Dragon Ball: Raging Blast DLC

Specifically designed to impliment user-created content, this DLC for the Raging Blast series will be primarily a collection of characters, stages, and campaigns varying from many different fan fictions and stories. Anyone may add their characters and any and all fighting stats below.


 * Fan Storymode - Add a galaxy mode story for your character.
 * Fan Stages - Have memorable places from your story? Well, add them here!
 * Items - This page is for fan-made items that can be equipped to characters.

King Blank
Character Type: Medium



To Taio
One more time and your head will be at my feet.

I'm impressed by how persistent you are. Had I been you, I don't think I would have tried this many times.

A small boy against a king. This should be interesting

To the Benefactor
Pull back that hood so I can take your head

To King Vegeta
What kind of poor excuse for a king are you?

To Flute
I take my Might Nameks like I do everything else-With a swig of beer and a punch to the face

To Brocc
I earned this title. That is why I will always win.

To Others
Bow down to the king

Your life will end someday. It is my job to make that day today

I will make you suffer for your weakness

Super Attacks

 * Wolf Fang Fist-http://dragonball.wikia.com/wiki/Wolf_Fang_Fist
 * White Saber-King Blank projects a sword of energy from each hand. He then slashes at the opponent several times before blasting them.
 * White Star Barrage-A barrage of star like projectiles is shot at the opponent

Ultimate Attacks

 * Blank Avenger-A massive beam of white energy that is shot from two hands.

Forms

 * Base Form
 * Black Shadow

To Goku:
Brocc- "Come on, Kakarot!"

(Victory)

Brocc- "A low-class Saiyan can't beat me!"

(Defeat)

Brocc- "Darn, you lucky punk..."

To Other Saiyans besides Goku and Vegeta:
Brocc- "A fellow Saiyan, huh? Let's do this."

(Vctory)

Brocc- "I'm pretty tough you know!"

(Defeat)

Brocc- "Heh, you're pretty tough..."

To Vegeta:
Brocc- "I don't care if you are my prince, you're going down!"

(Victory)

Brocc- "So this is the power of the prince? How pathetic!"

(Defeat)

Brocc- "You're not bad."

To King Vegeta:
Brocc- "I-It's King Vegeta!"

(Victory)

Brocc- "Even if you are my king doesn't make you better than me!"

(Defeat)

Brocc- "This is the king's power..."

To Larek:
Brocc- It's been a while, Larek, let's do this!"

(Victory)

Brocc- I guess I'm the better warrior.

(Defeat)

Brocc- "You've won this time..."

To King Blank:
Brocc- "You're a King? Your title won't save you from this battle!"

(Victory)

Brocc- "I knew you couldn't win!

(Defeat)

Brocc- "I refuse to believe this!"

To The Benefactor:
Brocc- "Hey you! What's with that hood? I like to the faces of opponents I defeat!"

(Victory)

Brocc- "Looks like I won!"

(Defeat)

Brocc- "Looks like you hava a lot of power under that hood..."

To Bennac:
Brocc- "You're a hybrid, huh? Well, let me show you the power of a full-blooded Saiyan!"

(Victory)

Brocc- "You thought you could beat me?"

(Defeat)

Brocc- "I guess hybrids are capable of beating full breeds..."

To Xiros
Brocc- "What kind of freak of nature are you?!"

(Victory)

Brocc- "I'm a weakling?! That's why you're the one on the ground!"

(Defeat)

Brocc- "Darn you, you monster!"

To Others:
Brocc -"Wanna go?" 45% chance

Brocc - "You think you can beat me? Well time to go to the next world!" 30% chance

Brocc - "Time to die!" 25% chance

(Victory)

Brocc - "You shoulda known you were gonna lose!"

(Defeat)

Brocc- "Eh, impossible..."

In-game taunts:
Brocc- "Not bad!"

Brocc- "I'm excited! You make my Saiyan blood boil!"

Costume 1:
Light Brown short sleeved-shirt. Navy blue pants, black gloves with no finger-tips. Black Trunks-stye boots.

Costume 2:
Blue and black Saiyan armour, navy blue short-sleeved under shirt. Blue and black armoured gloves, similar to Nappa's. Long navy blue pants, black boots with blue tips.

Costume 3:
Previous costume, but without the armour. Wears the shirt, pants, shoes, gloves, and boots.

Attack 1:
Spiraling Blast- A fast blue blast that sins to give it more power

Attack 2:
Spiraling Blast Barrage- A Spiraling Blast that seperates into a volley

Attack 3:
Destruction Combination- A combination of punches and kicks followed by a Spiraling Blast

Attack 4:
Slicer Attack- A sharp wave that can cut through anything and explodes on impact

Ultimate Attack
Bullet Rain- A large blue ball that splits into several small energy balls to catch the enemy off-guard

Special Attack
Super Shield-Charges a small shield that acts as a defensive move and an offensive move

Defense
Block- Brocc uses his right arm to block

Instant Transmission-Brocc uses this to quickly dodge attacks

Speed Dodge: Brocc uses this to quickly dodge blows

Counter: Brocc teleports behind the opponent and elbows them away

Movement
Flight-

To Ledas:
Brocc- "What? A Super Saiyan tolder?! Learn from your elders how to really fight!"

(Victory)

Brocc- "I don't care if you are a super elite I am too!"

(Defeat)

Brocc- "This kid has a lot of power..."

To Goku: "Im a Super Saiyan, too!"

Flute
Name: Flute

Race: Namekian

Height: 6 feet 3 inches

Weight: 210 pounds

Power Level: Base-90,000 Might Namek-3,600,000 Super Might Namek- 180,000,000

To Piccolo-
"So you're Piccolo? This should be fun"

To Nail-
"Legends have been told of you. I will savor this fight"

To Frieza-
"You villain! Pay for your evil!"

To Goku-
"Your are a hero to the Namekians, I will honor this fight"

To any other fighters-
"You wanna fight against me? Let's see you do it!"

To King Blank-
"A King? Let's see how a King takes a Might Namek!"

To Ledas-
"Let's do this pipsqueak!"

To Bennac-
"Fusion? No matter! You'll still lose!"

To Zeku-
"I'm no instrument, I'm a Might Namek!"

Piccolo-
"It was an honor Piccolo"

Nail-
"I defeated a true legend?! You were going easy!"

Frieza-
"I have avenged the Namekians!"

Goku-
"Thank you for the battle, I will remember it forever."

Other Fighters-
"You made the mistake of fighting me!"

King Blank-
"Some King you are!"

Ledas-
"You didn't stand a chance little one."

Bennac-
"Ha! Might Namek beats Fusion any day of the week!"

Zeku-
"Ha! Here's me playing a song on the world's smallest violin!"

Piccolo-
"*Winces* Wow, that's true strength!?"

Nail-
"Of course I stood no chance..."

Frieza-
"I have failed the Namekians..."

Goku-
"Wow! You're so powerful."

Other Fighters-
"You're a strong fighter..."

King Blank-
"I guess being king does make for something..."

Ledas-
"Defeated?! By a child!?"

Bennac-
"Un...believable!"

Zeku-
"I..don't believe it..."

All(aside from Frieza) fighters-
"Fighting you is unbelievable!" "Don't hold back" "My strength his far more"

Frieza-
"You will pay!" "Now is the time you die!" "Every Namekian is counting on me to kill you!"

Dialogue After Transforming:
"My power is Eternal!" "You're facing a Might Namek now!" "I am Super Flute!"

Transformations
Transformations: Base form

Might Namek-Muscle mass increases, eyes go white, power level increases by 40 times

Super Might Namek-Muscle mass increases, eyes go purple or red, it depends on anger(purple for calm, red for hate) power level increases 200 times.

Costumes
Costumes:

Casual Namek wear(blue tunic, red pants)

Battle clothing(white neck pad, no shirt, white pants)

World Tournament Clothing(Green and brown armour, dark blue pants, mouth cover)

Super Attacks
Super Attacks:(Base and Transformations)

Masenko

Paralyzing Blow- A quick rush move that has Flute choping at the enemies neck, paralyzing for a short amount of time.

Liquidating Blaster- Red Demon Wave Blast.

Kamehameha

Afterimage Strike

Wild Sense

Rapid Fire Blasts- A volley of red ki blasts

Ki Blast Volley.

Ultimate Attacks
Ultimate Attacks:

Base form- Super Masenko

Might Namek- Paralyzing Rush Attack- Extended version of the first featuring several kicks to the face, then two gut punches, and then jumping over the enemy to chop his neck, paralyzing for a short ammount of time

Super Might Namek- True Kamehameha

Ledas (Base)
Bio: The Super Elite training partner of Prince Vegeta, he is renowned for being the highest ranked and most distinguished non-royal Saiyan in his time.

Species:

Character Type: Small-light

Dialogue:
To Vegeta:

Vegeta - "Prepare to be amazed." - 50% chance.

Ledas - "I'm gonna hit you so hard."

or

Ledas - "Hey, Vegeta, wanna spar?" - 50% chance.

Vegeta - "I won't hold back."

(Victory)

Ledas - "That was fun! Can we do it again? ...? Vegeta? Hello?"

(Loss)

Ledas - "Ow..."

To Saiyans:

If the Saiyan is Super, Ledas - "Are you a Super Saiyan too?"

If the Saiyan is Base, Ledas - "I didn't think there were any other Saiyans left."

(Victory)

If the Saiyan is Super, Ledas - "I guess I'm stronger than I thought."

If the Saiyan is Base, Ledas - " You can't really be a Saiyan if you're that weak."

(Defeat)

If the Saiyan is Super, Ledas, - "Wow, you're strong..."

If the Saiyan is Base, Ledas - "I should have won..."

To Badguys/Monsters(Broly included for LSS and LSS3):

Ledas - "This looks bad!" baring teeth and grimacing 50% chance

Ledas - "Hey, ugly." hands behind his head, all nonchalant 50% chance

(Victory)

Ledas - "I won't lose to someone like you."

(Defeat)

Ledas - "No..."

To Xiros:

Xiros - "Remember the monsters that haunt your nightmares child? I am that monster"

Ledas - "The only monster is inside me."

(Victory)

Ledas - "Good job Mr. Bigmouth."

(Defeat)

Ledas - "No! I can't lose to him!"

To Guva and Banas:

Ledas - "I think I'm strong enough for you now."

(Victory)

Ledas - "Tell me where Vegeta is."

(Defeat)

Ledas - "I-I didn't mean it..."

To Nir:

Ledas - "Nir..."

(Victory)

Ledas - "We need to train together so you'll get better."

(Defeat)

Ledas - "Wow, I didn't expect that."

To Others:

Ledas - "I'll blow you away."

Ledas - "I dunno what you're talking about!" (only activated if other character initiates the conversation)

To Others (Victory)

Ledas - "Did you see that, Vegeta? I annihilated that guy."

To Others (Defeat)

Ledas - "I'll win next time for sure."

In-game Taunts:

Ledas - "Gotcha"

Ledas *chuckles*

Near-death:

Ledas - "I can still win."

High Tension:

Ledas - "Now I'm ready."

Team Battle Switch-out:

Escaping: Ledas - "Your turn."

Pursuing: Ledas - "Get back here!"

Switch In: Ledas - "Is this all?"

Fusion - Cubas:

''Cuber appears with the Mrovian fusion device in his hand before pressing the activation button. Ledas catches sight of Cuber, staring at him. Two blue beams shoot out of Cuber's eyes just as Ledas says "What are you doing here?". As the two beams hit Ledas, his body raises in the air about half a foot, and shoots toward Cuber, whose body is doing the mirror opposite. Their bodies collide. A medium-sized blue energy sphere encases the two for a second before burning out. In its place stands Cubas.''

Costumes:
(all costumes feature Ledas with his cyan scouter, you must use the unequip scouter item to remove his scouter)

Costume 1 (Full Saiyan Armor, black/red)
 * Damaged: Right pauldron blown off, several chunks of the chestpiece are missing. Left side is severely cracked.

Costume 2 (Training garb - black shorts, fingerless gloves)
 * Damaged: No change.

Costume 3 (Cooler style Armor, black/green)
 * Damaged: Right side severely destroyed. Left pauldron and harness is cracked. Pieces are missing from the collar.

Costume 4 (Earth Clothes - red hoodie, jeans, shoes)
 * Damaged: Hoodie disappears, leaving a black shirt underneath. Jeans are ripped, and Guva's guantlet is visible.

Costume 5 (Earth Clothes 2 - white shirt, shorts, socks, fingerless gloves)
 * Damaged: Socks disappear. Shorts are ripped slightly at the knees.

Costume 6 (Custom Mrovian Armor - Painted orange, neon green, black, and silver with red highlights; includes helmet and visor; Ledas' speech is changed to that of being under a helmet)
 * Damaged: Right shoulder's armor is blown away in a small spot, and is bloody.

Supers Attacks:
Playful Galick - Light blue, real-time charge beam (no cutscene) 3500-6355 damage.

- While energy allows, teleport-evades multiple attacks

Super Elite - For 60 seconds, the power of ki + supers + ultimates is raised significantly. Cannot be layered.

Adjudicator - Energy blast 3x from mouth, in arcing directions. 3000 damage apiece.

- Reduced cost of Special Attack.

Disciplined Rush - Ledas runs at his opponent, hits them hard in the stomach; they keel forward (lingers for a second), then Ledas teleports to their left side and kicks their feet from under them; he teleports again, this time ot their right, punching them and sending them flying; he appears in front of their flying body and catches them by the shoulders, then headbutts them; then, he leans down under them and kicks them on the chest with both feet, sending them into the air; next he teleports above and elbows them to the ground; they make a large crater; Ledas lands not facing them; as they try to get up, Ledas lets out a scream and turns around, firing off a blue beam of energy he has in both hands. 8185 damage, 60 second cooldown.

Ultimate Attack:
Kyorra Flash - Blue beam with no charge. Ledas stands still for about two seconds in cutscene giving a mean stare, then raises his hands, overlapped to have a traingle shape between them. The beam comes out suddenly and fires, after, he reamins with his hands out, breathing hard. Works in air or on ground. 15,000 damage.

Special Attack:
Enough! - Ledas stops, and slams his hands downward quickly, releasing a shockwave of energy around his body, if held. If not held, this move acts as a cancel for many other moves (excluding supers and ultimates). 785 damage

Melee:
Rush Attack - Only punches, random hand, can be same hand twice in a row.

Rush Attack Cancel - Starting with kicks, alternating, then going to punches.

Smash 1 - One punch with random hand, half-slice with other hand to turn enemy around.

Smash 2 - Two punches with random alternating hands, then creates a sonic energy blast with both hands.

Smash 3 - Three punches with random alternating hands followed up by a barrage of kicks to the opponent's chest. Ledas lands after a backflip.

Smash 4 - Four punches with random alternating hands followed by a powerful kick (from opposite side of starting hand) to the chest of enemy).

Smash 5 - Five punches with random alternating hands. Last punch is held long.

Smash High - Ledas kicks the opponent in the air.

Smash Low - Ledas sweeps the opponent's feet with his right leg (sliding to the ground, supporting himself with his hands as he does so), knocking them over.

Smash Combos:
 * 1) XXY - A side swipe with the right hand, followed by a face-punch with the left hand, then Ledas' sonic air wave.
 * 2) XAB - A side swipe with the right, followed by a teleportation behind the enemy, kicking them forward, then another teleportation where Ledas does a flurry attack.
 * 3) YAY - Sonic air wave followed by a teleport-punch from the right side and a deep gut punch.
 * 4) YABX - Sonic air wave followed by a teleport-punch from the right, down smash, and then a punch which turns the enemy around.
 * 5) AXBX - Teleportation behind the opponent which does a down smash, then teleports in front of the enemy, hitting them with a deep gut punch, followed by a flurry attack and another punch which sends the opponent flying away.

Charge Attack Neutral - Ledas uses his left fist to charge up a decent punch.

Charge Attack Up - High kick and backfliip.

Charge Attack Down - Low stab with left foot.

Charge Attack Left - Switch-kick, upside down with hands on the ground.

Charge Attack Right - Reverse switch-kick, upside down with hands on the ground.

Charge Attack Movement - Right hand punch, held long.

Charge Attack Dash - Ledas uses his right fist to charge up a decent punch.

