Dragon Ball: Raging Blast DLC/Hyper Zergling

Whenever calculating damage, a default Videl is used as the opponent to ensure consistency.

Cuber (base)
Species:

Character Type: Average light

Quotes:
To Speonitch, Speonitch or Chaiva:

Cuber - “Are you ready for this?”

(Victory)

Cuber - “I didn't hit you too hard, did I?”

(Defeat)

Cuber - “Alright, you win.”

To Kailon

Cuber - "Just try not to kill me, Kailon."

(Victory)

Cuber - "I didn't hit you too hard, did I?"

(Defeat)

Cuber - "What did I tell you?"

To 

Zarbon - "There is no escape for you now."

Cuber - "I don't count on running this time."

(Victory)

Cuber - "Stop being such a pansy."

(Defeat)

Cuber - "That's not good."

To Mrovian Soldier

Cuber - "I could use some practice."

Mrovian Soldier - "Very well, then, Cuber."

(Victory)

Cuber - "I didn't hit you too hard, did I?"

(Defeat)

Cuber - "You know, I let you win."

To Nitro

Cuber - "You're already dead."

Nitro - "I will not repeat my brothers' mistakes."

(Victory)

Cuber - "What you've done...is unforgivable!"

(Defeat)

Cuber - "No!"

To Yuki

Cuber - "You're Nitro's daughter?"

Yuki - "That's right, worm!"

(Victory)

Cuber - "Good riddance."

(Defeat)

Cuber - “This ain’t good at all.”

To Kailon, Kailon , or Kailon 

Cuber - "I knew it, Kailon. You're the super saiyan!"

(Victory)

Cuber - "You didn't have to go easy on me."

(Defeat)

Cuber - "Kailon, calm down."

To, , or  Cuber - "I believe this is my first time seeing you in person, Prince Vegeta." (Victory) - Cuber - "I thought you'd be better." (Defeat) Cuber - "Figures..."

To 

Cuber - "You won't see the end of this day."

(Victory)

Cuber - "Vengeance is ours."

(Defeat)

Cuber - "I failed..."

To 

Cuber - "The legendary super saiyan?"

(Victory)

Cuber - "You're not legendary at all."

(Defeat)

Cuber - "He's just too strong..."

To King Blank

King Blank - "Another Saiyan...you're not going to go mad like the last one are you?"

Cuber - "I have no idea what you're talking about."

(Victory)

Cuber - “I’m just curious, why am I so good?”

(Defeat)

Cuber - “You do realize I wasn’t trying?”

To Rigor

Rigor - "I won't even need ten percent of my power."

Cuber - "Don't flatter yourself."

(Victory)

Cuber - "You have no place in this world."

(Defeat)

Cuber - "This is so non-canon, it hurts."

To Rigor (Super Saiyan 5)

Rigor - "This is the fifth level of super saiyan...the most powerful of them all!"

Cuber - "You say that like it means something."

(Victory)

Cuber - "You have no place in this world."

(Defeat)

Cuber - "This is so non-canon, it hurts."

To Karaso Karaso - "See you in the next life." Cuber - "Bring it." (Victory) Cuber - "Heh, not as cool as you thought." (Defeat) Cuber - "I'm gone..."

To  Cuber - "Even 'the fastest in the universe' is limited by his own speed or his mind's ability to control it." (Victory) Cuber - "You couldn't even lay a scratch on me." (Defeat) Cuber - "How is this even possible?"

To Cuber

Cuber - "What is going on?"

Cuber - "Pretend I would know."

(Victory)

Cuber - "So, I'm the better Cuber."

(Defeat)

Cuber - "Alright, you win."

To Cubas or Cubas 

Cuber - "What is going on?"

Cubas - "You're me... but I'm you..."

(Victory)

Cuber - "I can see why the Mrovians abandoned their project."

(Defeat)

Cuber - "I knew this was going to happen."

To others:

Cuber - “Here we go.” 50% chance

Cuber - "This should be interesting." 50% chance

(Victory)

Cuber - “Pathetic.”

(Defeat)

Cuber - “You do realize I wasn’t trying?”

In-game taunts:

Cuber - “Come on!”

Team Battle Switch-out:

Escaping: Cuber - "Hit 'em hard."

Pursuing: Cuber - "Am I too much for you to handle?"

Switching in: Cuber - "Here I am."

Near-death:

Cuber - "I'm just getting started."

High tension:

Cuber - "Ah, yeah."

Fusion - Cubas:

''Cuber takes out the Mrovian fusion device before flying just outside of the battlefield to find Ledas. When he finds Ledas, he presses the button on the fusion device and places it on the back of his neck. Ledas catches sight of Cuber, staring at him. Two blue beams shoot out of Cuber's eyes just as Ledas says "Hey!" As the two beams hit Ledas, his body raises in the air about half a foot, and shoots toward Cuber, whose body is doing the mirror opposite. Their bodies collide. A medium-sized blue energy sphere encases the two for a second before burning out. In its place stands Cubas.''

Costumes:
Costume 1 - Shoulder-strap saiyan armor, no leg or crotch guards, white and gold, blue jumpsuit, sleeveless, black fingerless gloves and white forearm guards, white boots

Costume 2 - Full saiyan armor, white and gold, blue jumpsuit, white gloves and boots, green scouter (must use the unequip scouter item to remove scouter)

Costume 3 - Mrovian battle suit, helmetless

Super Attacks:
Obliterator Cannon - Cuber charges a red energy sphere in his palm, and then fires it out as a beam. 7020 damage

Rekkō Ame - Cuber charges a yellow energy sphere around his right fist, then punches the ground with the same fist, and then a shower of yellow ki bolts fly downwards from the sky at the enemy. 6480 damage

- Cuber teleport-evades the opponent's next attack

Saiyan Spirit - Reduced cost of Special Attack.

Sonic Earth Wave - Cuber charges a blue energy sphere in cupped hands, and then fires it to the ground; an explosion then erupts around the enemy. 6480 damage

Brain Surgeon - Cuber punches the enemy in the face with his right fist, and then activates a Qi Blade out of his right wrist that stabs the enemy's forehand. 8100 damage

Ultimate Attack:
Planet Drill - With interlocked fingers, Cuber raises his hands above his head, and then swings his hands downwards in the direction of the enemy with index fingers pointed, firing a massive blue beam. This beam can hit the opponent if he/she is directly below Cuber. 14,400 damage

Signature Skill:
Dogom's Combo - Cuber throws a quick five-hit physical-attack combo: jab (left), elbow (left), hook (right), front kick (right), jab (right)

Melee Attacks:
Rush Attack - Jab (left), jab (left), cross (right), Jab (left)

Rush Attack Cancel - Jab (left), cross (right), jab (left), cross (right)

Smash Attacks: 1 - Jab (left), hook kick (right)

Smash Attacks: 2 - Jab (left), jab (left), sonic air blast (right palm)

Smash Attacks: 3 - Jab (left), jab (left), cross (right), jab-cross flurry (five hits)

Smash Attacks: 4 - Jab (left), jab (left), cross (right), jab (left), short straight-punch (right)

Smash Attacks: 5 - Jab (left), jab (left), cross (right), Jab (left), hook kick (right)

Smash Attacks: High - Uppercut (right)

Smash Attacks: Low - Sweeping hook kick (right)

Smash Attacks: Combos -
 * X,B,B,B

Charge Attack: Neutral - Elbow thrust (left)

Charge Attack: Up - Uppercut (right)

Charge Attack: Left - Hook (right)

Charge Attack: Right - Hook kick (right)

Charge Attack: Down - Fist volleyball spike (right)

Charge Attack: Jump - Dropkick, followed by a back flip

Charge Attack: Movement - Side kick (right)

Charge Attack: Dash - Headbutt

Throw - Cuber grabs the enemy by the collar or throat with his left hand, and then hooks the enemy far away with his right fist.

Knockdown Attacks - Cuber kicks the enemy with his right leg.

Assault Chase Initiation - Up Smash; to pursuit, press Y.

Assault Chase - Jab-cross flurry, 10 hits, followed by up to three pursuits and a dive.

Pursuit: Up - Front kick (right)

Pursuit: Right - Hook kick (right)

Pursuit: Left - Roundhouse kick (right)

Pursuit: Down - Volleyball spike (right)

Dive - Punch (right)

Ki Blasts:
Aura - Yellow flame-shaped, medium charge speed; aura envelopes when dashing; plasma aura is blue, but needs to be equipped.

Ki Charging - Cuber goes into a horse stance with his arms next to him, forearms and fists pointed forward with palm side facing up, torso bent forward, as he charges ki around him.

Raging Soul: Combos –
 * X,X,X,X,X,X,B,B,B,B,Y,Y,B,X,X,Y:

Rush Blast - 6 ki blasts, yellow, fired from alternating palms

Charge Ki Blast: Level 1 - Yellow sphere, thrown with a forehand horizontal swipe

Charge Ki Blast: Snap - Even stronger yellow sphere, thrown with a forehand horizontal swipe

Charge Ki Blast: Max - Stronger yellow sphere, thrown with a forehand horizontal swipe

Charge Ki Blast: Jump - Stronger yellow sphere, thrown like a baseball

Defense:
Defense - Cuber crosses his forearms in front of him in an X.

Sway - Cuber dodges in all directions.

Counter - Back kick (right)

Recovery From Faint - If on back, Cuber does a kip-up without his hands. If on stomach, Cuber does a prone kip-up.

Deflecting Ki - Cuber backhand-chops the blasts to the side, alternating hands.

Deflecting Supers/Ultimates - Cuber backhand-chops the energy blast to the side.

Movement:
Move - When flying, Cuber’s arms are at his sides, and his body is slightly tilted to the right

Jump - Jump with both feet, no knee up

Ascend - Goes up with arms at sides, left knee up

Descend - Goes down with arms raised, left knee up

Dashing - Body completely straight, arms pointing back

Sudden Stop - Cuber comes to a stop and leans back

Cuber ()
Species:

Character Type: Average light

Quotes:
To Speonitch, Speonitch, Chaiva, or Kailon:

Cuber - “Are you ready for this?”

(Victory)

Cuber - “I didn't hit you too hard, did I?”

(Defeat)

Cuber - “Alright, you win.”

To Kailon, Kailon 

Cuber - "Just try not to kill me, Kailon."

(Victory)

Cuber - "I didn't hit you too hard, did I?"

(Defeat)

Cuber - "What did I tell you?"

To 

Cuber - "Hello, Zarbon."

Zarbon - "You're a super saiyan?!"

(Victory)

Cuber - "Stop being such a pansy."

(Defeat)

Cuber - "How is this even possible?"

To Mrovian Soldier

Cuber - "I could use some practice."

Mrovian Soldier - "Very well, then, Cuber."

(Victory)

Cuber - "I didn't hit you too hard, did I?"

