="MsoNormal" style="line-height:normal;mso-pagination:none;mso-layout-grid-align: none;text-autospace:none">effect: each turn your character regenerates (1xStage damage)

<p class="MsoNormal" style="line-height:normal;mso-pagination:none;mso-layout-grid-align: none;text-autospace:none">

<p class="MsoNormal" style="line-height:normal;mso-pagination:none;mso-layout-grid-align: none;text-autospace:none">Name: Overkill

<p class="MsoNormal" style="line-height:normal;mso-pagination:none;mso-layout-grid-align: none;text-autospace:none">Cost: 20 training points

<p class="MsoNormal" style="line-height:normal;mso-pagination:none;mso-layout-grid-align: none;text-autospace:none">effect: for 1 energy you can double the damage of one punch combo, usable once per fight.

<p class="MsoNormal" style="line-height:normal;mso-pagination:none;mso-layout-grid-align: none;text-autospace:none">-

<p class="MsoNormal" style="line-height:normal;mso-pagination:none;mso-layout-grid-align: none;text-autospace:none">Name: Ariel Predator

<p class="MsoNormal" style="line-height:normal;mso-pagination:none;mso-layout-grid-align: none;text-autospace:none">Cost: 15 training points

<p class="MsoNormal" style="line-height:normal;mso-pagination:none;mso-layout-grid-align: none;text-autospace:none">effect: while in the air your ki based attacks do an additional (1xStage) damage.

<p class="MsoNormal" style="line-height:normal;mso-pagination:none;mso-layout-grid-align: none;text-autospace:none">_______________________________________________________________________

<p class="MsoNormal" style="line-height:normal;mso-pagination:none;mso-layout-grid-align: none;text-autospace:none">

<p class="MsoNormal" style="line-height:normal;mso-pagination:none;mso-layout-grid-align: none;text-autospace:none"><span lang="EN" style="font-size:20.0pt;mso-ascii-font-family: Calibri;mso-hansi-font-family:Calibri;mso-bidi-font-family:Calibri;mso-ansi-language: EN">Technique creation <span lang="EN" style="font-size:20.0pt; mso-ascii-font-family:Calibri;mso-hansi-font-family:Calibri;mso-bidi-font-family: Calibri;mso-ansi-language:EN">

<p class="MsoNormal" style="line-height:normal;mso-pagination:none;mso-layout-grid-align: none;text-autospace:none">there are three types of techniques DPS attacks, Healing, or defense/boost

<p class="MsoNormal" style="line-height:normal;mso-pagination:none;mso-layout-grid-align: none;text-autospace:none">--

<p class="MsoNormal" style="line-height:normal;mso-pagination:none;mso-layout-grid-align: none;text-autospace:none">Name: (anything)

<p class="MsoNormal" style="line-height:normal;mso-pagination:none;mso-layout-grid-align: none;text-autospace:none">Max Range: (May not chose outside)

<p class="MsoNormal" style="line-height:normal;mso-pagination:none;mso-layout-grid-align: none;text-autospace:none">Damage: ( 2 TP for each D4 added, 3 TP for each D6 added, 4 TP for each D8 added, 5 TP for each D12 added) (all multiplied by your Stage) (+KI manipulation)

<p class="MsoNormal" style="line-height:normal;mso-pagination:none;mso-layout-grid-align: none;text-autospace:none">cost: (anything stronger than 1d4 requires an energy cost)

<p class="MsoNormal" style="line-height:normal;mso-pagination:none;mso-layout-grid-align: none;text-autospace:none">Additional effect: (This costs extra, whatever effect you want, GM digression)

<p class="MsoNormal" style="line-height:normal;mso-pagination:none;mso-layout-grid-align: none;text-autospace:none">Appearance: (Whatever you want your attack to look like a beam or disk, or anything really)

<p class="MsoNormal" style="line-height:normal;mso-pagination:none;mso-layout-grid-align: none;text-autospace:none">-

<p class="MsoNormal" style="line-height:normal;mso-pagination:none;mso-layout-grid-align: none;text-autospace:none">Name: (anything)

<p class="MsoNormal" style="line-height:normal;mso-pagination:none;mso-layout-grid-align: none;text-autospace:none">Max Range: (May not chose outside)