Charge Attack Jump - Ledas jumps them slams his left foot into the enemy, reaching all the way to the ground.

Throw - Ledas kneels to the ground, grinning, before doing a snap-vanishing up to the enemy, propelling them away. 1673 damage.

Crash Evasion - If an enemy attempts to throw Ledas to the wall, he does a back roll over them, then spins and elbows them in the back of the head, sending them into the wall. 2870 damage.

Knockdown Attack - Ledas sends a small energy beam of energy to the fallen opponent. The beam is concentrated and continuous. 855 damage.

Assault Chase Initiation - Ledas' initiation is done by pressing Y after performing a smash attack. To pursue, press X.

Assault Chase - Punch flurry, 10 hits, up to 3 pursuits including dive.

Pursuit Up - High kick, right foot.

Pursuit Down - Ledas flips in an arc, kicking downward.

Pursuit Side - Ledas kicks with his heel, sending the opponent sideways.

Ki Attacks:
Aura - Light blue, medium charge speed. Plasma Aura is blue, but needs to be equipped.

Ki Charging - Ledas puts his arms out at 45 degree angles from his torso, and looks up to the sky while his auro envelops him.

Ki Blasts - 7 ki blasts, light blue.

Raging Soul Combos:
 * 1) XXXXXAYBYBAXYBX - Smash 5 then a teleport-down smash, straight punch, flurry punch, sonic air burst, left punch, a teleport to the side which smacks the opponent around, a deep gut punch, a left punch, a second left punch, a flurry punch, an up smash followed by a ping pong attack, which can be followed by pursuits if desired.
 * 2) XXXXXXABY - Smash 5 then a side swipe with the right, followed by a teleportation behind the enemy, kicking them forward, then another teleportation where Ledas does a flurry attack followed by an up smash and ping pong attack.
 * 3) XXXXXXXYA - Smash 5 then a side swipe with the right hand, followed by a face-punch with the left hand, then Ledas' sonic air wave followed by a down kick after teleporting to the left side.
 * 4) XXXXXYAYB - Smash 5 then a sonic air wave followed by a teleport-punch from the right side and a deep gut punch then a flurry attack.
 * 5) XXXXXYABXXY - # YABX - Smash 5 then a sonic air wave followed by a teleport-punch from the right, down smash, and then a punch which turns the enemy around, followed by a left punch, and then another right punch which sends the enemy flying away.
 * 6) XXXXXBBAY - Smash 5 then an up smash, followed by a teleport-smash, and then teleports to the opponent's back, kicking them in the back of the head, then teleports to their front kicking them in their face.
 * 7) XXXXXAXBXA - Smash 5 then a teleportation down smash, then teleports in front of the enemy, hitting them with a deep gut punch, followed by a flurry attack and another punch which sends the opponent flying away, then Ledas teleports into their path, doing a second deep gut punch, which makes the opponent fall instead of stagger.

Charge Ki Blasts - Blue ball, charged with both hands.

Charge Ki Blasts Snap - One handed throw, like a baseball.

Charge Ki Blasts Max - Blue ball, charged with both hands. Does maximum damage.

Charge Ki Blasts Jump - Ledas charges and throws his ball from his right hand, flicking it out from his chest.

Defense:
Block - Ledas puts both hands above his head.

Vanishing - Ledas does vanishings as if he was hopping. He vanishes when in the air, and reappears on the ground.

Sway- Ledas weaves out of the way of attacks at the expense of ki consumption. His speed for maneuvering is faster than normal.

Broken Block - When Ledas' block is broken, he falls to one knee, one eye closed in pain.

Counter - Ledas vanishes and reappears behind the opponent, kicking them with both feet.

Recovery From Faint - If on back, Ledas jumps up to his feet. If on stomach, Ledas stands up from a push-up position.

Deflecting Ki - Ledas uses only one hand to deflect ki. The hand is random.

Deflecting Supers/Ultimates - Ledas stands still, merely moving his arm to bat the energy away. He looks unimpressed.

Movement:
Move - When flying, Ledas has both arms back, and both feet back. No knee is up.

Jump - Jumps with both feet, sending a random knee up.

Ascend - Goes up with arms and legs at side.

Descend - Goes down with arms and legs at side.

Dashes (all) - One leg and arm out, bared teeth, ki enveloped.

Sudden Stop - Ledas comes to a stop, doing a front flip, with his legs out.

Ledas ()
Bio: The broken warrior boy, now a Super Saiyan.

Species:

Character Type: Average-light

Dialogue:
To Vegeta:

Ledas - "Look, Vegeta. I'm a Super Saiyan too."

(Victory)

Ledas - "Let's go again, can we?"

(Defeat)

Ledas - "Train... I need to train more..."

To Frieza and Cooler:

Ledas - "I'm the Monkey who'll kill you."

(victory)

Ledas - "I didn't underestimate you, and you shouldn't have underestimated me."

(Defeat)

Ledas - "This is a nightmare."

To Chaiva:

Ledas - "I see you starin' at my tail."

(Victory)

Ledas - "That felt really great!"

(Defeat)

Ledas - "You sure are rough, Miss Chaiva."

To Mr. Kill:

Ledas - "You again? Well, I can't say I didn't expect you, unfortunately."

(Victory)

Ledas - "I thought you were someone else."

(Defeat)

Ledas - "Someone... help..."

To Brocc:

Brocc - "What? A Super Saiyan toddler? Learn from your elders how to really fight!"

Ledas - "Show some respect, I'm a Super Elite."

(Victory)

Ledas - "Pathetic."

(Defeat)

Ledas - "Lucky hit."

To Guva and Banas:

Ledas - "I think I'm strong enough for you now."

(Victory)

Ledas - "Tell me where Vegeta is."

(Defeat)

Ledas - "I-I didn't mean it..."

To Nir:

Ledas - "Nir..."

(Victory)

Ledas - "We need to train together so you'll get better."

(Defeat)

Ledas - "Wow, I didn't expect that."

To Others:

Ledas - "Now I'm a Super Saiyan. Let's go!" - 50% chance.

Ledas - "You talk a lot for someone who's about to get the crap kicked out of them." - 50% damage.

(Victory)

Ledas - "That wasn't a suprise. I'm super elite."

(Defeat)

Ledas - "Lemme go again."

When Transforming From Base:

Ledas - "I am done playing around."

In-game Taunts:

Ledas - "Too slow."

Ledas - "Really?"

Near-death:

Ledas - "I have to be stronger..."

High Tension:

Ledas - "Now die!"

Team Battle Switch-out:

Escaping: Ledas - "Finish him."

Pursuing: Ledas - "Coward!"

Switch In: Ledas - "You're fighting me."

Fusion - Cubas:

''Cuber appears with the Mrovian fusion device in his hand before pressing the activation button. Ledas catches sight of Cuber, staring at him. Two blue beams shoot out of Cuber's eyes just as Ledas says "What are you doing here?". As the two beams hit Ledas, his body raises in the air about half a foot, and shoots toward Cuber, whose body is doing the mirror opposite. Their bodies collide. A medium-sized blue energy sphere encases the two for a second before burning out. In its place stands Cubas.''

Costumes:
(all costumes feature Ledas with his cyan scouter, you must use the unequip scouter item to remove his scouter)

Costume 1 (Full Saiyan Armor, black/red)
 * Damaged: Right pauldron blown off, several chunks of the chestpiece are missing. Left side is severely cracked.

Costume 2 (Training garb - black shorts, fingerless gloves)
 * Damaged: No change.

Costume 3 (Cooler style Armor, black/green)
 * Damaged: Right side severely destroyed. Left pauldron and harness is cracked. Pieces are missing from the collar.

Costume 4 (Earth Clothes - red hoodie, jeans, shoes)
 * Damaged: Hoodie disappears, leaving a black shirt underneath. Jeans are ripped, and Guva's guantlet is visible.

Costume 5 (Earth Clothes 2 - white shirt, shorts, socks, fingerless gloves)
 * Damaged: Socks disappear. Shorts are ripped slightly at the knees.

Costume 5 (Custom Mrovian Armor - Painted orange, neon green, black, and silver with red highlights; includes helmet and visor; Ledas' speech is changed to that of being under a helmet)
 * Damaged: Right shoulder's armor is blown away in a small spot, and is bloody.

Super Attacks:
Razor Blast - Hail of many small ki blasts which do not explode, but cut the opponent. 6400 damage.

Kyorra Rage - Ledas rushes his opponent and sweeps their legs. As they fall, he disappears, and reappears, with his right foot on their chest. He bends down, and places his right hand under their chin, facing their face. He then fires off a blast of Kyorra. 7692 damage.

- Ledas evades an opponent's attack then teleports behind and hits them.

Burning Swath - Continuous, sweeping beam attack. 6050 damage.

Adaptive Barrier - Protective barrier that will explode into an energy wave after a random time between 1 and 5 seconds after being created. 5810 damage.

- Increased attack and defense for a short period of time.

Homing Finger Beams - A collection of finger beams. 6430 damage.

Ultimate Attack:
- Ledas mimics the last super attack used by the opponent, doing 2.1x damage of that Super's maximum power. Only works for offensive super attacks.

Special Attack:
Dire Howl - Ledas screams, momentarily paralyzing the opponent. 0 damage.

Melee:
Rush Atack - Randomly alternates between punches and kicks. Starting hand is random.

Rush Attack Cancel - Right hand, left hand, two right foot kicks, and another right foot kick.

Smash 1 - One punch, and a side swipe to turn the opponent around.

Smash 2 - One punch and a kick, followed by an open palmed sonic air blast.

Smash 3 - One punch, followed by a kick of the opposite side, and then a punch from the same side, then a flurry of kicks.

Smash 4 - One punch, followed by a kick of the opposite side, and then a punch from the same side, followed by a side kick and then a deep underhanded punch to the gut.

Smash 5 - One punch, followed by a kick of the opposite side, and then a punch from the same side, followed by a side kick and a head-butt.

Smash High - Ledas high kicks the opponent into the sky.

Smash Low - Ledas kicks the enemy in the knee, causing them to fall forward.

Smash Combos:
 * 1) XXA - Left punch, crouching side swipe, flurry attack.
 * 2) YAX - Kick that turns the enemy around, teleport high-kick, teleport to face enemy and straight punch to the chest.
 * 3) XXYY - Left punch, right punch, sonic air wave, gut punch.
 * 4) AXX - Teleport to the side and down smash, down clubbing attack, right chop.
 * 5) YAXA - Kick that turns the enemy around, teleport in front of them and punches the face, Teleports behind and kicks, teleports in front and flurry attacks.

Charge Attack Neutral - Ledas stands forward and charges up an elbow attack.

Charge Attack Up - Uppercut punch.

Charge Attack Down - Downward punch.

Charge Attack Left - Split kick.

Charge Attack Right - Reverse split kick.

Charge Attack Movement - Front-flip heel kick.

Charge Attack Dash - Ledas stands forward and charges up an elbow attack.

Throw - Ledas quickly knees the opponent in the face, and as they are bowed down, he takes both hands and winds up an attack which propels them away. 1482 damage.

Crash Evasion - Ledas teleports behind the opponent, using a single boot to kick them into the wall.

Knockdown Attack - Ledas jumps in the air, then lands with his elbow on the opponent's chest. 1822 damage.

Assault Chase Initiation - Smash 5 followed by combo 3.

Assault Chase - Punch flurry, 7 hits, up to 4 pursuits including dive.

Pursuit Up - Right hand punch.

Pursuit Down - Right hand elbow.

Pursuit Side - Right hand backslap.

Ki Attacks
Aura - Red surrounded by blackness, fast charge speed. Plasma Aura is blue, but needs to be equipped.

Ki Charging - Ledas stands in a half crouch, leaning forward. He places his right hand out from his hest parallel to the ground, and his left hand up behind his back.

Ki Blasts - 6 ki blasts, dark red.

Raging Soul Combos:
 * 1) XXXXXYAXBXAAYYA - Smash 5, kick that turns the enemy around, teleport high-kick, teleport to face enemy and straight punch to the chest, flurry attack, up smash, left punch, left punch, teleport right punch, down swipe, teleport gut punch to the back, ping pong attack which may be followed by aerial pursuits if desired.
 * 2) XXXXXXXABA - Smash 5, left punch, crouching side swipe, flurry attack, elbow hit, teleport down smash.
 * 3) XXXXXXYAXAYY - Smash 5, kick that turns the enemy around, teleport in front of them and punches the face, teleports behind and kicks, teleports in front and flurry attacks, back swipe, up smash, ping pong attack.
 * 4) XXXXXXXYYYY - Smash 5, left punch, right punch, sonic air wave, gut punch, sweep kick, bicycle kick.
 * 5) XXXXXXAXXAAAY - Smash 5, teleport to the side and down smash, down clubbing attack, right chop, teleport shoulder-kick, up smash, left hand swipe, sonic air wave.

Charge Ki Blasts - Dark red ball, thrown from over head.

Charge Ki Blasts Snap - Dark red ball, thrown from over head after teleporting to enemy.

Charge Ki Blasts Max - Dark red ball, thrown from overhead, holding it as long as possible.

Charge Ki Blasts Jump - Dark red ball, thrown straight down from chest from an open palm.

Defense
Block - Ledas blocks only with his right hand.

Sway - Primary swaying backward, but there is some sideways swaying.

Broken Block - Ledas falls back, almost losing his balance.

Counter - Ledas disappears, and sock-punches the opponent across the face when reappearing behind.

Recovery From Faint - If on back, Ledas jumps up to his feet. If on stomach, Ledas stands up from a push-up position.

Deflecting Ki - Ledas uses both hands to deflect ki.

Deflecting Supers/Ultimates - Ledas hunches down and bats away the blast quickly.

Movement
Move - When flying, Ledas has one, random hand forward.

Jump - Ledas jumps with his shoulders up and his knees down.

Ascend - Goes up with arms and legs at side.

Descend - Goes down with arms and legs at side.

Dashes (all) - Ledas has one arm forward.

Sudden Stop - Ledas snaps up quickly into a stiff position.

Ledas ()
Bio: A quiet and Elite Saiyan boy.

Species:

Character Type: Light

Dialogue
To Vegeta:

Ledas - "So this is the next level."

(Victory)

Ledas - "I've been waiting for this."

(Defeat)

Ledas - "Yeah, big surprise, Vegeta."

To The Benefactor:

The Benefactor - "Come with me."

Ledas - "Make me."

(Victory)

Ledas - "I just hope he's dead."

(Defeat)

Ledas - "After all this..."

To :

Ledas - "Let's fight, then."

(Victory)

Ledas - "Your technique is awful."

(Defeat)

Ledas - "How the heck did that happen..."

To Yuki:

Ledas - "Anyone like Frieza is an enemy to me."

(Victory)

Ledas - "I’m going to kill you now."

(Defeat)

Ledas - "This sucks."

To Cubas:

Ledas - "I guess you've got half a chance."

(Victory)

Ledas - "You got pretty cocky."

(Defeat)

Ledas - *coughs and falls over*

To Frieza and Cooler:

Ledas - "I'm the Monkey who'll kill you."

(victory)

Ledas - "I didn't underestimate you, and you shouldn't have underestimated me."

(Defeat)

Ledas - "This is a nightmare."

To King Blank:

King Blank - "A bit of lighting won't do anything to help you. I am king, and no matter what you are the same weak warrior underneath."

Ledas - "I bow to no king."

(Victory)

Ledas - "Don't you know how powerful a Super Saiyan is?"

(Defeat)

Ledas - "I yield!"

When Transforming From Base Or SS1:

Ledas - "You're about to feel really bad for making me do this."

In-game Taunts:

Ledas - "Bite me."

Ledas - "Really?"

Near-death:

Ledas - "If you think you've won..."

High Tension:

Ledas -"Shiaaah!"

Team Battle Switch-out:

Escaping: Ledas - "I'll let you finish."

Pursuing: Ledas - "No, you don't."

Switch In: Ledas - "Look around. This is where you'll die."