(Defeat)

Cuber - "You know, I let you win."

To Nitro

Cuber - "You're already dead."

Nitro - "I will not repeat my brothers' mistakes."

(Victory)

Cuber - "What you've done...is unforgivable!"

(Defeat)

Cuber - "No!"

To Yuki

Cuber - “Don’t make the same mistake your father did.”

Yuki - “That is your secret? Don’t make me laugh. You’re nothing.”

(Victory)

Cuber - "Good riddance."

(Defeat)

Cuber - “This ain’t good at all.”

To or   Cuber - "I believe this is my first time seeing you in person, Prince Vegeta." (Victory) - Cuber - "I thought you'd be better." (Defeat) Cuber - "Figures..."

To  Cuber - "I believe this is my first time seeing you in person, Prince Vegeta." (Victory) - Cuber - "Can't beat a super saiyan." (Defeat) Cuber - "Figures..."

To Kailon 

Cuber - "I knew it, Kailon. You're the legendary super saiyan!"

(Victory)

Cuber - "You didn't have to go easy on me."

(Defeat)

Cuber - "Kailon, calm down."

To 

Cuber - "You won't see the end of this day."

(Victory)

Cuber - "Vengeance is ours."

(Defeat)

Cuber - "I failed..."

To 

Cuber - "The legendary super saiyan?"

(Victory)

Cuber - "You're not legendary at all."

(Defeat)

Cuber - "He's just too strong..."

To King Blank

King Blank - "Another Saiyan...you're not going to go mad like the last one are you?"

Cuber - "I have no idea what you're talking about."

(Victory)

Cuber - “What's wrong, couldn't keep up?”

(Defeat)

Cuber - “You do realize I wasn’t trying.”

To Rigor

Rigor - "I won't even need ten percent of my power."

Cuber - "Don't flatter yourself."

(Victory)

Cuber - "You have no place in this world."

(Defeat)

Cuber - "This is so non-canon, it hurts."

To Rigor (Super Saiyan 5)

Rigor - "This is the fifth level of super saiyan...the most powerful of them all!"

Cuber - "You say that like it means something."

(Victory)

Cuber - "You have no place in this world."

(Defeat)

Cuber - "This is so non-canon, it hurts."

To Karaso Karaso - "See you in the next life." Cuber - "Bring it." (Victory) Cuber - "Heh, not as cool as you thought." (Defeat) Cuber - "I'm gone..."

To  Cuber - "Even 'the fastest in the universe' is limited by his own speed or his mind's ability to control it." (Victory) Cuber - "You couldn't even lay a scratch on me." (Defeat) Cuber - "How is this even possible?"

To Cuber

Cuber - "What is going on?"

Cuber - "Pretend I even know."

(Victory)

Cuber - "So, I'm the better Cuber."

(Defeat)

Cuber - "Alright, you win."

To Cubas or Cubas 

Cuber - "What is going on?"

Cubas - "You're me... but I'm you..."

(Victory)

Cuber - "I can see why the Mrovians abandoned their project."

(Defeat)

Cuber - "I knew this was going to happen."

To others:

Cuber - “Here we go.” 50% chance

Cuber - "This should be interesting." 50% chance

(Victory)

Cuber - “What’s wrong? Couldn’t keep up?”

(Defeat)

Cuber - “You haven’t seen my full power yet.”

In-game taunts:

Cuber - “Come on!”

When transforming in the middle of battle

Cuber - “Looks like I'm going to have to try.”

Team Battle Switch-out:

Escaping: Cuber - "It's all yours."

Pursuing: Cuber - "Like I'll let you escape!"

Switching in: Cuber - "Here I am."

Near-death:

Cuber - "I'm not done yet."

High tension:

Cuber - "Hughahhh!"

Fusion - Cubas:

''Cuber takes out the Mrovian fusion device before flying just outside of the battlefield to find Ledas. When he finds Ledas, he presses the button on the fusion device and places it on the back of his neck. Ledas catches sight of Cuber, staring at him. Two blue beams shoot out of Cuber's eyes just as Ledas says "Hey!" As the two beams hit Ledas, his body raises in the air about half a foot, and shoots toward Cuber, whose body is doing the mirror opposite. Their bodies collide. A medium-sized blue energy sphere encases the two for a second before burning out. In its place stands Cubas.''

Costumes:
Costume 1 - Shoulder-strap saiyan armor, no leg or crotch guards, white and gold, blue jumpsuit, sleeveless, black fingerless gloves and white forearm guards, white boots
 * Damaged: Torso armor completely blown off, torso part of jumpsuit also completely gone, pants part of jumpsuit torn up to the knees

Costume 2 - Full saiyan armor, white and gold, blue jumpsuit, white gloves and boots, green scouter (must use the unequip scouter item to remove scouter)
 * Damaged: Torso armor, leg guards, and crotch guard completely blown off, torso part of jumpsuit also completely gone, pants part of jumpsuit torn up to the knees

Costume 3 - Mrovian battle suit, helmetless
 * Damaged: Armor is beat-up with burns and dents

Super Attacks:
Obliterator Cannon - Cuber charges a red energy sphere in his palm, and then fires it out as a beam. 8100 damage

- A yellow explosion released in all directions from the body 7560 damage

- While energy allows, teleport-evades multiple attacks

Saiyan Spirit - Reduced cost of Special Attack.

Mouth Energy Wave - A white energy beam fired from the mouth 5400 damage

Obliterator Sweep - Cuber sweeps his right arm from left to right as he fires a red energy beam out of his fist. 7560 damage

Ultimate Attack:
Absolute Destruction Palm - Cuber thrusts his right palm forward, firing off a massive invisible energy blast. 15,120 damage

Signature Skill:
Phantasm Strike - Cuber teleports forward with a headbutt

Melee Attacks:
Rush Attack - Jab (left), cross (right), spinning chops (alternating)

Rush Attack Cancel - Spinning chops (alternating)

Smash Attacks: 1 - Jab (left), hook (right)

Smash Attacks: 2 - Jab (left), cross (right), sonic air blast (roundhouse kick (right))

Smash Attacks: 3 - Jab (left), cross (right), forehand horizontal chop (left), spinning chop flurry (7 hits)

Smash Attacks: 4 - Jab (left), cross (right), forehand horizontal chop (left), backhand horizontal chop (right), flashkick (right)

Smash Attacks: 5 - Jab (left), cross (right), forehand horizontal chop (left), backhand horizontal chop (right), forehand horizontal chop (left)

Smash Attacks: High - Upwards backhand chop (left)

Smash Attacks: Low - Tail sweep (clockwise)

Smash Attacks: Combos -
 * A,A,A,A: Ddownward sonic air blast (downward right slap), three teleport sonic air blasts (downward right slap)

Charge Attack: Neutral - Overhead chop (both)

Charge Attack: Up - Flashkick (right)

Charge Attack: Left - Forehand chop (right)

Charge Attack: Right - Hook kick (right)

Charge Attack: Down - Drill kick (right)

Charge Attack: Jump - Forehand chop (right)

Charge Attack: Movement - Flashkick (right)

Charge Attack: Dash - Flashkick (right)

Throw - Cuber grabs the enemy by the collar or throat with his left hand, and then throws the enemy straight down.

Knockdown Attacks - Cuber fire a purple finger beam at the enemy.

Assault Chase Initiation - Smash Up; to pursuit, press Y.

Assault Chase - Chop flurry starting with right hand, for a total of 5 hits, followed by up to three pursuits and a dive.

Pursuit: Up - Painful Ascension

Pursuit: Right - Back kick (right)

Pursuit: Left - Forehand chop (right)

Pursuit: Down - Drill Kick (left)

Dive - Drill Kick (left)

Ki Blasts:
Aura - Yellow flame-shaped, fast charge speed; aura envelopes when dashing; plasma aura is blue, but needs to be equipped.

Ki Charging - Cuber stands straight with his chest outwards, arms at sides with fists, bent elbows with forearms pointing forward, palm-side facing upward.

Raging Soul: Combos –
 * X,X,X,X,X,A,A,A,A,A,A,X,B,X,B,A: Smash 5, downward sonic air blast (downward right slap), four teleport sonic air blasts (downward right slap), teleport to other side of enemy, sonic air blast (right palm strike), teleport double sonic air blast (right finger jab), teleport to other side of enemy, double sonic air blast (right finger jab), teleport to other side of enemy, two sonic air blasts (right finger jab), teleport overhead chop (both), ping-pong attack

Rush Blast - 4 finger beams, blue, fired from right index and middle fingers

Charge Ki Blast: Level 1 - Yellow sphere, thrown from a palm thrust

Charge Ki Blast: Snap - Even stronger yellow sphere, thrown from a palm thrust

Charge Ki Blast: Max - Stronger yellow sphere, thrown from a palm thrust

Charge Ki Blast: Jump - Two simultaneous blue spheres, fired from right index and middle fingers

Defense:
Defense - Cuber crosses his forearms in front of him in an X.

Sway - On the ground, Cuber only ducks. In the air, Cuber dodges only to the left.

Counter - Downward slap (right)

Recovery From Faint - If on back, Cuber does a kip-up without his hands. If on stomach, Cuber does a prone kip-up.

Deflecting Ki - Cuber backhand-chops the blasts to the side, alternating hands.

Deflecting Supers/Ultimates - Cuber backhand-chops the energy blast to the side.

Movement:
Move - When flying, Cuber’s arms are at his sides, and his body is slightly tilted to the right.

Jump - Jump with both feet, legs straight

Ascend - Goes up with arms at sides, legs straight

Descend - Goes down with arms outward at sides, legs straight

Dashing - Body completely straight, arms pointing back

Sudden Stop - Cuber comes to a stop and leans back.

Cuber ()
Species:

Character Type: Light

Quotes:
To Speonitch, Speonitch, Kailon, Kailon , or Chaiva:

Cuber - “Are you ready for this?”

(Victory)

Cuber - “I didn't hit you too hard, did I?”

(Defeat)

Cuber - “I really need to catch up.”

To Mrovian Soldier

Cuber - "I could use some practice."

Mrovian Soldier - "Very well, then, Cuber."

(Victory)

Cuber - "I didn't hit you too hard, did I?"

(Defeat)

Cuber - "You know, I let you win."

To Nitro

Cuber - "You're already dead."

Nitro - "I won't repeat my brothers' mistakes."

(Victory)

Cuber - "What you've done...is unforgiveable!"

(Defeat)

Cuber - "No!"

To Yuki:

Cuber - “Don’t make the same mistake your father did.”

Yuki - “That is your secret? Don’t make me laugh. You’re nothing.”

(Victory)

Cuber - "Good riddance."

(Defeat)

Cuber - “This ain’t good at all.”

To or   Cuber - "I believe this is my first time seeing you in person, Prince Vegeta." (Victory) - Cuber - "I thought you'd be better." (Defeat) Cuber - "Figures..."