<p class="MsoNormal" style="line-height:normal;mso-pagination:none;mso-layout-grid-align: none;text-autospace:none">Heals: ( 2 TP for each D4 added, 3 TP for each D6 added, 4 TP for each D8 added, 5 TP for each D12 added) (all multiplied by your Stage) (+KI manipulation)

<p class="MsoNormal" style="line-height:normal;mso-pagination:none;mso-layout-grid-align: none;text-autospace:none">Cost: (anything stronger than 1d4 requires an energy cost)

<p class="MsoNormal" style="line-height:normal;mso-pagination:none;mso-layout-grid-align: none;text-autospace:none">Additional effect: (This costs extra, whatever effect you want, GM digression)

<p class="MsoNormal" style="line-height:normal;mso-pagination:none;mso-layout-grid-align: none;text-autospace:none">Appearance: (Whatever you want it to look like a ray of light or a bubble of health, or anything really)

<p class="MsoNormal" style="line-height:normal;mso-pagination:none;mso-layout-grid-align: none;text-autospace:none">-

<p class="MsoNormal" style="line-height:normal;mso-pagination:none;mso-layout-grid-align: none;text-autospace:none">Name: (anything)

<p class="MsoNormal" style="line-height:normal;mso-pagination:none;mso-layout-grid-align: none;text-autospace:none">effect: (This costs extra, whatever effect you want, GM digression)

<p class="MsoNormal" style="line-height:normal;mso-pagination:none;mso-layout-grid-align: none;text-autospace:none">Cost: (GM's choice)

<p class="MsoNormal" style="line-height:normal;mso-pagination:none;mso-layout-grid-align: none;text-autospace:none">Appearance: (Whatever you want it to look like a bubble or perhaps a wall...)

<p class="MsoNormal" style="line-height:normal;mso-pagination:none;mso-layout-grid-align: none;text-autospace:none">-

<p class="MsoNormal" style="line-height:normal;mso-pagination:none;mso-layout-grid-align: none;text-autospace:none">EXAMPLE

<p class="MsoNormal" style="line-height:normal;mso-pagination:none;mso-layout-grid-align: none;text-autospace:none">Name: Kamehameha!

<p class="MsoNormal" style="line-height:normal;mso-pagination:none;mso-layout-grid-align: none;text-autospace:none">Range: Long

<p class="MsoNormal" style="line-height:normal;mso-pagination:none;mso-layout-grid-align: none;text-autospace:none">Damage: 3d6+ Ki manipulation

<p class="MsoNormal" style="line-height:normal;mso-pagination:none;mso-layout-grid-align: none;text-autospace:none">Cost: 2 energy

<p class="MsoNormal" style="line-height:normal;mso-pagination:none;mso-layout-grid-align: none;text-autospace:none">Appearance: you charge your energy to fire forth a blast of blue power.

<p class="MsoNormal" style="line-height:normal;mso-pagination:none;mso-layout-grid-align: none;text-autospace:none">TP cost: 9

<p class="MsoNormal" style="line-height:normal;mso-pagination:none;mso-layout-grid-align: none;text-autospace:none">---

<p class="MsoNormal">===============================================================================

<p class="MsoNormal"><span lang="EN" style="font-size:20.0pt;line-height:115%; mso-ascii-font-family:Calibri;mso-hansi-font-family:Calibri;mso-bidi-font-family: Calibri;mso-ansi-language:EN">Skill List <span lang="EN" style="font-size:20.0pt;line-height:115%;mso-ascii-font-family:Calibri; mso-hansi-font-family:Calibri;mso-bidi-font-family:Calibri;mso-ansi-language: EN">

<p class="MsoNormal" style="line-height:normal;mso-pagination:none;mso-layout-grid-align: none;text-autospace:none">

<p class="MsoNormal" style="line-height:normal;mso-pagination:none;mso-layout-grid-align: none;text-autospace:none">here's the list of skills. All characters who are trained in a skill get a +5xStage bonus to checks with it.

