Dragon Ball: Raging Blast DLC

Specifically designed to impliment user-created characters, this DLC for the raging blast series will be primarily a collection of characters, varying from many different fan fictions and stories. Anyone may add their characters and any and all fighting stats below.


 * Fan Storymode - Add a galaxy mode story for your character.
 * Fan Stages - Have memorable places from your story? Well, add them here!

King Blank
Character Type: Medium



To Taio
One more time and your head will be at my feet.

I'm impressed by how persistent you are. Had I been you, I don't think I would have tried this many times.

A small boy against a king. This should be interesting

To the Benefactor
Pull back that hood so I can take your head

To King Vegeta
What kind of poor excuse for a king are you?

To Flute
I take my Might Nameks like I do everything else-With a swig of beer and a punch to the face

To Brocc
I earned this title. That is why I will always win.

To Others
Bow down to the king

Your life will end someday. It is my job to make that day today

I will make you suffer for your weakness

Super Attacks

 * Wolf Fang Fist
 * White Saber
 * White Star Barrage

Ultimate Attacks

 * Blank Avenger

Forms

 * Base Form
 * Black Shadow

To Goku:
Brocc- "Come on, Kakarot!"

(Victory)

Brocc- "A low-class Saiyan can't beat me!"

(Defeat)

Brocc- "Darn, you lucky punk..."

To Other Saiyans besides Goku and Vegeta:
Brocc- "A fellow Saiyan, huh? Let's do this."

(Vctory)

Brocc- "I'm pretty tough you know!"

(Defeat)

Brocc- "Heh, you're pretty tough..."

To Vegeta:
Brocc- "I don't care if you are my prince, you're going down!"

(Victory)

Brocc- "So this is the power of the prince? How pathetic!"

(Defeat)

Brocc- "You're not bad."

To King Vegeta:
Brocc- "I-It's King Vegeta!"

(Victory)

Brocc- "Even if you are my king doesn't make you better than me!"

(Defeat)

Brocc- "This is the king's power..."

To Rigor:
Brocc- It's been a while, Rigor, let's do this!"

(Victory)

Brocc- I guess I'm the better warrior.

(Defeat)

Brocc- "You've won this time..."

To King Blank:
Brocc- "You're a King? Your title won't save you from this battle!"

(Victory)

Brocc- "I knew you couldn't win!

(Defeat)

Brocc- "I refuse to believe this!"

To The Benefactor:
Brocc- "Hey you! What's with that hood? I like to the faces of opponents I defeat!"

(Victory)

Brocc- "Looks like I won!"

(Defeat)

Brocc- "Looks like you hava a lot of power under that hood..."

To Bennac:
Brocc- "You're a hybrid, huh? Well, let me show you the power of a full-blooded Saiyan!"

(Victory)

Brocc- "You thought you could beat me?"

(Defeat)

Brocc- "I guess hybrids are capable of beating full breeds..."

To Xiros
Brocc- "What kind of freak of nature are you?!"

(Victory)

Brocc- "I'm a weakling?! That's why you're the one on the ground!"

(Defeat)

Brocc- "Darn you, you monster!"

To Others:
Brocc -"Wanna go?" 45% chance

Brocc - "You think you can beat me? Well time to go to the next world!" 30% chance

Brocc - "Time to die!" 25% chance

(Victory)

Brocc - "You shoulda known you were gonna lose!"

(Defeat)

Brocc- "Eh, impossible..."

In-game taunts:
Brocc- "Not bad!"

Brocc- "I'm excited! You make my Saiyan blood boil!"

Costume 1:
Light Brown short sleeved-shirt. Navy blue pants, black gloves with no finger-tips. Black Trunks-stye boots.

Costume 2:
Blue and black Saiyan armour, navy blue short-sleeved under shirt. Blue and black armoured gloves, similar to Nappa's. Long navy blue pants, black boots with blue tips.

Costume 3:
Previous costume, but without the armour. Wears the shirt, pants, shoes, gloves, and boots.

Attack 1:
Spiraling Blast- A fast blue blast that sins to give it more power

Attack 2:
Spiraling Blast Barrage- A Spiraling Blast that seperates into a volley

Attack 3:
Destruction Combination- A combination of punches and kicks followed by a Spiraling Blast

Attack 4:
Slicer Attack- A sharp wave that can cut through anything and explodes on impact

Ultimate Attack
Bullet Rain- A large blue ball that splits into several small energy balls to catch the enemy off-guard

Special Attack
Super Shield-Charges a small shield that acts as a defensive move and an offensive move

Defense
Block- Brocc uses his right arm to block

Instant Transmission-Brocc uses this to quickly dodge attacks

Speed Dodge: Brocc uses this to quickly dodge blows

Counter: Brocc teleports behind the opponent and elbows them away

Movement
Flight-

To Ledas:
Brocc- "What? A Super Saiyan tolder?! Learn from your elders how to really fight!"

(Victory)

Brocc- "I don't care if you are a super elite I am too!"

(Defeat)

Brocc- "This kid has a lot of power..."

To Goku: "Im a Super Saiyan, too!"

Flute
Name: Flute

Race: Namekian

Height: 6 feet 3 inches

Weight: 210 pounds

Power Level: Base-90,000 Might Namek-3,600,000 Super Might Namek- 180,000,000

To Piccolo-
"So you're Piccolo? This should be fun"

To Nail-
"Legends have been told of you. I will savor this fight"

To Frieza-
"You villain! Pay for your evil!"

To Goku-
"Your are a hero to the Namekians, I will honor this fight"

To any other fighters-
"You wanna fight against me? Let's see you do it!"

To King Blank-
"A King? Let's see how a King takes a Might Namek!"

To Ledas-
"Let's do this pipsqueak!"

To Bennac-
"Fusion? No matter! You'll still lose!"

To Zeku-
"I'm no instrument, I'm a Might Namek!"

Piccolo-
"It was an honor Piccolo"

Nail-
"I defeated a true legend?! You were going easy!"

Frieza-
"I have avenged the Namekians!"

Goku-
"Thank you for the battle, I will remember it forever."

Other Fighters-
"You made the mistake of fighting me!"

King Blank-
"Some King you are!"

Ledas-
"You didn't stand a chance little one."

Bennac-
"Ha! Might Namek beats Fusion any day of the week!"

Zeku-
"Ha! Here's me playing a song on the world's smallest violin!"

Piccolo-
"*Winces* Wow, that's true strength!?"

Nail-
"Of course I stood no chance..."

Frieza-
"I have failed the Namekians..."

Goku-
"Wow! You're so powerful."

Other Fighters-
"You're a strong fighter..."

King Blank-
"I guess being king does make for something..."

Ledas-
"Defeated?! By a child!?"

Bennac-
"Un...believable!"

Zeku-
"I..don't believe it..."

All(aside from Frieza) fighters-
"Fighting you is unbelievable!" "Don't hold back" "My strength his far more"

Frieza-
"You will pay!" "Now is the time you die!" "Every Namekian is counting on me to kill you!"

Dialogue After Transforming:
"My power is Eternal!" "You're facing a Might Namek now!" "I am Super Flute!"

Transformations
Transformations: Base form

Might Namek-Muscle mass increases, eyes go white, power level increases by 40 times

Super Might Namek-Muscle mass increases, eyes go purple or red, it depends on anger(purple for calm, red for hate) power level increases 200 times.

Costumes
Costumes:

Casual Namek wear(blue tunic, red pants)

Battle clothing(white neck pad, no shirt, white pants)

World Tournament Clothing(Green and brown armour, dark blue pants, mouth cover)

Super Attacks
Super Attacks:(Base and Transformations)

Masenko

Paralyzing Blow- A quick rush move that has Flute choping at the enemies neck, paralyzing for a short amount of time.

Liquidating Blaster- Red Demon Wave Blast.

Kamehameha

Afterimage Strike

Wild Sense

Rapid Fire Blasts- A volley of red ki blasts

Ki Blast Volley.

Ultimate Attacks
Ultimate Attacks:

Base form- Super Masenko

Might Namek- Paralyzing Rush Attack- Extended version of the first featuring several kicks to the face, then two gut punches, and then jumping over the enemy to chop his neck, paralyzing for a short ammount of time

Super Might Namek- True Kamehameha

Ledas (base)
Bio: The Super Elite training partner of Prince Vegeta, he is renowned for being the highest ranked and most distinguished non-royal Saiyan in his time.

Species:

Character Type: Small-light

Dialogue:
To Vegeta:

Vegeta - "Prepare to be amazed." - 50% chance.

Ledas - "I'm gonna hit you so hard."

or

Ledas - "Hey, Vegeta, wanna spar?" - 50% chance.

Vegeta - "I won't hold back."

(Victory)

Ledas - "That was fun! Can we do it again? ...? Vegeta? Hello?"

(Loss)

Ledas - "Ow..."

To Saiyans:

If the Saiyan is Super, Ledas - "Are you a Super Saiyan too?"

If the Saiyan is Base, Ledas - "I didn't think there were any other Saiyans left."

(Victory)

If the Saiyan is Super, Ledas - "I guess I'm stronger than I thought."

If the Saiyan is Base, Ledas - " You can't really be a Saiyan if you're that weak."

(Defeat)

If the Saiyan is Super, Ledas, - "Wow, you're strong..."

If the Saiyan is Base, Ledas - "I should have won..."

To Badguys/Monsters(Broly included for LSS and LSS3):

Ledas - "This looks bad!" baring teeth and grimacing 50% chance

Ledas - "Hey, ugly." hands behind his head, all nonchalant 50% chance

(Victory)

Ledas - "I won't lose to someone like you."

(Defeat)

Ledas - "No..."

To Xiros:

Xiros - "Remember the monsters that haunt your nightmares child? I am that monster"

Ledas - "The only monster is inside me."

(Victory)

Ledas - "Good job Mr. Bigmouth."

(Defeat)

Ledas - "No! I can't lose to him!"

To Guva and Banas:

Ledas - "I think I'm strong enough for you now."

(Victory)

Ledas - "Tell me where Vegeta is."

(Defeat)

Ledas - "I-I didn't mean it..."

To Nir:

Ledas - "Nir..."

(Victory)

Ledas - "We need to train together so you'll get better."

(Defeat)

Ledas - "Wow, I didn't expect that."

To Others:

Ledas - "I'll blow you away."

Ledas - "I dunno what you're talking about!" (only activated if other character initiates the conversation)

To Others (Victory)

Ledas - "Did you see that, Vegeta? I annihilated that guy."

To Others (Defeat)

Ledas - "I'll win next time for sure."

In-game Taunts:

Ledas - "Gotcha"

Ledas *chuckles*

Near-death:

Ledas - "I can still win."

High Tension:

Ledas - "Now I'm ready."

Team Battle Switch-out:

Escaping: Ledas - "Your turn."

Pursuing: Ledas - "Get back here!"

Switch In: Ledas - "Is this all?"

Costumes:
(all costumes feature Ledas with his cyan scouter, you must use the unequip scouter item to remove his scouter)

Costume 1 (Full Saiyan Armor, black/red)

Costume 2 (Training garb - black shorts, fingerless gloves)

Costume 3 (Cooler style Armor, black/green)

Costume 4 (Earth Clothes - red hoodie, jeans, shoes)

Costume 5 (Earth Clothes 2 - white shirt, shorts, socks, fingerless gloves)

Supers Attacks:
Playful Galick - Light blue, real-time charge beam (no cutscene) 3500-6355 damage.

- While energy allows, teleport-evades multiple attacks

Super Elite - For 60 seconds, the power of ki + supers + ultimates is raised significantly. Cannot be layered.

Adjudicator - Energy blast 3x from mouth, in arcing directions. 3000 damage apiece.

- Reduced cost of Special Attack.

Disciplined Rush - Ledas runs at his opponent, hits them hard in the stomach; they keel forward (lingers for a second), then Ledas teleports to their left side and kicks their feet from under them; he teleports again, this time ot their right, punching them and sending them flying; he appears in front of their flying body and catches them by the shoulders, then headbutts them; then, he leans down under them and kicks them on the chest with both feet, sending them into the air; next he teleports above and elbows them to the ground; they make a large crater; Ledas lands not facing them; as they try to get up, Ledas lets out a scream and turns around, firing off a blue beam of energy he has in both hands. 8185 damage, 60 second cooldown.

Ultimate Attack:
Kyorra Flash - Blue beam with no charge. Ledas stands still for about two seconds in cutscene giving a mean stare, then raises his hands, overlapped to have a traingle shape between them. The beam comes out suddenly and fires, after, he reamins with his hands out, breathing hard. Works in air or on ground. 15,000 damage.

Special Attack:
Enough! - Ledas stops, and slams his hands downward quickly, releasing a showckwave of energy around his body, if held. If not held, this move acts as a cancel for many other moves (excluding supers and ultimates). 785 damage

Melee:
Rush Attack - Only punches, random hand, can be same hand twice in a row.

Smash 1 - One punch with random hand, half-slice with other hand to turn enemy around.

Smash 2 - Two punches with random alternating hands, then creates a sonic energy blast with both hands.

Smash 3 - Three punches with random alternating hands followed up by a barrage of kicks to the opponent's chest. Ledas lands after a backflip.

Smash 4 - Four punches with random alternating hands followed by a powerful kick (from opposite side of starting hand) to the chest of enemy).

Smash 5 - Five punches with random alternating hands. Last punch is held long.

Smash High - Ledas kicks the opponent in the air.

Smash Low - Ledas sweeps the opponent's feet with his right leg (sliding to the ground, supporting himself with his hands as he does so), knocking them over.

Smash Combos:
 * 1) XXY - A side swipe with the right hand, followed by a face-punch with the left hand, then Ledas' sonic air wave.
 * 2) XAB - A side swipe with the right, followed by a teleportation behind the enemy, kicking them forward, then another teleportation where Ledas does a flurry attack.
 * 3) YAY - Sonic air wave followed by a teleport-punch from the right side and a deep gut punch.
 * 4) YABX - Sonic air wave followed by a teleport-punch from the right, down smash, and then a punch which turns the enemy around.
 * 5) AXBX - Teleportation behind the opponent which does a down smash, then teleports in front of the enemy, hitting them with a deep gut punch, followed by a flurry attack and another punch which sends the opponent flying away.

Charge Attack 1 - Ledas uses his left fist to charge up a decent punch.

Charge Attack 2 - Ledas uses his left fist to charge up a decent punch, holding it slightly longer than before.

Charge Attack Snap - Ledas uses his left fist to charge up a decent punch, teleporting to the enemy right before releasing it.

Charge Attack Max - Ledas uses his left fist to charge up a punch, holding it as long as possible. He slightly loses balance on the follow-through if it hits.

Charge Attack Jump - Ledas jumps them slams his left foot into the enemy, reaching all the way to the ground.

Throw - Ledas kneels to the ground, grinning, before doing a snap-vanishing up to the enemy, propelling them away. 1673 damage.

Crash Evasion - If an enemy attempts to throw Ledas to the wall, he does a back roll over them, then spins and elbows them in the back of the head, sending them into the wall. 2870 damage.

Knockdown Attack - Ledas sends a small energy beam of energy to the fallen opponent. The beam is concentrated and continuous. 855 damage.

Assault Chase Initiation - Ledas' initiation is done by pressing Y after performing a smash attack. To pursue, press X.

Assault Chase - Punch flurry, 10 hits, up to 3 pursuits including dive.

Pursuit Up - High kick, right foot.

Pursuit Down - Ledas flips in an arc, kicking downward.

Pursuit Side - Ledas kicks with his heel, sending the opponent sideways.

Ki Attacks:
Aura - Light blue, medium charge speed.

Ki Charging - Ledas puts his arms out at 45 degree angles from his torso, and looks up to the sky while his auro envelops him.