To  Cuber - "I believe this is my first time seeing you in person, Prince Vegeta." (Victory) - Cuber - "Can't beat a super saiyan." (Defeat) Cuber - "Figures..."

To,   ,  , and Ledas  Cuber - "Super Saiyan 3?!" (Victory) Cuber - "What a pointless transformation." (Defeat) Cuber - "So much power..."

To 

Cuber - "You see, Frieza, you aren't dealing with the average saiyan warrior anymore."

(Victory)

Cuber - "Vengeance is ours."

(Defeat)

Cuber - "I failed..."

To King Blank

King Blank - "Another Saiyan...you're not going to go mad like the last one are you?"

Cuber - "I have no idea what you're talking about."

(Victory)

Cuber - “Just as I thought.”

(Defeat)

Cuber - "How is this even possible?"

To Rigor

Rigor - "I won't even need ten percent of my power."

Cuber - "Don't flatter yourself."

(Victory)

Cuber - "You have no place in this world."

(Defeat)

Cuber - "This is so non-canon, it hurts."

To Rigor (Super Saiyan 5)

Rigor - "This is the fifth level of super saiyan...the most powerful of them all!"

Cuber - "You say that like it means something."

(Victory)

Cuber - "You have no place in this world."

(Defeat)

Cuber - "This is so non-canon, it hurts."

To Karaso Karaso - "See you in the next life." Cuber - "Bring it." (Victory) Cuber - "Heh, not as cool as you thought." (Defeat) Cuber - "I'm gone..."

To  Cuber - "Even 'the fastest in the universe' is limited by his own speed or his mind's ability to control it." (Victory) Cuber - "You couldn't even lay a scratch on me." (Defeat) Cuber - "How is this even possible?"

To Cuber

Cuber - "What is going on?"

Cuber - "Pretend I even know."

(Victory)

Cuber - "So, I'm the better Cuber."

(Defeat)

Cuber - "Alright, you win."

To Cubas or Cubas 

Cuber - "What is going on?"

Cubas - "You're me... but I'm you..."

(Victory)

Cuber - "I can see why the Mrovians abandoned their project."

(Defeat)

Cuber - "I knew this was going to happen."

To, , , , , , or Nir Cuber - "No amount of training can prepare you for what you face now." (Victory) Cuber - "Just as I thought." (Defeat) Cuber - "How is this even possible?"

To others:

Cuber - “You can’t possibly defeat me.” 50% chance

Cuber - "Good luck." 50% chance

(Victory)

Cuber - “Just as I thought.”

(Defeat)

Cuber - “I’ve got a long way to go.”

In-game taunts:

Cuber - “Come on!”

When transforming in the middle of battle

Cuber - "Good luck."

Team Battle Switch-out:

Escaping: Cuber - "I'll be right back."

Pursuing: Cuber - "Like I'll let you escape!"

Switching in: Cuber - "Good luck."

Near-death:

Cuber - "Not bad."

High tension:

Cuber - "Hughahhh!"

Fusion - Cubas:

''Cuber takes out the Mrovian fusion device before flying just outside of the battlefield to find Ledas. When he finds Ledas, he presses the button on the fusion device and places it on the back of his neck. Ledas catches sight of Cuber, staring at him. Two blue beams shoot out of Cuber's eyes just as Ledas says "Hey!" As the two beams hit Ledas, his body raises in the air about half a foot, and shoots toward Cuber, whose body is doing the mirror opposite. Their bodies collide. A one-meter-radius blue energy sphere encases the two for a second before burning out. In its place stands Cubas.''

Costumes:
Costume 1 - Shoulder-strap saiyan armor, no leg or crotch guards, white and gold, blue jumpsuit, sleeveless, black fingerless gloves and white forearm guards, white boots
 * Damaged: Torso armor completely blown off, torso part of jumpsuit also completely gone, pants part of jumpsuit torn up to the knees

Costume 2 - Full saiyan armor, white and gold, blue jumpsuit, white gloves and boots, green scouter (must use the unequip scouter item to remove scouter)
 * Damaged: Torso armor, leg guards, and crotch guard completely blown off, torso part of jumpsuit also completely gone, pants part of jumpsuit torn up to the knees

Costume 3 - Mrovian battle suit, helmetless
 * Damaged: Armor is beat-up with burns and dents

Super Attacks:
Destruction Palm - Cuber fires a massive invisible blast out of his right palm. 9180 damage

Finger Obliterator Cannon - Cuber fires a red energy beam out of his index and middle fingers. 6480 damage

Reflector Burst - Cuber releases a small blue explosion around himself. If held, he creates a shield that reflects non-ultimate ki blasts, but must remain stationary. This shield is incapable of blocking melee attacks and will stop when Cuber is hit by any physical attack. The initial explosion can cancel into melee. 405 damage

- While energy allows, teleport-evades multiple attacks

- Cuber teleports behind the enemy and jabs the enemy’s spine with his right index and middle fingers, paralyzing him/her for several seconds. Can be guarded against.

Planet Drill - With interlocked fingers, Cuber raises his hands above his head as he charges a blue energy sphere, and then swings his hands downwards in the direction of the enemy with index fingers pointed, firing a massive blue beam. This beam can hit the opponent if he/she is directly below Cuber. 7560 damage

Team Super Attacks:
Absolute Destruction - Specifications: Must be team battle. Must have Speonitch and Kailon (Super Saiyan 3) on team. Must use "Destruction Palm." Opponent must not be Kailon, Kailon (Legendary Super Saiyan), Speonitch, Chaiva, Mrovian Soldier, Ocra, Dogom, or New North Kaioshin. Opponent must have one bar of health or less. Speonitch appears behind the enemy and fires a Planet Drill at him/her, which continuously pushes the enemy. Kailon then does a Spiraling Fist to the enemy's chin, knocking him/her out of Speonitch's attack. Finally, Cuber teleports in front of the enemy and fires off an Absolute Destruction Palm at point-blank range, incinerating him/her. 99,999 damage

Reflector Pinball - Specifications: Must be team battle. Must have Speonitch on team. Must use "Reflector Burst." Opponent must have one bar of health or less. Cuber hits the enemy with a Reflector Burst, knocking the enemy to Speonitch, and then shoots the enemy with a red finger beam. Speonitch then hits the enemy back to Cuber with a Reflector Burst of his own, and then fires a white finger beam at the enemy. Cuber and Speonitch continuously hit the enemy back and forth ten more times, before simultaneously going up to the enemy and flashkicking him/her. 99,999 damage

Ultimate Attack:
Fusion Self Destruction - Cuber takes out a Mrovian fusion device and attaches it to the back of his neck. He then shoots two light blue lasers out of his eyes at the enemy, causing both to fuse into a large blue energy sphere, which then explodes, bringing Cuber down to 1 health. Cuber's health does not reduce to 1 if he misses or is guarded against, but is stunned for several seconds; guarding opponents take no damage. 18,000 damage

Signature Skill:
Dash-dance - Cuber repeatedly dashes back and forth in very short distances towards and away from the enemy for a few seconds; evades charge attacks of jump, movement, and dash, and can cancel into melee or throw; uses one entire bar of ki

Melee Attacks:
Rush Attack - Jab (left), cross (right), scorpion kicks (right)

Rush Attack Cancel - Sonic air blast (full body), drill kick (left), sonic air blast (full body), drill kick (left)

Smash Attacks: 1 - Jab (left), roundhouse kick (right)

Smash Attacks: 2 - Jab (left), cross (right), sonic air blast (full body)

Smash Attacks: 3 - Jab (left), cross (right), scorpion kick (right), hook kick-roundhouse kick flurry (5 hits)

Smash Attacks: 4 - Jab (left), cross (right), two scorpion kicks (right), roundhouse kick (right)

Smash Attacks: 5 - Jab (left), cross (right), three scorpion kicks (right)

Smash Attacks: High - Sonic air blast (full-body)

Smash Attacks: Low - Tail sweep (clockwise)

Smash Attacks: Combos -
 * Y,B,A,A: Sonic air blast (right finger jab), teleport drill kick (left), upwards sonic air blast (full body), teleport below enemy, Painful Ascension
 * B,X,B,A: Sonic air blast (right finger jab), teleport drill kick (left), upwards sonic air blast (full body), teleport drill kick (left)
 * B,X,B,A: Sonic air blast (right finger jab), teleport drill kick (left), upwards sonic air blast (full body), teleport drill kick (left)
 * Y,X,Y,X: Sonic air blast (right finger jab), teleport sonic air blast (right finger jab), teleport drill kick (left), teleport to other side of enemy, upwards sonic air blast (full body)
 * Y,X,B: Sonic air blast (right finger jab), teleport sonic air blast (right finger jab), teleport upward sonic air blast (right palm uppercut)
 * A,A,X: Sonic air blast (right finger jab), teleport upwards sonic air blast (right palm uppercut), teleport side kick (left)
 * X,B,A,X: Upwards sonic air blast (full body), teleport drill kick (left), teleport upwards sonic air blast (full body), teleport drill kick (left)

Charge Attack: Neutral - Split kick (left leg in front)

Charge Attack: Up - Upwards back kick (right)

Charge Attack: Left - Cross (right)

Charge Attack: Right - Hook kick (left)

Charge Attack: Down - Drill kick (right)

Charge Attack: Jump - Drill kick (left)

Charge Attack: Movement - Roundhouse kick (left)

Charge Attack: Dash - Flying side kick (left)

Throw - Cuber grabs the enemy in a bear hug, and then flies the enemy straight into the ground.

Knockdown Attacks - Cuber jabs the enemy with his left fist

Assault Chase Initiation - Up Smash; press Y to pursuit

Assault Chase - hook kick-roundhouse kick flurry, 5 hits, followed by up to 3 pursuits and a dive

Pursuit: Up - Sonic air blast (full-body)

Pursuit: Right - Back kick (right)

Pursuit: Left - Side kick (left)

Pursuit: Down - Drill kick (left)

Dive - Drill kick (left)

Ki Blasts:
Aura - Yellow flame, fast charge speed; aura envelopes when dashing; plasma aura is blue, and does not need to be equipped.

Ki Charging - Ki Charging - Cuber stands straight with his chest outwards, arms at sides with fists, bent elbows with forearms pointing forward, palm-side facing upward.