<p class="MsoNormal" style="line-height:normal;mso-pagination:none;mso-layout-grid-align: none;text-autospace:none">Flight- this has to do with flying over long distances, or quickly moving around in the air. KI MANIPULATION

<p class="MsoNormal" style="line-height:normal;mso-pagination:none;mso-layout-grid-align: none;text-autospace:none">Intimidate/Taunt- When trying to scare or impress an opponent this is the skill used. If done sucessfully, you gain +1xstage to your next action involving a calculation. CHARISMA

<p class="MsoNormal" style="line-height:normal;mso-pagination:none;mso-layout-grid-align: none;text-autospace:none">Diplomacy- your ability to make demands, and have them met. CHARISMA''' '''

<p class="MsoNormal" style="line-height:normal;mso-pagination:none;mso-layout-grid-align: none;text-autospace:none">Deception- your ability to fool an opponent. CHARISMA''' '''

<p class="MsoNormal" style="line-height:normal;mso-pagination:none;mso-layout-grid-align: none;text-autospace:none">Technology- Your ability to use technological items. WHISDOM''' '''

<p class="MsoNormal" style="line-height:normal;mso-pagination:none;mso-layout-grid-align: none;text-autospace:none">Vehicles- Driving vehicles on the surface of a planet. WHISDOM''' '''

<p class="MsoNormal" style="line-height:normal;mso-pagination:none;mso-layout-grid-align: none;text-autospace:none">Star Ships/pods-  Driving ships through space. WHISDOM

<p class="MsoNormal" style="line-height:normal;mso-pagination:none;mso-layout-grid-align: none;text-autospace:none">Investigate- Your ability to investigate a crime scene and determine how it happened WHISDOM''' '''

<p class="MsoNormal" style="line-height:normal;mso-pagination:none;mso-layout-grid-align: none;text-autospace:none">'''Ki sense- Your ability to sense other beings. WHISDOM '''

<p class="MsoNormal" style="line-height:normal;mso-pagination:none;mso-layout-grid-align: none;text-autospace:none">Swim- the ability to swim through water. STRENGTH

<p class="MsoNormal" style="line-height:normal;mso-pagination:none;mso-layout-grid-align: none;text-autospace:none">'''(more skills will be added, in the mean time you may make your own skills) '''

<p class="MsoNormal">==========================================================================

<p class="MsoNormal" style="line-height:normal;mso-pagination:none;mso-layout-grid-align: none;text-autospace:none">

<p class="MsoNormal" style="line-height:normal;mso-pagination:none;mso-layout-grid-align: none;text-autospace:none"><span lang="EN" style="font-size:20.0pt;mso-ascii-font-family: Calibri;mso-hansi-font-family:Calibri;mso-bidi-font-family:Calibri;mso-ansi-language: EN">Shop - the shop allows you to buy Items that could be very helpful on your journey. Here's what we have so far

<p class="MsoNormal" style="line-height:normal;mso-pagination:none;mso-layout-grid-align: none;text-autospace:none">Senzu bean- restores user's power level to max within one turn. 200 zeni

<p class="MsoNormal" style="line-height:normal;mso-pagination:none;mso-layout-grid-align: none;text-autospace:none">Sunglasses- (+1xStage) to charisma stat if worn. 100 zeni

<p class="MsoNormal" style="line-height:normal;mso-pagination:none;mso-layout-grid-align: none;text-autospace:none">Turtle school Gi- gives (+1xStage) to endurance if worn  300 zeni

<p class="MsoNormal" style="line-height:normal;mso-pagination:none;mso-layout-grid-align: none;text-autospace:none">Power pole- this weapon can be extended from some awesome moves. User gains power pole attack- (Range: short-melee, Damage: 1d4+1 +Strength stat) 800 zeni

<p class="MsoNormal" style="line-height:normal;mso-pagination:none;mso-layout-grid-align: none;text-autospace:none">Dragon Radar- this item can track the location of dragon balls. 500 zeni

<p class="MsoNormal" style="line-height:normal;mso-pagination:none;mso-layout-grid-align: none;text-autospace:none">(Many more shop Items will be added! once again alpha!)

<p class="MsoNormal" style="line-height:normal;mso-pagination:none;mso-layout-grid-align: none;text-autospace:none">__________________________________________________________________________________

<p class="MsoNormal" style="line-height:normal;mso-pagination:none;mso-layout-grid-align: none;text-autospace:none">

<p class="MsoNormal" style="line-height:normal;mso-pagination:none;mso-layout-grid-align: none;text-autospace:none">'''<span lang="EN" style="font-size:20.0pt;mso-ascii-font-family: Calibri;mso-hansi-font-family:Calibri;mso-bidi-font-family:Calibri;mso-ansi-language: EN">Opponents '''

<p class="MsoNormal" style="line-height:normal;mso-pagination:none;mso-layout-grid-align: none;text-autospace:none">I'm going to make one for each stage, because I encourage you all to make your own villians to fight. Also... alpha....