Ki Blasts - 7 ki blasts, light blue.

Raging Soul Combos:
 * 1) XXXXXAYBYBAXYBX - Smash 5 then a teleport-down smash, straight punch, flurry punch, sonic air burst, left punch, a teleport to the side which smacks the opponent around, a deep gut punch, a left punch, a second left punch, a flurry punch, an up smash followed by a ping pong attack, which can be followed by pursuits if desired.
 * 2) XXXXXXABY - Smash 5 then a side swipe with the right, followed by a teleportation behind the enemy, kicking them forward, then another teleportation where Ledas does a flurry attack followed by an up smash and ping pong attack.
 * 3) XXXXXXXYA - Smash 5 then a side swipe with the right hand, followed by a face-punch with the left hand, then Ledas' sonic air wave followed by a down kick after teleporting to the left side.
 * 4) XXXXXYAYB - Smash 5 then a sonic air wave followed by a teleport-punch from the right side and a deep gut punch then a flurry attack.
 * 5) XXXXXYABXXY - # YABX - Smash 5 then a sonic air wave followed by a teleport-punch from the right, down smash, and then a punch which turns the enemy around, followed by a left punch, and then another right punch which sends the enemy flying away.
 * 6) XXXXXBBAY - Smash 5 then an up smash, followed by a teleport-smash, and then teleports to the opponent's back, kicking them in the back of the head, then teleports to their front kicking them in their face.
 * 7) XXXXXAXBXA - Smash 5 then a teleportation down smash, then teleports in front of the enemy, hitting them with a deep gut punch, followed by a flurry attack and another punch which sends the opponent flying away, then Ledas teleports into their path, doing a second deep gut punch, which makes the opponent fall instead of stagger.

Charge Ki Blasts - Blue ball, charged with both hands.

Charge Ki Blasts Snap - One handed throw, like a baseball.

Charge Ki Blasts Max - Blue ball, charged with both hands. Does maximum damage.

Charge Ki Blasts Jump - Ledas charges and throws his ball from his right hand, flicking it out from his chest.

Defense:
Block - Ledas puts both hands above his head.

Vanishing - Ledas does vanishings as if he was hopping. He vanishes when in the air, and reappears on the ground.

Sway- Ledas weaves out of the way of attacks at the expense of ki consumption. His speed for maneuvering is faster than normal.

Broken block - When Ledas' block is broken, he falls to one knee, one eye closed in pain.

Counter - Ledas vanishes and reappears behind the opponent, kicking them with both feet.

Recovery From Faint - If on back, Ledas jumps up to his feet. If on stomach, Ledas stands up from a push-up position.

Deflecting ki - Ledas uses only one hand to deflect ki. The hand is random.

Deflecting Supers/Ultimates - Ledas stands still, merely moving his arm to bat the energy away. He looks unimpressed.

Movement:
Move - When flying, Ledas has both arms back, and both feet back. No knee is up.

Jump - Jumps with both feet, sending a random knee up.

Ascend - Goes up with arms and legs at side.

Descend - Goes down with arms and legs at side.

Dashes (all) - One leg and arm out, bared teeth, ki enveloped.

Sudden Stop - Ledas comes to a stop, doing a front flip, with his legs out.

Ledas ()
Bio: The broken warrior boy, now a Super Saiyan.

Species:

Character Type: Average-light

Dialogue:
To Vegeta:

Ledas - "Look, Vegeta. I'm a Super Saiyan too."

(Victory)

Ledas - "Let's go again, can we?"

(Defeat)

Ledas - "Train... I need to train more..."

To Frieza and Cooler:

Ledas - "I'm the Monkey who'll kill you."

(victory)

Ledas - "I didn't underestimate you, and you shouldn't have underestimated me."

(Defeat)

Ledas - "This is a nightmare."

To Chaiva:

Ledas - "I see you starin' at my tail."

(Victory)

Ledas - "That felt really great!"

(Defeat)

Ledas - "You sure are rough, Miss Chaiva."

To Mr. Kill:

Ledas - "You again? Well, I can't say I didn't expect you, unfortunately."

(Victory)

Ledas - "I thought you were someone else."

(Defeat)

Ledas - "Someone... help..."

To Brocc:

Brocc - "What? A Super Saiyan toddler? Learn from your elders how to really fight!"

Ledas - "Show some respect, I'm a Super Elite."

(Victory)

Ledas - "Pathetic."

(Defeat)

Ledas - "Lucky hit."

To Guva and Banas:

Ledas - "I think I'm strong enough for you now."

(Victory)

Ledas - "Tell me where Vegeta is."

(Defeat)

Ledas - "I-I didn't mean it..."

To Nir:

Ledas - "Nir..."

(Victory)

Ledas - "We need to train together so you'll get better."

(Defeat)

Ledas - "Wow, I didn't expect that."

To Others:

Ledas - "Now I'm a Super Saiyan. Let's go!" - 50% chance.

Ledas - "You talk a lot for someone who's about to get the crap kicked out of them." - 50% damage.

(Victory)

Ledas - "That wasn't a suprise. I'm super elite."

(Defeat)

Ledas - "Lemme go again."

When Transforming From Base:

Ledas - "I am done playing around."

In-game Taunts:

Ledas - "Too slow."

Ledas - "Really?"

Near-death:

Ledas - "I have to be stronger..."

High Tension:

Ledas - "Now die!"

Team Battle Switch-out:

Escaping: Ledas - "Finish him."

Pursuing: Ledas - "Coward!"

Switch In: Ledas - "You're fighting me."

Costumes:
(all costumes feature Ledas with his cyan scouter, you must use the unequip scouter item to remove his scouter) Costume 1 (Full Saiyan Armor, black/red)

Costume 2 (Training garb - black shorts, fingerless gloves)

Costume 3 (Cooler style Armor, black/green)

Costume 4 (Earth Clothes - red hoodie, jeans, shoes)

Costume 5 (Earth Clothes 2 - white shirt, shorts, socks, fingerless gloves)

Super Attacks:
Razor Blast - Hail of many small ki blasts which do not explode, but cut the opponent. 6400 damage.

Kyorra Rage - Ledas rushes his opponent and sweeps their legs. As they fall, he disappears, and reappears, with his right foot on their chest. He bends down, and places his right hand under their chin, facing their face. He then fires off a blast of Kyorra. 7692 damage.

- Ledas evades an opponent's attack then teleports behind and hits them.

Burning Swath - Continuous, sweeping beam attack. 6050 damage.

Adaptive Barrier - Protective barrier that will explode into an energy wave after a random time between 1 and 5 seconds after being created. 5810 damage.

- Increased attack and defense for a short period of time.

Homing Finger Beams - A collection of finger beams. 6430 damage.

Ultimate Attack:
- Ledas mimics the last super attack used by the opponent, doing 1.5x damage of that Super's maximum power. Only works for offensive super attacks.

Special Attack:
Dire Howl - Ledas screams, momentarily paralyzing the opponent. 0 damage.

Melee:
Rush attack - Randomly alternates between punches and kicks. Starting hand is random.

Smash 1 - One punch, and a side swipe to turn the opponent around.

Smash 2 - One punch and a kick, followed by an open palmed sonic air blast.

Smash 3 - One punch, followed by a kick of the opposite side, and then a punch from the same side, then a flurry of kicks.

Smash 4 - One punch, followed by a kick of the opposite side, and then a punch from the same side, followed by a side kick and then a deep underhanded punch to the gut.

Smash 5 - One punch, followed by a kick of the opposite side, and then a punch from the same side, followed by a side kick and a head-butt.

Smash High - Ledas high kicks the opponent into the sky.

Smash Low - Ledas kicks the enemy in the knee, causing them to fall forward.

Smash Combos:
 * 1) XXA - Left punch, crouching side swipe, flurry attack.
 * 2) YAX - Kick that turns the enemy around, teleport high-kick, teleport to face enemy and straight punch to the chest.
 * 3) XXYY - Left punch, right punch, sonic air wave, gut punch.
 * 4) AXX - Teleport to the side and down smash, down clubbing attack, right chop.
 * 5) YAXA - Kick that turns the enemy around, teleport in front of them and punches the face, Teleports behind and kicks, teleports in front and flurry attacks.

Charge Attack 1 - Ledas stands forward and charges up an elbow attack.

Charge Attack 2 - Ledas stands forward and charges up an elbow attack, holding it slightly longer.

Charge Attack Snap - Ledas stands forward and charges up an elbow attack, teleporting to the enemy before releasing it.

Charge Attack Max - Ledas stands forward and charges up an elbow attack, holding it as long as possible.

Charge Attack Jump - Ledas jumps then lunges forward, punching all the way to ground, and flipping back up while kicking the opponent again.

Throw - Ledas quickly knees the opponent in the face, and as they are bowed down, he takes both hands and winds up an attack which propels them away. 1482 damage.

Crash Evasion - Ledas teleports behind the opponent, using a single boot to kick them into the wall.

Knockdown Attack - Ledas jumps in the air, then lands with his elbow on the opponent's chest. 1822 damage.

Assault Chase Initiation - Smash 5 followed by combo 3.

Assault Chase - Punch flurry, 7 hits, up to 4 pursuits including dive.

Pursuit Up - Right hand punch.

Pursuit Down - Right hand elbow.

Pursuit Side - Right hand backslap.

Ki Attacks
Aura - Red surrounded by blackness, fast charge speed.

Ki Charging - Ledas stands in a half crouch, leaning forward. He places his right hand out from his hest parallel to the ground, and his left hand up behind his back.

Ki Blasts - 6 ki blasts, dark red.

Raging Soul Combos:
 * 1) XXXXXYAXBXAAYYA - Smash 5, kick that turns the enemy around, teleport high-kick, teleport to face enemy and straight punch to the chest, flurry attack, up smash, left punch, left punch, teleport right punch, down swipe, teleport gut punch to the back, ping pong attack which may be followed by aerial pursuits if desired.
 * 2) XXXXXXXABA - Smash 5, left punch, crouching side swipe, flurry attack, elbow hit, teleport down smash.
 * 3) XXXXXXYAXAYY - Smash 5, kick that turns the enemy around, teleport in front of them and punches the face, teleports behind and kicks, teleports in front and flurry attacks, back swipe, up smash, ping pong attack.
 * 4) XXXXXXXYYYY - Smash 5, left punch, right punch, sonic air wave, gut punch, sweep kick, bicycle kick.
 * 5) XXXXXXAXXAAAY - Smash 5, teleport to the side and down smash, down clubbing attack, right chop, teleport shoulder-kick, up smash, left hand swipe, sonic air wave.

Charge Ki Blasts - Dark red ball, thrown from over head.

Charge Ki Blasts Snap - Dark red ball, thrown from over head after teleporting to enemy.

Charge Ki Blasts Max - Dark red ball, thrown from overhead, holding it as long as possible.

Charge Ki Blasts Jump - Dark red ball, thrown straight down from chest from an open palm.

Defense
Block - Ledas blocks only with his right hand.

Sway - Primary swaying backward, but there is some sideways swaying.

Broken Block - Ledas falls back, almost losing his balance.

Counter - Ledas disappears, and sock-punches the opponent across the face when reappearing behind.

Recovery From Faint - If on back, Ledas jumps up to his feet. If on stomach, Ledas stands up from a push-up position.

Deflecting Ki - Ledas uses both hands to deflect ki.

Deflecting Supers/Ultimates - Ledas hunches down and bats away the blast quickly.

Movement
Move - When flying, Ledas has one, random hand forward.

Jump - Ledas jumps with his shoulders up and his knees down.

Ascend - Goes up with arms and legs at side.

Descend - Goes down with arms and legs at side.

Dashes (all) - Ledas has one arm forward.

Sudden Stop - Ledas snaps up quickly into a stiff position.

Ledas ()
Bio: A quiet and Elite Saiyan boy.

Species:

Character Type: Light

Dialogue
To Vegeta:

Ledas - "So this is the next level."

(Victory)

Ledas - "I've been waiting for this."

(Defeat)

Ledas - "Yeah, big surprise, Vegeta."

To The Benefactor:

The Benefactor - "Come with me."

Ledas - "Make me."

(Victory)

Ledas - "I just hope he's dead."

(Defeat)

Ledas - "After all this..."

To :

Ledas - "Let's fight, then."

(Victory)

Ledas - "Your technique is awful."

(Defeat)

Ledas - "How the heck did that happen..."

To Yuki:

Ledas - "Anyone like Frieza is an enemy to me."

(Victory)

Ledas - "I’m going to kill you now."

(Defeat)

Ledas - "This sucks."

To Cubas:

Ledas - "I guess you've got half a chance."

(Victory)

Ledas - "You got pretty cocky."

(Defeat)

Ledas - *coughs and falls over*

To Frieza and Cooler:

Ledas - "I'm the Monkey who'll kill you."

(victory)

Ledas - "I didn't underestimate you, and you shouldn't have underestimated me."

(Defeat)

Ledas - "This is a nightmare."

To King Blank:

King Blank - "A bit of lighting won't do anything to help you. I am king, and no matter what you are the same weak warrior underneath."

Ledas - "I bow to no king."

(Victory)

Ledas - "Don't you know how powerful a Super Saiyan is?"

(Defeat)

Ledas - "I yield!"

When Transforming From Base Or SS1:

Ledas - "You're about to feel really bad for making me do this."

In-game Taunts:

Ledas - "Bite me."

Ledas - "Really?"

Near-death:

Ledas - "If you think you've won..."

High Tension:

Ledas -"Shiaaah!"

Team Battle Switch-out:

Escaping: Ledas - "I'll let you finish."

Pursuing: Ledas - "No, you don't."

Switch In: Ledas - "Look around. This is where you'll die."

Costumes:
(all costumes feature Ledas with his cyan scouter, you must use the unequip scouter item to remove his scouter) Costume 1 (Full Saiyan Armor, black/red)

Costume 2 (Training garb - black shorts, fingerless gloves)

Costume 3 (Cooler style Armor, black/green)

Costume 4 (Earth Clothes - red hoodie, jeans, shoes)

Costume 5 (Earth Clothes 2 - white shirt, shorts, socks, fingerless gloves)

Super Attacks:
Kyorra Flash - Light blue energy beam. 8307 damage.

Unrelenting Energy Burst - A rain of small ki blasts. 5700 damage.

- While energy allows, teleport-evades all enemy attacks.

Ice Cannon - Blue ball of energy. 6779 damage.

Particle Beam - Two lasers shot from the eyes. 4268 damage.

Homing Finger Beams - A collection of finger beams. 6430 damage.

- For every bar of health lost, melee damage increases. 3 minute timer.

Team Super Attacks:
Like Old Times - Specifications: Must be team battle. Must be using Ledas. Must have Vegeta (non-majin) on team. Must use the "Kyorra Flash Super". Opponent must not be Vegeta. Opponent must have one bar of health or less. Ledas runs at the enemy, punching them to the pavement. They sit up, trying to prepare a blast when Vegeta comes in, landing on their arm. He kicks the opponent, and throws them up into the air. Vegeta says "Ready?", and Ledas nods, and the two charge up their powerful blasts - Vegeta, his big bang attack, and Ledas his Kyorra flash. They connect their beams and shoot them to the ragdoll above them, incinerating the opponent. 99,999 damage.

Ultimate Attack:
Lightning Strike - Ledas lands on the ground, behind the opponent who turns around to face him. Ledas walks forward a bit, before kneeling down and looking up to the opponent, who is puzzled. Then, suddenly, an explosion goes off, destroying all of the surroundings and consuming the screen in white. 15669 damage.

Special Attack:
Finger Beam - Single finger beam, red in color. Takes up one ki bar. 1343 damage.