Raging Soul: Combos -
 * X,X,X,X,X,Y,B,A,A,Y,Y,Y,Y,A: Smash 5, sonic air blast (right finger jab), teleport drill kick (left), upwards sonic air blast (full body), teleport below enemy, Painful Ascension, teleport drill kick (left), scorpion kick (right), teleport side kick (left), teleport hook kick (right), teleport drill kick (left), ping-pong attack followed by pursuits
 * X,X,X,X,X,B,X,B,A,Y,B: Smash 5, sonic air blast (right finger jab), teleport drill kick (left), upwards sonic air blast (full body), teleport drill kick (left), teleport upwards sonic air blast (full body), teleport back kick (right), ping-pong attack
 * X,X,X,X,X,B,X,B,A,X,B: Smash 5, sonic air blast (right finger jab), teleport drill kick (left), upwards sonic air blast (full body), teleport drill kick (left), upwards sonic air blast (full body), teleport upwards sonic air blast (full body), ping pong attack
 * X,X,X,X,X,Y,X,Y,X,Y,A,Y,X: Smash 5, sonic air blast (right finger jab), teleport sonic air blast (right finger jab), teleport drill kick (left), teleport to other side of enemy, upwards sonic air blast (full body), teleport roundhouse kick (left), teleport roundhouse kick (left), teleport double sonic air blast (right finger jab), teleport drill kick (left)
 * X,X,X,X,X,Y,X,B,X,A,B,A,B: Smash 5, sonic air blast (right finger jab), teleport sonic air blast (right finger jab), teleport upward sonic air blast (right palm uppercut), teleport painful ascension, drill kick (left), hook kick (right), teleport upward sonic air blast (full body), teleport drill kick (left)
 * X,X,X,X,X,A,A,X,B,A,A: Smash 5, sonic air blast (right finger jab), teleport upwards sonic air blast (right palm uppercut), teleport side kick (left), teleport upwards sonic air blast (full body), teleport drill kick (left), hook kick (right)
 * X,X,X,X,X,X,B,A,X,B,A,A: Smash 5, upwards sonic air blast (full body), teleport drill kick (left), teleport upwards sonic air blast (full body), teleport drill kick (left), jab (left), side kick (left), teleport headbutt

Rush Blast - 3 beams, red, fired from right index and middle fingers

Charge Ki Blast: Level 1 - Yellow sphere, fired from crossed arms; stuns opponent

Charge Ki Blast: Snap - Even stronger yellow sphere, fired from crossed arms; stuns opponent

Charge Ki Blast: Max - Stronger yellow sphere, fired from crossed arms; stuns opponent

Charge Ki Blast: Jump - Red sphere, fired from right index and middle fingers

Defense:
Defense - Cuber crosses his forearms in front of him in an X.

Sway - On the ground, Cuber only ducks. In the air, Cuber dodges only to the left.

Counter - Cuber vanishes, reappears behind the opponent, and then hits him/her with a clockwise horizontal tail sweep

Recovery From Faint - If on back, Cuber does a kip-up without his hands. If on stomach, Cuber does a prone kip-up.

Deflecting Ki - Cuber chops the blasts away, alternating hands.

Deflecting Supers/Ultimates - Cuber chops the energy blast to the side.

Movement:
Move - When standing, Cuber's arms are crossed, and his legs are straight and about two feet apart. When flying, Cuber’s arms are still crossed, and his left knee is slightly bent.

Jump - Front flip, arms still crossed

Ascend - Goes up with arms crossed, left knee up

Descend - Goes down with arms crossed, left knee up

Dashing - Body completely straight, arms pointing back

Sudden Stop - Cuber comes to a stop while crouching.

Chaiva
Species:

Character Type: Average heavy

Quotes:
To Cuber, Speonitch, Speonitch Kailon, or Kailon :

Chaiva - “Don't disappoint me.”

(Victory)

Chaiva - “I expected better from you.”

(Defeat)

Chaiva - “Well done.”

To Nitro

Nitro - “You will always be mine.”

Chaiva - “Then come and get me!”

(Victory)

Chaiva - “I belong to no one, especially you.”

(Defeat)

Chaiva - “Lord Nitro…use me as you please…”

To Yuki

Chaiva - “I see your father’s gone and named you.”

Yuki - “Why did you leave, mother?”

(Victory)

Chaiva - “Blame your father.”

(Defeat)

Chaiva - “You are my daughter after all.”

To Ledas

Ledas - "I see you starin' at my tail."

Chaiva - “It’s big.”

(Victory)

Chaiva - “I’m spending another night with you.”

(Defeat)

Chaiva - “You’re so rough!”

To Cubas or Cubas 

Cubas - "What do you want?"

Chaiva - “You’re coming with me.”

(Victory)

Chaiva - “Don’t ever leave me again!”

(Defeat)

Chaiva - “You bastard...”

To Vegeta

Chaiva - “Were you as strong as they've said, Prince Vegeta?”

(Victory)

Chaiva - "So those were just rumors."

(Defeat)

Chaiva - “As expected of our prince…”

To others:

Chaiva - “How foolish of you to challenge me.” 50% chance

Chaiva - “Ignorant cretin!” 49% chance

Chaiva - "I am Iron Man." 1% chance

(Victory)

Chaiva - "Know your place."

(Defeat)

Chaiva - “My pride is broken…”

In-game taunts:

Chaiva - “That's all you have?”

Chaiva - “You’re so predictable!”

Team Battle Switch-out:

Escaping: Chaiva - "Take it from here."

Pursuing: Chaiva - "There's no point in running!"

Switching in: Chaiva - “This better be worth my time.”

Near-death:

Chaiva - "Damn you!"

High Tension:

Chaiva - "You're finished!"

Costumes:
Costume 1 - Specialized Saiyan armor, dual shoulder-strap, center-third of torso exposed, black and gold, white gloves and boots, black "bikini" bottom
 * Damaged: Armor almost entirely blown off, with just enough remaining to cover groin and nipples

Costume 2 - Saiyan armor, single shoulder-strap, black and gold, black suit underneath, white gloves and boots, green scouter (must use the unequip scouter item to remove scouter)
 * Damaged: Armor completely blown off, inner suit almost completely ripped off, with just enough to cover groin and nipples

Costume 3 - Saiyan armor, Nitro’s slave variant (armor covers breasts only, with a "bikini" bottom), green scouter (must use the unequip scouter item to remove scouter)
 * Damaged: Top half and bottom third of armor blown off, remaining of armor cracked

Super Attacks:
Aurora Bomb - Chaiva charges a bright red-and-green energy sphere in both her palms like Kamehameha, and then throws it with her right hand, no cutscene. The longer the charge is held, the stronger the sphere. 5967-9180 damage

- Chaiva releases a white explosion around her body. 7560 damage

- Passive power that evades an opponent's attack

Saiyan Spirit - Reduced cost of signature skill

Breast Shots - Chaiva fires two purple beams out of her nipples that can block other energy-based super attacks. 6480 damage

Sweet Dreams - Chaiva punches the enemy in the gut, causing him/her/it to bend over. When the enemy recovers, he/she/it looks up to see Chaiva's hand at his/her/its face right before being hit by a massive blue energy wave. 8100 damage

Ultimate Attack:
Great Ape's Roar - Chaiva charges a blue-white energy sphere in her mouth and then fires it out as a massive beam. 14,400 damage

Signature Skill:
Energy Wave Volley - A barrage of small blue energy blasts

Melee Attacks:
Rush Attack - Two jabs (left), cross (right), jab (left)

Rush Attack Cancel - Front kick (left), front kick (right), front kick (left), front kick (right)

Smash Attacks: 1 - Jab (left), backhand chop (right)

Smash Attacks: 2 - Two jabs (left), sonic air blast (mouth)

Smash Attacks: 3 - Two jabs (left), cross (right), punch flurry (4 hits)

Smash Attacks: 4 - Two jabs (left), cross (right), jab (left), short straight-punch (right)

Smash Attacks: 5 - Two jabs (left), cross (right), jab (left), cross (right)

Smash Attacks: High - Uppercut (right)

Smash Attacks: Low - Roundhouse kick (right)

Smash Attacks: Combos -

Charge Attack: Neutral - Cross (right)

Charge Attack: Up - Vertical kick (right)

Charge Attack: Left - Roundhouse kick (right)

Charge Attack: Right - Hook (left)

Charge Attack: Down - Overhead club with interlocked fingers

Charge Attack: Jump - Side kick (right)

Charge Attack: Movement - Cross (right)

Charge Attack: Dash - Side kick (right)

Throw - Chaiva grabs the enemy by the legs and then spins before flinging the enemy.

Knockdown Attacks - Chaiva fires a blue energy wave at the enemy.

Assault Chase Initiation - Combo

Assault Chase - Punch flurry, 8 hits, followed by up to 2 pursuits and a dive

Pursuit: Up - Vertical kick

Pursuit: Right - Roundhouse kick (left)

Pursuit: Left - Roundhouse kick (right)

Pursuit: Down - Overhead club with interlocked fingers

Dive - Right knee

Ki Blasts:
Aura - White -outlined-in- blue flame-shaped, medium charge speed; aura envelopes when dashing; plasma aura is blue, but needs to be equipped

Ki Charging - Chaiva stands straight with her arms next to her, hands as fists, palm side facing forward

Raging Soul: Combos -

Rush Blast - 5 ki blasts, light blue, fired from alternating palms

Charge Ki Blast: Level 1 - Pink and green sphere, thrown like a baseball

Charge Ki Blast: Snap - Even stronger pink and green sphere, thrown like a baseball

Charge Ki Blast: Max - Stronger pink and green sphere, thrown like baseball

Charge Ki Blast: Jump - Stronger pink and green sphere, thrown like a baseball

Defense:
Defense - Chaiva puts her forearms in front of her, vertically.

Sway - Chaiva dodges in all directions.

Counter - Roundhouse kick (right)

Recovery From Faint - If on back, Chaiva does a kip-up with her hands. If on stomach, Chaiva does a prone kip-up.

Deflecting Ki - Chaiva backhand-chops the blasts away, alternating hands.

Deflecting Supers/Ultimates - Chaiva hooks the energy blast away.

Movement:
Move - When flying, Chaiva’s arms are at her sides, and her body is slightly tilted to the right.

Jump - Jump with both feet, no knee up.

Ascend - Goes up with arms at sides, no knee up.

Descend - Goes down with arms raised, no knee up.

Dashing - Arms at sides, legs straight, ki enveloped.

Sudden Stop - Chaiva comes to a stop and leans back.

Speonitch (base)
Species:

Character Type: Light

Quotes:
To others:

(Victory)

(Defeat)

In-game taunts:

Team Battle Switch-out:

Escaping:

Pursuing:

Switching in:

Near-death:

High Tension:

Costumes:
Costume 1 - Saiyan armor, no leg or crotch guards, white and gold, blue jumpsuit, green scouter (must use the unequip scouter item to remove scouter)

Costume 2 - Full saiyan armor, white and gold, blue jumpsuit, green scouter (must use the unequip scouter item to remove scouter)

Super Attacks:
Planet Drill - With interlocked fingers, Speonitch raises his hands above his head, and then swings his hands downwards in the direction of the enemy with index fingers pointed, firing a massive red beam. This beam can hit the opponent if he/she is directly below Speonitch. 8640 damage

Obliterator Cannon Volley - Speonitch fires a volley of red energy beams out of alternating fists. 5400 damage

- Passive super that teleport-evades multiple attacks

Saiyan Spirit - Reduced cost of Signature Skill

Shadow Gun - Speonitch sweeps his arm in wide movements and then thrusts his palms forward, one in front of the other with the fingers perpendicular to each other, firing a black beam surrounded by dark blue electricity. 5616-8640 damage

Finger Web - Speonitch fires a short-ranged beam out of his index finger that traps the foe in an energy web for several seconds.

