User blog:Zeon1/Budokai Tenkaichi Tweaks

Hey, everyone! For my next DBZ game, I'm hoping to have something similar to the Tenkaichi series, but tweaked enough so it feels like a different experience, but still easily accessible to fans of DBZ. I have some ideas, but I'm asking you guys for more! Please respond!

Current Ideas

 * A target reticule that allows you to aim your attacks in battle, along with different controls.
 * More motion based controls executed by moving the right analog in different ways.
 * Using the bumpers to switch the camera angle to which side of the screen you're on.
 * Any more?