Fusion - Cubas:

''Cuber appears with the Mrovian fusion device in his hand before pressing the activation button. Ledas catches sight of Cuber, staring at him. Two blue beams shoot out of Cuber's eyes just as Ledas says "What are you doing here?". As the two beams hit Ledas, his body raises in the air about half a foot, and shoots toward Cuber, whose body is doing the mirror opposite. Their bodies collide. A medium-sized blue energy sphere encases the two for a second before burning out. In its place stands Cubas.''

Costumes:
(all costumes feature Ledas with his cyan scouter, you must use the unequip scouter item to remove his scouter)

Costume 1 (Full Saiyan Armor, black/red)
 * Damaged: Right pauldron blown off, several chunks of the chestpiece are missing. Left side is severely cracked.

Costume 2 (Training garb - black shorts, fingerless gloves)
 * Damaged: No change.

Costume 3 (Cooler style Armor, black/green)
 * Damaged: Right side severely destroyed. Left pauldron and harness is cracked. Pieces are missing from the collar.

Costume 4 (Earth Clothes - red hoodie, jeans, shoes)
 * Damaged: Hoodie disappears, leaving a black shirt underneath. Jeans are ripped, and Guva's guantlet is visible.

Costume 5 (Earth Clothes 2 - white shirt, shorts, socks, fingerless gloves)
 * Damaged: Socks disappear. Shorts are ripped slightly at the knees.

Costume 5 (Custom Mrovian Armor - Painted orange, neon green, black, and silver with red highlights; includes helmet and visor; Ledas' speech is changed to that of being under a helmet)
 * Damaged: Right shoulder's armor is blown away in a small spot, and is bloody.

Super Attacks:
Kyorra Flash - Light blue energy beam. 8307 damage.

Unrelenting Energy Burst - A rain of small ki blasts. 5700 damage.

- While energy allows, teleport-evades all enemy attacks.

Ice Cannon - Blue ball of energy. 6779 damage.

Particle Beam - Two lasers shot from the eyes. 4268 damage.

Homing Finger Beams - A collection of finger beams. 6430 damage.

- For every bar of health lost, melee damage increases. 3 minute timer.

Team Super Attacks:
Like Old Times - Specifications: Must be team battle. Must be using Ledas. Must have Vegeta (non-majin) on team. Must use the "Kyorra Flash Super". Opponent must not be Vegeta. Opponent must have one bar of health or less. Ledas runs at the enemy, punching them to the pavement. They sit up, trying to prepare a blast when Vegeta comes in, landing on their arm. He kicks the opponent, and throws them up into the air. Vegeta says "Ready?", and Ledas nods, and the two charge up their powerful blasts - Vegeta, his big bang attack, and Ledas his Kyorra flash. They connect their beams and shoot them to the ragdoll above them, incinerating the opponent. 99,999 damage.

Ultimate Attack:
Lightning Strike - Ledas lands on the ground, behind the opponent who turns around to face him. Ledas walks forward a bit, before kneeling down and looking up to the opponent, who is puzzled. Then, suddenly, an explosion goes off, destroying all of the surroundings and consuming the screen in white. 15669 damage.

Special Attack:
Finger Beam - Single finger beam, red in color. Takes up one ki bar. 1343 damage.

Melee:
Rush Attack - Extremely quick, but slightly less-quick than Kid Buu. Structured in the pattern of two right hand punches, left hand punch, two right foot kicks.

Rush Attack Cancel - Left punch, left kick, right kick, right punch.

Smash 1 - One right hand punch, followed by slap by the same hand to turn the opponent around.

Smash 2 - Two right hand punches, then left hand swipes outward to create a sonic air blast.

Smash 3 - Two right hand punches, a left hand punch followed by a flurry of punches.

Smash 4 - Two right hand punches, a left hand punch, a right foot kick then a deep kick to the gut with the same foot.

Smash 5 - Two right hand punches, a left hand punch, two right foot kicks.

Smash High - Ledas side-kicks the opponent to the sky.

Smash Low - Ledas hooks his left leg around the back of the opponent's leg, tripping them violently.

Smash Combos
 * 1) YXA - Sonic smash, left punch, teleport and flip-kick.
 * 2) AYAY - Up smash, flip kick, teleport flurry hit, punch which makes the opponent fly out and fall to the ground.
 * 3) XAX - Right punch, air kick, right punch.
 * 4) YAXX - Sonic smash, teleport to behind and kick to the neck, left swipe, left swipe.
 * 5) BYAX - - Teleport gut punch, flurry attack, up smash, clubbing hit.
 * 6) AXY - Up smash, gut punch, teleport down-smash.

Charge Attack Neutral - Spin-kick.

Charge Attack Up - High kick with both feet, leaning back with both hands on the ground.

Charge Attack Down - Club attack.

Charge Attack Left - Swing-kick with hands on the ground to support the spin.

Charge Attack Right - Reverse swing-kick with hands on the ground to support the spin.

Charge Attack Movement - Ledas charges up a left kick. When it is released, it is quickly followed up by a right kick.

Charge Attack Dash - Straight punch.

Charge Attack Jump - Ledas jumps in the air, charging up both feet, and flying down onto the enemy reaching the ground.

Throw - Ledas rushes the opponent, elbowing them with his left hand, then powering up a strong punch with his right to send them flying back. 1540 damage.

Crash Evasion - Ledas spins around, jumping over the opponent's head, kicking them with his heel in the back of their head, and sending them into the wall.

Knockdown Attack - Ledas grabs the opponent by the hair and throws them to the air. They will land on their feet as if from a jump. 460 damage.

Assault Chase Initiation - Smash 5 + Smash Combo 6 + X button will initiate.

Assault Chase - Punch flurry, 12 hits, up to 4 pursuits including dive.

Pursuit Up - Bicycle kick.

Pursuit Down - Flip-kick.

Pursuit Side - Straight kick.

Ki Attacks
Aura - Flame Sky Blue, medium charge speed. Plasma Aura is blue, and does not need to be equipped.

Ki Charging - Arms flexed similar to Frieza's charging, while his head is forward.

Ki Blasts - 7 ki blasts, sky blue.

Raging Soul Combos -
 * 1) XXXXXYXAAYYYXAXYY - Smash five, sonic smash, left punch, teleport and flip-kick, teleport smash one, reverse high kick, gut kick, punch to the back of the head, left punch, teleport club attack, teleport flurry attack, teleport gut punch, up smash, ping pong attack followed by pursuits if desired.
 * 2) XXXXXAYAYABX - Smash five, up smash, flip kick, teleport flurry hit, punch which makes the opponent fly out and fall to the ground, teleport to below the enemy, using both feet to hit them up, teleport flurry attack, right punch.
 * 3) XXXXXXAXBYA - Smash 5, right punch, air kick, right punch, sonic air wave, down club attack, left club attack.
 * 4) XXXXXYAXXYA - Smash five, sonic smash, teleport to behind and kick to the neck, left swipe, left swipe, left swipe, teleport reverse-flip kick.
 * 5) XXXXXBYAXXX - Smash five, teleport gut punch, flurry attack, up smash, clubbing hit, straight punch, straight punch.
 * 6) XXXXXAXYABBX - Smash five, up smash, gut punch, teleport down-smash, teleport down sweep, straight punch sending the opponent flying back, teleport behind them and flurry attacking, then up smash which sends the opponent up briefly before falling to the ground.

Charge Ki Blasts - Sky blue ball, thrown one-handed, like a slug, from chest.

Charge Ki Blasts Snap - Sky blue ball, thrown in a curve from behind body.

Charge Ki Blasts Max - Sky blue ball, thrown one-handed, like a slug, from chest, holding for the maximum time.

Charge Ki Blasts Jump - Sky blue ball thrown from over head with left hand.

Defense
Block - Ledas uses both hands to block.

Sway - Sways in all directions.

Broken Block - Random shoulder is thrown forward as Ledas staggers back.

Counter - Ledas teleports behind the opponent, grabbing their shoulder, and pulling them into his fist, then letting go and letting them fly away.

Recovery From Faint - If on back, Ledas jumps up to his feet. If on stomach, Ledas stands up from a push-up position.

Deflecting Ki - Ledas uses both hands to deflect ki.

Deflecting Supers/Ultimates - Ledas hits the energy slightly over his head with either hand.

Movement
Move - While standing, has arms folded, and no discernible form. While flying, both hands out to the right side.

Jump - Both knees are up when jumping.

Ascend - Arms and legs are not in formation, tail is out. Head looks up.

Descend - Arms and legs are not in formation, tail is out. Head looks down.

Dashes (all) - Both arms out while dashing.

Sudden Stop - Golden ki flares up, and Ledas does a half-hook to stop himself.

King Blank
Secrets need to be buried

Leave this place. You must die

Other Characters
I am an artist. My medium is suffering

Someone must die for this

Super Attacks

 * Chain Combo-Mr. Kill uses a chain to pull the opponent towards him. Then he pulls out two knives and begins slashing rapidly
 * Hand of Death-Mr. Kill's right hand turns black, which he uses to palm the opponent while charging.
 * Assassin Bomber-Mr. Kill pulls out several bombs, which he throws at his enemy

Ultimate Attacks

 * Killer Arrow-Mr. Kill pulls out a bow, and fires off a storm of arrows with a purple aura.

Costumes

 * Regular
 * Without Hood
 * Without Hood or Outfit

Larek
Name: Larek

Character Type: Standard

Dialogue
Against Goku (Opening)- "Hey, Dad! Let's go!" Against Goku (Victory)- "See Dad, I can beat you!" Against Goku (Loss)- "Wow... not bad, dad."

Against Separi (Opening): "Separi? Don't kill me if you lose!" Against Separi (Victory)- "Separi, nice fight! Umm... Separi?" Against Separi (Lose)- "Uh oh... don't tell Parigor, would you?"

Against Good Guys (Opening)- "I am the son of Broly!" Against Good Guys (Win)- "Don't underestimate me" Against Good Guys (Lose)- "Don't worry, I'll be back"

Against Bad Guys (Opening)- "I am not my father" Against Bad Guys (Win)- "Don't count me out!" Against Bad Guys (Lose)- "No! Can't... lose..."

Transformations
Super Saiyan

Super Saiyan 2

Legendary Super Saiyan

Super Attacks
Eraser Cannon (Base)

Eraser Shot Volley (Base)

Kamehameha (Base)

Pheonix Breath (Base)

Eraser Cannon (Super Saiyan)

Eraser Shot Volley (Super Saiyan)

Super Kamehameha (Super Saiyan)

Wild Sense (Super Saiyan)

Eraser Cannon (Super Saiyan 2)

Eraser Shot Volley (Super Saiyan 2)

Afterimage Technique (Super Saiyan 2)

Headbutt (Super Saiyan 2)

Super Eraser Cannon (LSSJ)

Gigantic Hammer (LSSJ)

Wild Sense (LSSJ)

Giga Blast (LSSJ)

Ultimate Attacks
Super Kamehameha (Base)

Father-Son Eraser Cannon (Super Saiyan)

Eraser Kamehameha (Super Saiyan 2)

Charged Eraser Cannon (LSSJ)

Alternate Costumes
Damaged Outfit

Saiyan Armor

Broly Suit

Goku's Jumpsuit

Goku Hair

Separi
Name: Separi

Character Type: Standard

Dialogue
Against Larek (Openig)- "Lets see if the wife can surpass her husband" Against Larek (Win)- "Well, well, well. How about that." Against Larek (Lose)- "Huh... you just earned a present."

Against Parigor (Opening)- "Don't hold back!" Against Parigor (Win)- "Not bad. But not good enough." Against Parigor (Lose)- "Not bad... not bad at all."

Against Good Guys (Opening)- "Let's do this the hard way." Against Good Guys (Win)- "No more playing around." Against Good Guys (Lose)- "You're pretty strong."

Against Bad Guys (Opening)- "I've had enough!" Against Bad Guys (Win)- "You're finished!" Against Bad Guys (Lose)- "Guh... Larek, I need you!"

Super Attacks
Pyrocannon

Wild Sense

Giga Blast

Maiden's Rage

Ultimate Attack
Burst Rush

Alternate Costumes
Battle Damaged

Tradational Saiyan Armor

Earth Clothes

Digranite
Bio: A ruthless warrior, he is the third in command of Cooler's Empire.

Species: Cyren

Character Type: Average-light

Dialogue:
To Cooler: Digranite - "Lord Cooler..." (Victory) Digranite - "No one is better than me. No one!" (Defeat) Digranite - "Now kill me..."

To Clen: Digranite - "Fellow windchaser..." (Victory) Digranite - "It was a good battle. You are an honorable foe." (Defeat) Digranite - "I would not rather lose to anybody else."

To Members: Digranite - "Know your place, soldier." Digranite - "Salza wants to die today?" - only if fighting Salza (Victory) Digranite - "Disgrace that armor no more." (Defeat) Digranite - "I have been played."

To Guva:

Digranite - "Military Governor Guva."

(Victory)

Digranite - "Foolish insubordinate."

(Defeat)

Digranite - "Treason! Lord Cooler will..."

To Others: <br/ />Digranite - "You have made an incredible mistake goading me." - 45% chance. <br/ />Digranite - "I'm going to eat you." - 40% chance. <br/ />Digranite - "Quiet, plebian." - 15% chance. <br/ />(Victory) <br/ />Digranite - "Don't run now." <br/ />(Defeat) <br/ />Digranite - "You are no better than me."

In-game Taunts: <br/ />Digranite - "Ha!" <br/ />Digranite - "Come on!"

Near-death: <br/ />Digranite - "I am not so easy to kill."

High Tension: <br/ />Digranite - "Now we end this."

Team Battle Switch-out: <br/ />Escaping: Digranite - "Take over!" <br/ />Pursuing: Digranite - "Deserter!" <br/ />Switch In: Digranite - "I will enjoy testing the flexibility of your bones."

Costumes:
(all costumes feature Digranite with his red scouter, you must use the unequip scouter item to remove his scouter)

Costume 1 (Planet Trade Organization armor black/silver/green with spikes)
 * Damaged: Some spikes are missing, armor is cracked.

Costume 2 (No armor, some spikes remain, training pants)
 * Damaged: Some spikes are missing.

Super Attacks:
Ripper - Two green slugs of energy. 7455 damage.

Afterimage Wake - Afterimages away, then creates several clones of the user's image, which do not move. The opponent cannot tell which one is the true Digranite for several seconds.

Empty Slicer - Crimson ki Beam. 7865 damage.

Mark Of Shame - A small burning attack is created in the right hand, then Digranite socks the opponent, making them fall to the ground. He then places his burning attack on their face for several seconds. 6750

Vicious Pursuit - Digranite throws a small blue energy beam into the opponent's face. When the dust clears, he comes running, sliding in, extremely quickly, and runs over the opponent, rolling over them with his spikes out. 7588 damage.

Ultimate Attack:
Vapid Execution - Digranite hits the opponent twice in the face, and as the opponent keels over, knees them in the nose. He then grabs them by the back of the head and throws them up into the air, shooting several red energy beams after them. The opponent falls back down, and Digranite brings his spikes out. The opponent falls on his back, on the spikes, and he thrusts backwards, pushing them deeper into the spikes. 15688 damage.

Special Attack:
Wing Blow - Digranite backhands, with his spikes out. Cancels from Smash 2. 850 damage.

Melee:
Rush Attack - Right hand claw punches alternating with left hand claw punches on a two to one ratio.

Rush Attack Cancel - Kicks, alternating, ending with a few punches.

Smash 1 - One punch, followed by the left hand ripping the opponent fully around to the opposite direction.

Smash 2 - Two right hand punches followed by a sonic air blast, breaking the guard of the opponent. The air blast is done with the left hand.

Smash 3 - Two right hand punches followed by a left kick, then a flurry of kicks between alternating feet.

Smash 4 - Two right hand punches followed by a left kick, and then a right footed kick to the gut.

Smash 5 - Two right hand punches, a left foot kick, a right foot kick, and a right elbow to the face.

Smash High - Digranite kicks the opponent to the sky.

Smash Low - Digranite kicks the opponent down, pushing them to the ground with his tail.

Smash Combos:
 * 1) YXX - Sonic air blast, up smash, reverse bicycle kick.
 * 2) YBX - Sonic air blast, teleport-down smash, left kick.
 * 3) AXX - Teleport up smash, gut punch, side-swipe.
 * 4) XYX - Right punch, teleport to back of head and kick, down punch.
 * 5) BAXX - Flurry attack, teleport down smash, teleport gut punch, teleport straight punch.
 * 6) BAYX - Flurry attack, teleport down smash, sonic air smash, straight punch.