Qi Javelin - Speonitch forms a green spear of energy in his hand and then throws it at the enemy like a javelin. 8100 damage

Team Super Attack
Wombo Combo - Specifications: Must be team battle. Must have Kailon (Super Saiyan 3) on team. Must use "Finger Web." Opponent must not be Kailon, Kailon (Legendary Super Saiyan), Cuber, Chaiva, Ocra, Dogom, or New North Kaioshin. Opponent must have one bar of health or less. Speonitch grabs the enemy by the throat, and then Kailon hook-kicks the enemy out of Speonitch’s grip. Next, Kailon grabs the enemy with two hands and piledrives him/her, bouncing him/her into Speonitch’s flashkick, sending the enemy flying behind Kailon. Before the enemy can fly too far, Kailon catches him/her by the throat and then back kicks him/her into Speonitch’s Reflector Burst that transitions into a second flashkick. As the opponent is sent flying even farther, Kailon teleports just behind the enemy and knees him/her in the back. 99,999 damage

Ultimate Attack:
Saiyan Therion - Speonitch stabs the enemy in the abdomen with a Qi Lance, and then lifts the enemy above his head before brutally ripping the energy spear sideways out of the enemy's body. 14,400 damage

Signature Skill:
Dash-dance - Speonitch repeatedly dashes back and forth in very short distances towards and away from the enemy for a few seconds; evades charge attacks of jump, movement, and dash, and can cancel into melee or throw; uses one entire bar of ki

Melee Attacks:
Rush Attack - Jab (left), cross (right)

Smash Attacks: 1 - Jab (left), hook kick (right)

Smash Attacks: 2 - Jab (left), cross (right), sonic air blast (full body)

Smash Attacks: 3 - Jab (left), cross (right), jab (left), cross-jab volley (4 hits)

Smash Attacks: 4 - Jab (left), cross (right), jab (left), cross (right), knee (right)

Smash Attacks: 5 - Jab (left), cross (right), jab (left), cross, jab (left)

Smash Attacks: High - Flashkick (right)

Smash Attacks: Low - Sweeping roundhouse kick (right)

Smash Attacks: Combos -
 * X,B,X: Sonic air blast (full body), teleport sonic air blast, teleport sonic air blast (full body)
 * A,A,A,X: Three sonic air blasts (right palm uppercut), teleport Painful Ascension

Charge Attack: Neutral - Elbow thrust (right)

Charge Attack: Up - Vertical kick (right)

Charge Attack: Right - Hook (left)

Charge Attack: Left - Hook (right)

Charge Attack: Down - Axe kick (right)

Charge Attack: Jump - Overhead club with interlocked fingers

Charge Attack: Movement - Elbow (right)

Charge Attack: Dash - Flashkick (right)

Throw - Speonitch grabs the enemy by the collar, activates a blue energy sword out of his hand, and then spins with the blade extended, hitting the enemy away.

Knockdown Attacks - Speonitch throws a mini Qi Javelin at the enemy.

Assault Chase Initiation - Up smash; press Y to pursuit

Assault Chase - Speonitch flips multiple times with his right arm extended, chopping the enemy five times; followed by up to three pursuits and a dive.

Pursuit: Up - Knee (right)

Pursuit: Right - Elbow (right)

Pursuit: Left - Elbow (left)

Pursuit: Down - Overhead club with interlocked fingers

Dive - Double-fist charge

Ki Blasts:
Aura - Yellow, medium charge speed; aura envelopes when dashing; plasma aura is blue , but needs to be equipped

Ki Charging - Speonitch goes into a horse stance with his arms next to him, forearms and fists pointed forward with palm side facing up, torso bent forward, as he charges ki around him.

Raging Soul: Combos –
 * X,X,X,X,X,X,B,X,B,X,B,X,B,X: Smash 5, sonic air blast (full body), eight teleport sonic air blasts (full body), ping-pong attack, pursuits if desired
 * X,X,X,X,X,A,A,A,X,A,X: Smash 5, three sonic air blasts (right palm uppercut), three teleport Painful Ascensions, pin-pong attack, pursuits if desired

Rush Blast - 5 ki blasts, light blue, starting with right hand, alternating

Charge Ki Blast: Level 1 - Light blue sphere, thrown like a baseball

Charge Ki Blast: Snap - Even stronger light blue sphere, thrown like a baseball

Charge Ki Blast: Max - Stronger light blue sphere, thrown like a baseball

Charge Ki Blast: Jump - Stronger light blue sphere, thrown like a baseball

Defense:
Defense - Speonitch crosses his forearms in front of him in an X.

Sway - Speonitch dodges in all directions.

Broken Block - Speonitch shakes his hands and then curls them into fists.

Counter - Speonitch vanishes and reappears behind the enemy and then hits him/her with a double-handed palm strike

Recovery From Faint - If on back, Speonitch does a kip-up without his hands. If on stomach, Speonitch does a prone kip-up.

Deflecting Ki - Speonitch backhand-chops the blasts away, alternating hands.

Deflecting Supers/Ultimates - Speonitch backhand-chops the blast outwards.

Movement:
Move - When flying, Speonitch’s arms are at his sides, and his body is slightly tilted to the right

Jump - Jump with both feet, no knee up

Ascend - Goes up with arms at sides, no knee up

Descend - Goes down with arms raised, left knee up

Dashing - Body straight, arms at sides

Sudden Stop - Speonitch comes to a stop and crouches

Kailon (base)
Species:

Character Type: Average

Quotes:
To others:

(Victory)

(Defeat)

In-game taunts:

Team Battle Switch-out:

Escaping:

Pursuing:

Switching in:

Near-death:

High Tension:

Costumes:
(all costumes feature Kailon with his scouter, you must use the unequip scouter item to remove scouter)

Costume 1 - Saiyan armor, leg guards, dark teal and green, black, armored boots, armguards, blue scouter

Costume 2 -

Super Attacks:
Saiyan Bolide - Kailon charges green energy around himself, and then flies into the enemy with his head. 4860 damage

Obliterator Cannon - A red energy beam fired from the left palm 7020 damage

Rampage - Prevents flinching for a set amount of damage

- Causes Kailon to teleport-dodge the opponent’s next attack

Saiyan Spirit - Reduces cost of Signature Skill

- A large green explosion released in all directions around the body 7560 damage

- A bright-green energy wave fired from the mouth 5400 damage

Ultimate Attack:
Pummel To Death - Kailon grabs the enemy’s left shoulder with his right hand, and then punches the enemy multiple times with his left fist. The force of Kailon's punches eventually causes the opponent to fall backwards, but Kailon still maintains his grip and still continues to punch the enemy. Finally, Kailon releases the enemy on the last punch, sending him/her through the ground, creating a massive crater. 14,400 damage

Signature Skill:
Swiss Cheese - Kailon stabs repeatedly in rapid succession with a pair of wrist-activated black energy daggers.

Melee Attacks:
Rush Attack -

Rush Attack Cancel -

Smash Attacks: 1 -

Smash Attacks: 2 -

Smash Attacks: 3 -

Smash Attacks: 4 -

Smash Attacks: 5 -

Smash Attacks: High - Flashkick (left)

Smash Attacks: Low - Sweeping roundhouse kick (left)

Smash Attacks: Combos -

Charge Attack: Neutral - Cross (left)

Charge Attack: Up - Flashkick (left)

Charge Attack: Right - Hook kick (right)

Charge Attack: Left - Hook kick (left)

Charge Attack: Down - Front-flip axe kick (left)

Charge Attack: Jump - Cross

Charge Attack: Movement - Headbutt

Charge Attack: Dash - Headbutt

Throw - Kailon grabs the enemy’s face and slams the enemy into the ground.

Knockdown Attacks - Kailon lands on the enemy with his knee.

Assault Chase Initiation - Up smash; press Y to pursuit

Assault Chase - Barrage of punches, knees, and hook kicks; 10 hits, followed by up to 2 pursuits and a dive

Pursuit: Up - Flashkick (left)

Pursuit: Right - Roundhouse kick (left)

Pursuit: Left - Hook kick (left)

Pursuit: Down - Front-flip Axe kick (left)

Dive - Cannonball

Ki Blasts:
Aura - Lime and black flames, fast charge speed; aura envelopes when dashing; plasma aura is blue, but needs to be equipped

Ki Charging - Kailon goes into a horse stance with his arms next to him, forearms and fists pointed forward with palm side facing up, torso bent forward, as he charges ki

Raging Soul: Combos –

Rush Blast - 6 ki blasts, light blue, fired from outstretched left palm

Charge Ki Blast: Level 1 - Light blue sphere, thrown from the side

Charge Ki Blast: Snap - Even stronger light blue sphere, thrown from the side

Charge Ki Blast: Max - Stronger light blue sphere, thrown from the side

Charge Ki Blast: Jump - Stronger light blue sphere, thrown like a baseball

Defense:
Defense - Kailon crosses his wrists against each other, forearms perpendicular to each other.

Sway - Kailon dodges in all directions.

Counter - Double-handed palm strike

Recovery From Faint - Kailon teleports to upright position.

Deflecting Ki -

Deflecting Supers/Ultimates -

Movement:
Move - When flying, Kailon is completely upright and his limbs are straight.

Jump - Jump with both feet, left knee up, arms stretched to the sides

Ascend - Goes up with arms at sides, no knee up

Descend - Goes down headfirst with entire body straight

Dashing - Entire body straight, arms pointing back

Sudden Stop - Kailon immediately goes into his idle position.

Kailon ()
Species:

Character Type: Average

Quotes:
To others:

(Victory)

(Defeat)

In-game taunts:

Team Battle Switch-out:

Escaping:

Pursuing:

Switching in:

Near-death:

High Tension:

Costumes:
(all costumes feature Kailon with his scouter, you must use the unequip scouter item to remove scouter)

Costume 1 - Saiyan armor, leg guards, dark teal and green, black, armored boots, armguards, blue scouter

Costume 2 -

Super Attacks:
Obliterator Cannon - A red energy beam fired from the left palm 8100 damage

For My Brothers - Real-time rush attack: Kailon pulls on enemy’s legs (X), then arms (X), and finally head (X). 8100 damage

Rampage - Prevents flinching for a set amount of damage

Unsuppressed Rage - Reduces cost of Signature Skill

- A large yellow explosion released in all directions around the body 7560 damage

Saiyan Bolide - Kailon charges green energy around himself, and then flies into the enemy with his head. 7560 damage

Ultimate Attack:
Uncontrollable Power - Kailon yells out as a massive yellow explosion is released in all directions from his body, bringing him down to 1 health. 19,800 damage

Signature Skill:
Mouth Blast - Kailon fires a small green energy beam out of his mouth.

