Template:Xenobox

     Player:  Affiliations  &middot; Affiliations &middot;  Identity  Name  Aliases   Birthdate   Birthplace   <div style="float:left;text-align:right; margin:0 10px; font-weight: bold; width:100px; font-variant:small-caps;">Citizenship   <div style="float:left; text-align:right; margin:0 10px; font-weight: bold; width:100px; font-variant:small-caps;">Residence   <div style="float:left; text-align:right; margin:0 10px; font-weight: bold; width:100px; font-variant:small-caps;">Legal Status   <div style="float:left; text-align:right; margin:0 10px; font-weight: bold; width:100px; font-variant:small-caps;">Marital Status   &middot; Known Relatives &middot; <div style="width:320px; margin: 1em 10px 0 10px; background:; border-radius:20px; -moz-border-radius:20px; -webkit-border-radius:20px;"> <div style="letter-spacing:1px; text-align:center; font-family:; text-shadow: 2px 2px 2px #000; padding-top:0.5em; font-variant:small-caps;">Physical Traits <div style="width:300px; margin: 0px 10px; background:; border-radius:20px; -moz-border-radius:20px; -webkit-border-radius:20px; padding:0.5em 0; font-size: 90%; letter-spacing:1px;"> <div style="float:left; text-align:right; margin:0 10px; font-weight: bold; width:100px; font-variant:small-caps;">Species <div style="float:left; text-align:right; margin:0 10px; font-weight: bold; width:100px; font-variant:small-caps;">Ethnicity   <div style="float:left;text-align:right; margin:0 10px; font-weight: bold; width:100px; font-variant:small-caps;">Gender   <div style="float:left; text-align:right; margin:0 10px; font-weight: bold; width:100px; font-variant:small-caps;">Apparent Age   <div style="float:left; text-align:right; margin:0 10px; font-weight: bold; width:100px; font-variant:small-caps;">Height   <div style="float:left; text-align:right; margin:0 10px; font-weight: bold; width:100px; font-variant:small-caps;">Weight   <div style="float:left; text-align:right; margin:0 10px; font-weight: bold; width:100px; font-variant:small-caps;">Body Type   <div style="float:left; text-align:right; margin:0 10px; font-weight: bold; width:100px; font-variant:small-caps;">Hair   <div style="float:left; text-align:right; margin:0 10px; font-weight: bold; width:100px; font-variant:small-caps;">Eyes   <div style="float:left; text-align:right; margin:0 10px; font-weight: bold; width:100px; font-variant:small-caps;">Skin   &middot; Distinguishing Features &middot; <div style="width:320px; margin: 1em 10px 0px 10px; background:; border-radius:20px; -moz-border-radius:20px; -webkit-border-radius:20px;"> <div style="letter-spacing:1px; text-align:center; font-family:; text-shadow: 2px 2px 2px #000; padding-top:0.5em; font-variant:small-caps;">Paraphernalia <div style="width:300px; margin: 0px 10px; background:; border-radius:20px; -moz-border-radius:20px; -webkit-border-radius:20px; padding:0.5em 0; font-size: 90%; letter-spacing:1px;"> &middot; Profession &middot;  &middot; Equipment &middot;   &middot; Other Abilities &middot;

The XenoBox is a modified version of an infobox template created by Virtueverse expert user, AlwaysAPrice, so all credit goes to him. This template is a modification of that one, working with the The Dragon Ball Z Xenoverse game. I'm adapting it here because I simply love the look, it meshes beautifully with my layout and it’s a lot more detailed.

All modules, including the Main Data one which has the most basic information about a character, are optional -- you can use partial boxes in different parts of the page to highlight information being discussed in a given section, for example. All fields collapse if unused, keeping the box streamlined to only the information you wish to include.

A complete example is displayed to the right; all fields are filled in for demonstrative purposes.

Quick Start Instructions
To use the XenoBox, copy the following "cheat sheet" into the start of your character's article. Fill in all fields or only those you feel are important when summarizing the character. Unused fields will not appear in the final product; removing those fields you are not using is recommended for readability, they can be added back in at any time. Comments in are for convenience and can be safely deleted. See below for complete explanations of all available fields.

<pre style="font-size:125%; margin-right:350px; border:1px solid darkblue; background:#DDDDDD">

Style Options
Note that if you are satisfied with default settings, you can simply delete this selection.
 * Border - Sets color for the outermost border of the box, the lightest gray in the example. Defaults to #9b9b9b
 * Values accepted include: standard HTML Color Names, any hexadecimal color value, or transparent to show the background of the page.


 * MidBorder - Sets color for the inner border of the box, the medium gray in the example, which borders the data modules. Defaults to ''#6f6f6f
 * Values accepted include: standard HTML Color Names, any hexadecimal color value, or transparent to hide the inner borders and use the next lowest layer (Border or page background if Border is also transparent).


 * Background - Sets color for the background of the data modules, the darkest gray in the example. Defaults to #444444.
 * Values accepted include: standard HTML Color Names, any hexadecimal color value, or transparent to hide the inner borders and use the next lowest layer (MidBorder, Border, or page background depending on other transparencies set.


 * Text - Sets color for all text in the XenoBox. Defaults to #e8e8e8.
 * Values accepted include: standard HTML Color Names, any hexadecimal color value, or transparent to hide the inner borders and use the next lowest layer (Border or page background if Border is also transparent).