Melee:
Rush Attack - Extremely quick, but slightly less-quick than Kid Buu. Structured in the pattern of two right hand punches, left hand punch, two right foot kicks.

Smash 1 - One right hand punch, followed by slap by the same hand to turn the opponent around.

Smash 2 - Two right hand punches, then left hand swipes outward to create a sonic air blast.

Smash 3 - Two right hand punches, a left hand punch followed by a flurry of punches.

Smash 4 - Two right hand punches, a left hand punch, a right foot kick then a deep kick to the gut with the same foot.

Smash 5 - Two right hand punches, a left hand punch, two right foot kicks.

Smash High - Ledas side-kicks the opponent to the sky.

Smash Low - Ledas hooks his left leg around the back of the opponent's leg, tripping them violently.

Smash Combos
 * 1) YXA - Sonic smash, left punch, teleport and flip-kick.
 * 2) AYAY - Up smash, flip kick, teleport flurry hit, punch which makes the opponent fly out and fall to the ground.
 * 3) XAX - Right punch, air kick, right punch.
 * 4) YAXX - Sonic smash, teleport to behind and kick to the neck, left swipe, left swipe.
 * 5) BYAX - - Teleport gut punch, flurry attack, up smash, clubbing hit.
 * 6) AXY - Up smash, gut punch, teleport down-smash.

Charge Attack 1 - Ledas charges up a left kick. When it is released, it is quickly followed up by a right kick.

Charge Attack 2 - Ledas charges up a left kick. When it is released, it is quickly followed up by a right kick. This is held a bit longer.

Charge Attack Snap - Ledas charges up a left kick. Ledas then teleports to the opponent and When it is released, it is quickly followed up by a right kick.

Charge Attack Max - Ledas charges up a left kick. When it is released, it is quickly followed up by a right kick, holding for as long as possible.

Charge Attack Jump - Ledas jumps in the air, charging up both feet, and flying down onto the enemy reaching the ground.

Throw - Ledas rushes the opponent, elbowing them with his left hand, then powering up a strong punch with his right to send them flying back. 1540 damage.

Crash Evasion - Ledas spins around, jumping over the opponent's head, kicking them with his heel in the back of their head, and sending them into the wall.

Knockdown Attack - Ledas grabs the opponent by the hair and throws them to the air. They will land on their feet as if from a jump. 460 damage.

Assault Chase Initiation - Smash 5 + Smash Combo 6 + X button will initiate.

Assault Chase - Punch flurry, 12 hits, up to 4 pursuits including dive.

Pursuit Up - Bicycle kick.

Pursuit Down - Flip-kick.

Pursuit Side - Straight kick.

Ki Attacks
Aura - Flame Sky Blue, medium charge speed.

Ki Charging - Arms flexed similar to Frieza's charging, while his head is forward.

Ki Blasts - 7 ki blasts, sky blue.

Raging Soul Combos -
 * 1) XXXXXYXAAYYYXAXYY - Smash five, sonic smash, left punch, teleport and flip-kick, teleport smash one, reverse high kick, gut kick, punch to the back of the head, left punch, teleport club attack, teleport flurry attack, teleport gut punch, up smash, ping pong attack followed by pursuits if desired.
 * 2) XXXXXAYAYABX - Smash five, up smash, flip kick, teleport flurry hit, punch which makes the opponent fly out and fall to the ground, teleport to below the enemy, using both feet to hit them up, teleport flurry attack, right punch.
 * 3) XXXXXXAXBYA - Smash 5, right punch, air kick, right punch, sonic air wave, down club attack, left club attack.
 * 4) XXXXXYAXXYA - Smash five, sonic smash, teleport to behind and kick to the neck, left swipe, left swipe, left swipe, teleport reverse-flip kick.
 * 5) XXXXXBYAXXX - Smash five, teleport gut punch, flurry attack, up smash, clubbing hit, straight punch, straight punch.
 * 6) XXXXXAXYABBX - Smash five, up smash, gut punch, teleport down-smash, teleport down sweep, straight punch sending the opponent flying back, teleport behind them and flurry attacking, then up smash which sends the opponent up briefly before falling to the ground.

Charge Ki Blasts - Sky blue ball, thrown one-handed, like a slug, from chest.

Charge Ki Blasts Snap - Sky blue ball, thrown in a curve from behind body.

Charge Ki Blasts Max - Sky blue ball, thrown one-handed, like a slug, from chest, holding for the maximum time.

Charge Ki Blasts Jump - Sky blue ball thrown from over head with left hand.

Defense
Block - Ledas uses both hands to block.

Sway - Sways in all directions.

Broken Block - Random shoulder is thrown forward as Ledas staggers back.

Counter - Ledas teleports behind the opponent, grabbing their shoulder, and pulling them into his fist, then letting go and letting them fly away.

Recovery From Faint - If on back, Ledas jumps up to his feet. If on stomach, Ledas stands up from a push-up position.

Deflecting Ki - Ledas uses both hands to deflect ki.

Deflecting Supers/Ultimates - Ledas hits the energy slightly over his head with either hand.

Movement
Move - While standing, has arms folded, and no discernible form. While flying, both hands out to the right side.

Jump - Both knees are up when jumping.

Ascend - Arms and legs are not in formation, tail is out. Head looks up.

Descend - Arms and legs are not in formation, tail is out. Head looks down.

Dashes (all) - Both arms out while dashing.

Sudden Stop - Golden ki flares up, and Ledas does a half-hook to stop himself.

King Blank
Secrets need to be buried

Leave this place. You must die

Other Characters
I am an artist. My medium is suffering

Someone must die for this

Super Attacks

 * Chain Combo-Mr. Kill uses a chain to pull the opponent towards him. Then he pulls out two knives and begins slashing rapidly
 * Hand of Death-Mr. Kill's right hand turns black, which he uses to palm the opponent while charging.
 * Assassin Bomber-Mr. Kill pulls out several bombs, which he throws at his enemy

Ultimate Attacks

 * Killer Arrow-Mr. Kill pulls out a bow, and fires off a storm of arrows with a purple aura.

Costumes

 * Regular
 * Without Hood
 * Without Hood or Outfit

Rigor
Name: Rigor

Character Type: Standard

Dialogue
Against Goku (Opening)- "Hey, Dad! Let's go!" Against Goku (Victory)- "See Dad, I can beat you!" Against Goku (Loss)- "Wow... not bad, dad."

Against Separi (Opening): "Separi? Don't kill me if you lose!" Against Separi (Victory)- "Separi, nice fight! Umm... Separi?" Against Separi (Lose)- "Uh oh... don't tell Parigor, would you?"

Against Good Guys (Opening)- "I am the son of Broly!" Against Good Guys (Win)- "Don't underestimate me" Against Good Guys (Lose)- "Don't worry, I'll be back"

Against Bad Guys (Opening)- "I am not my father" Against Bad Guys (Win)- "Don't count me out!" Against Bad Guys (Lose)- "No! Can't... lose..."

Transformations
Super Saiyan

Super Saiyan 2

Legendary Super Saiyan

Super Attacks
Eraser Cannon (Base)

Eraser Shot Volley (Base)

Kamehameha (Base)

Pheonix Breath (Base)

Eraser Cannon (Super Saiyan)

Eraser Shot Volley (Super Saiyan)

Super Kamehameha (Super Saiyan)

Wild Sense (Super Saiyan)

Eraser Cannon (Super Saiyan 2)

Eraser Shot Volley (Super Saiyan 2)

Afterimage Technique (Super Saiyan 2)

Headbutt (Super Saiyan 2)

Super Eraser Cannon (LSSJ)

Gigantic Hammer (LSSJ)

Wild Sense (LSSJ)

Giga Blast (LSSJ)

Ultimate Attacks
Super Kamehameha (Base)

Father-Son Eraser Cannon (Super Saiyan)

Eraser Kamehameha (Super Saiyan 2)

Charged Eraser Cannon (LSSJ)

Alternate Costumes
Damaged Outfit

Saiyan Armor

Broly Suit

Goku's Jumpsuit

Goku Hair

Separi
Name: Separi

Character Type: Standard

Dialogue
Against Rigor (Openig)- "Lets see if the wife can surpass her husband" Against Rigor (Win)- "Well, well, well. How about that." Against Rigor (Lose)- "Huh... you just earned a present."

Against Parigor (Opening)- "Don't hold back!" Against Parigor (Win)- "Not bad. But not good enough." Against Parigor (Lose)- "Not bad... not bad at all."

Against Good Guys (Opening)- "Let's do this the hard way." Against Good Guys (Win)- "No more playing around." Against Good Guys (Lose)- "You're pretty strong."

Against Bad Guys (Opening)- "I've had enough!" Against Bad Guys (Win)- "You're finished!" Against Bad Guys (Lose)- "Guh... Rigor, I need you!"

Super Attacks
Pyrocannon

Wild Sense

Giga Blast

Maiden's Rage

Ultimate Attack
Burst Rush

Alternate Costumes
Battle Damaged

Tradational Saiyan Armor

Earth Clothes

Digranite
Bio: A ruthless warrior, he is the third in command of Cooler's Empire.

Species: Cyren

Character Type: Average-light

Dialogue:
To Cooler: Digranite - "Lord Cooler..." (Victory) Digranite - "No one is better than me. No one!" (Defeat) Digranite - "Now kill me..."

To Members: Digranite - "Know your place, soldier." Digranite - "Salza wants to die today?" - only if fighting Salza (Victory) Digranite - "Disgrace that armor no more." (Defeat) Digranite - "I have been played."

To Guva

Digranite - "Military Governor Guva."

(Victory)

Digranite - "Foolish insubordinate."

(Defeat)

Digranite - "Treason! Lord Cooler will..."

To Others: Digranite - "You have made an incredible mistake goading me." - 45% chance. Digranite - "I'm going to eat you." - 40% chance. Digranite - "Quiet, plebian." - 15% chance. (Victory) Digranite - "Don't run now." <br/ />(Defeat) <br/ />Digranite - "You are no better than me."

In-game Taunts: <br/ />Digranite - "Ha!" <br/ />Digranite - "Come on!"

Near-death: <br/ />Digranite - "I am not so easy to kill."

High Tension: <br/ />Digranite - "Now we end this."

Team Battle Switch-out: <br/ />Escaping: Digranite - "Take over!" <br/ />Pursuing: Digranite - "Deserter!" <br/ />Switch In: Digranite - "I will enjoy testing the flexibility of your bones."

Costumes:
(all costumes feature Digranite with his red scouter, you must use the unequip scouter item to remove his scouter)

Costume 1 (Planet Trade Organization armor black/silver/green with spikes)

Costume 2 (No armor, some spikes remain, training pants)

Super Attacks:
Ripper - Two green slugs of energy. 7455 damage.

Afterimage Wake - Afterimages away, then creates several clones of the user's image, which do not move. The opponent cannot tell which one is the true Digranite for several seconds.

Empty Slicer - Crimson ki Beam. 7865 damage.

Mark Of Shame - A small burning attack is created in the right hand, then Digranite socks the opponent, making them fall to the ground. He then places his burning attack on their face for several seconds. 6750

Vicious Pursuit - Digranite throws a small blue energy beam into the opponent's face. When the dust clears, he comes running, sliding in, extremely quickly, and runs over the opponent, rolling over them with his spikes out. 7588 damage.

Ultimate Attack:
Vapid Execution - Digranite hits the opponent twice in the face, and as the opponent keels over, knees them in the nose. He then grabs them by the back of the head and throws them up into the air, shooting several red energy beams after them. The opponent falls back down, and Digranite brings his spikes out. The opponent falls on his back, on the spikes, and he thrusts backwards, pushing them deeper into the spikes. 15688 damage.

Special Attack:
Wing Blow - Digranite backhands, with his spikes out. Cancels from Smash 2. 850 damage.

Melee:
Rush Attack - Right hand claw punches alternating with left hand claw punches on a two to one ratio.

Smash 1 - One punch, followed by the left hand ripping the opponent fully around to the opposite direction.

Smash 2 - Two right hand punches followed by a sonic air blast, breaking the guard of the opponent. The air blast is done with the left hand.

Smash 3 - Two right hand punches followed by a left kick, then a flurry of kicks between alternating feet.

Smash 4 - Two right hand punches followed by a left kick, and then a right footed kick to the gut.

Smash 5 - Two right hand punches, a left foot kick, a right foot kick, and a right elbow to the face.

Smash High - Digranite kicks the opponent to the sky.

Smash Low - Digranite kicks the opponent down, pushing them to the ground with his tail.

Smash Combos:
 * 1) YXX - Sonic air blast, up smash, reverse bicycle kick.
 * 2) YBX - Sonic air blast, teleport-down smash, left kick.
 * 3) AXX - Teleport up smash, gut punch, side-swipe.
 * 4) XYX - Right punch, teleport to back of head and kick, down punch.
 * 5) BAXX - Flurry attack, teleport down smash, teleport gut punch, teleport straight punch.
 * 6) BAYX - Flurry attack, teleport down smash, sonic air smash, straight punch.

Charge Attack 1 - Digranite uses his left foot to charge up a decent attack.

Charge Attack 2 - Digranite uses his left foot to charge up an attack, holding for a bit longer.

Charge Attack Snap - Digranite uses his left foot to charge up an attack, then teleports before hitting the opponent with it.

Charge Attack Max- Digranite uses his left foot to charge up an attack for the longest amount of time, sending the opponent flying very far away.

Charge Attack Jump - Digranite jumps, then falls down on the opponent with his forearm spikes in a devasting blow.

Throw - Digranite grabs the opponent by the throat and headbutts them, then throws them in a spiral. 1756 damage.

Crash Evasion - Digranite teleports out of the way, and does a sliding kick into the back of the opponent, sending them into the wall.

Knockdown Attack - Digranite jumps on the chest of the fallen enemy, digging his talons into their chest. 752 damage.

Assault Chase Initiation - Up smash followed by pressing up and Y.

Assault Chase - 9 hits, up to four pursuits including the dive.

Pursuit Up - High kick, claws out.

Pursuit Down - Push kick, claws out.

Pursuits Side - Side kick with the heel claw.

Ki Attacks:
Aura - Dark green with plasma sparks. Medium charge speed.

Ki Charging - Digranite falls into a half squat, his arms slightly at his sides. His aura is black on red.

Ki Blasts - 5 ki blasts, black.

Raging Soul Combos:
 * 1) XXXXXYXXABYYXAX - Smash 5, sonic air blast, up smash, reverse bicycle kick, teleport elbow attack, swipe that turns the enemy around, front kick, left kick, down smash, teleport gut punch, up smash, ping pong attack which can be followed by pursuits if desired.
 * 2) XXXXXBAXXY - Smash 5, flurry attack, teleport down smash, teleport gut punch, teleport straight punch, flip kick which send the opponent to the ground.
 * 3) XXXXXAXXYX - Smash 5, teleport up smash, gut punch, side-swipe, swipe which turns the opponent around, left punch.
 * 4) XXXXXYBXABBX - Smash 5, sonic air blast, teleport-down smash, left kick, teleport gut punch, teleport straight kick, flurry attack, right kick.
 * 5) XXXXXBAYXYX - Smash 5, flurry attack, teleport down smash, sonic air smash, straight punch, sonic air wave, flurry attack, then ping pong attack, followed by pursuits if desired.
 * 6) XXXXXXYXXAX Smash 5, right punch, teleport to back of head and kick, down punch, up smash, gut punch.

Charge Ki Blasts - Black ball, thrown from left hand, sideways.

Charge Ki Blasts Snap - Black ball, thrown from the left hand, sideways.

Charge Ki Blasts Max - Black ball, thrown from left hand, sideways, held for the maximum time.

Charge Ki Blasts Jump - Black ball, thrown from right hand, sideways.