Melee Attacks:
Rush Attack - Cross (left), jab (right), cross (left), jab (right)

Rush Attack Cancel -

Smash Attacks: 1 - Cross (left), backhand chop (right)

Smash Attacks: 2 - Cross (left), jab (right), sonic air blast (full body)

Smash Attacks: 3 - Cross (left), jab (right), cross (left), jab-cross flurry (3 hits)

Smash Attacks: 4 - Cross (left), jab (right), cross (left), jab (right), short straight-punch (left)

Smash Attacks: 5 - Cross (left), jab (right), cross (left), jab (right), cross (left)

Smash Attacks: High - Upwards backhand chop (left)

Smash Attacks: Low - Sweeping roundhouse kick (left)

Smash Attacks: Combos -

Charge Attack: Neutral - Cross (left)

Charge Attack: Up - Uppercut (left)

Charge Attack: Right - Hook kick (right)

Charge Attack: Left - Elbow (left)

Charge Attack: Down - Axe kick (left)

Charge Attack: Jump - Knee (right)

Charge Attack: Movement - Headbutt

Charge Attack: Dash - Headbutt

Throw - Kailon grabs the enemy’s face and slams the enemy into the ground.

Knockdown Attacks - Kailon barrages the enemy with left crosses.

Assault Chase Initiation - Up smash; press Y to pursuit

Assault Chase - Barrage of punches, knees, and hook kicks; 10 hits, followed by up to 3 pursuits and a dive

Pursuit: Up - Flashkick (left)

Pursuit: Right - Roundhouse kick (left)

Pursuit: Left - Hook kick (left)

Pursuit: Down - Front-flip Axe kick (left)

Dive - Downwards knee (left)

Ki Blasts:
Aura - Yellow flame, fast charge speed; aura envelopes when dashing; plasma aura is blue, but needs to be equipped

Ki Charging - Kailon stands straight with his chest outwards, arms at sides with fists, palm-side facing forward

Raging Soul: Combos –

Rush Blast - 6 ki blasts, light blue, fired from outstretched left palm

Charge Ki Blast: Level 1 - Light blue sphere, thrown from the side

Charge Ki Blast: Snap - Even stronger light blue sphere, thrown from the side

Charge Ki Blast: Max - Stronger light blue sphere, thrown from the side

Charge Ki Blast: Jump - Stronger light blue sphere, thrown like a baseball

Defense:
Defense - Kailon crosses his wrists against each other, forearms perpendicular to each other.

Sway - Kailon dodges in all directions.

Counter - Left knee

Recovery From Faint - Kailon teleports to upright position.

Deflecting Ki -

Deflecting Supers/Ultimates -

Movement:
Move - When flying, Kailon is completely upright and his limbs are straight.

Jump - Jump with both feet, left knee up, arms stretched to the sides

Ascend - Goes up with arms at sides, legs straight

Descend - Goes down headfirst with entire body straight

Dashing - Entire body straight, arms pointing back

Sudden Stop - Kailon immediately goes into his idle position.

Kailon ()
Species:

Character Type: Average

Quotes:
To others:

(Victory)

(Defeat)

In-game taunts:

Team Battle Switch-out:

Escaping:

Pursuing:

Switching in:

Near-death:

High Tension:

Costumes:
(all costumes feature Kailon with his scouter, you must use the unequip scouter item to remove scouter)

Costume 1 - Saiyan armor, leg guards, dark teal and green, black, armored boots, armguards, blue scouter

Costume 2 –

Super Attacks:
Saiyan Bolide - Real-time charge: Kailon charges green energy around himself, and then flies into the enemy with his head. 5967-9180 damage

Rampage - Prevents flinching for a set amount of damage

- Causes Kailon to teleport-dodge the opponent’s next attack

Saiyan Spirit - Reduces cost of Signature Skill

Super Explosive Beam - A green energy beam fired from the entire body 8100 damage

- A large green explosion released in all directions around the body 7560 damage

Obliterator Cannon - A powerful red beam shot out of an outstretched left palm 8100 damage

Team Super Attack
Blazar - Specifications: Must be team battle. Must have Cuber (Super Saiyan 2), Speonitch, and Chaiva on team. Must use "Saiyan Bolide." Opponent must not be Cuber, Speonitch, Chaiva, Ocra, Dogom, or New North Kaioshin. Opponent must have one bar of health or less. Cuber, Chaiva, and Speonitch appear behind Kailon, standing in a triangular position. Kailon uses Saiyan Bolide, impacting the enemy's face, stunning him/her/it with the pain. While the enemy is stunned, Cuber and Speonitch activate maintained Reflector Bursts. Kailon then fires a energy wave barrage at Cuber, who's shield deflects the blasts to Speonitch. Speonitch's Reflector Burst reflects the blasts back to Cuber, and the blasts bounce back and forth between the two as they maintain their shields. Chaiva then fires an Aurora Bomb barrage into the center of the stream of energy blasts, creating an enlarged energy sphere that absorbs the smaller blasts. Cuber and Speonitch deactivate their shields, just before Kailon grabs the stunned enemy with both hands, and overhead-throws him/her/it into the massive energy sphere the four saiyans have just created. As the enemy burns in the center of the sphere, Kailon fires a final Obliterator Cannon into the sphere's center, detonating it and incinerating the enemy. 99,999 damage

Ultimate Attack:
Spiraling Fist - Kailon charges green energy around his left forearm, and then does a 360-degree spin before delivering an uppercut to the enemy’s chin. The energy around Kailon’s fist spins off his forearm as it propels the enemy upwards. 16,200 damage

Signature Skill:
Kailon Tornado - Kailon does a 1800-degree clockwise spin with outstretched fists and then extends all of his limbs for a final hit.

Melee Attacks:
Rush Attack - Right jab, left cross, hip bump, right jab

Rush Attack Cancel -

Smash Attacks: 1 - Right jab, left hook

Smash Attacks: 2 - Right jab, left cross, full-body sonic air blast

Smash Attacks: 3 - Right jab, left cross, hip bump, right jab, left cross, hip bump

Smash Attacks: 4 - Right jab, left cross, hip bump, right jab, right-handed five-finger jab to the gut

Smash Attacks: 5 - Right jab, left cross, hip bump, right jab, left cross

Smash Attacks: High - Left-fist overhead punch

Smash Attacks: Low - Left-leg sweeping hook kick

Smash Attacks: Combos -
 * A,B,A,B: Double-leg sweep kick (clockwise), teleport side kick (right), flashkick (left), teleport flashkick (left)
 * B,A,B: Dropkick, teleport flashkick, teleport dropkick
 * Y,A,B,Y: Headbutt, upwards palm strike (both), teleport headbutt, upwards palm strike (both)
 * A,X,A,Y: Double-leg sweep kick (clockwise), teleport 1800-degree spin with outstretched fists, teleport headbutt, upwards palm strike (both)

Charge Attack: Neutral - Right-hand five-finger jab

Charge Attack: Up - Headbutt

Charge Attack: Right - Rightwards double-leg sweep

Charge Attack: Left - Leftwards double-leg sweep

Charge Attack: Down - Double-leg drill kick

Charge Attack: Jump - Right-leg side kick

Charge Attack: Movement - Rightwards double-leg sweep

Charge Attack: Dash - Rightwards double-leg sweep

Throw - Kailon grabs the enemy with both hands and then throws him/her straight up

Knockdown Attacks - Kailon lands on the enemy with a double-leg drill kick.

Assault Chase Initiation - Up smash; press Y to pursuit

Assault Chase - Side kick barrage, right leg only, 5 hits

Pursuit: Up - Left-legged side kick

Pursuit: Right - Dropkick

Pursuit: Left - Dropkick

Pursuit: Down - Double-legged drill kick

Dive - Double-legged drill kick

Ki Blasts:
Aura - Lime sphere with massive black spherical energy ripples shrinking into the lime sphere, slow charge speed; aura envelopes when dashing; plasma aura is blue and does not need to be equipped

Ki Charging - Kailon goes into a horse stance with his arms next to him, forearms and fists pointed forward with palm side facing up, torso bent forward, as he charges ki

Raging Soul: Combos –
 * X,X,X,X,X,A,B,A,B,A,B,A,X: Smash 5, double-leg sweep kick (clockwise), teleport side kick (right), flashkick (left), teleport flashkick (left), teleport back kick (left), teleport drill kick (both), teleport to other side of enemy, dropkick, teleport uppercut (left), ping-pong attack, pursuits if desired
 * X,X,X,X,X,B,A,B,Y,A: Smash 5, dropkick, teleport flashkick (left), teleport dropkick, teleport sonic air blast (full body), teleport chop (right), ping-pong attack, pursuits if desired
 * X,X,X,X,X,Y,A,B,Y,A,B,A: Smash 5, headbutt, upwards palm strike (both), teleport headbutt, upwards palm strike (both), teleport headbutt, upwards palm strike (both), teleport above enemy, drill kick (both)
 * X,X,X,X,X,A,X,A,Y,B,A,A: Smash 5, double-leg sweep kick (clockwise), teleport 1800-degree spin with outstretched fists, teleport headbutt, upwards palm strike (both), teleport double-leg sweep kick (clockwise), teleport back kick (left), dropkick, ping-pong attack, pursuits if desired

Rush Blast - 3 ki blasts, light green, fired from an outstretched right palm

Charge Ki Blast: Level 1 - Light green sphere, fired from a right palm thrust

Charge Ki Blast: Snap - Even stronger light green sphere, fired from a right palm thrust

Charge Ki Blast: Max - Stronger light green sphere, fired from a right palm thrust

Charge Ki Blast: Jump - Stronger light green sphere, fired from a right palm thrust

Defense:
Defense - Kailon crosses his forearms, forming an X in front of himself.

Sway - Kailon dodges only to the left.

Counter - Kailon teleports to behind the enemy and hits him/her with an upwards double-palm strike.

Recovery From Faint - Kailon rolls backwards to upright position.

Deflecting Ki -

Deflecting Supers/Ultimates -

Movement:
Move - When flying, Kailon is completely upright and his limbs are straight.

Jump - Jump with both feet, legs straight, arms outward

Ascend - Goes up with arms at sides, legs straight

Descend - Goes down with arms outward, legs straight

Dashing - Crouch

Sudden Stop - Kailon crouches and halts his momentum.