<p class="MsoNormal" style="line-height:normal;mso-pagination:none;mso-layout-grid-align: none;text-autospace:none">'''Sibaman                                                                          Rewards: 2 Stage points, +2 Power level, '''

<p class="MsoNormal" style="line-height:normal;mso-pagination:none;mso-layout-grid-align: none;text-autospace:none">'''Powerlevel: 100                                                                                           +1 Training point '''

<p class="MsoNormal" style="line-height:normal;mso-pagination:none;mso-layout-grid-align: none;text-autospace:none">'''Stage: 1 '''

<p class="MsoNormal" style="line-height:normal;mso-pagination:none;mso-layout-grid-align: none;text-autospace:none">'''Stats: (strength: 12, Agility: 10, Endurance: 2, Charisma: 2, Ki manipulation: 9) '''

<p class="MsoNormal" style="line-height:normal;mso-pagination:none;mso-layout-grid-align: none;text-autospace:none">'''--Techniques/Feats-- '''

<p class="MsoNormal" style="margin-left:.5in;text-indent:-.25in;line-height:normal; mso-pagination:none;mso-list:l0level1lfo1;mso-layout-grid-align:none; text-autospace:none"><span lang="EN" style="font-family: Symbol;mso-fareast-font-family:Symbol;mso-bidi-font-family:Symbol;mso-ansi-language: EN">·          Mouth beam- (1 energy, 2d4+ 9, short range, Ki attack)

<p class="MsoNormal" style="margin-left:.5in;text-indent:-.25in;line-height:normal; mso-pagination:none;mso-list:l0level1lfo1;mso-layout-grid-align:none; text-autospace:none"><span lang="EN" style="font-family: Symbol;mso-fareast-font-family:Symbol;mso-bidi-font-family:Symbol;mso-ansi-language: EN">·          Claw attack- (1d4+12, melee, physical)

<p class="MsoNormal" style="line-height:normal;mso-pagination:none;mso-layout-grid-align: none;text-autospace:none">______________________________________________________________

<p class="MsoNormal" style="line-height:normal;mso-pagination:none;mso-layout-grid-align: none;text-autospace:none">'''Raditz                                                                          Rewards: 20 Stage points, +20 Power level, '''

<p class="MsoNormal" style="line-height:normal;mso-pagination:none;mso-layout-grid-align: none;text-autospace:none">'''Powerlevel: 1000                                                                                           +2 Training point '''

<p class="MsoNormal" style="line-height:normal;mso-pagination:none;mso-layout-grid-align: none;text-autospace:none">'''Stage: 10 '''

<p class="MsoNormal" style="line-height:normal;mso-pagination:none;mso-layout-grid-align: none;text-autospace:none">'''Stats: (strength: 120, Agility: 100, Endurance: 120, Charisma: 100, Ki manipulation: 90) '''

<p class="MsoNormal" style="line-height:normal;mso-pagination:none;mso-layout-grid-align: none;text-autospace:none">'''--Techniques/Feats-- '''

<p class="MsoNormal" style="margin-left:.5in;text-indent:-.25in;line-height:normal; mso-pagination:none;mso-list:l0level1lfo1;mso-layout-grid-align:none; text-autospace:none"><span lang="EN" style="font-family: Symbol;mso-fareast-font-family:Symbol;mso-bidi-font-family:Symbol;mso-ansi-language: EN">·          Double Sunday- (1 energy, 2d4+ 90, short range, Ki attack)

<p class="MsoNormal" style="margin-left:.5in;text-indent:-.25in;line-height:normal; mso-pagination:none;mso-list:l0level1lfo1;mso-layout-grid-align:none; text-autospace:none"><span lang="EN" style="font-family: Symbol;mso-fareast-font-family:Symbol;mso-bidi-font-family:Symbol;mso-ansi-language: EN">·          Heavy Kick- (1d4+120, melee, physical)

<p class="MsoNormal" style="margin-left:.5in;text-indent:-.25in;line-height:normal; mso-pagination:none;mso-list:l0level1lfo1;mso-layout-grid-align:none; text-autospace:none"><span lang="EN" style="font-family: Symbol;mso-fareast-font-family:Symbol;mso-bidi-font-family:Symbol;mso-ansi-language: EN">·          Energy Punch- (2 energy, 2d4+120, melee, Ki)