Charge Attack Neutral - Digranite uses his left foot to charge up a decent attack.

Charge Attack Up - Knee charge attack.

Charge Attack Down - Elbow attack downward.

Charge Attack Left - Left swipe.

Charge Attack Right - Right swipe.

Charge Attack Movement - Rolling attack.

Charge Attack Dash - Left knee attack.

Charge Attack Jump - Digranite jumps, then falls down on the opponent with his forearm spikes in a devasting blow.

Throw - Digranite grabs the opponent by the throat and headbutts them, then throws them in a spiral. 1756 damage.

Crash Evasion - Digranite teleports out of the way, and does a sliding kick into the back of the opponent, sending them into the wall.

Knockdown Attack - Digranite jumps on the chest of the fallen enemy, digging his talons into their chest. 752 damage.

Assault Chase Initiation - Up smash followed by pressing up and Y.

Assault Chase - 9 hits, up to four pursuits including the dive.

Pursuit Up - High kick, claws out.

Pursuit Down - Push kick, claws out.

Pursuits Side - Side kick with the heel claw.

Ki Attacks:
Aura - Dark green with plasma sparks. Medium charge speed. Plasma Aura is red and does not need to be equipped.

Ki Charging - Digranite falls into a half squat, his arms slightly at his sides. His aura is black on red.

Ki Blasts - 5 ki blasts, black.

Raging Soul Combos:
 * 1) XXXXXYXXABYYXAX - Smash 5, sonic air blast, up smash, reverse bicycle kick, teleport elbow attack, swipe that turns the enemy around, front kick, left kick, down smash, teleport gut punch, up smash, ping pong attack which can be followed by pursuits if desired.
 * 2) XXXXXBAXXY - Smash 5, flurry attack, teleport down smash, teleport gut punch, teleport straight punch, flip kick which send the opponent to the ground.
 * 3) XXXXXAXXYX - Smash 5, teleport up smash, gut punch, side-swipe, swipe which turns the opponent around, left punch.
 * 4) XXXXXYBXABBX - Smash 5, sonic air blast, teleport-down smash, left kick, teleport gut punch, teleport straight kick, flurry attack, right kick.
 * 5) XXXXXBAYXYX - Smash 5, flurry attack, teleport down smash, sonic air smash, straight punch, sonic air wave, flurry attack, then ping pong attack, followed by pursuits if desired.
 * 6) XXXXXXYXXAX Smash 5, right punch, teleport to back of head and kick, down punch, up smash, gut punch.

Charge Ki Blasts - Black ball, thrown from left hand, sideways.

Charge Ki Blasts Snap - Black ball, thrown from the left hand, sideways.

Charge Ki Blasts Max - Black ball, thrown from left hand, sideways, held for the maximum time.

Charge Ki Blasts Jump - Black ball, thrown from right hand, sideways.

Defense:
Block - Digranite uses both hands to block in front of his chest.

Vanishing - Digranite kneels slightly before teleporting.

Sway - Digranite leans back, weaving out of the way of attacks.

Broken Block - Digranite staggers back if his block is broken.

Counter - Digranite teleports behind the opponent and kicks them with his heel while not facing them.

Recovery From Faint - Digranite jumps up to his feet if on his stomach. If on his back, he goes on his knees before standing up.

Deflecting Ki - Uses both hands to deflect ki, alternating.

Deflecting Supers/Ultimates -Right hand is always used to deflect.

Movement:
Move - When flying, has both knees up and arms out.

Jump - Random knee is pushed up while jumping.

Ascend - Arms and legs at side, looks up.

Descend - Arms and legs at side, looks down.

Dashes (all) - One shoulder up, tail out.

Sudden Stop - If coming to a stop, legs, arms, tail are all down.

The Benefactor
Bio: A rampant genocider and Captain under Frieza.

Species: Iyxan

Character Type: Average-heavy

Dialogue:
To Ledas: <br/ />The Benefactor - "I will never stop hunting you." <br/ />(Victory) <br/ />The Benefactor - "I need you. I'll bleed you now." <br/ />(Defeat) <br/ />The Benefactor - "I will not have this."

To Ledas: <br/ />The Benefactor - "Come with me." <br/ />Ledas - "Make me!" <br/ />(Victory) <br/ />The Benefactor - "Now we begin our rightful task." <br/ />(Defeat) <br/ />The Benefactor - "You will yield."

To Frieza: <br/ />The Benefactor - "Boss." <br/ />(Victory) <br/ />The Benefactor - "A merciful end." <br/ />(Defeat) <br/ />The Benefactor - "You want me gone, don't you?"

To : <br/ />The Benefactor - "Captain Zarbon, so nice to see you." <br/ />(Victory) <br/ />The Benefactor - "Goodbye." <br/ />(Defeat) <br/ />The Benefactor - "Be a good boy and kill me."

To Vegeta: <br/ />The Benefactor - "Prince." <br/ />(Victory) <br/ />The Benefactor - "You were never the one I wanted." <br/ />(Defeat) <br/ />The Benefactor - "Unfortunate."

To Brocc: <br/ />Brocc - "Hey you! What's with that hood? I like to see the faces of opponents I defeat!" <br/ />The Benefactor - "Such hybris." <br/ />(Victory) <br/ />The Benefactor - "Another dead Saiyan." <br/ />(Defeat) <br/ />The Benefactor - "I have underestimated you."

To Others: <br/ />The Benefactor - "You ever hear of someone who's too dangerous to let live? Consider me that someone." 65% chance. <br/ />The Benefactor - "Careful, you stare at death for too long, and one day it just might stare back." 34% chance. <br/ />The Benefactor - "When I was just a boy, my mother told me never kill someone who doesn't deserve it. It's my good luck that everyone deserves it." - 1% chance. (Victory) <br/ />The Benefactor - "You will be bled." (Defeat) <br/ />The Benefactor - "This has only served to make me angry."

In-game Taunts: <br/ />The Benefactor - "No." <br/ />The Benefactor - "Move."

Near-death: <br/ />The Benefactor - "So much pain..."

High Tension: <br/ />The Benefactor - "Don't run."

Team Battle Switch-out: <br/ />Escaping: The Benefactor - "My time is done." <br/ />Pursuing: The Benefactor - *snarls* <br/ />Switch In: The Benefactor - "Let me show you my knife."

Costumes:
Costume 1 (Black robes cover the entire body)
 * Damaged: Lots of blood drips from this character's body.

Costume 2 - (Robes are white, and the arms are not covered)
 * Damaged: Lots of blood drips from this character's body.

Super Attacks:
- Creates an image that the opponent will attack, but do not damage to The Benefactor.

Impalement Beam - Yellow spear that sticks the enemy to the ground. 6281 damage.

Aura of Fear - Passive super. Ultimate may be activated with only two bars of ki. 60 second timer.

Dreadful Absorption - Passive super. Physical attack power greatly increases with each bar of health lost. Ki charging time decreases with each bar of health the opponent loses. 2 minute timer.

- Purple energy blast, fired in two pulses. 8200 damage.

- Energy wave, black. 7300 damage.

- The Benefactor lunges onto the opponent, slashing them repeatedly with his claws. He flips them over, and smacks them with his tail before kicking them away. 7530 damage.

Ultimate Attack:
- The Benefactor teleports, appearing behind the enemy. He hits them with a flurry of punches and kicks, which knock them onto their stomach. He jumps on top of them, bending down to their neck and takes out his knife, and does two cuts. 14386 damage.

Special Attack:
Locke's Ruse - The Benefactor creates a black mist in front of him which will absorb up to 1800 in ki damage, which fills his ki meter. Beyond that, he takes full damage.

Melee:
Rush Attack - Right foot kick then left hand slice, then right hand punch, then left foot hook.

Rush Attack Cancel - Only punches.

Smash 1 - One right foot kick, and using the same foot, spins the opponent around.

Smash 2 - Right foot kick, then a left hand slice, followed by the left hand pushing into the face of the opponent (but not touching) palm forward, creating a sonic air wave.

Smash 3 - Right foot kick followed by a left hand slice and right hand punch, then alternating flurry of right and left hand light punches.

Smash 4 - Right foot kick followed by a left hand slice, right hand punch, left foot hook, then a deep punch to the gut with the left fist.

Smash 5 - Right foot kick, left hand slice, right hand punch, left foot hook, tail whip.

Smash high - Hits the opponent to the air with a forearm hit to the chin.

Smash low - The Benefactor spins around, hooking the back of his foot behind the opponent's, knocking them to the ground.

Smash combos -
 * 1) AYY - Teleport spin kick, sonic air blast, open palm face hit.
 * 2) BYA - Flurry attack, tail swipe, teleport to down club attack.
 * 3) ABY - Teleport spin kick, right punch, left punch.
 * 4) XYA - Straight punch, kick that turns the opponent around, teleport to in front of them and gut punch.
 * 5) BAB - Flurry attack, teleport down smash, side swipe.

Charge Attack Neutral - The Benefactor places his left hand on the wrist of his right and charges up an attack. He hits with an open hand, with his claws pointed out.

Charge Attack Up - Charge attack with forearm, arcing upward.

Charge Attack Down - Toe-poke charge.

Charge Attack Left - Stretch-kick.

Charge Attack Right - Reverse stretch-kick.

Charge Attack Movement - Flip-kick which attacks with both feet.

Charge Attack Dash - Flip-kick which attacks with both feet.

Charge Attack Jump - The Benefactor jumps into the air, doing a front flip and bringing his tail down on the opponent.

Throw - The Benefactor grabs the opponent by both shoulders and kicks them away. 1899 damage.

Crash Evasion - The Benefactor teleports behind the opponent, and uses both feet to latch on then push off the opponent, sending them into the wall.

Knockdown Attack - The Benefactor lunges forward and knifes the fallen opponent. 782 damage.

Assault Chase Initiation - Smash 4 followed by smash combo 1.

Assault Chase - 16 hits, four pursuits.

Ki Attacks:
Aura - Black, no flames or plasma. Fast charge speed. Plasma Aura is red, but needs to be equipped.

Ki Charging - No pose.

Ki Blasts - 6, purple.

Raging Soul Combos:
 * 1) XXXXXAYYBAAYABA - Smash 5, teleport spin kick, sonic air blast, open palm face hit, flurry attack, teleport slap, right punch, deep gut punch, teleport straight kick, half-strike, up smash, ping pong attack which may be followed by pursuits if wanted.
 * 2) XXXXXBYABYY - Smash 5 Flurry attack, tail swipe, teleport to down club attack, reverse swipe, delayed right punch, tail spin.
 * 3) XXXXXABYYAAAB - Smash 5, teleport spin kick, right punch, left punch, sonic air blast, teleport gut punch, teleport down smash, teleport up smash, down club attack.
 * 4) XXXXXXYABAB - Smash 5, Straight punch, kick that turns the opponent around, teleport to in front of them and gut punch, flurry punch, elbow to the face, down smash, teleport straight punch.
 * 5) XXXXXBABYYY - Smash 5, flurry attack, teleport down smash, side swipe, sonic air blast, up smash, down smash.
 * 6) XXXXXYYYYAAY - Smash 5, sonic air blast, up smash, down smash, teleport left kick, teleport gut punch, gut punch, then ping pong attack, followed by pursuits if desired.

Charge Ki Blasts - Purple ball, thrown underhand from the left hand.

Charge Ki Blasts Snap - Purple ball, thrown overhand from the left hand.

Charge Ki Blasts Max - Purple ball, thrown underhand from the left hand, holding it as long as possible.

Charge Ki Blasts Jump - Purple ball, thrown overhand from right hand.

Defense:
Block: The Benefactor uses both hands to block below his chest.

Vanishing - Before vanishing, The Benefactor tends to fold his arms and lock his legs.

Sway - The Benefactor leans side to side, never back.

Broken Block - The Benefactor falls forward with his right shoulder almost hitting the ground.

Counter - The Benefactor teleports behind the opponent, socking them across the back of the head and into the wall.

Recovery From Faint - The Benefactor crawls up if on his stomach. If on his back, he flips over then crawls up.

Deflecting Ki - The Benefactor uses random, alternating feet to deflect ki.

Deflecting Supers/Ultimates - The Benefactor slaps the energy aside with his tail, to a random side.

Movement:
Move - The Benefactor moves in a pouncing position at most times.

Jump - One random knee is always elevated when jumping.

Ascend - Arms and legs are out, as if anticipating to grab onto something.

Descend - Arms and legs at side, tail is out.

Dashes (all) - Left shoulder always faces first when dashing.

Sudden Stop - A brief black ki aura explodes when the dash ends.

Guva
Bio: A senior Military Governor, he watches over Planet Cooler 92.

Species: Faereth

Character Type: Heavy

Dialogue:
To Banas:

Guva - "Captain Banas. Conspiring, are we?"

(Victory)

Guva - "That's it, Captain. You're done."

(Defeat)

Guva - "You bastard."

To Ledas:

Guva - "You are my soldier, Ledas. Use discretion before attacking."

(Victory)

Guva - "Get back to your training."

(Defeat)

Guva - "I will not serve you."

To Cooler:

Guva - "I have had enough of your endless reign."

(Victory)

Guva - "You will not die a martyr. I will have your corpse thrown into a hole with the dogs where it belongs."

(Defeat)

Guva - "No! S-spare me..."

To Digranite:

Guva "Commander General Digranite."

(Victory)

Guva - "Lord Cooler will never know."

(Defeat)

Guva "I need help here."

To :

Guva "I’ve known plants with higher power levels than you."

(Victory)

Guva - "Are you up for round two?"

(Defeat)

Guva - "I did not expect you to be able to damage me so easily."

To :

Guva - "What’s this? Another to challenge me?"

(Victory)

Guva - "Little Clown, you may as well give up."

(Defeat)

Guva - "I-is… that the best you’ve got?"

To :

Guva - "Come on, you spineless coward!"

(Victory)

Guva - "Bastard! Get back here!"

(Defeat)

Guva - "Honestly, I…"

To Members:

Guva - "You are my subordinate. Fighting me will only get you killed."

(Victory)

Guva - "Kneel."

(Defeat)

Guva - "I'm ruined..."

To Others:

Guva - "I am Military Governor Guva." - 35% chance.

Guva - "I order you to death." - 45% chance.

Guva - "Get out of my way." - 20% chance.

(Victory)

Guva - "Worthless being."

(Defeat)

Guva - "I may need to rethink this..."

In-game Taunts:

Guva - "You've missed me."

Guva - "Allow me to finish."

Near-death:

Guva - "I will fight to my death!"

High Tension:

Guva - "You are witnessing true power."

Team Battle Switch-out:

Escaping: Guva - "I will let you have a turn."

Pursuing: Guva - "You will not get far!"

Switch In: Guva - "You are very gracious to wait."

Costumes:
(using the unequip scouter item will unequip Guva's left gauntlet)

Costume 1 (No armor, blue tunic and cape)
 * Damaged: Armor is cracked and broken on all sides.

Costume 2 (Ornate armor, shin armor and gauntlets; cape)
 * Damaged: Turns into Costume 3.

Costume 3 (Ornate armor, shin armor and gauntlets; torn cape, broken armor)
 * Damaged: No change.

Super Attacks:
Energy Scattershot - Red energy blasts shot out at once. Does more damage the closer the opponent is. 5570 damage.

Image Slash - Energy sword attack. 6780 damage.

Medium Blast - Medium range blue ki blast. 6500 damage.

Afterimage - Defensive move that evades an attack.

Governor's Rush - Guva attacks the opponent with a flurry of kicks, ending with a punch to the face. 6125 damage.

Ultimate Attack:
Elegant Finisher - Crimson beam. 15060 damage.

Special Attack:
Quickfoot - Guva jumps back several feet, in the direction specified by the left analog stick. Cancels into supers or ultimates.

Melee:
Rush Attack - Punches, kicks, randomly alternating.

Rush Attack Cancel - Opposite of the rush attack, this uses kicks and punches in the opposite alternating way.

Smash 1 - Punch with right hand, then a swipe to turn the enemy around with the left hand.