Kailon ()
Species:

Character Type: Heavy

Quotes:
To others:

(Victory)

(Defeat)

In-game taunts:

Team Battle Switch-out:

Escaping:

Pursuing:

Switching in:

Near-death:

High Tension:

Costumes:
(all costumes feature Kailon with his scouter, you must use the unequip scouter item to remove scouter)

Costume 1 - Shirtless, lower half of jumpsuit, leg guards, dark teal and green, black armored boots and armguards, blue scouter

Costume 2 –

Super Attacks:
Super Spiraling Fist - Kailon pulls back his left fist as he charges green energy that spins around his left forearm; he then throws his extremely powerful punch, which impacts the opponent's face; the energy around Kailon's arm and fist then launches the enemy straight ahead before dissipating outwards. 9180 damage

Rampage - Prevents flinching for a set amount of damage

- Causes Kailon to teleport-dodge the opponent’s next attack

Saiyan Spirit - Reduces cost of Signature Skill

Jerk Move - Kailon catches the enemy in both hands, recovering 1728 health by draining the enemy's ki, and then kicks off the enemy. 4320 damage

- A large green explosion released in all directions around the body 7560 damage

Ultimate Attack:
Sacred Combo - Kailon thrusts his blue-energy-coated right knee into the opponent's abdomen, shooting him/her/it far away; as the enemy is still flying and in pain, Kailon teleports to him/her/it and throws a Super Spiraling Fist to the enemy's face. 16,200 damage

Signature Skill:
Dash-dance - Kailon repeatedly dashes back and forth over a very short distance towards and away from the enemy for a few seconds; evades charge attacks of jump, movement, and dash, and can cancel into melee or throw; uses one entire bar of ki

Melee Attacks:
Rush Attack - Right jab, left cross, left knee, left jab

Rush Attack Cancel - Right roundhouse kick, left hook kick

Smash Attacks: 1 - Right jab, left hook

Smash Attacks: 2 - Right jab, left cross, left-hand upwards-swing sonic air blast

Smash Attacks: 3 - Right jab, left cross, left knee, five left jabs

Smash Attacks: 4 - Right jab, left cross, left knee, left jab, right knee

Smash Attacks: 5 - Right jab, left cross, left knee, two left jabs

Smash Attacks: High - Right uppercut

Smash Attacks: Low - Right sweeping roundhouse kick

Smash Attacks: Combos -
 * X,X,A: Teleport uppercut (right), teleport uppercut (right), stomp (both)

Charge Attack: Neutral - Right elbow

Charge Attack: Up - Upwards left hook kick

Charge Attack: Right - Left roundhouse kick

Charge Attack: Left - Left hook kick

Charge Attack: Down - Double-leg stomp

Charge Attack: Jump - Left-leg hook kick

Charge Attack: Movement - Right knee

Charge Attack: Dash - Right knee

Throw - Kailon grabs the enemy with both hands and then piledrives him/her/it to the ground, bouncing him/her back up

Knockdown Attacks - Kailon lands on the enemy with a double-leg stomp.

Assault Chase Initiation - Up smash; press Y to pursuit

Assault Chase - Left hook kick, right roundhouse kick, repeated another two times, 6 hits

Pursuit: Up - Right flashkick

Pursuit: Right - Right backhand

Pursuit: Left - Right hook

Pursuit: Down - Double-leg stomp

Dive - Double-leg stomp

Ki Blasts:
Aura - Lime sphere with massive black spherical energy ripples shrinking into the lime sphere, very fast charge speed; aura envelopes when dashing; plasma aura is blue and does not need to be equipped

Ki Charging - Kailon goes into a horse stance with his arms next to him, forearms and fists pointed forward with palm side facing up, torso bent forward, as he charges ki

Raging Soul: Combos –
 * X,X,X,X,X,X,X,A: Smash 5, teleport uppercut (right), teleport uppercut (right), stomp (both), teleport uppercut (right), stomp (both), downwards palm strike (both), knee (right), teleport cross (left)

Rush Blast - 3 ki blasts, light green, fired from an outstretched right palm

Charge Ki Blast: Level 1 - Light green sphere, fired from a right palm thrust

Charge Ki Blast: Snap - Even stronger light green sphere, fired from a right palm thrust

Charge Ki Blast: Max - Stronger light green sphere, fired from a right palm thrust

Charge Ki Blast: Jump - Stronger light green sphere, fired from a right palm thrust

Defense:
Defense - Kailon crosses his forearms, forming an X in front of himself.

Sway - On the ground, Kailon only ducks. In the air, Kailon dodges only to the left.

Counter - Kailon teleports to behind the enemy and hits him/her with a downwards double-palm strike

Recovery From Faint - Kailon rolls backwards to upright position.

Deflecting Ki -

Deflecting Supers/Ultimates -

Movement:
Move -

Jump -

Ascend -

Descend -

Dashing -

Sudden Stop - Kailon crouches and halts his momentum.

Clen
Species: Cyren

Character Type: Light

Quotes:
To Buto:

Clen - "How about a little practice?"

Buto - "Very well, then."

(Victory)

Clen - "Come on, where's your honor?"

(Defeat)

Clen - "You could've gone a little easier on me."

To Zarbon

Clen - “I won’t be working for you anymore.”

(Victory)

Clen - “Nothing personal. These are Lord Frieza’s orders.”

(Defeat)

Clen - “Gotta get out of here, fast.”

To Frieza

Clen - “Your throne now belongs to Zarbon.”

(Victory)

Clen - “He’s dead, Zarbon.”

(Defeat)

Clen - “Gotta get out of here, fast.”

To others:

Clen - “I found ‘em.” 50%

Clen - “This should be easy.” 50%

(Victory)

Clen - “Nothing personal, just following orders.”

(Defeat)

Clen - “Zarbon will have my head.”

In-game taunts:

Clen - “Don’t try me.”

Team Battle Switch-out:

Escaping: “I’ll let you handle this one.”

Pursuing: “Hands off my prey!”

Switching in: “Looks like it’s my turn.”

Near-death:

Clen - “Maybe I should run.”

High Tension:

Clen - “Rah!”

Costumes:
(all costumes feature Clen with his yellow scouter; you must use the unequip scouter item to remove his scouter)

Costume 1 - Battle armor with leg and crotch guards, tan with orange trim, helmet

Costume 2 -

Super Attacks:
Guided Bullet Barrage - Twenty-four purple finger bolts that all home into the enemy 6480 damage

Needle Beam - Six purple finger beams fired in rapid succession 5400 damage

Afterimage Strike - Passive super that teleport-evades multiple attacks

Illusion - Clen projects a fake copy of himself that is used to distract the opponent.

Speedster - Removes the cost of dashing for a limited amount of time

Ultimate Attack:
Focus Ray - Clen fires a purple-and-orange beam out of all five fingers of his right hand, with his left hand supporting his right arm. 14,400 damage

Signature Skill:
Shadow Fang - Clen bites the enemy. 415 damage

Melee Attacks:
Rush Attack - Front kicks only, alternating legs

Rush Attack Cancel - Four front flips that result in four reverse flashkicks

Smash Attacks: 1 - A front kick with one leg, and then a hook kick with the opposite leg

Smash Attacks: 2 - Two front kicks with alternating legs, followed by a right-handed sonic air blast

Smash Attacks: 3 - Three front kicks with alternating legs, followed by three faster front kicks with alternating legs

Smash Attacks: 4 - Four front kicks with alternating legs, and then a stronger front kick to the gut

Smash Attacks: 5 - Four front kicks with alternating legs, followed by a slightly stronger front kick to the face

Smash Attacks: High - Right upwards hand claw

Smash Attacks: Low - Low hook kick

Smash Attacks: Combos -
 * Y,B,A: Three teleport right-handed sonic air blasts

Charge Attack: Neutral - Right front kick

Charge Attack: Up - Right upwards hand claw

Charge Attack: Right - Right hook kick

Charge Attack: Left - Left hook kick

Charge Attack: Down - Right axe kick

Charge Attack: Jump - Right axe kick

Charge Attack: Movement - Right front kick

Charge Attack: Dash - Right front kick

Throw - Clen grabs the enemy’s head in his feet, and then tosses the enemy upwards.

Knockdown Attacks - Clen stomps on the fallen enemy with both feet.

Assault Chase Initiation -

Assault Chase - Front kick flurry, alternating legs, 11 hits

Pursuit: Up - Right upwards hand claw

Pursuit: Right - Right hook kick

Pursuit: Left - Left hook kick

Pursuit: Down - Right axe kick

Dive - Downwards kick with both feet

Ki Blasts:
Aura - Purplish-blue outline glow, slow charge speed; aura does not envelope when dashing; plasma aura is blue, but needs to be equipped

Ki Charging - Clen crouches with his hands curled as fists, elbows bent, and palm-side facing up.

Raging Soul: Combos –
 * X,X,X,X,X,Y,B,A,A,Y,Y,Y,Y,A: Smash 5, five teleport right-handed sonic air blasts, teleport to other side of enemy, three teleport right-handed sonic air blasts, teleport upwards right-handed sonic air blast, ping pong attack ending in pursuits if desired

Rush Blast - 7 ki blasts, light green, right index and middle fingers only

Charge Ki Blast: Level 1 - Light green sphere, fired from right index and middle fingers

Charge Ki Blast: Snap - Even stronger light green sphere, fired from right index and middle fingers

Charge Ki Blast: Max - Stronger light green sphere, fired from right index and middle fingers

Charge Ki Blast: Jump - Stronger light green sphere, fired from right index and middle fingers

Defense:
Defense - Clen crosses his forearms in front of him in an X.

Broken Block - Clen stumbles back.

Counter - Clen vanishes, and then reappears above the enemy before jumping on his/her head.

Recovery From Faint - If on back, Clen does a kip-up without his hands. If on stomach, Clen does a prone kip-up.

Movement:
Move - When flying, Clen’s arms are at his sides, and his body is slightly tilted to the right.

Jump - Jump with both feet, no knee up.

Ascend - Goes up with arms at sides, no knee up.

Descend - Goes down with arms raised, left knee up.

Dashing - Body tilted to the right, arms at sides, ki enveloped.

Sudden Stop - Clen comes to a stop and leans back.

Buto
Species:

Character Type: Average heavy

Quotes:
To or :

Buto - “I do not understand!”

(Victory)

Buto - “Now, you have been silenced.”

(Defeat)

Buto - “Why have you betrayed me…?”

To Clen:

Clen - "How about a little practice?"

Buto - "Very well, then."

(Victory)

Buto - "That will be all for today."

(Defeat)

Buto - "Well done."

To others:

Buto - “General Zarbon, I have located the enemy.”

(Victory)

Buto - “It is done.”

(Defeat)

Buto - “This failure will not be forgotten!”

In-game taunts:

Buto - “Hahahahah!”

Team Battle Switch-out:

Escaping: Buto - “Your sacrifice will not be forgotten.”