Defense:
Block - Digranite uses both hands to block in front of his chest.

Vanishing - Digranite kneels slightly before teleporting.

Sway - Digranite leans back, weaving out of the way of attacks.

Broken Block - Digranite staggers back if his block is broken.

Counter - Digranite teleports behind the opponent and kicks them with his heel while not facing them.

Recovery From Faint - Digranite jumps up to his feet if on his stomach. If on his back, he goes on his knees before standing up.

Deflecting Ki - Uses both hands to deflect ki, alternating.

Deflecting Supers/Ultimates -Right hand is always used to deflect.

Movement:
Move - When flying, has both knees up and arms out.

Jump - Random knee is pushed up while jumping.

Ascend - Arms and legs at side, looks up.

Descend - Arms and legs at side, looks down.

Dashes (all) - One shoulder up, tail out.

Sudden Stop - If coming to a stop, legs, arms, tail are all down.

The Benefactor
Bio: A rampant genocider and Captain under Frieza.

Species: Iyxan

Character type: Average-heavy

Dialogue:
To Ledas: <br/ />The Benefactor - "I will never stop hunting you." <br/ />(Victory) <br/ />The Benefactor - "I need you. I'll bleed you now." <br/ />(Defeat) <br/ />The Benefactor - "I will not have this."

To Ledas: <br/ />The Benefactor - "Come with me." <br/ />Ledas - "Make me!" <br/ />(Victory) <br/ />The Benefactor - "Now we begin our rightful task." <br/ />(Defeat) <br/ />The Benefactor - "You will yield."

To Frieza: <br/ />The Benefactor - "Boss." <br/ />(Victory) <br/ />The Benefactor - "A merciful end." <br/ />(Defeat) <br/ />The Benefactor - "You want me gone, don't you?"

To : <br/ />The Benefactor - "Captain Zarbon, so nice to see you." <br/ />(Victory) <br/ />The Benefactor - "Goodbye." <br/ />(Defeat) <br/ />The Benefactor - "Be a good boy and kill me."

To Vegeta: <br/ />The Benefactor - "Prince." <br/ />(Victory) <br/ />The Benefactor - "You were never the one I wanted." <br/ />(Defeat) <br/ />The Benefactor - "Unfortunate."

To Brocc <br/ />Brocc - "Hey you! What's with that hood? I like to see the faces of opponents I defeat!" <br/ />The Benefactor - "Such hybris." <br/ />(Victory) <br/ />The Benefactor - "Another dead Saiyan." <br/ />(Defeat) <br/ />The Benefactor - "I have underestimated you."

To Others: <br/ />The Benefactor - "You ever hear of someone who's too dangerous to let live? Consider me that someone." 65% chance. <br/ />The Benefactor - "Careful, you stare at death for too long, and one day it just might stare back." 34% chance. <br/ />The Benefactor - "When I was just a boy, my mother told me never kill someone who doesn't deserve it. It's my good luck that everyone deserves it." - 1% chance. (Victory) <br/ />The Benefactor - "You will be bled." (Defeat) <br/ />The Benefactor - "This has only served to make me angry."

In-game Taunts: <br/ />The Benefactor - "No." <br/ />The Benefactor - "Move."

Near-death <br/ />The Benefactor - "So much pain..."

High Tension <br/ />The Benefactor - "Don't run."

Team Battle Switch-out <br/ />Escaping: The Benefactor - "My time is done." <br/ />Pursuing: The Benefactor - *snarls* <br/ />Switch In: The Benefactor - "Let me show you my knife."

Costumes:
Costume 1 (Black robes cover the entire body)

Costume 2 - (Robes are white, and the arms are not covered)

Super Attacks:
- Creates an image that the opponent will attack, but do not damage to The Benefactor.

Impalement Beam - Yellow spear that sticks the enemy to the ground. 6281 damage.

Aura of Fear - Passive super. Ultimate may be activated with only two bars of ki. 60 second timer.

Dreadful Absorption - Passive super. Physical attack power greatly increases with each bar of health lost. Ki charging time decreases with each bar of health the opponent loses. 2 minute timer.

- Purple energy blast, fired in two pulses. 8200 damage.

- Energy wave, black. 7300 damage.

- The Benefactor lunges onto the opponent, slashing them repeatedly with his claws. He flips them over, and smacks them with his tail before kicking them away. 7530 damage.

Ultimate Attack:
- The Benefactor teleports, appearing behind the enemy. He hits them with a flurry of punches and kicks, which knock them onto their stomach. He jumps on top of them, bending down to their neck and takes out his knife, and does two cuts. 14386 damage.

Special Attack:
Locke's Ruse - The Benefactor creates a black mist in front of him which will absorb up to 1800 in ki damage, which fills his ki meter. Beyond that, he takes full damage.

Melee:
Rush Attack - Right foot kick then left hand slice, then right hand punch, then left foot hook.

Smash 1 - One right foot kick, and using the same foot, spins the opponent around.

Smash 2 - Right foot kick, then a left hand slice, followed by the left hand pushing into the face of the opponent (but not touching) palm forward, creating a sonic air wave.

Smash 3 - Right foot kick followed by a left hand slice and right hand punch, then alternating flurry of right and left hand light punches.

Smash 4 - Right foot kick followed by a left hand slice, right hand punch, left foot hook, then a deep punch to the gut with the left fist.

Smash 5 - Right foot kick, left hand slice, right hand punch, left foot hook, tail whip.

Smash high - Hits the opponent to the air with a forearm hit to the chin.

Smash low - The Benefactor spins around, hooking the back of his foot behind the opponent's, knocking them to the ground.

Smash combos -
 * 1) AYY - Teleport spin kick, sonic air blast, open palm face hit.
 * 2) BYA - Flurry attack, tail swipe, teleport to down club attack.
 * 3) ABY - Teleport spin kick, right punch, left punch.
 * 4) XYA - Straight punch, kick that turns the opponent around, teleport to in front of them and gut punch.
 * 5) BAB - Flurry attack, teleport down smash, side swipe.

Charge Attack 1 - The Benefactor places his left hand on the wrist of his right and charges up an attack. He hits with an open hand, with his claws pointed out.

Charge Attack 2 - The Benefactor places his left hand on the wrist of his right and charges up an attack. He hits with an open hand, with his claws pointed out, holding it slightly longer.

Charge Attack Snap - The Benefactor places his left hand on the wrist of his right and charges up an attack. Then, he teleports to the enemy and hits them with an open hand, with his claws pointed out.

Charge Attack Max - The Benefactor places his left hand on the wrist of his right and charges up an attack. He hits with an open hand, with his claws pointed out, holding it as long as possible.

Charge Attack Jump - The Benefactor jumps into the air, doing a front flip and bringing his tail down on the opponent.

Throw - The Benefactor grabs the opponent by both shoulders and kicks them away. 1899 damage.

Crash Evasion - The Benefactor teleports behind the opponent, and uses both feet to latch on then push off the opponent, sending them into the wall.

Knockdown Attack - The Benefactor lunges forward and knifes the fallen opponent. 782 damage.

Assault Chase Initiation - Smash 4 followed by smash combo 1.

Assault Chase - 16 hits, four pursuits.

Ki Attacks:
Aura - Black, no flames or plasma. Fast charge speed.

Ki Charging - No pose.

Ki Blasts - 6, purple.

Raging Soul Combos:
 * 1) XXXXXAYYBAAYABA - Smash 5, teleport spin kick, sonic air blast, open palm face hit, flurry attack, teleport slap, right punch, deep gut punch, teleport straight kick, half-strike, up smash, ping pong attack which may be followed by pursuits if wanted.
 * 2) XXXXXBYABYY - Smash 5 Flurry attack, tail swipe, teleport to down club attack, reverse swipe, delayed right punch, tail spin.
 * 3) XXXXXABYYAAAB - Smash 5, teleport spin kick, right punch, left punch, sonic air blast, teleport gut punch, teleport down smash, teleport up smash, down club attack.
 * 4) XXXXXXYABAB - Smash 5, Straight punch, kick that turns the opponent around, teleport to in front of them and gut punch, flurry punch, elbow to the face, down smash, teleport straight punch.
 * 5) XXXXXBABYYY - Smash 5, flurry attack, teleport down smash, side swipe, sonic air blast, up smash, down smash.
 * 6) XXXXXYYYYAAY - Smash 5, sonic air blast, up smash, down smash, teleport left kick, teleport gut punch, gut punch, then ping pong attack, followed by pursuits if desired.

Charge Ki Blasts - Purple ball, thrown underhand from the left hand.

Charge Ki Blasts Snap - Purple ball, thrown overhand from the left hand.

Charge Ki Blasts Max - Purple ball, thrown underhand from the left hand, holding it as long as possible.

Charge Ki Blasts Jump - Purple ball, thrown overhand from right hand.

Defense:
Block: The Benefactor uses both hands to block below his chest.

Vanishing - Before vanishing, The Benefactor tends to fold his arms and lock his legs.

Sway - The Benefactor leans side to side, never back.

Broken Block - The Benefactor falls forward with his right shoulder almost hitting the ground.

Counter - The Benefactor teleports behind the opponent, socking them across the back of the head and into the wall.

Recovery From Faint - The Benefactor crawls up if on his stomach. If on his back, he flips over then crawls up.

Deflecting Ki - The Benefactor uses random, alternating feet to deflect ki.

Deflecting Supers/Ultimates - The Benefactor slaps the energy aside with his tail, to a random side.

Movement:
Move - The Benefactor moves in a pouncing position at most times.

Jump - One random knee is always elevated when jumping.

Ascend - Arms and legs are out, as if anticipating to grab onto something.

Descend - Arms and legs at side, tail is out.

Dashes (all) - Left shoulder always faces first when dashing.

Sudden Stop - A brief black ki aura explodes when the dash ends.

Grif
Bio: A lazy, sarcastic soldier under Cooler, but he has quick-wits and a quicker tongue.

Species: Space-badger

Character type: Average-heavy

Dialogue:
To Ledas <br/ >Grif - "You look terrible. Just terrible." <br/ >(Victory) <br/ >Grif - "Oh yeah, you care to say that to my face…? Yeah didn’t think so. Punk." <br/ >(Defeat) <br/ >Grif - "Eeaah! You cheater!"

To Members <br/ >Grif - "Me? I’m just a traveling paper salesman, who just so happened to be, uh, selling paper here." <br/ >(Victory) <br/ >Grif - "That’s why you shouldn’t judge a paper salesman by his armor." <br/ >(Defeat) <br/ >Grif - "I'm going to tell Cooler about this!"

To  <br/ >Grif - "Wow, I'm surprised you can talk at all." <br/ >(Victory) <br/ >Grif - "What's that? Huh? Yeah. Couldn't hear you over how awesome I am!" <br/ >(Defeat) <br/ >Grif - "Jerk-off."

To  <br/ >Grif - "This one looks important. Look at that hair... how much do I get for beating him, again?" <br/ >(Victory) <br/ >Grif - "I have to say, that wasn't very hard." <br/ >(Defeat) <br/ >Grif - "I don't remember this episode."

To  <br/ >Grif - "Sup, Big Green?" <br/ >(Victory) <br/ >Grif - "Gotta say, I expected more from my oldest pal." <br/ >(Defeat) <br/ >Grif - "Ow! Ow! It hurts! Stop!"

To  <br/ >Grif - "You look realistic." <br/ >(Victory) <br/ >Grif - "Aw, I broke it!" <br/ >(Defeat) <br/ >Grif - "Come on, come on. Select characters! I'll pick someone different."

'''To King Blank <br/ >Grif -"Diggin' the hair, man. What's that make ya? 200? 300?" <br/ >(Victory) <br/ >Grif - "It's okay, you probably don't remember who I am." <br/ >(Defeat) <br/ >Grif - "Dude, you're completely overpowered!"

To Others <br/ >Grif - "Yeah, yeah..." 40% chance - only occurs when other character starts conversation. <br/ >Grif - "Hey, jerkface!" 30% chance. <br/ >Grif - "Hey, shut up." 30% chance. <br/ >(Victory) <br/ >Grif - "Oh yeah, you care to say that to my face…? Yeah didn’t think so. Punk." <br/ >(Defeat) <br/ >Grif - "Hacker!"

Near-death <br/ >Grif - "You tricked me!"

High Tension <br/ >Grif - "Yeah, I've got the big guns."

In-game Taunts <br/ >Grif - "You suck!" <br/ >Grif - "Aha, nice one."

Team Attack Switch-out <br/ >Escaping: Grif - "Uh, you take over!" <br/ >Pursuing: Grif - "Where ya goin', big shot?" <br/ >Switch In: Grif - "Please, please, hold the applause."

Costumes:
(all costumes feature Grif with his green scouter, you must use the unequip scouter item to remove his scouter)

Costume 1 - (Full Cooler-style Armor, helmet and blaster included, black on orange)

Costume 2 - (No armor, just dark olive pants)

Super Attacks:
Wild Sense - Evade an opponent's attack, and hit them with a counterattack.

Quickslap - Counters an opponent's attack by slapping them across the face. 4500 damage.

I'm A Space-badger - Using this super will deactivate an opponent's passive Super Attack. If the opponent has more than one passive Super currently active, this only deactivates the most recent.

Cannon Blast - Huge green energy blast fired from Grif's wrist cannon. 6780 damage.

Sly - Greatly boosts defense, health, and blocking speed for fifteen seconds. Effects may not be layered.

Ultimate Attack:
Greater Stasis - Stasis attack that paralyzes the opponent then goes into cutscene. In it, Grif jumps around the opponent, hitting and kicking them, mostly in the face, before readying a huge blast from his hand cannon, and firing it at them. 15780 damage.

Special Attack:
Stasis - Briefly paralyzes the opponent in a purple energy coat, can be guarded against. 0 damage.

Melee:
Rush Attack - Right kick, left punch, left swipe, right punch, left punch.

Smash 1 - Right kick, then right-handed backhand that turns the enemy around.

Smash 2 - Right kick, left punch, then takes both hands shooting them upward, creating a sonic air blast.

Smash 3 - Right kick, left punch, left swipe, flurry between alternating right and left punches, starting with the right hand.

Smash 4 - Right kick, left punch, left swipe, right punch, deep gut punch with left hand, underhand.

Smash 5 - Right kick, left punch, left swipe, right punch, left punch.

Smash High - Backhand with right hand to up in the air.

Smash Low - Low swipe with left hand.

Smash Combos:
 * 1) YBX - Sonic air blast, flurry attack, gut punch.
 * 2) YYX - Sonic air blast, left kick, right kick.
 * 3) YAYY - Sonic air blast, teleport high kick, up smash, downward kick.
 * 4) YBAX - Sonic air blast, elbow to face, teleport swipe, teleport punch.
 * 5) AYY - Down smash, swipe that turns the opponent around, straight punch.
 * 6) AYX - Down smash, swipe that turns the opponent around, teleport backhand.
 * 7) ABXX - Down smash, teleport up smash, teleport kick, teleport punch.
 * 8) AYB - Down smash, swipe that turns the opponent around, left kick.

Charge Attack 1 - Headbutt attack, hitting with the tip of the helmet.

Charge Attack 2 - Headbutt attack, hitting with the tip of the helmet, held for a bit longer.

Charge Attack 3 - Headbutt attack, hitting with the tip of the helmet, teleporting to the enemy before being released.

Charge Attack Max - Headbutt attack, hitting with the tip of the helmet, held for the maximum length.

Charge Attack Jump - Grif jumps to the air with both hands above him clubbed together, bringing them down on the enemy.

Throw - Grabs the opponent by shoulder, turning around, and throwing them over his head. 1879 damage.

Crash Evasion - Grif teleports behind the opponent, kicking them into thew all.