Smash 2 - Punch with right hand, punch with left hand, X cross out with both hands creating a sonic air blast.

Smash 3 - Punch with right hand, punch with left hand, left kick, flurry between kicks.

Smash 4 - Punch with right hand, punch with left hand, left kick, left kick, keep gut kick with right foot.

Smash 5 - Punch with right hand, punch with left hand, left kick, left kick, left kick.

Smash High - Guva does a back kick, hitting the opponent to the air.

Smash Low - Guva sweeps the opponent's legs with his hands.

Smash Combos:


 * 1) XYY - One-handed teleport sonic smash, reverse kick, down smash.
 * 2) ABAY - Teleport gut punch, flurry attack, teleport side hit, teleport upward kick.
 * 3) YYXY - Elbow attack, straight punch, left punch, left kick.
 * 4) AYB - Teleport gut punch, straight punch, teleport behind the opponent and punch.
 * 5) XBY - One-handed teleport sonic smash, flurry attack, sonic air blast.
 * 6) YXA - Elbow attack, gut punch, teleport split kick.
 * 7) YAXY - Elbow attack, teleport split kick, gut punch, up smash.

Charge Attack Neutral - Guva charges up an attack with his right foot.

Charge Attack Up - High, side kick.

Charge Attack Down - Downward punch with left hand.

Charge Attack Left - Side swipe left.

Charge Attack Right - Side swipe right.

Charge Attack Movement - Spin-kick.

Charge Attack Dash - Right hand punch.

Charge Attack Jump - Guva jumps then brings a knee down on the opponent.

Throw - Guva uses a flurry attack, then flip kicks the opponent away. 1677 damage.

Crash Evasion - Guva teleports behind the opponent, kicking them with the left foot into the wall.

Knockdown Attack - Guva hits the opponent with a heel kick. 540 damage.

Assault Chase Initiation - Smash Attack + Smash Combo 6 + B.

Assault Chase - Punch flurry, 7 hits, up to 4 pursuits including dive.

Pursuit Up - High kick.

Pursuit Down - Flip kick.

Pursuit Side - Side swipe.

Ki Attacks:
Aura - Purple, slow charge time. Plasma Aura is red, but needs to be equipped.

Ki Charging - Guva flexes his arms out, standing tall.

Ki Blasts - 4 ki blasts, dark purple.

Raging Soul Combos:


 * 1) XXXXXYYXYABBAYXY - Smash 5, elbow attack, straight punch, left punch, left kick, teleport up smash, swipe attack, double kick, teleport club attack, arc kick, sonic air smash, gut punch, up smash, ping pong attack, followed by pursuits if desired.
 * 2) XXXXXXYYAB - Smash 5, one-handed teleport sonic smash, reverse kick, down smash, left kick, flurry attack.
 * 3) XXXXXABAYXX - Smash 5, teleport gut punch, flurry attack, teleport side hit, teleport upward kick, right kick, down punch.
 * 4) XXXXXAYBAA - Smash 5, teleport gut punch, straight punch, teleport behind the opponent and punch, teleport right punch, up smash, ping pong attack, followed by pursuits if desired.
 * 5) XXXXXXBYXY - Smash 5, one-handed teleport sonic smash, flurry attack, sonic air blast, right kick, down smash.
 * 6) XXXXXYXABX - Smash 5, elbow attack, gut punch, teleport split kick, flurry attack, left kick.
 * 7) XXXXXYAXYY - Smash 5, elbow attack, teleport split kick, gut punch, up smash, low punch.

Charge Ki Blasts - Huge purple ball, lighter in the center. Thrown from right hand, palm open, with left hand behind and supporting it.

Charge Ki Blasts Snap - Huge purple ball, lighter in the center. Thrown from right hand, palm open, with left hand behind and supporting it.

Charge Ki Blasts Max - Huge purple ball, lighter in the center. Thrown from right hand, palm open, with left hand behind and supporting it, held as long as possible.

Charge Ki Blasts Jump - Huge purple ball, lighter in the center. Thrown from left hand, underhand.

Defense:
Block - Guva uses one hand to block.

Vanishing - Guva crouches slightly before disappearing.

Sway - Guva sways mostly side-to-side.

Broken Block - When Guva's block is broken, his arms fall back, but does not move.

Counter - Guva teleports behind the opponent, punching the opponent away.

Recovery From Faint - Guva teleports up from the ground if he is on his stomach or back.

Deflecting Ki - Guva uses both hands to deflect ki.

Deflecting Supers/Ultimates - Guva kicks the energy attacks aside.

Movement:
Move - Guva moves on the ground with his arms crossed. In the air, he keeps his arms at his sides.

Jump - Guva jumps with both knees up.

Ascend - Guva goes up into the air with his arms at his side, and his fists slightly out.

Descend - Guva goes down from the air with his arms at his side, and his fists slightly out.

Dashes (all) - Guva dashes with a random arm out.

Sudden Stop - Guva quickly stops, twisting his torso to prevent momentum from continuing.

Banas
Bio: The veteran Captain of Cooler, he is a quick and unpredictable fighter.

Species: Sobren

Character Type: Light

Dialogue:
To Guva:

Banas - "Governor… you’re here early. I didn’t even put out the tea yet."

(Victory)

Banas - "Give it up, Guva! You can’t beat me!"

(Defeat)

Banas - "I hope you are not implying you wish to kill me? That would set such a bad example."

To Ledas:

Banas - "Hey, kid. Get into to position. I don't have all day."

(Victory)

Banas - "Good try, but you have no chance at beating me."

(Defeat)

Banas - "Oh, you’ve got to be kidding me…"

To :

Banas - "That’s cute. Really very cute. You’ve forgotten one thing, though, Captain. This is the real world. We’re not little kids."

(Victory)

Banas - "It's not surprising you were all fluff."

(Defeat)

Banas - "Ow, show a little respect for a fellow Captain!"

To :

Banas - "You must think I’m stupid. My power level is greater than yours."

(Victory)

Banas - "The only thing you will be the fastest at is dying."

(Defeat)

Banas - "Impressive speed. Would you like to have a spot on my team?"

To Frieza and Cooler:

Banas - "My lord, I humbly ask for an audience to kill you."

(Victory)

Banas - "That went better than expected."

(Defeat)

Banas - "Ah, darn. I thought I had you."

To Members:

Banas - "The question is, are you here to spar or die?"

(Victory)

Banas - "I've answered my own question."

(Defeat)

Banas - "You maggot!"

To Others:

Banas - "So nice of you to come to me. How would you like to die?" - 50% chance.

Banas - "Don't talk down to me." - 50% chance.

(Victory)

Banas - "You mean nothing to me."

(Defeat)

Banas - "I'll get you..."

Near-death:

Banas - "I have time."

High Tension:

Banas - "Ah!"

In-game Taunts:

Banas - "Too late."

Banas - "Get down."

Team Attack Switch-out:

Escaping: Banas - "I have other soldiers to finish you."

Pursuing: Banas - "Come back, I won't bite."

Switch In: Banas - "You want this, don't you?"

Costumes:
Costume 1 - (Yellow and black armor, no shoulder pads; boots and gloves; light undershirt)
 * Armor is completely blown off, leaving only training pants and boots.

Costume 2 - (Blue and white armor, no shoulder pads; boots and gloves; light undershirt)
 * Armor is completely blown off, leaving only training pants and boots.

Super Attacks:
- While energy allows, teleport-evades opponent's attacks.

Greater Razor Blast - Yellow energy shard which does not explode, but damages the opponent. 5892 damage.

Scattershot Beam - Beam which branches off into many smaller beams before converging on an opponent. 6209 damage.

Swift Impact - Rush Attack consisting of a flurry of punches and kicks, then hits the opponent upward, where Banas teleports behind them and spikes them into the ground. 6450 damage.

Yellow wave of energy. 4300 damage.

Power to the Max - Banas' speed is greatly enhanced and his smash attacks cancel far more frequently. Effect lasts 15 seconds.

Ultimate Attack:
Ice Breaker - Banas air dashes to the opponent, hitting them in the face. Then he hits his opponent into the air, and then knocks them around for a while, up there. It ends with a punch, bicycle kick, and then hammer into the ground below. 15090 damage.

Special Attack:
Razor Blast - A single shard of energy which may be fired up to three times. It does not make the opponent falter. 207 damage.

Melee:
Rush Attack - Punches and melee, always completely random.

Rush Attack Cancel - Slower, using punches and melee in random but more powerful attacks.

Smash 1 - One attack, one kick to turn around.

Smash 2 - Two attacks, single-handed sonic air wave.

Smash 3 - Three attacks, punch flurry.

Smash 4 - Four attacks, deep kick to the gut.

Smash 5 - Five attacks, can be either punches or kicks.

Smash High - High kick.

Smash Low - Elbow downward.

Smash Combos -
 * 1) XXX - Swift punch, double punch, flurry punch.
 * 2) YBA - Sonic air wave, teleport up smash, spike kick.
 * 3) AYB - Teleport left kick, right kick, teleport gut punch.
 * 4) AAAY - Teleport left kick, teleport kick that turns the opponent around, teleport face smash, reverse kick.
 * 5) BBY - Flurry attack, straight punch, up smash.
 * 6) ABXY - Teleport left kick, right punch, up punch left, club attack.

Charge Attack Neutral - Left front kick.

Charge Attack Up - Right high kick.

Charge Attack Down - Flip kick followed by a second kick with the opposite side.

Charge Attack Left - Right hand punch to the side.

Charge Attack Right - Left hand punch to the side.

Charge Attack Movement - Clubbed hands swing.

Charge Attack Dash - Left hand punch.

Charge Attack Jump - Banas jumps, turns to his side, then slams down on the opponent with the side of his foot in an arc.

Throw - Grabs the opponent by the legs, swinging them and then throwing them. 1877 damage.

Crash Evasion - Banas teleports behind enemy, kicking them with both feet.

Knockdown Attack - Banas jumps on the opponent and kicks them repeatedly. 1557 damage.

Assault Chase Initiation - Up smash + Y.

Assault Chase - Punch and kick flurry, 15 hits, up to 4 pursuits including dive.

Pursuit Up - High kick.

Pursuit Down - Elbow attack.

Pursuit Side - Side swipe.

Ki Attacks:
Aura - Yellow, fast charge speed. Plasma Aura is red, but needs to be equipped.

Ki Charging - Half squat, arms out in front and up.

Ki Blasts - 6 ki blasts, electric white.

Raging Soul Combos:
 * 1) XXXXXABXYYYYBAXAXA - Smash 5, teleport left kick, right punch, up punch left, club attack, sonic smash, up hit, teleport down kick, gut punch, right kick, right kick, teleport split kick, straight kick, up smash then teleport behind the opponent, ping pong attack, followed by pursuits if desired.
 * 2) XXXXXXXXAX - Smash 5, swift punch, double punch, flurry punch, down smash, teleport kick.
 * 3) XXXXXYBAA - Smash 5, sonic air wave, teleport up smash, spike kick, teleport straight punch.
 * 4) XXXXXAYBAA - Smash 5, teleport left kick, right kick, teleport gut punch, up smash, left kick.
 * 5) XXXXAAAYY - Smash 5, teleport left kick, teleport kick that turns the opponent around, teleport face smash, reverse kick, sonic air blast.
 * 6) XXXXXBBYBB - Smash 5, flurry attack, straight punch, up smash, down smash, down kick.

Charge Ki Blasts - White blast that splits into two blasts, that come together again once hitting the opponent.

Charge Ki Blasts Snap - White blast that splits into two blasts, that come together again once hitting the opponent.

Charge Ki Blasts Max - White blast that splits into two blasts, that come together again once hitting the opponent. Held as long as possible.

Charge Ki Blasts Jump - Pulse blast from right hand, does not split into two.

Defense:
Block - Banas uses both forearms to block.

Vanishing - Banas crouches before vanishing.

Sway - Banas prefers to sway randomly.

Broken Block - Banas staggers backward.

Counter - Banas teleports behind the enemy doing a spin-kick.

Recovery From Faint - Banas stands up quickly, rolling forward from his back, and doing a spring-jump from his stomach.

Deflecting Ki - Banas uses both hands to deflect ki.

Deflecting Supers/Ultimates - Random hand is used.

Movement:
Move - Banas flies with his head up and everything else down.

Jump - Banas jumps with one knee up.

Ascend - Banas ascends with his arms at his sides and looking up.

Descend - Banas descends with his arms at his sides and looking up.

Dashes (all) - Banas dashes with a random hand out.

Sudden Stop - Banas twists himself out of moving so fast. No ki comes out of it.

Grif
Bio: A lazy, sarcastic soldier under Cooler, but he has quick-wits and a quicker tongue.

Species: Space-badger

Character Type: Average-heavy

Dialogue:
To Ledas: <br/ />Grif - "You look terrible. Just terrible." <br/ />(Victory) <br/ />Grif - "Oh yeah, you care to say that to my face…? Yeah didn’t think so. Punk." <br/ />(Defeat) <br/ />Grif - "Eeaah! You cheater!"

To Members: <br/ />Grif - "Me? I’m just a traveling paper salesman, who just so happened to be, uh, selling paper here." <br/ />(Victory) <br/ />Grif - "That’s why you shouldn’t judge a paper salesman by his armor." <br/ />(Defeat) <br/ />Grif - "You're going to reimburse me for this, right?"

To : <br/ />Grif - "Wow, I'm surprised you can talk at all." <br/ />(Victory) <br/ />Grif - "What's that? Huh? Yeah. Couldn't hear you over how awesome I am!" <br/ />(Defeat) <br/ />Grif - "Jerk-off."

To : <br/ />Grif - "This one looks important. Look at that hair... how much do I get for beating him, again?" <br/ />(Victory) <br/ />Grif - "I have to say, that wasn't very hard." <br/ />(Defeat) <br/ />Grif - "I don't remember this episode."

To : <br/ />Grif - "Sup, Big Green?" <br/ />(Victory) <br/ />Grif - "Gotta say, I expected more from my oldest pal." <br/ />(Defeat) <br/ />Grif - "Ow! Ow! It hurts! Stop!"

To : <br/ />Grif - "You look realistic." <br/ />(Victory) <br/ />Grif - "Aw, I broke it!" <br/ />(Defeat) <br/ />Grif - "Come on, come on. Select characters! I'll pick someone different."

To King Blank: <br/ />Grif -"Diggin' the hair, man. What's that make ya? 200? 300?" <br/ />(Victory) <br/ />Grif - "It's okay, you probably don't remember who I am." <br/ />(Defeat) <br/ />Grif - "Dude, you're completely overpowered!"

To Astra: <br/ />Astra - "I'm bored, so I'm going to kill you." <br/ />Grif - "Whoa, whoa whoa. You should try something new. I've heard bowling is a lovely hobby." <br/ />(Victory) <br/ />Grif - "I've gotta say, this is pretty boring." <br/ />(Defeat) <br/ />Grif - "No, no, stop! Killing me is boring!"

To Xi: <br/ />Xi - "If it isn't the lamer, less funny me." <br/ />Grif - "Is that supposed to be a joke? Because if it is, you're really funny." <br/ />(Victory) <br/ />Grif - "Clap, clap, clap. Great job, man." <br/ />(Defeat) <br/ />Grif - "Oh... ah... getting beat up is hard work..."

To Others: <br/ />Grif - "Yeah, yeah..." 40% chance - only occurs when other character starts conversation. <br/ />Grif - "Hey, jerkface!" 30% chance. <br/ />Grif - "Hey, shut up." 30% chance. <br/ />(Victory) <br/ />Grif - "Oh yeah, you care to say that to my face…? Yeah didn’t think so. Punk." <br/ />(Defeat) <br/ />Grif - "Hacker!"

Near-death: <br/ />Grif - "You tricked me!"

High Tension: <br/ />Grif - "Yeah, I've got the big guns."

In-game Taunts: <br/ />Grif - "You suck!" <br/ />Grif - "Aha, nice one."

Team Attack Switch-out: <br/ />Escaping: Grif - "Uh, you take over!" <br/ />Pursuing: Grif - "Where ya goin', big shot?" <br/ />Switch In: Grif - "Please, please, hold the applause."