<p class="MsoNormal" style="line-height:normal;mso-pagination:none;mso-layout-grid-align: none;text-autospace:none">_____________________________________________________________________

<p class="MsoNormal" style="line-height:normal;mso-pagination:none;mso-layout-grid-align: none;text-autospace:none">'''Nappa                                                                         Rewards: 200 Stage points, +200 Power level, '''

<p class="MsoNormal" style="line-height:normal;mso-pagination:none;mso-layout-grid-align: none;text-autospace:none">'''Powerlevel: 10,000                                                                                           +3 Training point '''

<p class="MsoNormal" style="line-height:normal;mso-pagination:none;mso-layout-grid-align: none;text-autospace:none">'''Stage: 100 '''

<p class="MsoNormal" style="line-height:normal;mso-pagination:none;mso-layout-grid-align: none;text-autospace:none">'''Stats: (strength: 1200, Agility: 1000, Endurance: 1200, Charisma: 1000, Ki manipulation: 900) '''

<p class="MsoNormal" style="line-height:normal;mso-pagination:none;mso-layout-grid-align: none;text-autospace:none">'''--Techniques/Feats-- '''

<p class="MsoNormal" style="margin-left:.5in;text-indent:-.25in;line-height:normal; mso-pagination:none;mso-list:l0level1lfo1;mso-layout-grid-align:none; text-autospace:none"><span lang="EN" style="font-family: Symbol;mso-fareast-font-family:Symbol;mso-bidi-font-family:Symbol;mso-ansi-language: EN">·          Volcanic eruption - (1 energy, 2d4+ 900, medium range, Ki attack)

<p class="MsoNormal" style="margin-left:.5in;text-indent:-.25in;line-height:normal; mso-pagination:none;mso-list:l0level1lfo1;mso-layout-grid-align:none; text-autospace:none"><span lang="EN" style="font-family: Symbol;mso-fareast-font-family:Symbol;mso-bidi-font-family:Symbol;mso-ansi-language: EN">·          Arm Break- (1d4+1,200, melee, physical)

<p class="MsoNormal" style="margin-left:.5in;text-indent:-.25in;line-height:normal; mso-pagination:none;mso-list:l0level1lfo1;mso-layout-grid-align:none; text-autospace:none"><span lang="EN" style="font-family: Symbol;mso-fareast-font-family:Symbol;mso-bidi-font-family:Symbol;mso-ansi-language: EN">·          Blazing Storm- (2 energy, 2d6+900, medium ranged, Ki)

<p class="MsoNormal" style="line-height:normal;mso-pagination:none;mso-layout-grid-align: none;text-autospace:none">'''____________________________________________________________________ '''

<p class="MsoNormal" style="line-height:normal;mso-pagination:none;mso-layout-grid-align: none;text-autospace:none">'''Captain Ginyu                                                                         Rewards: 2,000 Stage points, +2,000 Power '''

<p class="MsoNormal" style="line-height:normal;mso-pagination:none;mso-layout-grid-align: none;text-autospace:none">'''Powerlevel: 100,000                                                                                           +4 Training point '''

<p class="MsoNormal" style="line-height:normal;mso-pagination:none;mso-layout-grid-align: none;text-autospace:none">'''Stage: 1000 '''

<p class="MsoNormal" style="line-height:normal;mso-pagination:none;mso-layout-grid-align: none;text-autospace:none">'''Stats: (strength: 12,000, Agility: 10,000, Endurance: 12,000, Charisma: 10,000, Ki manipulation: 9,000) '''

<p class="MsoNormal" style="line-height:normal;mso-pagination:none;mso-layout-grid-align: none;text-autospace:none">'''--Techniques/Feats-- '''

<p class="MsoNormal" style="margin-left:.5in;text-indent:-.25in;line-height:normal; mso-pagination:none;mso-list:l0level1lfo1;mso-layout-grid-align:none; text-autospace:none"><span lang="EN" style="font-family: Symbol;mso-fareast-font-family:Symbol;mso-bidi-font-family:Symbol;mso-ansi-language: EN">·          Purple energy wave - (1 energy, 2d4+ 9,000, medium range, Ki attack)

<p class="MsoNormal" style="margin-left:.5in;text-indent:-.25in;line-height:normal; mso-pagination:none;mso-list:l0level1lfo1;mso-layout-grid-align:none; text-autospace:none"><span lang="EN" style="font-family: Symbol;mso-fareast-font-family:Symbol;mso-bidi-font-family:Symbol;mso-ansi-language: EN">·          Ginyu combo- (1d4+12,000, melee, physical)