Knockdown Attack - Medium blast, unrelenting. 340 damage.

Assault Chase Initiation - Smash 4 + smash combo 3 + A.

Assault Chase - Punch flurry, 10 hits, up to 4 pursuits including dive.

Pursuit Up - Upward kick.

Pursuit Down - Downward kick.

Pursuit Side - Half kick.

Ki Attacks:
Aura - Green aura, slow charge time.

Ki Charging - Grif crouches with his arms down.

Ki Blasts - 5 ki blasts, light green.

Raging Soul Combos:
 * 1) XXXXXYBXAYXYBAY - Smash five, sonic air blast, flurry attack, gut punch, teleport up smash, down hit, left kick, teleport head kick, teleport leg sweep, teleport below the falling opponent and kicks upward, up smash, ping pong attack, followed by pursuits if desired.
 * 2) XXXXXYYXA - Smash five, sonic air blast, left kick, right kick, straight kick.
 * 3) XXXXXYAYYX - Smash five, sonic air blast, teleport high kick, up smash, downward kick, swipe that turns the enemy around.
 * 4) XXXXXYBAXY - Smash five, sonic air blast, elbow to face, teleport swipe, teleport punch, side swipe.
 * 5) XXXXXAYYA - Smash 5, down smash, swipe that turns the opponent around, straight punch, reverse kick.
 * 6) XXXXXAYXX - Smash five, down smash, swipe that turns the opponent around, teleport backhand, gut punch, ping pong attack, followed by pursuits if desired.
 * 7) XXXXXABXXB - Smash five, down smash, teleport up smash, teleport kick, teleport punch, flurry attack.
 * 8) XXXXXAYBY - Smash five, down smash, swipe that turns the opponent around, left kick, sonic air blast, ping pong attack, followed by pursuits if desired.

Charge Ki Blasts - Dark green, very small and tear-drop shaped. He throws it from his right hand blaster, with his left hand on his shoulder.

Charge Ki Blasts Snap - Dark green, very small and tear-drop shaped. He throws it from his right hand blast, with no support.

Charge Ki Blasts Max - Dark green, very small and tear-drop shaped. He throws it from his rigth hand blaster, with his left hand on his shoulder.

Charge Ki Blasts Jump - Dark green, very small and tear-drop shaped. He jumps, then fires it faster than otherwise.

Defense:
Block - Grif uses both hands to block.

Vanishing - Grif squats before disappearing.

Sway - Grif sways back and forth, not side to side.

Broken Block - Grif staggers forward when his block is broken.

Counter - Grif teleports behind the opponent and punches the opponent away.

Recovery From Faint - Grif stands up slowly, and not very happily.

Deflecting Ki - Grif uses both hands to deflect ki.

Deflecting Supers/Ultimates - Grif uses both hands to swing the energy beam away to a random side.

Movement:
Move - Grif moves slowly, and when in the air, his hands are out.

Jump - Grif jumps with his knees and shoulders up.

Ascend - Grif looks up, his hands out before going up.

Descend - Grif looks down, his hands out before going down.

Dashes (all) - Grif has his hands out, and his legs in. He uses up a large amount of ki via dashing.

Sudden Stop - Grif stutters forward into a stop, taking about a second to get readjusted.

Stomping Grounds Elite
Bio: Trained and trusted warriors of Cooler, these veterans have power levels on average of 16,000.

Species: Varies

Character-type: Average

To Cooler

Stomping Grounds Elite - "Sire, you called me?"

(Victory)

Stomping Grounds Elite - "Is this a trick?"

(Defeat)

Stomping Grounds Elite - "I-I've failed..."

To Frieza

Stomping Grounds Elite - "Come with us, and we won't kill you, Frieza."

(Victory)

Stomping Grounds Elite - "Take it!"

(Defeat)

Stomping Grounds Elite - "We need more men..."

To Digranite

Stomping Grounds Elite - "General, we have orders for your head."

(Victory)

Stomping Grounds Elite - "It's over. We got him."

(Defeat)

Stomping Grounds Elite - "Ask Cooler... to send more reinforcements..."

To Other Members

Stomping Grounds Elite - "Give up and die." - 50% chance.

Stomping Grounds Elite - "You don't know what you've gotten into. Now you've got a whole army after you." - 50% chance.

(Victory)

Stomping Grounds Elite - "Aw yeah! Feel the power of Cooler's Legion!"

(Defeat)

Stomping Grounds Elite - "Traitor!"

To Others

Stomping Grounds Elite - "You lack discipline." - 32% chance.

Stomping Grounds Elite - "You won't know what hit you." - 32% chance.

Stomping Grounds Elite - "I have been ordered to destroy you." - 32% chance.

Stomping Grounds Elite - "Ha ha ha. Easy pickings. This'll be fun." - 2% chance.

(Victory)

Stomping Grounds Elite - "Lord Cooler will be pleased."

(Defeat)

Stomping Grounds Elite - "The others will get to you..."

In-game Taunts

Stomping Grounds Elite - "Ha ha!"

Stomping Grounds Elite - "Weak!"

Near-death

Stomping Grounds Elite - "

Team Battle Switch-out

Escaping: Stomping Grounds Elite - "Finish him for me, will ya?"

Pursuing: Stomping Grounds Elite - "You're not getting away."

Switch In: Stomping Grounds Elite - "Time for some payback."

Costumes:
Costume 1 - (Cooler-style full armor, Black and Dark Blue, black undersuit, helmet)

Costume 2 - (Cooler-style full armor, Green and Gray, faded blue undersuit, helmet)

Costume 3 - (Cooler-style full armor, White and Purple, faded crimson undersuit, helmet)

Super Attacks:
Forked Blast - Green Energy blast fired from an open palm, which forks outward into three blasts. 6010 damage.

Regimented - Passive super. Lowers ki charge time and lowers the amount of ki needed per super attack. Lasts until user takes 4000 damage.

Continuous Energy Barrage - A quick bunch of ki blasts fired at the opponent. 5361 damage.

Energy Slicer - Slicer-blade, green color. 5800 damage.

Temerity - A rush that counterattacks an opponent's attack with a series of kicks and punches. 6300 damage.

Team Super Attack:
Pinpoint Attack - Specifications: Must be team attack. Must have 5 Stomping Grounds Elites on your team. Opponent must have one bar of health. The opponent goes to attack the Elite, but as he does, four more come up behind him. The opponent stumbles back, afraid. The five then nod to each other, two of them pounding fists together, before running at the opponent, who is thrown about like a ragdoll. The five do so much damage, that the dust is too thick to see through. Then, all five jump up into the air, and yelling out in unison, start charging up red ki blasts. As they do, the dust clears, and the opponent looks up, trying to stand up when five energy beams come down on them, killing them. 99,999 damage.

Ultimate Attack:
Incineration Protocol - A blue energy wave. 14093 damage.

Special Attack
Headbutt - Headbutt attack, cancels from many smashes. 899 damage.

Melee:
Rush Attack: Left punch, right punch, left punch, right punch, right kick.

Smash 1 - Left punch, spinning right kick to turn the enemy around.

Smash 2 - Left punch, right punch, slices both hands outward quickly to create a sonic air blast.

Smash 3 - Left punch, right punch, left punch, flurry between left and right feet.

Smash 4 - Left punch, right punch, left punch, right punch, deep gut punch with a squat from left hand.

Smash 5 - Left punch, right punch, left punch, right punch, right kick.

Smash High - The Elite spins counter-clockwise, raising his left foot and hitting the enemy to the air with his left heel.

Smash Low - The Elite kicks the opponent's shins with both feet at once, then bounces back to balance.

Smash Combos:
 * 1) XXX - Left hit, right hit, teleport straight hit.
 * 2) XAX - Left hit, teleport down kick, up smash.
 * 3) AXY - Teleport side swipe, right hit, flurry attack.
 * 4) XXYY - Left hit, right hit, down smash, teleport sonic smash.
 * 5) XXAY - Left hit, right hit, teleport back hit, teleport up smash.

Charge Attack 1 - The Elite charges up an attack with his right hand.

Charge Attack 2 - The Elite charges up an attack with his right hand, holding it slightly longer.

Charge Attack Snap - The Elite charges up an attack with his right hand then teleports to the opponent before releasing it.

Charge Attack Max - The Elite charges up an attack with his right hand, holding it as long as possible.

Charge Attack Jump - The Elite jumps then brings down his boot to the opponent's chest.

Throw - The Elite does a flurry attack followed by a charge attack max, which throws the enemy far. 1455 damage.

Crash Evasion - The Elite teleports out of the way, and punches with his left fist to make the opponent fly into the wall.

Knockdown Attack - The Elite jumps on the opponent's chest. 1000 damage.

Assault Chase Initiation - Smash 4 + Combo 3 + Special Attack.

Assault Chase - Punch flurry, 9 hits, 4 pursuits including dive.

Pursuit Up - Punches with left fist upward.

Pursuit Down - Punches with right fist downward.

Pursuit Side - Sideswipes the enemy.

Ki Attacks:
Aura - Light red. Fast charge speed.

Ki Charging - Settles into a half squat, arms extended.

Ki Blasts - 4 ki blasts, light red.

Raging Soul Combos:
 * 1) XXXXXXXXAAXXXYXY - Smash five, left hit, right hit, teleport straight hit, teleport back smash, teleport up smash, left kick, down kick, right kick, sonic air blast, gut punch, up smash, ping pong volley, followed by pursuits if desired.
 * 2) XXXXXXAXXY - Smash five, left hit, teleport down kick, up smash, kick that turns the opponent around, gut punch.
 * 3) XXXXXAXYY - Smash five, teleport side swipe, right hit, flurry attack, sonic air smash.
 * 4) XXXXXXXYYY - Smash five, left hit, right hit, down smash, teleport sonic smash, up smash, ping pong attacks, followed by pursuits if desired.
 * 5) XXXXXXXAYA - Smash five, left hit, right hit, teleport back hit, teleport up smash, teleport flurry attack.

Charge Ki Blasts 1 - Red ball thrown straight from right hand, open palm.

Charge Ki Blasts Snap - Red ball thrown sideways from right hand.

Charge Ki Blasts Max - Red ball thrown straight from right hand, open palm, doing maximum damage.

Charge Ki Blasts Jump - The Elite jumps to the air, creating a red ki blast in both hands before shooting it from the middle of his chest.

Defense:
Block - Uses two hands to block.

Vanishing - Squats slightly before vanishing, both arms out.

Sway - Prefers to sway side to side.

Broken Block - Nearly falls backward, shoulders back.

Counter - Teleports behind the opponent and double kicks them.

Recovery from Faint - If on stomach, stands up from push-up position. If on back, rolls to stomach and stands from push-up position.

Deflecting Ki - Uses both hands on a two to one ratio, randomly started.

Deflecting Supers/Ultimates - Random hand, bats to the side.

Movement:
Move - When flying, has arms and legs strickly at sides.

Jump - Tactically done, with knees in.

Ascend - Arms, legs at side, looks up.

Descend - Arms, legs at side, looks down.

Dashes (all) - Both arms out in front.

Sudden Stop - Half-spin, ki evaporates.

Cuber (base)
Species:

Character Type: Average-light

Quotes:
To Speonitch, Kailon, or Chaiva:

Cuber - “Are you ready for this?”

(Victory)

Cuber - “I didn't hit you too hard, did I?”

(Defeat)

Cuber - “Alright, you win.”

To Chaiva:

Chaiva - “I thought we were actually going to spend time together!”

Cuber - “You can’t be serious. I didn’t think you were this soft, Chaiva.”

(Victory)

Cuber - “I don’t want to have this conversation again.”

(Defeat)

Cuber - “What is her problem?”

To Yuki

Cuber - "You're Nitro's daughter?"

Yuki - "That's right, worm!"

(Victory)

Cuber - "What's wrong? Couldn't keep up?"

(Defeat)

Cuber - “This ain’t good at all.”

To King Blank

King Blank - "Another Saiyan...you're not going to go mad like the last one are you?"

Cuber - "I have no idea what you're talking about."

To Banli

Cuber - "You've made it this far. Let's see what you've got."

(Victory)

Cuber - “I didn't hit you too hard, did I?”

(Defeat)

Cuber - "Well done."

To others:

Cuber - “Here we go.” 50% chance

Cuber - “Bring it.” 50% chance

(Victory)

Cuber - “I’m just curious, why am I so good?” 67% chance

Cuber - “What’s wrong? Couldn’t keep up?” 33% chance

(Defeat)

Cuber - “That’s because I wasn’t trying.”

In-game taunts:

Cuber - “Come on!”

Team Battle Switch-out:

Escaping: Cuber - "Hit 'em hard."

Pursuing: Cuber - "Am I too much for you to handle?"

Switching in: Cuber - "Here I am."

Near-death:

Cuber - "I'm just getting started."

High tension:

Cuber - "Ah, yeah."

Costumes:
Costume 1 - Shoulder-strap saiyan armor, no leg or crotch guards, white and gold, blue jumpsuit, sleeveless, fingerless gloves and forearm guards

Costume 2 - Full saiyan armor, white and gold, blue jumpsuit, green scouter (must use the unequip scouter item to remove scouter)

Super Attacks:
Obliterator Cannon - Cuber charges a red energy sphere in his palm, and then fires it out as a beam, real-time charge, no cutscene. The longer the charge is held, the stronger the beam. 4804 - 7392 damage

- While energy allows, teleport-evades multiple attacks

Qi Blade - Cuber activates a yellow energy blade from his right wrist, and for fifteen seconds, the power of his melee attacks are increased by 50%. Cannot be layered.

Qi Storm - Cuber raises his right palm at the enemy, and then a shower of yellow ki bolts fly downwards from the sky at the enemy. Total damage done depends on how many bolts hit the enemy. 5180 damage

Saiyan Spirit - Reduced cost of Special Attack.

Stun Rush - Cuber grabs the opponent by the collar or neck, throws the opponent downwards and follows up with three consecutive blue energy beams out of his index and middle fingers, repeats this, and then grabs the opponent again and tosses him/her behind and follows up with ten more finger beams; when the enemy lands on the ground and gets back up, Cuber teleports in front of the enemy and does an overhead chop with both arms. 5800 damage

Ultimate Attack:
Absolute Destruction Palm - Cuber thrusts his right palm forward, firing off a massive invisible energy blast. Can be boosted for more damage. 12,799 - 15,359 damage

Signature Skill:
Reflector Explosion - Cuber releases a small blue explosion around himself. If held, he creates a shield that deflects non-super and non-ultimate ki blasts, but must remain stationary. 400 damage

Melee Attacks:
Rush Attack - Punches only, starting with left fist, alternating.

Smash Attacks: 1 - One jab with left fist, hook kick with the right leg to turn enemy around.

Smash Attacks: 2 - Two punches starting with left fist then right, and then an energy blade stab.

Smash Attacks: 3 - Three punches starting with left fist, alternating, followed by three side kicks with right leg.

Smash Attacks: 4 - Four punches starting with left fist, alternating, and then a short straight-punch to the gut.

Smash Attacks: 5 - Five punches starting with left fist.

Smash Attacks: High - Cuber does a right-handed uppercut, sending the opponent upwards.

Smash Attacks: Low - Cuber does a sweeping hook kick with his right leg, knocking the opponent over.

Smash Attacks: Combos -
 * YBA: Elbow (left), hook (right), front kick (right), cross (right)
 * XXB: Three jabs (right)
 * BXB: Full-body sonic air blast, teleport to front of enemy, full-body sonic air blast, teleport to front of enemy, full-body sonic air blast
 * XBX: One Jab (right), short straight-punch flurry, short straight-punch to the gut (right)
 * AXA: Roundhouse kick (right), hook (left) that sends enemy flying, teleport to front of enemy, front kick (right)

Charge Attack - Cuber charges an attack in his right leg, and then flashkicks the enemy.