Pursuing: Buto - “Where is your honor?”

Switching in: - “I have arrived.”

Near-death: Buto - “Rahhh!”

High Tension: Buto - “Hughah! Hughah! Hughah!”

Costumes:
Costume 1 - PTO armor, leg guards, dark purple and lighter purple, black jump suit, white helmet, gray scouter (must use the unequip scouter item to remove scouter)

Costume 2 - PTO armor, leg guards, tan and gold armor, black jump suit, differently-shaped helmet, gray scouter (must use unequip scouter item to remove scouter)

Super Attacks:
Meteor Pulse Volley - A volley of five green energy blasts fired from the right palm with the left hand supporting 6480 damage

Light Sword Lunge - Buto activates a light blue energy blade out of his right hand and does an uppercut stab. 6750 damage

Evade - Causes Buto to dive-roll away from the opponent’s next attack

Corrected - A blue energy sphere thrown from the left hand like a baseball that sticks to the enemy before detonating 8100 damage

Shock Blast Barrage - A volley of six orange-and-purple energy spheres fired from the right palm with the left hand supporting 5400 damage

Rampage - Prevents flinching for a certain amount of damage

Ultimate Attack:
Assassination - Buto activates a light blue energy sword from his right hand and then teleports behind the enemy; he then slices the enemy’s back with a leftwards stab before grabbing the enemy’s right wrist and turning him/her around; with his left hand still on the enemy’s wrist, Buto stabs the enemy through the chest with his energy sword; finally, he releases the enemy’s wrist, and with his sword, lifts the enemy up, and then pushes him/her into the ground. 14,400 damage

Signature Skill:
Double Finger Bullet Barrage - Buto fires a hail of small blue energy blasts out of the index and middle fingers of both hands.

Melee Attacks:
Rush Attack - Right-legged front kicks only, or right-fist punches only

Rush Attack Cancel - Three backhands with left fist

Smash Attacks: 1 - One front kick with right leg or one jab with right fist, hook with left fist to turn enemy around

Smash Attacks: 2 - Two front kicks with right leg or two jabs with right fist, and then a right-handed sonic air blast.

Smash Attacks: 3 - Three front kicks with right leg or three jabs with right fist, followed by two faster jabs with right fist

Smash Attacks: 4 - Four front kicks with right leg or four jabs with right fist, followed by a right elbow to the gut

Smash Attacks: 5 - Four front kicks with right leg, and then a right-legged axe kick

Smash Attacks: High - Right uppercut

Smash Attacks: Low - Crouching right elbow

Smash Attacks: Combos -
 * Y,B,A: Teleport energy sword uppercut (right), teleport downwards sword slash (right), leftwards sword stab (right)

Charge Attack: Neutral - Right elbow

Charge Attack: Up - Right upwards elbow

Charge Attack: Right - Left hook

Charge Attack: Left - Right elbow

Charge Attack: Down - Overhead club with right fist

Charge Attack: Jump - Right elbow

Charge Attack: Movement - Right elbow

Charge Attack: Dash - Right elbow

Throw - Buto stabs the enemy’s abdomen or back with a small energy sword and then flicks him/her over his head.

Knockdown Attacks - Buto steps on the enemy with his left foot and then stabs him/her with a small right-handed energy sword

Assault Chase Initiation - Jump charge attack, to pursuit, press Y

Assault Chase - Small-energy-sword-stab flurry, alternating hands, ending in a diagonal downward slash, for a total of 5 hits

Pursuit: Up - Right upward elbow

Pursuit: Right - Left hook

Pursuit: Left - Right elbow

Pursuit: Down - Right-legged axe kick

Dive - Kick

Ki Blasts:
Aura - Light blue outline glow, medium charge speed; plasma aura is blue, but needs to be equipped.

Ki Charging - Buto slams his fist downwards and crouches, as he charges ki around himself.

Raging Soul: Combos –
 * X,X,X,X,X,Y,B,A,A,Y,Y,Y,Y,A: Smash 5, teleport energy sword uppercut (right), teleport downwards sword slash (right), leftwards sword stab (right), downwards sword slash, right-handed leftwards sword stab, right-handed downwards sword slash, right-handed leftwards sword stab, right-handed downwards sword slash, teleport to other side of enemy, right-handed energy sword uppercut, ping pong attack ending in pursuits if desired

Rush Blast - 8 ki blasts, light blue, fired simultaneously from index and middle fingers of both hands

Charge Ki Blast: Level 1 - 2 light blue spheres, fired from the right index and middle finger

Charge Ki Blast: Snap - 2 even stronger light blue spheres, fired from the right index and middle fingers

Charge Ki Blast: Max - 2 even stronger light blue spheres, fired from the right index and middle fingers

Charge Ki Blast: Jump - 2 even stronger light blue spheres, fired from the right index and middle fingers

Defense:
Defense - Buto crosses his forearms in front of him in an X.

Broken Block - Buto raises his arms in the air.

Counter - Buto teleports behind the enemy and back-kicks him/her

Recovery From Faint - If on back, Buto does a kip-up without his hands. If on stomach, Buto does a prone kip-up.

Movement:
Move - When flying, Buto’s body is tilted slightly to the right.

Jump - Jump with both feet, no knee up, arms spread out.

Ascend - Goes up with arms at sides, no knee up.

Descend - Goes down with arms spread out, no knee up.

Dashing - Body straight, arms at sides, ki enveloped.

Sudden Stop - Buto comes to a stop and hops back.

Mrovian Soldier
Species: Mrovian

Character Type: Average

Quotes:
To Cuber:

Cuber - "I could use some practice."

Mrovian Soldier - "Very well, then, Cuber."

(Victory)

Mrovian Soldier - "I know you were not trying."

(Defeat)

Mrovian Soldier - "I hope that was enough for you."

To others:

Mrovian Soldier - “My life for Mrov.” 50% chance

Mrovian Soldier - “In honor of Cuber.” 50% chance

(Victory)

Mrovian Soldier - “My enemy has fallen.”

(Defeat)

Mrovian Soldier - “Thus, it ends.”

In-game taunts:

Mrovian Soldier - “Ignorance is bliss.”

Team Battle Switch-out:

Escaping: Mrovian Soldier - “I cannot hold!”

Pursuing: Mrovian Soldier - “The enemy is fleeing.”

Switching in: Mrovian Soldier - “My life for Mrov.”

Near-death:

Mrovian Soldier - “I cannot hold!”

High Tension:

Mrovian Soldier - “Charging complete.”

Costumes:
Costume 1 - Mrovian Battle Suit, male

Costume 2 - Mrovian Battle Suit, female, female voice

Super Attacks:
Stellar Blast - A powerful blue beam fired from the wrist-mounted cannon 7020 damage

Purify - A massive blue beam hits the enemy from the sky 8100 damage

Warp - The Mrovian Soldier teleports to behind the enemy

Shield Recharge - Recovers health

Overshield - A violet energy shield protects the Mrovian Soldier from all attacks but ultimates for a few seconds.

Ultimate Attack:
Antimatter Strike - The Mrovian Soldier disappears through a teleporter. A golden missile flies straight at the enemy from directly overhead and detonates, creating a massive explosion. 16,200 damage

Signature Skill:
Blade Extension - The Mrovian Soldier’s right energy blade extends farther into the enemy.

Melee Attacks:
Note: For all hand-based attacks (jabs, crosses, hooks, backhands, etc.), it’s the energy blade that hits the opponent

Rush Attack - Punches only, alternating fists

Rush Attack Cancel - Three hooks, alternating fists

Smash Attacks: 1 - One cross followed by a hook kick

Smash Attacks: 2 - Two punches followed by double-handed sonic air blast

Smash Attacks: 3 - Three punches followed by three faster punches

Smash Attacks: 4 - Four punches followed by a short straight-punch to the gut

Smash Attacks: 5 - Four punches followed by a stronger cross

Smash Attacks: High - Right uppercut

Smash Attacks: Low - Sweeping hook kick

Smash Attacks: Combos -
 * Y,B,A,A: Backhand (left), hook (right), hook (right), hook (left)

Charge Attack: Neutral - Right cross

Charge Attack: Up - Right uppercut

Charge Attack: Right - Left hook

Charge Attack: Left - Right hook

Charge Attack: Down - Downward slice with right blade

Charge Attack: Jump - Downward slice with right blade

Charge Attack: Movement - Right cross

Charge Attack: Dash - Right cross

Throw - The Mrovian Soldier grabs the enemy by a limb and throws him/her to the air

Knockdown Attacks - The Mrovian Soldier steps on the enemy and stabs him/her with his/her right energy blade

Assault Chase Initiation - Combo 1, press Y to pursuit

Assault Chase - Punch flurry, 6 hits, followed by up to 2 pursuits and a dive

Pursuit: Up - Right vertical kick

Pursuit: Right - Right hook kick

Pursuit: Left - Left hook kick

Pursuit: Down - Right axe kick

Dive - Double-fisted punch

Ki Blasts:
Aura - Light blue outline glow, fast charge speed; aura does not envelope when dashing; plasma aura is blue, but needs to be equipped.

Ki Charging - The Mrovian Soldier crouches with his/her left knee up, his/her right hand on her left knee, and his/her left hand on the ground, as he/she charges up ki.

Raging Soul: Combos – Note: For all hand-based attacks (jabs, crosses, hooks, backhands, etc.), it’s the energy blade that hits the opponent
 * X,X,X,X,X,Y,B,A,A,Y,Y,Y,Y,A: Smash 5, backhand (left), hook (right), hook (right), hook (left), backhand (left), hook (right), hook (right), hook (left), vertical kick (right), ping pong attack, followed by pursuits if desired

Rush Blast - Continuous violet beams fired from both cannons, 8 hits

Charge Ki Blast: Level 1 - 2 violet spheres, fired from both cannons

Charge Ki Blast: Snap - 2 even stronger violet spheres, fired from both cannons

Charge Ki Blast: Max - 2 stronger violet spheres, fired from both cannons

Charge Ki Blast: Jump - 2 stronger violet spheres, fired from both cannons

Defense:
Defense - A violet sphere surrounds the Mrovian Soldier

Broken Block - The violet sphere erupts, causing the Mrovian Soldier to stumble

Counter - The Mrovian Soldier teleports behind the enemy and stabs him/her in the back.

Recovery From Faint - The Mrovian Soldier floats back onto his/her feet.

Movement:
Move - When flying, the Mrovian Soldier’s body is tilted slightly to the right.

Jump - Jump with both feet, left knee up, arms spread out

Ascend - Goes up with arms at sides, no knee up

Descend - Goes down with arms spread out, no knee up

Dashing - Body twisted to the right, left elbow bent, left forearm across chest, right arm back and straight, left knee forward

Sudden Stop - The Mrovian Soldier performs a back flip.