<p class="MsoNormal" style="margin-left:.5in;text-indent:-.25in;line-height:normal; mso-pagination:none;mso-list:l0level1lfo1;mso-layout-grid-align:none; text-autospace:none"><span lang="EN" style="font-family: Symbol;mso-fareast-font-family:Symbol;mso-bidi-font-family:Symbol;mso-ansi-language: EN">·          ultra blast barrage- (2 energy, 2d6+9,000, medium ranged, Ki)

<p class="MsoNormal" style="line-height:normal;mso-pagination:none;mso-layout-grid-align: none;text-autospace:none">'''___________________________________________________________________________ '''

<p class="MsoNormal" style="line-height:normal;mso-pagination:none;mso-layout-grid-align: none;text-autospace:none">'''Frieza (second form)                                                                        Rewards: 20,000 Stage points '''

<p class="MsoNormal" style="line-height:normal;mso-pagination:none;mso-layout-grid-align: none;text-autospace:none">'''Powerlevel: 1,000,000                                                               +20,000 Power         +5 Training point '''

<p class="MsoNormal" style="line-height:normal;mso-pagination:none;mso-layout-grid-align: none;text-autospace:none">'''Stage: 10,000 '''

<p class="MsoNormal" style="line-height:normal;mso-pagination:none;mso-layout-grid-align: none;text-autospace:none">'''Stats: (strength: 120,000,, Agility: 100,000, Endurance: 120,000, Charisma: 100,000, Ki manipulation: 90,000) '''

<p class="MsoNormal" style="line-height:normal;mso-pagination:none;mso-layout-grid-align: none;text-autospace:none">'''--Techniques/Feats-- '''

<p class="MsoNormal" style="margin-left:.5in;text-indent:-.25in;line-height:normal; mso-pagination:none;mso-list:l0level1lfo1;mso-layout-grid-align:none; text-autospace:none"><span lang="EN" style="font-family: Symbol;mso-fareast-font-family:Symbol;mso-bidi-font-family:Symbol;mso-ansi-language: EN">·          Death Beam - (1 energy, 2d4+ 90,000, medium range, Ki attack)

<p class="MsoNormal" style="margin-left:.5in;text-indent:-.25in;line-height:normal; mso-pagination:none;mso-list:l0level1lfo1;mso-layout-grid-align:none; text-autospace:none"><span lang="EN" style="font-family: Symbol;mso-fareast-font-family:Symbol;mso-bidi-font-family:Symbol;mso-ansi-language: EN">·          Horn attack- (1d4+120,000, melee, physical)

<p class="MsoNormal" style="margin-left:.5in;text-indent:-.25in;line-height:normal; mso-pagination:none;mso-list:l0level1lfo1;mso-layout-grid-align:none; text-autospace:none"><span lang="EN" style="font-family: Symbol;mso-fareast-font-family:Symbol;mso-bidi-font-family:Symbol;mso-ansi-language: EN">·          Supernova - (2 energy, 2d6+90,000, medium ranged, Ki)

<p class="MsoNormal" style="line-height:normal;mso-pagination:none;mso-layout-grid-align: none;text-autospace:none">_______________________________________________________________________________

<p class="MsoNormal" style="line-height:normal;mso-pagination:none;mso-layout-grid-align: none;text-autospace:none">

<p class="MsoNormal" style="line-height:normal;mso-pagination:none;mso-layout-grid-align: none;text-autospace:none">'''Android 19                                                                                         Rewards: 200,000 Stage points '''

<p class="MsoNormal" style="line-height:normal;mso-pagination:none;mso-layout-grid-align: none;text-autospace:none">'''Powerlevel: 10,000,000                                                               +200,000 Power         +6 Training point '''

<p class="MsoNormal" style="line-height:normal;mso-pagination:none;mso-layout-grid-align: none;text-autospace:none">'''Stage: 100,000 '''

<p class="MsoNormal" style="line-height:normal;mso-pagination:none;mso-layout-grid-align: none;text-autospace:none">'''Stats: (strength: 1,200,000, Agility: 1,000,000, Endurance: 1,200,000, Charisma: 1,000,000, Ki manipulation: 900,000) '''