Charge Attack: Snap - Cuber charges a powerful attack in his right leg, and then teleports to the enemy before flashkicking him/her.

Charge Attack: Max - Cuber charges a powerful attack in his right leg, and then flashkicks the enemy.

Charge Attack: Jump - Cuber volleyball-spikes the enemy.

Throw - Cuber grabs the enemy by the collar or throat with his left hand, and then hooks the enemy far away with his right fist.

Knockdown Attacks - Cuber does a low split kick, knocking the enemy back up.

Assault Chase Initiation - Up Smash

Assault Chase - Four hook kicks (right), a side kick (left), for a total of 5 hits, followed by up to five pursuits and a dive.

Pursuit: Up - Right-handed uppercut

Pursuit: Side - Right-legged back kick

Pursuit: Down - Right-handed volleyball spike

Ki Blasts:
Aura - Yellow, medium charge speed

Ki Charging - Cuber goes into a horse stance with his arms next to him, forearms and fists pointed forward with palm side facing up, torso bent forward, as he charges ki around him.

Raging Soul: Combos –
 * 1) XXXXXYBAAYYYYA: Smash 5, elbow (left), hook (right), front kick (right), jab (right), elbow (right), hook (left), front kick (left), jab (left), cross (right), ping-pong attack ending in pursuits if desired
 * 2) XXXXXXXBBXY: Five jabs (right), hook (right)
 * 3) XXXXXBXBXBA: Smash 5, full-body sonic air blast, teleport to front of enemy, full-body sonic air blast, teleport to front of enemy, full-body sonic air blast, teleport to other side of enemy, full-body sonic air blast, teleport to enemy’s back, full-body sonic air blast, flashkick (right) that sends enemy flying upwards
 * 4) XXXXXYXBXYA: Smash 5, jab (right), short straight-punch flurry, short straight-punch to the gut (right), front kick (right) that sends enemy flying, teleport to front of enemy, dropkick that sends enemy flying, ping-pong attack, ending in pursuits if desired
 * 5) XXXXXAXAABBY: Smash 5, roundhouse kick (right), hook (left) that sends enemy flying, teleport to front of enemy, front kick (right) that sends enemy flying, teleport to front of enemy, jab (left) that sends enemy flying, teleport to front of enemy, two short straight-punches (left) with second one sending enemy flying, teleport to front of enemy, knee (right) that sends enemy flying

Rush Blast - 6 ki blasts, yellow, starting with right hand, alternating

Charge Ki Blast: Level 1 - Yellow sphere, thrown like a baseball

Charge Ki Blast: Snap - Even stronger yellow sphere, fired from two hands like Kamehameha

Charge Ki Blast: Max - Stronger yellow sphere, fired from two hands like Kamehameha

Charge Ki Blast: Jump - Stronger yellow sphere, fired out of index and middle fingers of right hand

Defense:
Defense - Cuber crosses his forearms in front of him in an X.

Broken Block - Cuber shakes his hands and then curls them into fists.

Counter - Cuber vanishes and reappears behind the enemy and then elbows the enemy downwards.

Recovery From Faint - If on back, Cuber does a kip-up without his hands. If on stomach, Cuber does a prone kip-up.

Movement:
Move - When flying, Cuber’s arms are at his sides, and his body is slightly tilted to the right.

Jump - Jump with both feet, no knee up.

Ascend - Goes up with arms at sides, left knee up.

Descend - Goes down with arms raised, left knee up.

Dashing - Body twisted to the right, right arm back, left elbow and knee bent, ki enveloped.

Sudden Stop - Cuber comes to a stop and leans back.

Cuber
Species:

Character Type: Average

Quotes:
To Speonitch, Kailon, or Chaiva:

Cuber - “Are you ready for this?”

(Victory)

Cuber - “I didn't hit you too hard, did I?”

(Defeat)

Cuber - “Alright, you win.”

To Chaiva:

Chaiva - “I thought we were actually going to spend time together!”

Cuber - “You can’t be serious. I didn’t think you were this soft, Chaiva.”

(Victory)

Cuber - “I don’t want to have this conversation again.”

(Defeat)

Cuber - “What is her problem?”

To Yuki:

Cuber - “Don’t make the same mistake your father did.”

Yuki - “That is your secret? Don’t make me laugh. You’re nothing.”

(Victory)

Cuber - “Say hello to your father for me.”

(Defeat)

Cuber - “This ain’t good at all.”

To King Blank

King Blank - "Another Saiyan...you're not going to go mad like the last one are you?"

Cuber - "I have no idea what you're talking about."

To Banli

Cuber - "You've made it this far. Let's see what you've got."

(Victory)

Cuber - “I didn't hit you too hard, did I?”

(Defeat)

Cuber - "Well done."

To others:

Cuber - "It's show time!"

(Victory)

Cuber - “Not even close.” 50% chance

Cuber - “I’m done here.” 50% chance

(Defeat)

Cuber - “You haven’t seen my full power yet.”

In-game taunts:

Cuber - “Come on!”

When transforming in the middle of battle

Cuber - “Let's mix things up a little.”

Team Battle Switch-out:

Escaping: Cuber - "Finish this fight."

Pursuing: Cuber - "Like I'll let you escape!"

Switching in - "I'm already here."

Near-death:

Cuber - "This isn't good."

High Tension:

Cuber - "Kept you waiting, huh?"

Costumes:
Costume 1 - Shoulder-strap saiyan armor, no leg or crotch guards, white and gold, blue jumpsuit, sleeveless, fingerless gloves and forearm guards

Costume 2 - Full saiyan armor, white and gold, blue jumpsuit, green scouter (must use the unequip scouter item to remove scouter)

Super Attacks:
Obliterator Cannon - Cuber charges a red energy sphere in his palm, and then fires it out as a beam, real-time charge, no cutscene. The longer the charge is held, the stronger the beam. 6750 - 8100 damage

- Passive power that evades an opponent's attack

Lightning Sphere - Cuber charges an electrical yellow energy sphere above his finger and throws it at the enemy. Can be boosted for more damage. 5082 - 6098 damage

- Cuber fires a white energy beam out of his mouth that can cancel opposing energy-based super attacks. 7308 damage

Sonic Earth Wave - Cuber charges a blue energy sphere in both his hands, and then fires it to the ground; if the opponent is flying, the sphere comes out from below the opponent and hits him/her; if the opponent is on the ground, the sphere shatters the battlefield, causing both fighters to take damage if they land, for a set time of one minute. Can be boosted for more damage. 6300 - 7560 damage

Saiyan Spirit - Reduce cost of signature skill

Ultimate Attack:
Lightning Barrage - Cuber becomes invulnerable for ten seconds, but can only fire Lightning Spheres. These Lightning Spheres use up no ki, and can therefore be used repeatedly.

Signature Skill:
Razor Gun - Cuber claps his hands together and fires a razor-sharp yellow energy beam out of all his fingers. 1200 damage

Melee Attacks:
Rush Attack - A left jab, a right cross, followed by a right hook kick.

Smash Attacks: 1 - A left jab and a right cross that hits the enemy’s side, turning the enemy around.

Smash Attacks: 2 - A left jab, a right cross, and then a right hook kick.

Smash Attacks: 3 - A left jab, a right cross, a hook kick, and another left jab, another right cross, and another right hook kick.

Smash Attacks: 4 - A left jab, a right cross, a right hook kick, another left jab, and then right knee to the gut.

Smash Attacks: 5 - A left jab, a right cross, a right hook kick, and another left jab, another right cross.

Smash Attacks: High - Cuber turns upside down kicks the opponent upwards with both legs.

Smash Attacks: Low - Cuber performs a sweeping kick with both legs, tripping the enemy.

Smash Attacks: Combos -
 * 1) YAYA: Overhead swing with both arms, teleport to front of enemy, double-handed sonic air blast, teleport to front of enemy, hook kick (left), roundhouse kick (right)
 * 2) XAYB: Overhead swing with both arms that sends enemy flying, teleport to back of enemy, dropkick that sends enemy flying, teleport back to front of enemy, hook kick (left), roundhouse kick (right)
 * BYY: Hook kick (right) that sends enemy flying, teleport to front of enemy, right-handed sonic air blast, teleport behind enemy, right-handed sonic air blast
 * 1) BABB: Hook kick (right) that sends enemy flying, teleport to front of enemy, hook kick (left), roundhouse kick (right), hook kick (left)

Charge Attack: - Cuber charges an attack in his right leg, and then vertical-kicks the enemy.

Charge Attack: Snap - Cuber charges a powerful attack in his right leg, and then teleports before vertical-kicking him/her.

Charge Attack: Max - Cuber charges a powerful attack in his right leg, and then vertical-kicks the enemy.

Charge Attack: Jump - Cuber axe-kicks the enemy downwards.

Throw - Cuber grabs the enemy in a chokehold, and then turns around and slams the enemy over his knee, sending him/her flying.

Knockdown Attacks - Cuber vertical-kicks the enemy out of the ground, sending him/her flying straight up.

Assault Chase Initiation - Smash 5, followed by combo 2

Assault Chase - Four stomps, alternating legs, hook kick, roundhouse kick, hook kick, front kick, 8 hits total, followed by up to 3 pursuits and a dive

Pursuit: Up - Upwards dropkick

Pursuit: Side - Dropkick

Pursuit: Down - Right-legged axe kick

Ki Blasts:
Aura - Yellow, medium charging speed

Ki Charging - Cuber goes into a horse stance with his arms next to him, forearms and fists pointed forward with palm side facing up, torso bent forward, as he charges ki around him.

Raging Soul: Combos -
 * 1) XXXXYYAYABYYXAAY: Smash 4, overhead swing with both arms, teleport to front of enemy, double-handed sonic air blast, teleport to front of enemy, hook kick (left), roundhouse kick (right), hook kick (left), front kick (right), teleport to front of enemy, double-palm strike downwards, teleport next to enemy, jab (left), knee (right), overhead swing with both arms, teleport to front of enemy, right-handed sonic air blast, ping-pong attack, ending in pursuits if desired
 * 2) XXXXYXAYBBBAYX: Smash 4, overhead swing with both arms that sends enemy flying, teleport to back of enemy, dropkick that sends enemy flying, teleport back to front of enemy, hook kick (left), roundhouse kick (right), hook kick (left), front kick (right) that sends enemy flying, teleport to front of enemy, axe kick (right) that sends enemy down, teleport just above enemy, double-palm strike downwards, teleport to below opponent, vertical kick (right) that sends enemy straight back up, ping-pong attack, ending in pursuits if desired
 * 3) XXXXXBYYYYYA: Smash 5, hook kick (right) that sends enemy flying, teleport to front of enemy, right-handed sonic air blast, teleport behind enemy, right-handed sonic air blast, teleport to front of enemy, right-handed sonic air blast, teleport behind enemy, right-handed sonic air blast, teleport to front of enemy, right-handed sonic air blast, teleport to back of enemy, upwards dropkick that sends enemy straight back up
 * 4) XXXXXBABBBX: Smash 5, hook kick (right) that sends enemy flying, teleport to front of enemy, hook kick (left), roundhouse kick (right), hook kick (left), front kick (right), axe kick (right) that sends enemy straight down

Rush Blast - 3 blasts, orange, right hand only, thrown like baseballs

Charge Ki Blast: Level 1 - Stronger orange sphere, thrown like a baseball

Charge Ki Blast: Snap - Even stronger orange sphere, thrown like a baseball

Charge Ki Blast: Max - Even stronger orange sphere, thrown like a baseball

Charge Ki Blast: Jump - Even stronger orange sphere, thrown like a baseball

Defense:
Defense - Cuber crosses his forearms in front of him in an X.

Broken Block - Cuber shakes his hands and then curls them into fists.

Counter - Cuber vanishes and reappears behind the enemy and then does a windmill kick.

Recovery From Faint - If on back, Cuber does a kip-up with his hands. If on stomach, Cuber does a prone kip-up.

Movement:
Move - When flying, Cuber’s arms are at his sides, and his body is slightly tilted to the right.

Jump - Jump with both feet, no knee up.

Ascend - Goes up with arms at sides, left knee up.

Descend - Goes down with arms raised, left knee up.

Dashing - Body twisted to the right, right arm back, left elbow and knee bent, ki enveloped.

Sudden Stop - Cuber comes to a stop and leans back.

Cuber
Species:

Character Type: Light

Quotes:
To Speonitch, Kailon, or Chaiva:

Cuber - “Are you ready for this?”

(Victory)

Cuber - “I didn't hit you too hard, did I?”

(Defeat)

Cuber - “I really need to catch up.”

To Chaiva:

Chaiva - “I thought we were actually going to spend time together!”

Cuber - “You can’t be serious. I didn’t think you were this soft, Chaiva.”

(Victory) -

Cuber - “I don’t want to have this conversation again.”

(Defeat)

Cuber - “What is her problem?”

To King Blank

King Blank - "Another Saiyan...you're not going to go mad like the last one are you?"

Cuber - "I have no idea what you're talking about."

To Yuki:

Cuber - “So, you’re still alive?”

Yuki - “I’ll be sure to kill you this time.” 50% chance

Yuki - “The boy won’t be here to save you today.” 50% chance

(Victory)

Cuber - “Pathetic.”

(Defeat)

Cuber - “I’m gone…”

To Banli

Cuber - "You've made it this far. Let's see what you've got."

(Victory)

Cuber - “I didn't hit you too hard, did I?”

(Defeat)

Cuber - "Well done."

To others:

Cuber - “You can’t possibly defeat me.”

(Victory)

Cuber - “I thought so.”

(Defeat)

Cuber - “I’ve got a long way to go.”

In-game taunts:

Cuber - “Come on!”

When transforming in the middle of battle

Cuber - "You can’t possibly defeat me now."

Team Battle Switch-out:

Escaping: Cuber - "This is your fight."

Pursuing: Cuber - "Just keep piling 'em on!"

Switching in: Cuber - "Nothing I can't handle."

Near-death:

Cuber - "Not bad at all."

High tension:

Cuber - "Good luck."

Costumes:
Costume 1 - Shoulder-strap saiyan armor, no leg or crotch guards, white and gold, blue jumpsuit, sleeveless, fingerless gloves and forearm guards

Costume 2 - Full saiyan armor, white and gold, blue jumpsuit, green scouter (must use the unequip scouter item to remove scouter)

Super Attacks:
Destruction Palm - Cuber fires a massive invisible blast out of his right palm. Can be boosted for more damage. 8200 - 9700 damage

- While energy allows, teleport-evades multiple attacks

Thermal Lances - Cuber fires a pair of very fast indigo-surrounded-by-orange energy beams out of his eyes. 3800 damage

- Cuber teleports behind the enemy and jabs the enemy’s spine with his right index and middle fingers, paralyzing him/her for several seconds. Can be guarded against.

Finger Obliterator Cannon - Cuber fires a red energy beam out of his index and middle fingers that can cancel other energy-attack supers. 7392 damage

Planet Drill - Cuber flies above the enemy, and with interlocked fingers, he raises his hands above his head as he charges a blue energy sphere, and then swings his hands downwards in the direction of the enemy with index fingers pointed, firing a massive blue beam. This beam can tear straight through the battlefield to hit the opponent and can hit the opponent if he/she is directly below Cuber. Can be boosted for more damage. 4804 - 7392 damage

Ultimate Attack:
Fusion Self Destruction - Cuber takes out a Mrovian fusion device and attaches it to the back of his neck. He then shoots two light blue lasers out of his eyes at the enemy, causing both to fuse into a large blue energy sphere, which then explodes, bring Cuber down to 1 health. 16,400 damage

Signature Skill:
Concussion Bolt - Cuber fires a yellow teardrop-shaped energy blast out of his chest that knocks back the enemy. 1000 damage

Melee Attacks:
Rush Attack - Roundhouse kick (right), hook kick (left)

Smash Attacks: 1 - A roundhouse kick (right), and then a hook kick (right) that turns the enemy around.