Costumes:
(all costumes feature Grif with his green scouter, you must use the unequip scouter item to remove his scouter)

Costume 1 - (Full Cooler-style Armor, helmet and blaster included, black on orange)
 * Damaged: Helmet blown away.

Costume 2 - (No armor, just dark olive pants)
 * Damaged: Pants shredded.

Super Attacks:
Wild Sense - Evade an opponent's attack, and hit them with a counterattack.

Quickslap - Counters an opponent's attack by slapping them across the face. 4500 damage.

I'm A Space-badger - Using this super will deactivate an opponent's passive Super Attack and cause them to fall over. If the opponent has more than one passive Super currently active, this only deactivates the most recent.

Cannon Blast - Huge green energy blast fired from Grif's wrist cannon. 6180 damage.

Sly - Greatly boosts defense, health, and blocking speed for fifteen seconds. Effects may not be layered.

Ultimate Attack:
Greater Stasis - Stasis attack that paralyzes the opponent then goes into cutscene. In it, Grif jumps around the opponent, hitting and kicking them, mostly in the face, before readying a huge blast from his hand cannon, and firing it at them. 15780 damage.

Special Attack:
Stasis - Briefly paralyzes the opponent in a purple energy coat, can be guarded against. 0 damage.

Melee:
Rush Attack - Right kick, left punch, left swipe, right punch, left punch.

Rush Attack Cancel - Only punches, much quicker than regular rush attack.

Smash 1 - Right kick, then right-handed backhand that turns the enemy around.

Smash 2 - Right kick, left punch, then takes both hands shooting them upward, creating a sonic air blast.

Smash 3 - Right kick, left punch, left swipe, flurry between alternating right and left punches, starting with the right hand.

Smash 4 - Right kick, left punch, left swipe, right punch, deep gut punch with left hand, underhand.

Smash 5 - Right kick, left punch, left swipe, right punch, left punch.

Smash High - Backhand with right hand to up in the air.

Smash Low - Low swipe with left hand.

Smash Combos:
 * 1) YBX - Sonic air blast, flurry attack, gut punch.
 * 2) YYX - Sonic air blast, left kick, right kick.
 * 3) YAYY - Sonic air blast, teleport high kick, up smash, downward kick.
 * 4) YBAX - Sonic air blast, elbow to face, teleport swipe, teleport punch.
 * 5) AYY - Down smash, swipe that turns the opponent around, straight punch.
 * 6) AYX - Down smash, swipe that turns the opponent around, teleport backhand.
 * 7) ABXX - Down smash, teleport up smash, teleport kick, teleport punch.
 * 8) AYB - Down smash, swipe that turns the opponent around, left kick.

Charge Attack Neutral - Headbutt attack, hitting with the tip of the helmet.

Charge Attack Up - Kick upward.

Charge Attack Down - Double kick downward.

Charge Attack Left - Hit across the face with an open hand.

Charge Attack Right - Opposite hand hits across the opponent's face with an open hand.

Charge Attack Movement - Headbutt attack, sideways.

Charge Attack Dash - Straight kick.

Charge Attack Jump - Grif jumps to the air with both hands above him clubbed together, bringing them down on the enemy.

Throw - Grabs the opponent by shoulder, turning around, and throwing them over his head. 1879 damage.

Crash Evasion - Grif teleports behind the opponent, kicking them into thew all.

Knockdown Attack - Medium blast, unrelenting. 340 damage.

Assault Chase Initiation - Smash 4 + smash combo 3 + A.

Assault Chase - Punch flurry, 10 hits, up to 4 pursuits including dive.

Pursuit Up - Upward kick.

Pursuit Down - Downward kick.

Pursuit Side - Half kick.

Ki Attacks:
Aura - Green aura, slow charge time. Plasma Aura is blue, but needs to be equipped.

Ki Charging - Grif crouches with his arms down.

Ki Blasts - 5 ki blasts, light green.

Raging Soul Combos:
 * 1) XXXXXYBXAYXYBAY - Smash five, sonic air blast, flurry attack, gut punch, teleport up smash, down hit, left kick, teleport head kick, teleport leg sweep, teleport below the falling opponent and kicks upward, up smash, ping pong attack, followed by pursuits if desired.
 * 2) XXXXXYYXA - Smash five, sonic air blast, left kick, right kick, straight kick.
 * 3) XXXXXYAYYX - Smash five, sonic air blast, teleport high kick, up smash, downward kick, swipe that turns the enemy around.
 * 4) XXXXXYBAXY - Smash five, sonic air blast, elbow to face, teleport swipe, teleport punch, side swipe.
 * 5) XXXXXAYYA - Smash 5, down smash, swipe that turns the opponent around, straight punch, reverse kick.
 * 6) XXXXXAYXX - Smash five, down smash, swipe that turns the opponent around, teleport backhand, gut punch, ping pong attack, followed by pursuits if desired.
 * 7) XXXXXABXXB - Smash five, down smash, teleport up smash, teleport kick, teleport punch, flurry attack.
 * 8) XXXXXAYBY - Smash five, down smash, swipe that turns the opponent around, left kick, sonic air blast, ping pong attack, followed by pursuits if desired.

Charge Ki Blasts - Dark green, very small and tear-drop shaped. He throws it from his right hand blaster, with his left hand on his shoulder.

Charge Ki Blasts Snap - Dark green, very small and tear-drop shaped. He throws it from his right hand blast, with no support.

Charge Ki Blasts Max - Dark green, very small and tear-drop shaped. He throws it from his rigth hand blaster, with his left hand on his shoulder.

Charge Ki Blasts Jump - Dark green, very small and tear-drop shaped. He jumps, then fires it faster than otherwise.

Defense:
Block - Grif uses both hands to block.

Vanishing - Grif squats before disappearing.

Sway - Grif sways back and forth, not side to side.

Broken Block - Grif staggers forward when his block is broken.

Counter - Grif teleports behind the opponent and punches the opponent away.

Recovery From Faint - Grif stands up slowly, and not very happily.

Deflecting Ki - Grif uses both hands to deflect ki.

Deflecting Supers/Ultimates - Grif uses both hands to swing the energy beam away to a random side.

Movement:
Move - Grif moves slowly, and when in the air, his hands are out.

Jump - Grif jumps with his knees and shoulders up.

Ascend - Grif looks up, his hands out before going up.

Descend - Grif looks down, his hands out before going down.

Dashes (all) - Grif has his hands out, and his legs in. He uses up a large amount of ki via dashing.

Sudden Stop - Grif stutters forward into a stop, taking about a second to get readjusted.

Stomping Grounds Elite
Bio: Trained and trusted warriors of Cooler, these veterans have power levels on average of 16,000.

Species: Varies

Character Type: Average

Dialogue:
To Cooler:

Stomping Grounds Elite - "Sire, you called me?"

(Victory)

Stomping Grounds Elite - "Is this a trick?"

(Defeat)

Stomping Grounds Elite - "I-I've failed..."

To Frieza:

Stomping Grounds Elite - "Come with us, and we won't kill you, Frieza."

(Victory)

Stomping Grounds Elite - "Take it!"

(Defeat)

Stomping Grounds Elite - "We need more men..."

To Digranite:

Stomping Grounds Elite - "General, we have orders for your head."

(Victory)

Stomping Grounds Elite - "It's over. We got him."

(Defeat)

Stomping Grounds Elite - "Ask Cooler... to send more reinforcements..."

To Other Members:

Stomping Grounds Elite - "Give up and die." - 50% chance.

Stomping Grounds Elite - "You don't know what you've gotten into. Now you've got a whole army after you." - 50% chance.

(Victory)

Stomping Grounds Elite - "Aw yeah! Feel the power of Cooler's Legion!"

(Defeat)

Stomping Grounds Elite - "Traitor!"

To Others:

Stomping Grounds Elite - "You lack discipline." - 32% chance.

Stomping Grounds Elite - "You won't know what hit you." - 32% chance.

Stomping Grounds Elite - "I have been ordered to destroy you." - 32% chance.

Stomping Grounds Elite - "Ha ha ha. Easy pickings. This'll be fun." - 2% chance.

(Victory)

Stomping Grounds Elite - "Lord Cooler will be pleased."

(Defeat)

Stomping Grounds Elite - "The others will get to you..."

In-game Taunts:

Stomping Grounds Elite - "Ha ha!"

Stomping Grounds Elite - "Weak!"

Near-death:

Stomping Grounds Elite - "I'll die with honor."

Team Battle Switch-out:

Escaping: Stomping Grounds Elite - "Finish him for me, will ya?"

Pursuing: Stomping Grounds Elite - "You're not getting away."

Switch In: Stomping Grounds Elite - "Time for some payback."

Costumes:
Costume 1 - (Cooler-style full armor, Black and Dark Blue, black undersuit, helmet)
 * Damaged: Chunks of armor removed, most of the rest is cracked.

Costume 2 - (Cooler-style full armor, Green and Gray, faded blue undersuit, helmet)
 * Damaged: Chunks of armor removed, most of the rest is cracked.

Costume 3 - (Cooler-style full armor, White and Purple, faded crimson undersuit, helmet)
 * Damaged: Chunks of armor removed, most of the rest is cracked.

Super Attacks:
Forked Blast - Green Energy blast fired from an open palm, which forks outward into three blasts. 6010 damage.

Regimented - Passive super. Lowers ki charge time and lowers the amount of ki needed per super attack. Lasts until user takes 4000 damage.

Continuous Energy Barrage - A quick bunch of ki blasts fired at the opponent. 5361 damage.

Energy Slicer - Slicer-blade, green color. 5800 damage.

Temerity - A rush that counterattacks an opponent's attack with a series of kicks and punches. 6300 damage.

Team Super Attack:
Pinpoint Attack - Specifications: Must be team attack. Must have 5 Stomping Grounds Elites on your team. Opponent must have one bar of health. The opponent goes to attack the Elite, but as he does, four more come up behind him. The opponent stumbles back, afraid. The five then nod to each other, two of them pounding fists together, before running at the opponent, who is thrown about like a ragdoll. The five do so much damage, that the dust is too thick to see through. Then, all five jump up into the air, and yelling out in unison, start charging up red ki blasts. As they do, the dust clears, and the opponent looks up, trying to stand up when five energy beams come down on them, killing them. 99,999 damage.

Ultimate Attack:
Incineration Protocol - A blue energy wave. 14093 damage.

Special Attack
Headbutt - Headbutt attack, cancels from many smashes. 899 damage.

Melee:
Rush Attack - Left punch, right punch, left punch, right punch, right kick.

Rush Attack Cancel - Left kick, right kick, right kick, right kick (double), right left punch.

Smash 1 - Left punch, spinning right kick to turn the enemy around.

Smash 2 - Left punch, right punch, slices both hands outward quickly to create a sonic air blast.

Smash 3 - Left punch, right punch, left punch, flurry between left and right feet.

Smash 4 - Left punch, right punch, left punch, right punch, deep gut punch with a squat from left hand.

Smash 5 - Left punch, right punch, left punch, right punch, right kick.

Smash High - The Elite spins counter-clockwise, raising his left foot and hitting the enemy to the air with his left heel.

Smash Low - The Elite kicks the opponent's shins with both feet at once, then bounces back to balance.

Smash Combos:
 * 1) XXX - Left hit, right hit, teleport straight hit.
 * 2) XAX - Left hit, teleport down kick, up smash.
 * 3) AXY - Teleport side swipe, right hit, flurry attack.
 * 4) XXYY - Left hit, right hit, down smash, teleport sonic smash.
 * 5) XXAY - Left hit, right hit, teleport back hit, teleport up smash.

Charge Attack Neutral - The Elite charges up an attack with his right hand.

Charge Attack Up - High kick.

Charge Attack Down - Low kick.

Charge Attack Left - Sideways club attack.

Charge Attack Right - Sideways club attack (opposite).

Charge Attack Movement - Both hands used for a double punch.

Charge Attack Dash - Left hand punch.

Charge Attack Jump - The Elite jumps then brings down his boot to the opponent's chest.

Throw - The Elite does a flurry attack followed by a charge attack max, which throws the enemy far. 1455 damage.

Crash Evasion - The Elite teleports out of the way, and punches with his left fist to make the opponent fly into the wall.

Knockdown Attack - The Elite jumps on the opponent's chest. 1000 damage.

Assault Chase Initiation - Smash 4 + Combo 3 + Special Attack.

Assault Chase - Punch flurry, 9 hits, 4 pursuits including dive.

Pursuit Up - Punches with left fist upward.

Pursuit Down - Punches with right fist downward.

Pursuit Side - Sideswipes the enemy.

Ki Attacks:
Aura - Light red. Fast charge speed. Plasma Aura is red, but needs to be equipped.

Ki Charging - Settles into a half squat, arms extended.

Ki Blasts - 4 ki blasts, light red.

Raging Soul Combos:
 * 1) XXXXXXXXAAXXXYXY - Smash five, left hit, right hit, teleport straight hit, teleport back smash, teleport up smash, left kick, down kick, right kick, sonic air blast, gut punch, up smash, ping pong volley, followed by pursuits if desired.
 * 2) XXXXXXAXXY - Smash five, left hit, teleport down kick, up smash, kick that turns the opponent around, gut punch.
 * 3) XXXXXAXYY - Smash five, teleport side swipe, right hit, flurry attack, sonic air smash.
 * 4) XXXXXXXYYY - Smash five, left hit, right hit, down smash, teleport sonic smash, up smash, ping pong attacks, followed by pursuits if desired.
 * 5) XXXXXXXAYA - Smash five, left hit, right hit, teleport back hit, teleport up smash, teleport flurry attack.

Charge Ki Blasts 1 - Red ball thrown straight from right hand, open palm.

Charge Ki Blasts Snap - Red ball thrown sideways from right hand.

Charge Ki Blasts Max - Red ball thrown straight from right hand, open palm, doing maximum damage.

Charge Ki Blasts Jump - The Elite jumps to the air, creating a red ki blast in both hands before shooting it from the middle of his chest.

Defense:
Block - Uses two hands to block.

Vanishing - Squats slightly before vanishing, both arms out.

Sway - Prefers to sway side to side.

Broken Block - Nearly falls backward, shoulders back.

Counter - Teleports behind the opponent and double kicks them.

Recovery From Faint - If on stomach, stands up from push-up position. If on back, rolls to stomach and stands from push-up position.

Deflecting Ki - Uses both hands on a two to one ratio, randomly started.

Deflecting Supers/Ultimates - Random hand, bats to the side.

Movement:
Move - When flying, has arms and legs strickly at sides.

Jump - Tactically done, with knees in.

Ascend - Arms, legs at side, looks up.

Descend - Arms, legs at side, looks down.

Dashes (all) - Both arms out in front.

Sudden Stop - Half-spin, ki evaporates.

Cuber (base)
Species:

Character Type: Average light

Quotes:
To Speonitch or Chaiva:

Cuber - “Are you ready for this?”

(Victory)

Cuber - “I didn't hit you too hard, did I?”

(Defeat)

Cuber - “Alright, you win.”

To Kailon

Cuber - "Just try not to kill me, Kailon."

(Victory)

Cuber - "I didn't hit you too hard, did I?"

(Defeat)

Cuber - "What did I tell you?"

To 

Zarbon - "Where is Chukberry?"

Cuber - "Last time I checked, he had a hole through his head."

(Victory)

Cuber - "Stop being such a pansy."

(Defeat)

Cuber - "Just going to play dead..."

To Mrovian Soldier

Cuber - "I could use some practice."

Mrovian Soldier - "Very well, then, Cuber."

(Victory)

Cuber - "I didn't hit you too hard, did I?"

(Defeat)

Cuber - "You know, I let you win."

To Nitro

Nitro - "I will not make the same mistake my brothers did."

Cuber - "No matter what you do, you can't win."

(Victory)

Cuber - "What you've done...is unforgivable!"

(Defeat)

Cuber - "No!"

To Chaiva :

Chaiva - “I thought we were actually going to spend time together!”

Cuber - “You can’t be serious. I didn’t think you were this soft, Chaiva.”

(Victory)

Cuber - “I don’t want to have this conversation again.”

(Defeat)

Cuber - “What is her problem?”

To Yuki

Cuber - "You're Nitro's daughter?"

Yuki - "That's right, worm!"