 * Font - Sets the font used for the majority of the Main Data module and the headers of all other modules. Defaults to Red Circle (a/k/a the City of Heroes font)
 * Values recommended include: Web Safe Fonts and font families (serif, sans-serif, monospace)


 * ShadowColor - Sets color for the drop shadows. Does nothing if Shadows are turned off.
 * Values accepted include: standard HTML Color Names, any hexadecimal color value.

Main Data Module

 * Level - The character's in-game Level. It will appear centered on top of the Alignment Icon (if used) in the upper left corner of the box.
 * AlignmentIcon - You may upload an image to use as a custom icon here. See Custom Alignment Icon below for details. If you choose not to use your own icon, remove this line from your template.
 * Title - A title that precedes your character's name, such as The Daring or any other in-game or custom title you would like to use. I recommend that you enter    or a non-breaking space if not using this field, to place a line of buffer space between the top of the box and the name. Appears in a smaller font than Name or Badge.
 * Name - The character's name, usually but not necessarily as it appears in-game.
 * Badge - Intended for the inclusion of the character's usual in-game badge title, but may be used for any kind of name caption you desire. For example; you can place the character's Japanese name here. Appears in a slightly larger font than Title and smaller than Name.
 * MainArchetype - - The character's in-game Archetype. This is NOT the characters class, it’s the sub-class. For example: Saiyan Warrior or Human Scholar... Majin connoisseur of confectionaries... Just giving you some ideas.
 * User - Your wiki name, usually as a link to your User: Page. Three tildes ( ) is also an easy way to sign your work with a link to your userpage.
 * Image - The filename of your character's portrait as it was uploaded to the wiki. Example: Image=AAPAdvocate2.jpg, not Image=File:AAPAdvocate2.jpg. The image will be automatically resized to 300 pixels in width. If you choose not to use an image, remove this line from your template.
 * Caption - A caption or quote to appear below the character portrait, this can be something your character has said in his/her life or a quote from someone else. Keep it in-game, so no quotes from real people.

Affiliations

 * Affil - Any affiliations the character may presently hold in-game. For example; Time Patrol, Frieza's Clan, ect…

Identity

 * Name - The character's real name.
 * Aliases - Any aliases, nicknames, codenames, or additional registered handles the character is known by.
 * Birthdate - The character's date of birth.
 * Birthplace - The character's place of birth.
 * Citizenship - The character's nationality.
 * Residence - Where the character lives now.
 * Legal – The character’s status. Alive/Active, Dead/Deceased
 * Marital - The character's marital status.
 * Relatives - Any significant known relatives of the character, especially those who are player characters or NPCs figuring heavily into the character's background.

Physical Traits

 * Species - The character's species, usually only used if other than human. This also includes hybrids.
 * SubType - General means of specifying a unique sub-breed of the character's species, useful for alien races with several specialized breeds and anthropomorphisms. You can delete this line if it does not apply.
 * Manufacturer - Offered for artificial life forms, this will typically be the race, individual, or company responsible for a being's construction or animation. You can delete this line if it does not apply.
 * Model - For further specifying the nature or purpose of artificial life forms. You can delete this line if it does not apply.
 * Ethnicity - The character's ethnic background.
 * Gender - The character's gender.
 * Age - This is not the character's actual age, rather an indication of said character's life phase. For example; Teen, Adult, elderly, ect… For example; your character might be 100 years old, but look like a young adult. Her age would be Young Adult.
 * Height - The character's height.
 * Weight - The character's weight.
 * BodyType - Any notes on the character's build (Athletic, skinny, muscular, big, ect…).
 * Hair - The character's hair color and style.
 * Eyes - The character's eye color.
 * Skin - Any notes on the character's complexion or skin color.
 * Features - Any additional distinguishing features, such as scars, tattoos, cybernetics, missing or replaced pieces, tails, etc...

Paraphernalia

 * Profession – Time Patroller, Time Breaker, Historian, Mentor, inventor, ect...
 * Equipment – Your characters weapons, devices and armor.
 * Powerlevel - The character's maximum base Powerlevel unaltered by any change in form. In other words, it's the maximum Powerlevel your character has when not Super Saiyan, Kaioken or any other Powerlevel altering form.

Name Size
If your character has a short name, I suggest surrounding the name with  <font size="+3">Name Here  to make it stand out (try smaller values if +3 causes overflow). This will enlarge the font so the name better fills the space available, and it should still allow the title and badge fields to fit with the name in the upper section of the main data module.

Custom Alignment Icon
The template originally was designed to utilize alignment icons on the Virtueverse site. As there aren't any here, those are not really needed. However, the template was also designed to handle use of custom made icons.

Just upload your image as File:UrCustomName.png (or other graphic format such as.jpg or.gif). Ideally, the image should be square, since it will be displayed at 48 x 48 pixels and if you're including your level in the provided field, it is set up to appear over a 48 x 48 pixel image. That said, you can use an image of any dimensions and it will be sized to a 48px width, just be aware that it may bork the rest of the layout if it's out-sized.

You can also use an existing image by creating a redirect with that naming scheme that points to the existing image. When the XenoBox tries to access the image page you redirected, it will display the image at the other end of the redirect.

Then to use it, just put whatever you used as "UrCustomName.png" in the filename in the Alignment field of the template, and it should appear in the XenoBox.