Smash Attacks: 2 - A roundhouse kick (right), a hook kick (left), and then a full-body sonic air blast.

Smash Attacks: 3 - A roundhouse kick (right), a hook kick (left), a roundhouse kick (right), and then five punches (left first, alternating).

Smash Attacks: 4 - A roundhouse kick (right), a hook kick (left), a roundhouse kick (right), a hook kick (left), and then a short straight-punch (right) to the gut.

Smash Attacks: 5 - A roundhouse kick (right), a hook kick (left), a roundhouse kick (right), a hook kick (left), and then a roundhouse kick (right).

Smash Attacks: High - Cuber does an right-legged upwards back kick, sending the opponent upwards.

Smash Attacks: Low - Cuber performs a right-legged low hook kick at the enemy's legs, tripping him/her.

Smash Attacks: Combos -
 * 1) YAYA: Hook (left), front kick (right), knee (left) that sends opponent flying, teleport to front of enemy, roundhouse kick (right)
 * XBX: Double-palm strike that sends opponent flying, teleport to front of opponent, palm strike flurry (starting with right, alternating), another right palm strike (right) that sends opponent flying
 * BXB: Full-body sonic air blast, teleport to front of enemy, full-body sonic air blast, teleport to front of enemy, full-body sonic air blast
 * 1) AAYX: Teleport-headbutt, teleport behind enemy, flashkick (right) that sends enemy upwards, teleport above enemy, spin, kicking (right) enemy downwards, teleport above enemy, spin, kicking (right) enemy downwards
 * XXA: Full-body sonic air blast, teleport below enemy, flashkick (right), teleport above enemy, spin, kicking (right) enemy downwards

Charge Attack - Cuber charges an attack in his right leg, and then flashkicks the enemy.

Charge Attack: Snap - Cuber charges a powerful attack in his right leg, and then teleports to the enemy before flashkicking him/her.

Charge Attack: Max - Cuber charges a powerful attack in his right leg, and then flashkicks the enemy.

Charge Attack: Jump - Cuber jumps above the enemy and then spins, kicking him/her with his heel.

Throw - Cuber grabs the enemy in a bear hug, and then quickly flies up before letting go of the enemy, flinging him/her upwards.

Knockdown Attacks - Cuber does a low split kick, knocking the enemy back up.

Assault Chase Initiation - Smash 4, followed by combo 2

Assault Chase - Four hook kicks (right), five chops (alternating hands), 9 hits total

Pursuit: Up - Upwards right-legged axe kick

Pursuit: Side - Right-legged back kick

Pursuit: Down - Downwards right-legged drill kick

Ki Blasts:
Aura - Yellow, fast charge speed

Ki Charging - Cuber goes into a horse stance with his arms next to him, forearms and fists pointed forward with palm side facing up, torso bent forward, as he charges yellow ki around him.

Raging Soul: Combos -
 * 1) XXXXXYAYABYYXAAY: Smash 5, hook (left), front kick (right), knee (left) that sends the opponent flying, teleport to front of the opponent, roundhouse kick (right) that sends opponent flying, teleport to front of opponent, two palm strikes (alternating hands), punch flurry, stomp (right) on the opponent’s foot, roundhouse kick (right) that sends opponent flying, teleports to front of opponent, roundhouse kick (right) that sends opponent flying, cross (right) that sends opponent flying, a ping-pong attack, finished by pursuits if desired
 * 2) XXXXXXBXAYY: Smash 5, double-palm strike that sends opponent flying, teleport to front of opponent, palm strike flurry (starting with right, alternating), another right palm strike (right) that sends opponent flying, teleport behind opponent, backhand (right), hook (right), double-palm strike that sends opponent flying, a ping-pong attack, ending in pursuits if desired
 * 3) XXXXXBXBXBA: Smash 5, full-body sonic air blast, teleport to front of enemy, full-body sonic air blast, teleport to front of enemy, full-body sonic air blast, teleport to other side of enemy, full-body sonic air blast, teleport to enemy’s back, full-body sonic air blast, flashkick (right)
 * 4) XXYAAYBAYX: Smash 2, teleport-headbutt, teleport behind enemy, flashkick (right) that sends enemy upwards, teleport above enemy, spin, kicking (right) enemy downwards, teleport above enemy, spin, kicking (right) enemy downwards, teleport next to enemy, back kick (right) that sends enemy flying slightly upwards, teleport above enemy, spin, kicking (right) enemy downwards, teleport above enemy, spin, kicking (right) enemy into the ground
 * 5) XXXXXXXAA: Smash 5, full-body sonic air blast, teleport below enemy, flashkick (right), teleport above enemy, spin, kicking (right) enemy downwards, teleport next to enemy, overhead chop with both hands

Rush Blast - 4 ki blasts, red, starting with right hand, alternating

Charge Ki Blast: Level 1 - Red sphere, charged around right fist, fired from a palm thrust

Charge Ki Blast: Snap - Even stronger red sphere, charged around right fist, fired from a palm thrust

Charge Ki Blast: Max - Stronger red sphere, charged around right fist, fired from a palm thrust

Charge Ki Blast: Jump - Stronger red sphere, charged around right fist, fired from a palm thrust

Defense:
Defense - Cuber crosses his forearms in front of him in an X.

Broken Block - Cuber shakes his hands and then curls them into fists.

Counter - Cuber vanishes and reappears above the enemy and then spins, kicking the enemy with his heel.

Recovery From Faint - If on back, Cuber does a kip-up without his hands. If on stomach, Cuber does a prone kip-up.

Movement:
Move - When flying, Cuber’s arms are crossed, and his left knee is slightly bent.

Jump - Jump with both feet, arms still crossed, no knee up.

Ascend - Goes up with arms crossed, left knee up.

Descend - Goes down with arms raised, left knee up.

Dashing - Body twisted to the right, right arm back, left elbow and knee bent, ki enveloped.

Sudden Stop - Cuber comes to a stop and leans back.

Bennac (base)
===Intro Dialogue=== Standard - "I am Bennac, the fusion of the two most powerful Saiyans in the universe, Son Benkei and Sinnac Briefs. I slayed the villain Rogg with my bare hands. I combine the teachings of the Kame House and the Eagle Academy. I am Bennac, Enemy to you!"

To Brocc - "So, this is a pure-blooded Saiyan…"

To Flute - "I'll beat you, even if you ARE a Might Namek."

To King Blank - "I killed your kind before with a single Penetrate attack. I have the rage of an Oozaru and the power of a Super Saiyan Two. Even if the fantasy you see yourself in was real, I'd always win. King, my butt.

Winning Dialogue
Standard - "Just as I thought, I won."

To Brocc - "I'm ashamed to be even PARTLY the same species as you."

To Flute - "And I didn't even transform once."

To King Blank - "I win. A 'peasant' beat a 'king'."

Losing Dialogue
Standard - "You're strong."

To Brocc - "Saiyans have this much strength?"

To Flute - "No fair, I slipped on that last move!"

To King Blank - "No…way. You really are a King."

Dialouge
To the Benefactor "Insert joke about hood here"

Zeku
Species: Saiyan

Character Type: Average

Dialogue(Match Start)
To King Blank: A king? This will be a good test of my skills.

To Flute: Are you an instrument or a Namekian?

To The Benefactor: Are you hiding something under that hood?

To Bennac: Wait, if you fused, am I talking to one or two people?

To everyone else: Let's fight!

Dialogue(Win)
To King Blank: Wow, I won!

To Flute: Did I hurt you?

To The Benefactor: Now, I have no idea whether this win is good or bad.

To Bennac: Even fused you're not that strong?

To everyone else: That was an excellent test of my skills.

Dialogue(Lose)
To King Blank: It was at least an honor to fight a king.

To Flute: Namekians are this strong?

To The Benefactor: Hey! I won't be bled!

To Bennac: So, Potara Earrings make you stronger than the Fusion Dance?

To everyone else: I must train harder.

Ki Attacks
Kamehameha

Dragon Fist

Dodon Ray

Wolf Fangs Fist

Ultimate Ki Attack
Super Spirit Cannon

Transformations
Super Saiyan

Super Saiyan 2

Super Saiyan 3

Super Saiyan 4

Great Ape

Yuki (fourth form)
Species: -  hybrid

Character Type: Average heavy

Quotes:
To Nitro:

Nitro - "Show me how well your training has paid off, daughter."

Yuki - "Father, you mustn't try to kill me this time."

(Victory)

Yuki - "I should get at least two planets for that."

(Defeat)

Yuki - "I'm sorry, father."

To 

Yuki - "I do not have time for insubordination."

(Victory)

Yuki - "Only a fool would challenge me."

(Defeat)

Yuki - "Impossible!"

To or 

Yuki - "Step aside, uncle." 50% chance.

Yuki - "Your blood means nothing to me." 50% chance.

(Victory)

Yuki - "Your empire is mine!"

(Defeat)

Yuki - "Please... let me live..."

To Cuber:

Cuber - "You're Nitro's daughter?"

Yuki - "That's right, worm!"

(Victory)

Yuki - “It’s hopeless. I’ve won this fight.”

(Defeat)

Yuki - "Just kill me already."

To Cuber:

Cuber - “Don’t make the same mistake your father did.”

Yuki - “That is your secret? Don’t make me laugh. You’re nothing.”

(Victory)

Yuki - “It’s hopeless. I’ve won this fight.”

(Defeat)

Yuki - “No…”

To Ledas

Ledas - "Anyone like Frieza is an enemy to me."

Yuki - “Why does Frieza matter?”

(Victory)

Yuki - “Thanks for your time.”

(Defeat)

Yuki - “Just a second alone, and I can power up past him!”

To Cubas

Cubas - “You’re done.”

Yuki - “What are you?”

(Victory)

Yuki - “Now, I win!”

(Defeat)

Yuki - “No…”

To Cuber:

Cuber - “So you’re still alive?”

Yuki - “I’ll definitely kill you this time.” 67% chance

Yuki - “The boy won’t be here to save you today.” 33% chance

(Victory)

Yuki - “Vengeance is finally mine.”

(Defeat)

Yuki - “Why does this keep happening?”

To others:

Yuki - “Tell me his name.”

(Victory)

Yuki - “What a waste of time.”

(Defeat)

Yuki - “Father, I have failed you.”

In-game taunts:

Yuki - Fooled you. Yuki - Worm!

Costumes:
Costume 1 - No armor.

Costume 2 - Planet Trade Organization armor, blue and orange, one shoulder-strap, no leg or crotch guards.

Costume 3 - No armor, skin color changed to light purple.

Costume 4 - Planet Trade Organization armor, purple and orange, one shoulder-strap, no leg or crotch guards, skin color changed to light purple.

Super Attacks:
Psychokinesis - Paralyzes the opponent with an energy wave for a few seconds. Can be guarded against.

- Passive power that evades an opponent's attack

Energy Frag - Yuki fires a pink energy sphere, which then splits into multiple smaller spheres that all home on the opponent. 6030 damage.

- Yuki fires very fast pink energy beams out of her eyes. 4250 damage.

- Yuki fires a pink-and-deep-purple beam out of her index finger. 5860 damage.

Snow Blades - Pink energy blades which explode on contact. Three are thrown per attack. 6120 damage.

Ultimate Attack:
Merciless Shredder - Yuki wraps her tail around the enemy’s neck and then cuts the enemy’s back eight times with two pink energy blades; she then turns the enemy around, fires a pink finger beam to the enemy’s abdomen, punches the enemy five times in the gut, and then fires another finger beam to the enemy’s forehead.

Signature Skill:
Shock Beam - Yuki fires a dark purple beam with yellow electricity out of her palm that stuns the enemy for two seconds.

Melee Attacks:
Rush Attack - Punches only, alternating fists, random initiation.

Smash Attacks: 1 - One punch and then a hook kick that turns the enemy around.

Smash Attacks: 2 - Two punches and then a backhand.

Smash Attacks: 3 - Three punches followed by a kick and multiple tail whips.

Smash Attacks: 4 - Four punches followed by a short straight-punch to the gut.

Smash Attacks: 5 - Four punches followed by a front kick.

Smash Attacks: High - Yuki whips her tail upwards.

Smash Attacks: Low - Yuki does a sweeping roundhouse kick to the enemy’s legs, knocking the enemy over.

Smash Attacks: Combos -
 * 1) XXAA: Punch with both fists, hook kick, teleport front kick, another teleport front kick
 * 2) YAXY: Tail slap followed by a uppercut, then a teleport to behind and bicycle kick downward followed by a left punch.
 * 3) AXX - Teleport backhand, chest kick, sonic air wave.
 * 4) ABA - Sideswipe, teleport upper smash, teleport nose-punch.
 * 5) BXX - Flurry punches, swipe that turns the enemy around, straight punch.

Charge Attack: - Yuki charges an attack in both her hands, and then punches the opponent with both her fists.

Charge Attack: Snap - Yuki charges an attack in both her hands, and then teleports before punching him/her with both her fists.

Charge Attack: Max - Yuki charges a powerful attack in both her hands, and then punches the opponent with both her fists.

Throw - Yuki grabs the enemy by the top of his/her head, and then does a backflip, flinging the enemy far away.

Crash Evasion - Yuki teleports behind the opponent and punches him/her into the wall.

Knockdown Attack - Yuki stomps on the fallen enemy.

Assault Chase Initiation - Smash attack (any) + Smash Combo 4 + Y.

Assault Chase - Punch flurry, 8 hits, four pursuits including dive.

Ki Blasts:
Aura - Ultramarine aura, slow charge speed

Ki Charging - Yuki’s arms are at her sides and her hands are in fists as she charges aura around her body.

Raging Soul: Combos -
 * 1) XXXXXXAAAYAXBBB: Smash 5, punch with both fists, teleport to front of enemy, hook kick that sends enemy flying, teleport to front of enemy, front kick that sends enemy flying, teleport to front of enemy, front kick that sends enemy flying, teleport below enemy, upwards palm strike, teleport to front of enemy, hook kick, five front kicks (first two alternating, last three are the same as the first leg), ping pong attack, finished with pursuit if desired.
 * 2) XXXXXYAXYXA Smash 5, tail slap followed by a uppercut, then a teleport to behind and bicycle kick downward followed by a left punch, kick to the back of the head, and then a ping pong attack.
 * 3) XXXXXAXXY - Smash 5, teleport backhand, chest kick, sonic air wave, back-hook kick.
 * 4) XXXXXABAAY - Smash 5, sideswipe, teleport upper smash, teleport nose-punch, right punch, right punch, flurry attack.
 * 5) XXXXXBXXBB - Smash 5, flurry punches, swipe that turns the enemy around, straight punch, down smash, front-flip tail whip.

Rush Blast - 4 ki blasts, purple, alternating hands.

Charge Ki Blast: Level 1 - Stronger purple sphere, fired from a palm thrust.

Charge Ki Blast: Snap - Even stronger purple sphere, thrown like a baseball.

Charge Ki Blast: Max - Even stronger purple sphere, thrown like a baseball.

Defense:
Defense - Yuki blocks with her left forearm.

Broken Block - Yuki staggers back with both shoulders back.

Counter - Yuki vanishes and then reappears behind the opponent, elbowing the back of his/her head.

Recovery From Faint - Yuki stands up slowly and elegantly from either position.

Movement:
Move - Moves with shoulders up in confidence, and tail up behind her back.

Jump - Both knees go up when jumping.