(Victory)

Cuber - "Good riddance."

(Defeat)

Cuber - “This ain’t good at all.”

To Leg of Emptiness

Cuber - "Yeah, that's right, come at me."

(Victory)

Cuber - "You will not destroy Mrov."

(Defeat)

Cuber - "I'm gone..."

To Kailon, Kailon , or Kailon 

Cuber - "I knew it, Kailon. You're the super saiyan!"

(Victory)

Cuber - "You didn't have to go easy on me."

(Defeat)

Cuber - "Kailon, calm down."

To 

Cuber - "You won't see the end of this day."

(Victory)

Cuber - "Vengeance is ours."

(Defeat)

Cuber - "I failed..."

To 

Cuber - "The legendary super saiyan?"

(Victory)

Cuber - "You're not legendary at all."

(Defeat)

Cuber - "He's just too strong..."

To King Blank

King Blank - "Another Saiyan...you're not going to go mad like the last one are you?"

Cuber - "I have no idea what you're talking about."

(Victory)

Cuber - “I’m just curious, why am I so good?”

(Defeat)

Cuber - “That’s because I wasn’t trying.”

To Rigor

Rigor - "I won't even need ten percent of my power."

Cuber - "Don't flatter yourself."

(Victory)

Cuber - "You have no place in this world."

(Defeat)

Cuber - "This is so non-canon, it hurts."

To Rigor (Super Saiyan 5)

Rigor - "This is the fifth level of super saiyan...the most powerful of them all!"

Cuber - "You say that like it means something."

(Victory)

Cuber - "You have no place in this world."

(Defeat)

Cuber - "This is so non-canon, it hurts."

To Karaso Karaso - "See you in the next life." Cuber - "Bring it." (Victory) Cuber - "Heh, not as cool as you thought." (Defeat) Cuber - "I'm gone..."

To Cuber

Cuber - "What is going on?"

Cuber - "We must be from parallel universes."

(Victory)

Cuber - "So, I'm the better Cuber."

(Defeat)

Cuber - "Alright, you win."

To Cubas or Cubas :

Cuber - "What is going on?"

Cubas - "You're me... but I'm you..."

(Victory)

Cuber - "I can see why the Mrovians abandoned their project."

(Defeat)

Cuber - "I knew this was going to happen."

To others:

Cuber - “Here we go.” 50% chance

Cuber - "This should be interesting." 50% chance

(Victory)

Cuber - “I’m just curious, why am I so good?”

(Defeat)

Cuber - “That’s because I wasn’t trying.”

In-game taunts:

Cuber - “Come on!”

Team Battle Switch-out:

Escaping: Cuber - "Hit 'em hard."

Pursuing: Cuber - "Am I too much for you to handle?"

Switching in: Cuber - "Here I am."

Near-death:

Cuber - "I'm just getting started."

High tension:

Cuber - "Ah, yeah."

Fusion - Cubas:

''Cuber takes out the Mrovian fusion device before flying just outside of the battlefield to find Ledas. When he finds Ledas, he presses the button on the fusion device and places it on the back of his neck. Ledas catches sight of Cuber, staring at him. Two blue beams shoot out of Cuber's eyes just as Ledas says "Hey!" As the two beams hit Ledas, his body raises in the air about half a foot, and shoots toward Cuber, whose body is doing the mirror opposite. Their bodies collide. A medium-sized blue energy sphere encases the two for a second before burning out. In its place stands Cubas.''

Costumes:
Costume 1 - Shoulder-strap saiyan armor, no leg or crotch guards, white and gold, blue jumpsuit, sleeveless, black fingerless gloves and white forearm guards, white boots

Costume 2 - Full saiyan armor, white and gold, blue jumpsuit, white gloves and boots, green scouter (must use the unequip scouter item to remove scouter)

Costume 3 - Mrovian battle suit, helmetless

Super Attacks:
Obliterator Cannon - Cuber charges a red energy sphere in his palm, and then fires it out as a beam. 7020 damage

Qi Storm - Cuber raises his right palm at the enemy, and then a shower of yellow ki bolts fly downwards from the sky at the enemy. 7016 damage

- While energy allows, teleport-evades multiple attacks

Saiyan Spirit - Reduced cost of Special Attack.

Rhino Charge - Cuber stops the enemy's attack and impales the him/her through the chest with a right-handed five-finger jab. When he removes his arm from the enemy, the latter falls over. Cuber then walks up to the enemy's head and stomps on it. 4860 damage

Stun Rush - Real-time rush super attack: Cuber grabs the opponent by the collar or neck, throws the opponent downwards and follows up with three consecutive blue energy beams out of his index and middle fingers, repeats this four more times (Y), and then grabs the opponent again and tosses him/her behind and follows up with 2 finger beams out of his right index and middle fingers (B); Cuber continues with another 18 finger beams (X); when the enemy lands on the ground and gets back up, Cuber teleports in front of the enemy and does an overhead chop with both arms (A). 8100 damage

Reflector Explosion - Cuber releases a small blue explosion around himself. If held, he creates a shield that reflects non-ultimate ki blasts, but must remain stationary. This shield is incapable of blocking melee attacks and will stop when Cuber is hit by any physical attack. 405 damage

Ultimate Attack:
Brain Surgeon - Cuber punches the enemy in the forehead with his right fist, and then activates a yellow energy beam that goes through the enemy's head. 14,400 damage

Signature Skill:
Stun Blaster - Cuber quickly fires two light blue energy beams out of his right index and middle fingers that momentarily stun the enemy. 324 damage

Melee Attacks:
Rush Attack - Punches only, starting with left fist, alternating.

Rush Attack Cancel - Jab flurry with right fist, uppercut with left fist, cross with right fist

Smash Attacks: 1 - One jab with left fist, hook kick with the right leg to turn enemy around.

Smash Attacks: 2 - Two punches starting with left fist then right, and then a right-handed sonic air blast.

Smash Attacks: 3 - Three punches starting with left fist, alternating, followed by three side kicks with right leg.

Smash Attacks: 4 - Four punches starting with left fist, alternating, and then a short straight-punch to the gut.

Smash Attacks: 5 - Five punches starting with left fist.

Smash Attacks: High - Right uppercut

Smash Attacks: Low - Cuber does a right sweeping hook kick

Smash Attacks: Combos -
 * Y,A,Y,A: Smash 5, Jab (right), teleport to other side of enemy, jab (left), elbow (left), hook (right)
 * Y,B,B: Smash 5, three jabs (right)
 * X,Y,Y,Y: Smash 5, palm strike (right), three short straight-punches
 * B,A,X: Smash 5, teleport headbutt, teleport to other side of enemy, flashkick (right), teleport above enemy, drill kick (right)
 * A,X,A: Smash 5, roundhouse kick (right), hook (left), teleport front kick (right)

Charge Attack: Neutral - Right cross

Charge Attack: Up - Right uppercut

Charge Attack: Left - Right roundhouse kick

Charge Attack: Right - Right hook kick

Charge Attack: Down - Overhead club with interlocked fingers

Charge Attack: Jump - Dropkick, followed by a back flip

Charge Attack: Movement - Right side kick

Charge Attack: Dash - Headbutt

Throw - Cuber grabs the enemy by the collar or throat with his left hand, and then hooks the enemy far away with his right fist.

Knockdown Attacks - Cuber does a low split kick, knocking the enemy back up.

Assault Chase Initiation - Up Smash; to pursuit, press Y.

Assault Chase - Punch flurry starting with left fist, for a total of 10 hits, followed by up to three pursuits and a dive.

Pursuit: Up - Right-handed uppercut

Pursuit: Right - Right-legged back kick

Pursuit: Left - Right-legged back kick

Pursuit: Down - Right-handed volleyball spike

Dive - Right-handed cross

Ki Blasts:
Aura - Yellow flame-shaped, medium charge speed; aura envelopes when dashing; plasma aura is blue, but needs to be equipped.

Ki Charging - Cuber goes into a horse stance with his arms next to him, forearms and fists pointed forward with palm side facing up, torso bent forward, as he charges ki around him.

Raging Soul: Combos –
 * X,X,X,X,X,Y,A,Y,A,B,Y,Y,X,A,A,Y: Smash 5, jab (right), teleport to other side of enemy, jab (left), elbow (left), hook (right), front kick (right), jab (right), elbow (right), hook (left), front kick (left), jab (left), teleport to other side of enemy, uppercut (right), ping-pong attack ending in pursuits if desired
 * X,X,X,X,X,Y,B,B,B,X,Y: Smash 5, five jabs (right), hook (right)
 * X,X,X,X,X,X,Y,Y,Y,Y,Y,A,B: Smash 5, palm strike (right), five short straight-punches, double-handed palm strike, teleport front kick flurry (alternating)
 * X,X,X,X,X,B,A,X,A,X,A,X: Smash 5, teleport headbutt, teleport to other side of enemy, flashkick (right), teleport above enemy, drill kick (right), teleport above enemy, drill kick (right), teleport next to enemy, back kick (right), drill kick (right), teleport above enemy, drill kick (right)
 * X,X,X,X,X,A,X,A,A,B,B,Y: Smash 5, roundhouse kick (right), hook (left), teleport front kick (right), teleport punch flurry (alternating fists), teleport short straight-punch (left), short straight-punch (left), teleport knee (right)

Rush Blast - 6 ki blasts, yellow, fired from alternating palms

Charge Ki Blast: Level 1 - Yellow sphere, thrown like a baseball

Charge Ki Blast: Snap - Even stronger yellow sphere, fired from two hands like Kamehameha

Charge Ki Blast: Max - Stronger yellow sphere, fired from two hands like Kamehameha

Charge Ki Blast: Jump - Stronger yellow sphere, thrown like a baseball

Defense:
Defense - Cuber crosses his forearms in front of him in an X.

Sway - Cuber dodges in all directions.

Broken Block - Cuber shakes his hands and then curls them into fists.

Counter - Cuber vanishes and reappears behind the enemy and then elbows the enemy downwards.

Recovery From Faint - If on back, Cuber does a kip-up without his hands. If on stomach, Cuber does a prone kip-up.

Deflecting Ki - Cuber chops the blasts away, alternating hands.

Deflecting Supers/Ultimates - Cuber chops the energy blast to the side.

Movement:
Move - When flying, Cuber’s arms are at his sides, and his body is slightly tilted to the right.

Jump - Jump with both feet, no knee up.

Ascend - Goes up with arms at sides, left knee up.

Descend - Goes down with arms raised, left knee up.

Dashing - Body twisted to the right, right arm back, left elbow and knee bent, ki enveloped.

Sudden Stop - Cuber comes to a stop and leans back.

Cuber ()
Species:

Character Type: Average light

Quotes:
To Speonitch, Chaiva, or Kailon:

Cuber - “Are you ready for this?”

(Victory)

Cuber - “I didn't hit you too hard, did I?”

(Defeat)

Cuber - “Alright, you win.”

To Kailon, Kailon 

Cuber - "Just try not to kill me, Kailon."

(Victory)

Cuber - "I didn't hit you too hard, did I?"

(Defeat)

Cuber - "What did I tell you?"

To 

Zarbon - "Where is Chukberry?"

Cuber - "Last time I checked, he had a hole through his head."

(Victory)

Cuber - "Stop being such a pansy."

(Defeat)

Cuber - "Just going to play dead..."

To Mrovian Soldier

Cuber - "I could use some practice."

Mrovian Soldier - "Very well, then, Cuber."

(Victory)

Cuber - "I didn't hit you too hard, did I?"

(Defeat)

Cuber - "You know, I let you win."

To Nitro

Nitro - "I will not make the same mistake my brothers did."

Cuber - "No matter what you do, you can't win." - 50% chance

Cuber - "Nitro!"

Nitro - "I will not make the same mistake my brothers did." - 50% chance

(Victory)

Cuber - "What you've done...is unforgivable!"

(Defeat)

Cuber - "No!"

To Chaiva :

Chaiva - “I thought we were actually going to spend time together!”

Cuber - “You can’t be serious. I didn’t think you were this soft, Chaiva.”

(Victory)

Cuber - “I don’t want to have this conversation again.”

(Defeat)

Cuber - “What is her problem?”

To Yuki

Cuber - “Don’t make the same mistake your father did.”

Yuki - “That is your secret? Don’t make me laugh. You’re nothing.” - 99% chance

or

Cuber - "You're so willing to join your father."

Yuki - "Don't make me laugh. You're nothing compared to me." - 1%

(Victory)

Cuber - "Good riddance."

(Defeat)

Cuber - “This ain’t good at all.”

To Leg of Emptiness

Cuber - "Yeah, that's right, come at me."

(Victory)

Cuber - "You will not destroy Mrov."

(Defeat)

Cuber - "I'm gone..."

To Kailon 

Cuber - "I knew it, Kailon. You're the legendary super saiyan!"

(Victory)

Cuber - "You didn't have to go easy on me."

(Defeat)

Cuber - "Kailon, calm down."

To 

Cuber - "You won't see the end of this day."

(Victory)

Cuber - "Vengeance is ours."

(Defeat)

Cuber - "I failed..."

To 

Cuber - "The legendary super saiyan?"

(Victory)

Cuber - "You're not legendary at all."

(Defeat)

Cuber - "He's just too strong..."

To King Blank

King Blank - "Another Saiyan...you're not going to go mad like the last one are you?"

Cuber - "I have no idea what you're talking about."

(Victory)

Cuber - “I’m just curious, why am I so good?”

(Defeat)

Cuber - “That’s because I wasn’t trying.”

To Rigor

Rigor - "I won't even need ten percent of my power."

Cuber - "Don't flatter yourself."

(Victory)

Cuber - "You have no place in this world."

(Defeat)

Cuber - "This is so non-canon, it hurts."

To Rigor (Super Saiyan 5)

Rigor - "This is the fifth level of super saiyan...the most powerful of them all!"

Cuber - "You say that like it means something."

(Victory)

Cuber - "You have no place in this world."

(Defeat)

Cuber - "This is so non-canon, it hurts."

To Karaso Karaso - "See you in the next life." Cuber - "Bring it." (Victory) Cuber - "Heh, not as cool as you thought." (Defeat) Cuber - "I'm gone..."

To Cuber

Cuber - "What is going on?"

Cuber - "We must be from parallel universes."

(Victory)

Cuber - "So, I'm the better Cuber."

(Defeat)

Cuber - "Alright, you win."

To Cubas or Cubas (:

Cuber - "What is going on?"

Cubas - "You're me... but I'm you..."

(Victory)

Cuber - "I can see why the Mrovians abandoned their project."

(Defeat)

Cuber - "I knew this was going to happen."

To others:

Cuber - “Here we go.” 50% chance

Cuber - "This should be interesting." 50% chance

(Victory)

Cuber - “What’s wrong? Couldn’t keep up?”

(Defeat)

Cuber - “You haven’t seen my full power yet.”

In-game taunts:

Cuber - “Come on!”

When transforming in the middle of battle

Cuber - “Looks like I'm going to have to try.”

Team Battle Switch-out:

Escaping: Cuber - "Finish this fight."

Pursuing: Cuber - "Like I'll let you escape!"

Switching in: Cuber - "Here I am."

Near-death:

Cuber - "I'm not done yet."

High tension:

Cuber - "Hughahhh!"

Fusion - Cubas:

''Cuber takes out the Mrovian fusion device before flying just outside of the battlefield to find Ledas. When he finds Ledas, he presses the button on the fusion device and places it on the back of his neck. Ledas catches sight of Cuber, staring at him. Two blue beams shoot out of Cuber's eyes just as Ledas says "Hey!" As the two beams hit Ledas, his body raises in the air about half a foot, and shoots toward Cuber, whose body is doing the mirror opposite. Their bodies collide. A medium-sized blue energy sphere encases the two for a second before burning out. In its place stands Cubas.''