<p class="MsoNormal" style="line-height:normal;mso-pagination:none;mso-layout-grid-align: none;text-autospace:none">'''--Techniques/Feats-- '''

<p class="MsoNormal" style="margin-left:.5in;text-indent:-.25in;line-height:normal; mso-pagination:none;mso-list:l0level1lfo1;mso-layout-grid-align:none; text-autospace:none"><span lang="EN" style="font-family: Symbol;mso-fareast-font-family:Symbol;mso-bidi-font-family:Symbol;mso-ansi-language: EN">·          lazer Beam - (1 energy, 2d4+ 900,000, medium range, Ki attack)

<p class="MsoNormal" style="margin-left:.5in;text-indent:-.25in;line-height:normal; mso-pagination:none;mso-list:l0level1lfo1;mso-layout-grid-align:none; text-autospace:none"><span lang="EN" style="font-family: Symbol;mso-fareast-font-family:Symbol;mso-bidi-font-family:Symbol;mso-ansi-language: EN">·          Energy absorbsion- (1d4+1,200,000, melee, physical)

<p class="MsoNormal" style="margin-left:.5in;text-indent:-.25in;line-height:normal; mso-pagination:none;mso-list:l0level1lfo1;mso-layout-grid-align:none; text-autospace:none"><span lang="EN" style="font-family: Symbol;mso-fareast-font-family:Symbol;mso-bidi-font-family:Symbol;mso-ansi-language: EN">·          Duel hand blast - (2 energy, 2d6+900,000, medium ranged, Ki)

<p class="MsoNormal" style="line-height:normal;mso-pagination:none;mso-layout-grid-align: none;text-autospace:none">________________________________________________________________________________

<p class="MsoNormal" style="line-height:normal;mso-pagination:none;mso-layout-grid-align: none;text-autospace:none">'''Cell (second form)                                                                                       Rewards: 2,000,000 Stage points '''

<p class="MsoNormal" style="line-height:normal;mso-pagination:none;mso-layout-grid-align: none;text-autospace:none">'''Powerlevel: 100,000,000                                                               +2,000,000 Power         +7 Training point '''

<p class="MsoNormal" style="line-height:normal;mso-pagination:none;mso-layout-grid-align: none;text-autospace:none">'''Stage: 1,000,000 '''

<p class="MsoNormal" style="line-height:normal;mso-pagination:none;mso-layout-grid-align: none;text-autospace:none">'''Stats: (strength: 12,000,000, Agility: 10,000,000, Endurance: 12,000,000, Charisma: 10,000,000, Ki manipulation: 9,000,000) '''

<p class="MsoNormal" style="line-height:normal;mso-pagination:none;mso-layout-grid-align: none;text-autospace:none">'''--Techniques/Feats-- '''

<p class="MsoNormal" style="margin-left:.5in;text-indent:-.25in;line-height:normal; mso-pagination:none;mso-list:l0level1lfo1;mso-layout-grid-align:none; text-autospace:none"><span lang="EN" style="font-family: Symbol;mso-fareast-font-family:Symbol;mso-bidi-font-family:Symbol;mso-ansi-language: EN">·          Special Beam Cannon - (1 energy, 2d4+ 9,000,000, medium range, Ki attack)

<p class="MsoNormal" style="margin-left:.5in;text-indent:-.25in;line-height:normal; mso-pagination:none;mso-list:l0level1lfo1;mso-layout-grid-align:none; text-autospace:none"><span lang="EN" style="font-family: Symbol;mso-fareast-font-family:Symbol;mso-bidi-font-family:Symbol;mso-ansi-language: EN">·          Absorbsion - (1d4+12,000,000, melee, physical)

<p class="MsoNormal" style="margin-left:.5in;text-indent:-.25in;line-height:normal; mso-pagination:none;mso-list:l0level1lfo1;mso-layout-grid-align:none; text-autospace:none"><span lang="EN" style="font-family: Symbol;mso-fareast-font-family:Symbol;mso-bidi-font-family:Symbol;mso-ansi-language: EN">·          '''Kamehameha! - (2 energy, 2d6+9,000,000, medium ranged, Ki)'''

<p class="MsoNormal">

<p class="MsoNormal">________________________________________________________________________________________________________

<p class="MsoNormal">'''This is all I have so far and yes the intro was taken from the majin killers RPG. I was hoping you all can help me out by giving me suggestions. Also, The RPG needs a name.'''