Ascend - Shoulders thrown forward when ascending.

Descend - Shoulders thrown forward when descending.

Dashing (all) - Random shoulder and arm forward, leaning moderately in a half-swimmer's pose.

Sudden Stop - Yuki does a quick slam with her front shoulder to stop.

Chaiva (base)
Species:

Character Type: Average-heavy

Quotes:
To Cuber, Speonitch, or Kailon:

Chaiva - “You’d better not have been slacking off.”

(Victory)

Chaiva - “I will not tolerate such failure.”

(Defeat)

Chaiva - “Well done.”

To Nitro

Nitro - “You will always be mine.”

Chaiva - “Then come and get me!”

(Victory)

Chaiva - “I belong to no one. Not even you.”

(Defeat)

Chaiva - “Lord Nitro…use me as you please…”

To Yuki

Chaiva - “I see your father’s gone and named you.”

Yuki - “Why did you leave, mother?”

(Victory)

Chaiva - “Blame your father.”

(Defeat)

Chaiva - “I suppose…you are my daughter after all.”

To Ledas

Ledas - "I see you starin' at my tail."

Chaiva - “It’s big.”

(Victory)

Chaiva - “I’m spending another night with you.”

(Defeat)

Chaiva - “You’re so rough!”

To Cubas

Chaiva - “You’re coming with me.”

Cubas - “Is that so?”

(Victory)

Chaiva - “Don’t ever leave me again!”

(Defeat)

Chaiva - “Come…back…”

To Vegeta

Chaiva - “Are you still fit to be prince?”

(Victory)

Chaiva - “Everyone may as well have a title, ‘Prince’ Vegeta.”

(Defeat)

Chaiva - “As expected of our prince…”

To others:

Chaiva - “You dare challenge me?” 40% chance

Chaiva - “Come and face your death!” 40% chance

Chaiva - “You just sealed your fate.”20% chance

(Victory)

Chaiva - “Have a nice day.” 67% chance

Chaiva - “Don’t worry, it’s fatal.” 33% chance

(Defeat)

Chaiva - “My pride is broken…”

In-game taunts:

Chaiva - “Too easy.”

Chaiva - “You’re so predictable.”

Team Battle Switch-out:

Escaping: Chaiva - "Take it from here."

Pursuing: Chaiva - "Don’t run!"

Switching in: Chaiva - “I'll be the one to kill you.”

Near-death:

Chaiva - "Damn you!"

High Tension:

Chaiva - "Now you're finished!"

Costumes:
Costume 1 - Saiyan armor, single shoulder-strap, black and gold, black suit underneath, green scouter (must use the unequip scouter item to remove scouter)

Costume 2 - Saiyan armor, Nitro’s “assassin” variant, green scouter (must use the unequip scouter item to remove scouter)

Costume 3 - Mrovian clothes

Super Attacks:
Aurora Cannon - Chaiva charges a bright red-and-green energy sphere in both her palms and then fires it like Kamehameha, no cutscene. The longer the charge is held, the stronger the sphere. 5303 - 8159 damage

- Passive power that evades an opponent's attack

Breast Shots - Chaiva fires two purple beams out of her nipples that can cancel other energy-based super attacks. 5082 damage

- Chaiva releases a white explosion around her body. Can be boosted for more damage. 6719 damage

Saiyan Spirit - Reduced cost of signature skill

Ultimate Attack:
Hyper Demon Mouth Cannon - Chaiva charges a blue-white energy sphere in her mouth and then fires it out as a massive beam. 12,320 damage

Signature Skill:
Lasso Beam - Chaiva fires a green energy beam out of her right palm that pulls the enemy towards her.

Melee Attacks:
Rush Attack - Two jabs with left fist, followed by one cross with right fist.

Smash Attacks: 1 - One jab with left fist, followed by a hook with right fist.

Smash Attacks: 2 - Two jabs with left fist, followed by a vertical kick with right leg.

Smash Attacks: 3 - Two jabs with left fist, one cross with right fist, followed by three faster punches, starting with left fist, alternating.

Smash Attacks: 4 - Two jabs with left fist, one cross with right fist, another jab with left fist, and then a right short straight-punch to the gut.

Smash Attacks: 5 - Two jabs with left fist, one cross with right fist, another jab with left fist, and then another cross with right fist.

Smash Attacks: High - Chaiva does an uppercut punch.

Smash Attacks: Low - Chaiva does a sweeping roundhouse kick at the enemy’s legs, tripping him/her.

Smash Attacks: Combos -
 * 1) BYXA: Right-handed sonic air blast that sends enemy flying, teleport to front of enemy, hook (right), left-handed sonic air blast (left), hook kick (left)
 * XAX: Vertical kick (right), teleport behind enemy, palm strike (left), roundhouse kick (right) downwards
 * AAY: Right-handed sonic air burst, teleport behind enemy, double-handed sonic air burst, full-body sonic air burst

Charge Attack - Chaiva charges an attack in her right leg, and then roundhouse-kicks the enemy.

Charge Attack: Snap - Chaiva charges a strong attack in her right leg, and then teleports before roundhouse-kicking the enemy.

Charge Attack: Max - Chaiva charges a strong attack in her right leg, and then roundhouse-kicks the enemy.

Charge Attack: Jump - Chaiva does an overhead club with interlocked fingers.

Throw - Chaiva grabs the enemy by the legs and then spins before flinging the enemy.

Knockdown Attacks - Chaiva lands on the enemy with her right knee.

Assault Chase Initiation - Smash 3, followed by combo 2

Assault Chase - Punch flurry, 8 hits, followed by up to 3 pursuits and a dive

Pursuit: Up - Uppercut

Pursuit: Side - Side kick

Pursuit: Down - Club with interlocked fingers

Ki Blasts:
Aura - Light blue, medium charge speed

Ki Charging - Chaiva stands straight with her arms next to her, hands as fists, palm side facing forward, as she charges ki around her.

Raging Soul: Combos -
 * 1) XXXXXBYXAYYAA: Smash 5, right-handed sonic air blast that sends enemy flying, teleport to front of enemy, hook (right), left-handed sonic air blast, hook kick (left) that sends enemy flying, teleport to front of enemy, side kick that sends enemy flying (left), teleport to front of enemy, hook (right), hook (left), hook (right), knee (left), cross (right) that sends enemy flying, ping pong attack, followed by pursuits if desired
 * 2) XXXXXXAXXB: Smash 5, vertical kick (right), teleport behind enemy, palm strike (left), roundhouse kick (right) downwards, backhand (right) downwards, axe kick into the ground
 * 3) XXXXXAAYBBBX: Smash 5, right-handed sonic air burst, teleport behind enemy, double-handed sonic air burst, full-body sonic air burst, hook kick (left), roundhouse kick (right), hook kick (left), front kick (right) that sends enemy flying

Rush Blast - 5 ki blasts, light blue, starting with right hand, alternating

Charge Ki Blast: Level 1 - Light blue sphere, thrown like a baseball

Charge Ki Blast: Snap - Even stronger light blue sphere, fired from two hands like Kamehameha

Charge Ki Blast: Max - Stronger light blue sphere, fired from two hands like Kamehameha

Charge Ki Blast: Jump - Stronger light blue sphere, fired from two hands like Kamehameha

Defense:
Defense - Chaiva puts her forearms in front of her, vertically.

Broken Block - Chaiva stumbles back.

Counter - Chaiva vanishes and then reappears behind the enemy before elbowing him/her downwards.

Recovery From Faint - If on back, Chaiva does a kip-up with her hands. If on stomach, Chaiva does a prone kip-up.

Movement:
Move - When flying, Chaiva’s arms are at her sides, and her body is slightly tilted to the right.

Jump - Jump with both feet, no knee up.

Ascend - Goes up with arms at sides, no knee up.

Descend - Goes down with arms raised, no knee up.

Dashing - Arms at sides, legs straight, ki enveloped.

Sudden Stop - Chaiva comes to a stop and leans back.

Chaiva
Species:

Character Type: Average-heavy

Quotes:
To Cuber:

Chaiva - “I thought we were actually going to spend time together!”

Cuber - “You can’t be serious. I didn’t think you were this soft, Chaiva.”

(Victory)

Chaiva - “Get out!”

(Defeat)

Chaiva - “You’re terrible…”

To Speonitch, or Kailon:

Chaiva - “You’d better not have been slacking off.”

(Victory)

Chaiva - “I will not tolerate such failure.”

(Defeat)

Chaiva - “Well done.”

To Nitro

Nitro - “You will always be mine.”

Chaiva - “Then come and get me!”

(Victory)

Chaiva - “I belong to no one. Not even you.”

(Defeat)

Chaiva - “Lord Nitro…use me as you please…”

To Yuki

Chaiva - “I see your father’s gone and named you.”

Yuki - “Why did you leave, mother?”

(Victory)

Chaiva - “Blame your father.”

(Defeat)

Chaiva - “I suppose…you are my daughter after all.”

To Ledas

Ledas - "I see you starin' at my tail."

Chaiva - “It’s big.”

(Victory)

Chaiva - “I’m spending another night with you.”

(Defeat)

Chaiva - “You’re so rough!”

To Cubas

Chaiva - “You’re coming with me.”

Cubas - “Is that so?”

(Victory)

Chaiva - “Don’t ever leave me again!”

(Defeat)

Chaiva - “Come…back…”

To 

Chaiva - “Are you still fit to be prince?”

(Victory)

Chaiva - “Everyone may as well have a title, ‘Prince’ Vegeta.”

(Defeat)

Chaiva - “As expected of our prince…”

To others:

Chaiva - “There will be nothing left of you.”

(Victory)

Chaiva - “Is that all? I thought so.” 50% Chaiva - “Know your place.” 50%

(Defeat)

Chaiva - “How is this possible?” 50% Chaiva - “Damn you…” 50%

In-game taunts:


 * sneer

When transforming in the middle of battle

Chaiva - "Can’t stop me now."

Team Battle Switch-out

Escaping: Chaiva - "Take it from here."

Pursuing: Chaiva - "I’m not done with you yet!"

Switching in: Chaiva - “You’re finished.”

Costumes:
Costume 1 - Saiyan armor, single shoulder-strap, black and gold, black suit underneath, green scouter (must use the unequip scouter item to remove scouter)

Costume 2 - Saiyan armor, Nitro’s “assassin” variant, green scouter (must use the unequip scouter item to remove scouter)

Costume 3 - Mrovian clothes

Super Attacks:
Aurora Barrage - Chaiva fires a barrage of large multi-colored energy spheres.4150 damage

Obliterator Cannon - Chaiva charges a red energy sphere in her palm, and then fires it out as a beam. 6719 damage

- Passive power that evades an opponent's attack and counterattacks.

Stay Away - Chaiva disappears, and then the opponent is struck multiple times before being flung and landing on his/her back. 6250 Damage

Hyper Demon Mouth Cannon - Chaiva charges a blue-white energy sphere in her mouth and then fires it out as a massive beam. Can be boosted for more damage. 7308 - 8769 damage. 7308 damage

Ultimate Attack:
Get Out! - Chaiva charges a massive yellow energy sphere around her palm, and then throws it at the enemy. 12,320 damage

Signature Skill:
Tail Slam - Chaiva whips her tail at the enemy’s face, stunning him/her momentarily. 200 damage

Melee Attacks:
Rush Attack - Two jabs with left fist, followed by one cross with right fist.

Smash Attacks: 1 - One jab with left fist, followed by a roundhouse kick.

Smash Attacks: 2 - Two jabs with left fist, followed by a right-handed sonic air blast.

Smash Attacks: 3 - Two jabs with left fist, one cross with right fist, followed by three faster punches, starting with left fist, alternating.

Smash Attacks: 4 - Two jabs with left fist, one cross with right fist, another jab with left fist, and then a right knee to the gut.

Smash Attacks: 5 - Two jabs with left fist, one cross with right fist, another jab with left fist, and then another cross with right fist.

Smash Attacks: High - Chaiva does a vertical kick with her right leg.

Smash Attacks: Low - Chaiva does a sweeping roundhouse kick at the enemy’s legs, tripping him/her.

Smash Attacks: Combos -
 * 1) YBAA: Roundhouse kick (right) that sends enemy flying, teleport to front of enemy, knee (left), teleport to front of enemy, hook kick (left), roundhouse kick (right)
 * YYB: Roundhouse kick (right) that sends enemy flying, teleport to front of enemy, vertical kick (left) that sends enemy flying, teleport to front of enemy, palm strike (right)
 * BXA: Palm strike (right), roundhouse kick (right) that sends enemy flying, teleport to front of enemy, knee (left)

Charge Attack - Chaiva charges an attack in her right leg, and then roundhouse-kicks the enemy.

Charge Attack: Snap - Chaiva charges a strong attack in her right leg, and then teleports before roundhouse-kicking the enemy.

Charge Attack: Max - Chaiva charges a strong attack in her right leg, and then roundhouse-kicks the enemy.

Charge Attack: Jump - Chaiva does an overhead club with interlocked fingers.

Throw - Chaiva grabs the enemy’s head between her thighs, and then flips, flinging the enemy.

Knockdown Attacks - Chaiva fires a yellow beam wave at the enemy.

Assault Chase Initiation -

Assault Chase - Punch flurry, 10 hits, followed by up to 3 pursuits and a dive

Pursuit: Up - Upwards dropkick

Pursuit: Side - Side kick

Pursuit: Down - Club with interlocked fingers

Ki Blasts:
Aura - Yellow, fast charge speed

Ki Charging - Chaiva stands straight with her arms next to her, hands as fists, palm side facing forward, as she charges ki around her.

Raging Soul: Combos -
 * 1) XXXXXYBAAYYYYA: Smash 5, roundhouse kick (right), teleport, knee (left), teleport to front of enemy, hook kick (left), roundhouse kick (right), hook kick (left), roundhouse kick (right) that sends enemy flying, teleport behind enemy, cross (right) that sends enemy flying, teleport to front of enemy, http://www.youtube.com/watch?v=bPHuldgoq44 hook kick] (left) that sends enemy flying, teleport behind enemy, dropkick, ping-pong attack ending in pursuits if desired
 * 2) XXXXXYYBX: Smash 5, roundhouse kick (right) that sends enemy flying, teleport to front of enemy, vertical kick (left) that sends enemy flying, teleport to front of enemy, palm strike (right), roundhouse kick (right) that sends enemy flying
 * 3) XXXXXBXAY: Smash 5, palm strike (right), roundhouse kick (right) that sends enemy flying, teleport to front of enemy, knee (left) that sends enemy flying, teleport to front of enemy, cartwheel kick (right)

Rush Blast - 6 ki blasts, yellow, starting with right hand, alternating

Charge Ki Blast: Level 1 - Yellow, thrown like a baseball

Charge Ki Blast: Snap - Even stronger yellow sphere, fired from two hands like Kamehameha

Charge Ki Blast: Max - Stronger yellow sphere, fired from two hands like Kamehameha

Charge Ki Blast: Jump - Stronger yellow sphere, fired from two hands like Kamehameha

Defense:
Defense - Chaiva puts her forearms in front of her, vertically.

Broken Block - Chaiva stumbles back.

Counter - Chaiva vanishes and then reappears behind the enemy before elbowing him/her downwards.

Recovery From Faint - If on back, Chaiva does a kip-up with her hands. If on stomach, Chaiva does a prone kip-up.

Movement:
Move - When flying, Chaiva’s arms are at her sides, and her body is slightly tilted to the right.

Jump - Jump with both feet, no knee up.

Ascend - Goes up with arms at sides, no knee up.

Descend - Goes down with arms raised, no knee up.

Dashing - Arms at sides, legs straight, ki enveloped.

Sudden Stop - Chaiva comes to a stop and leans back.