Costumes:
Costume 1 - Shoulder-strap saiyan armor, no leg or crotch guards, white and gold, blue jumpsuit, sleeveless, black fingerless gloves and white forearm guards, white boots
 * Damaged: Torso armor completely blown off, torso part of jumpsuit also completely gone, pants part of jumpsuit torn up to the knees

Costume 2 - Full saiyan armor, white and gold, blue jumpsuit, white gloves and boots, green scouter (must use the unequip scouter item to remove scouter)
 * Damaged: Torso armor, leg guards, and crotch guard completely blown off, torso part of jumpsuit also completely gone, pants part of jumpsuit torn up to the knees

Costume 3 - Mrovian battle suit, helmetless
 * Damaged: Armor is beat-up with burns and dents

Super Attacks:
Obliterator Sweep - Cuber swings his right arm from left to right as he fires a red energy beam out of his fist. 7560 damage

- A yellow explosion released in all directions from the body 7560 damage

- While energy allows, teleport-evades multiple attacks

Saiyan Spirit - Reduced cost of Special Attack.

- A white energy beam fired from the mouth 5400 damage

Reflector Explosion - Cuber releases a small blue explosion around himself. If held, he creates a shield that reflects non-ultimate ki blasts, but must remain stationary. This shield is incapable of blocking melee attacks and will stop when Cuber is hit by any physical attack. 405 damage

Ultimate Attack:
Absolute Destruction Palm - Cuber thrusts his right palm forward, firing off a massive invisible energy blast. 15,120 damage

Signature Skill:
Stun Blaster - Cuber quickly fires two light blue energy beams out of his right index and middle fingers that momentarily stun the enemy. 324 damage

Melee Attacks:
Rush Attack - Punches only, starting with left fist, alternating.

Rush Attack Cancel - Jump-spin that kicks enemy with heel, spinning chop volley, flying back kick

Smash Attacks: 1 - One jab with left fist, hook kick with the right leg to turn enemy around.

Smash Attacks: 2 - Two punches starting with left fist then right, and then a right-handed sonic air blast.

Smash Attacks: 3 - Three punches starting with left fist, alternating, followed by three side kicks with right leg.

Smash Attacks: 4 - Four punches starting with left fist, alternating, and then a short straight-punch to the gut.

Smash Attacks: 5 - Five punches starting with left fist.

Smash Attacks: High - Right-legged scorpion kick

Smash Attacks: Low - Right-legged sweeping hook kick

Smash Attacks: Combos -
 * Y,A,Y,A: double-handed palm strike, teleport slap (right), backhand (right), teleport to other side of enemy, backhand (left)
 * X,X,B: Punch with both fists, leftward five finger jab (right), punch flurry
 * A,X,B: Jab (right), short straight-punch flurry (alternating fists), short straight-punch to the gut (right)
 * B,A,B,Y: Backhand (right), teleport jab (right), jab (right), roundhouse kick (left)
 * Y,X,B: Double-handed palm strike, elbow (right), short straight-punch flurry (left only)

Charge Attack: Neutral - Overhead chop with both arms

Charge Attack: Up - Right flashkick

Charge Attack: Left - Right hook

Charge Attack: Right - Right hook kick

Charge Attack: Down - Right-legged drill kick

Charge Attack: Jump - Right-legged drill kick

Charge Attack: Movement - Right-legged front kick

Charge Attack: Dash - Right-legged flashkick

Throw - Cuber grabs the enemy by the collar or throat with his left hand, and then throws the enemy straight down.

Knockdown Attacks - Cuber does a low split kick, knocking the enemy back up.

Assault Chase Initiation - Up Smash; to pursuit, press Y.

Assault Chase - Chop flurry starting with right hand, for a total of 5 hits, followed by up to three pursuits and a dive.

Pursuit: Up - Right-handed uppercut

Pursuit: Right - Right-legged back kick

Pursuit: Left - Right-legged back kick

Pursuit: Down - Right-handed volleyball spike

Dive - Right-handed cross

Ki Blasts:
Aura - Yellow flame-shaped, fast charge speed; aura envelopes when dashing; plasma aura is blue, but needs to be equipped.

Ki Charging - Cuber goes into a horse stance with his arms next to him, forearms and fists pointed forward with palm side facing up, torso bent forward, as he charges ki around him.

Raging Soul: Combos –
 * X,X,X,X,X,Y,A,Y,A,B,Y,Y,X,A,A,Y: Smash 5, double-handed palm strike, teleport slap (right), backhand (right), teleport to other side of enemy, backhand (left), teleport to other side of enemy, reverse slap (right), slap (left), upwards palm strike, teleport arm swipe (right), teleport to other side of enemy, backhand (right), teleport to other side of enemy, short-straight punch (right), teleport upwards double-handed palm strike, a ping pong attack followed by pursuits if desired
 * X,X,X,X,X,X,X,B,X,A,B: Smash 5, punch with both fists, leftward five finger jab (right), punch flurry, hook (right), teleport double-handed palm strike, cross (right) volley
 * X,X,X,X,X,A,X,B,X,Y,A: Smash 5, jab (right), short straight-punch flurry (alternating fists), short straight-punch to the gut (right), front kick (right), teleport dropkick
 * X,X,X,X,X,B,A,B,Y,A,A,X,X: Smash 5, backhand (right), teleport jab (right), jab (right), roundhouse kick (left), teleport hook (right), teleport palm strike (right), front kick (right), double-handed palm strike
 * X,X,X,X,X,Y,X,B,Y,A,A: Smash 5, double-handed palm strike, elbow (right), short straight-punch flurry (left only), palm strike (left), teleport to other side of enemy, short straight-punch flurry, teleport to other side of enemy, hook kick (right), teleport flying side kick (right)

Rush Blast - 7 ki blasts, yellow, fired from alternating palms

Charge Ki Blast: Level 1 - Yellow sphere, thrown like a baseball

Charge Ki Blast: Snap - Even stronger yellow sphere, fired from two hands like Kamehameha

Charge Ki Blast: Max - Stronger yellow sphere, fired from two hands like Kamehameha

Charge Ki Blast: Jump - Stronger yellow sphere, thrown like a baseball

Defense:
Defense - Cuber crosses his forearms in front of him in an X.

Sway - Cuber dodges in all directions.

Broken Block - Cuber shakes his hands and then curls them into fists.

Counter - Cuber vanishes and reappears behind the enemy and then elbows the enemy downwards.

Recovery From Faint - If on back, Cuber does a kip-up without his hands. If on stomach, Cuber does a prone kip-up.

Deflecting Ki - Cuber chops the blasts away, alternating hands.

Deflecting Supers/Ultimates - Cuber chops the energy blast to the side.

Movement:
Move - When flying, Cuber’s arms are at his sides, and his body is slightly tilted to the right.

Jump - Jump with both feet, no knee up.

Ascend - Goes up with arms at sides, left knee up.

Descend - Goes down with arms raised, left knee up.

Dashing - Body twisted to the right, right arm back, left elbow and knee bent, ki enveloped.

Sudden Stop - Cuber comes to a stop and leans back.

Cuber
Species:

Character Type: Average heavy

Quotes:
To Speonitch, Kailon, or Chaiva:

Cuber - “Are you ready for this?”

(Victory)

Cuber - “I didn't hit you too hard, did I?”

(Defeat)

Cuber - “Alright, you win.”

To 

Zarbon - "Where is Chukberry?"

Cuber - "Last time I checked, he had a hole through his head."

(Victory)

Cuber - "Stop being such a pansy."

(Defeat)

Cuber - "How did this happen?"

To Mrovian Soldier

Cuber - "I could use some practice."

Mrovian Soldier - "Very well, then, Cuber."

(Victory)

Cuber - "I didn't hit you too hard, did I?"

(Defeat)

Cuber - "You know, I let you win."

To Nitro

Nitro - "I will not make the same mistake my brothers did."

Cuber - "No matter what you do, you can't win."

(Victory)

Cuber - "What you've done...is unforgivable!"

(Defeat)

Cuber - "No!"

To Chaiva :

Chaiva - “I thought we were actually going to spend time together!”

Cuber - “You can’t be serious. I didn’t think you were this soft, Chaiva.”

(Victory)

Cuber - “I don’t want to have this conversation again.”

(Defeat)

Cuber - “What is her problem?”

To Yuki:

Cuber - “Don’t make the same mistake your father did.”

Yuki - “That is your secret? Don’t make me laugh. You’re nothing.” - 99% chance

or

Cuber - "You're so willing to join your father."

Yuki - "Don't make me laugh. You're nothing compared to me." - 1%

(Victory)

Cuber - “Good riddance.”

(Defeat)

Cuber - “This ain’t good at all.”

To Leg of Emptiness

Cuber - "Yeah, that's right, come at me."

(Victory)

Cuber - "You will not destroy Mrov."

(Defeat)

Cuber - "I'm gone..."

To Kailon 

Cuber - "I knew it, Kailon. You're the legendary super saiyan!"

(Victory)

Cuber - "You didn't have to go easy on me."

(Defeat)

Cuber - "Kailon, calm down."

To 

Cuber - "You see, Frieza, you aren't dealing with the average saiyan warrior anymore."

(Victory)

Cuber - "Vengeance is ours."

(Defeat)

Cuber - "I failed..."

To 

Cuber - "The legendary super saiyan?"

(Victory)

Cuber - "You're not legendary at all."

(Defeat)

Cuber - "He's just too strong..."

To King Blank

King Blank - "Another Saiyan...you're not going to go mad like the last one are you?"

Cuber - "I have no idea what you're talking about."

(Victory)

Cuber - “Not even close.”

(Defeat)

Cuber - “You haven’t seen my full power yet.”

To Rigor

Rigor - "I won't even need ten percent of my power."

Cuber - "Don't flatter yourself."

(Victory)

Cuber - "You have no place in this world."

(Defeat)

Cuber - "This is so non-canon, it hurts."

To Rigor (Super Saiyan 5)

Rigor - "This is the fifth level of super saiyan...the most powerful of them all!"

Cuber - "You say that like it means something."

(Victory)

Cuber - "You have no place in this world."

(Defeat)

Cuber - "This is so non-canon, it hurts."

To Karaso Karaso - "See you in the next life." Cuber - "Bring it." (Victory) Cuber - "Heh, not as cool as you thought." (Defeat) Cuber - "I'm gone..."

To Cuber

Cuber - "What is going on?"

Cuber - "We must be from parallel universes."

(Victory)

Cuber - "So, I'm the better Cuber."

(Defeat)

Cuber - "Alright, you win."

To Cubas or Cubas :

Cuber - "What is going on?"

Cubas - "You're me... but I'm you..."

(Victory)

Cuber - "I can see why the Mrovians abandoned their project."

(Defeat)

Cuber - "I knew this was going to happen."

To others:

Cuber - "It's show time!" 50% chance

Cuber - "Bring it." 50% chance

(Victory)

Cuber - “Not even close.”

(Defeat)

Cuber - “You haven’t seen my full power yet.”

In-game taunts:

Cuber - “Come on!”

When transforming in the middle of battle

Cuber - “Let's mix things up a little.”

Team Battle Switch-out:

Escaping: Cuber - "Finish this fight."

Pursuing: Cuber - "Like I'll let you escape!"

Switching in - "I'm already here."

Near-death:

Cuber - "This isn't good."

High Tension:

Cuber - "Kept you waiting, huh?"

Fusion - Cubas:

''Cuber takes out the Mrovian fusion device before flying just outside of the battlefield to find Ledas. When he finds Ledas, he presses the button on the fusion device and places it on the back of his neck. Ledas catches sight of Cuber, staring at him. Two blue beams shoot out of Cuber's eyes just as Ledas says "Hey!" As the two beams hit Ledas, his body raises in the air about half a foot, and shoots toward Cuber, whose body is doing the mirror opposite. Their bodies collide. A medium-sized blue energy sphere encases the two for a second before burning out. In its place stands Cubas.''

Costumes:
Costume 1 - Shoulder-strap saiyan armor, no leg or crotch guards, white and gold, blue jumpsuit, sleeveless, black fingerless gloves and white forearm guards, white boots
 * Damaged: Torso armor completely blown off, torso part of jumpsuit also completely gone, pants part of jumpsuit torn up to the knees

Costume 2 - Full saiyan armor, white and gold, blue jumpsuit, white gloves and boots, green scouter (must use the unequip scouter item to remove scouter)
 * Damaged: Torso armor, leg guards, and crotch guard completely blown off, torso part of jumpsuit also completely gone, pants part of jumpsuit torn up to the knees

Costume 3 - Mrovian battle suit, helmetless
 * Damaged: Armor is beat-up with burns and dents

Super Attacks:
Obliterator Cannon - Cuber charges a red energy sphere in his palm, and then fires it out as a beam. 8100 damage

Lightning Spheres - Cuber charges an electrical yellow energy sphere above his right index finger and throws it at the enemy, and then does the same with his left finger/arm. 6480 damage

- Passive power that teleport-evades the opponent's next attack

Saiyan Spirit - Reduce cost of signature skill

Sonic Earth Wave - Cuber charges a blue energy sphere in cupped hands, and then fires it to the ground; an explosion then erupts around the enemy. 6480 damage

Shadow Pulse - Cuber releases a point-blank-ranged purple energy blast. How he fires the attack depends on the placement of the enemy. If the enemy is on a downwards trajectory, Cuber fires the blast out of this right index finger. If the enemy is on the same plane or on a slight upwards trajectory, Cuber fires the blast like Kamehameha. If the enemy is completely above Cuber, he will fire the attack out of a raised right palm. 8640 damage

Ultimate Attack:
Super Obliterator Cannon - Cuber charges a red energy sphere in his palm, and then fires it out as a massive beam. 15,120 damage

Signature Skill:
Razor Gun - Cuber claps his hands together and fires three consecutive razor-sharp yellow energy beams out of all his fingers.

Melee Attacks:
Rush Attack - A left jab, a right cross, followed by a right hook kick.

Rush Attack Cancel - Three stomps, alternating legs starting with right

Smash Attacks: 1 - A left jab and a right cross that hits the enemy’s side, turning the enemy around.

Smash Attacks: 2 - A left jab, a right cross, and then a right-handed sonic air blast.

Smash Attacks: 3 - A left jab, a right cross, a hook kick, and another left jab, another right cross, and another right hook kick.

Smash Attacks: 4 - A left jab, a right cross, a right hook kick, another left jab, and then right knee to the gut.

Smash Attacks: 5 - A left jab, a right cross, a right hook kick, and another left jab, another right cross.

Smash Attacks: High - Cuber performs an upwards dropkick.

Smash Attacks: Low - Cuber performs a sweeping kick with both legs, tripping the enemy.

Smash Attacks: Combos -
 * Y,A,Y,A: Overhead club with interlocked fingers, teleport double-handed sonic air blast, teleport teleport hook kick (left), roundhouse kick (right)
 * A,Y,A: Hook kick (left), teleport downwards palm strike (both), downwards palm strike (both)
 * A,X,A,X: Hook kick (left), teleport sonic air blast (right palm), teleport upwards sonic air blast (both palms), upwards sonic air blast (both palms)

Charge Attack: Neutral - Dropkick

Charge Attack: Up - Right-legged vertical kick

Charge Attack: Left - Left-legged hook kick

Charge Attack: Right - Right-legged hook kick

Charge Attack: Down - Right-legged axe kick

Charge Attack: Jump - Left-legged stomp

Charge Attack: Movement - Right knee immediately followed by an overhead club with interlocked fingers Charge Attack: Dash - Overhead club with interlocked fingers followed by an immediate right uppercut

Throw - Cuber grabs the enemy in a chokehold, and then throws the enemy straight down.

Knockdown Attacks - Cuber vertical-kicks the enemy out of the ground, sending him/her flying straight up.

Assault Chase Initiation - Any Smash, followed by combo 3; to pursuit, press Y

Assault Chase - hook kick, roundhouse kick, hook kick, front kick, hook kick, roundhouse kick, hook kick, front kick, 8 hits total, followed by up to 3 pursuits and a dive

Pursuit: Up - Upwards dropkick

Pursuit: Right - Dropkick

Pursuit: Left - Dropkick

Pursuit: Down - Right-legged axe kick

Dive - Right-legged kick

Ki Blasts:
Aura - Yellow flame-shaped, medium charging speed; aura envelopes when dashing; plasma aura is blue, but needs to be equipped.

Ki Charging - Cuber goes into a horse stance with his arms next to him, forearms and fists pointed forward with palm side facing up, torso bent forward, as he charges ki around him.

Raging Soul: Combos -
 * X,X,X,X,Y,Y,A,Y,A,B,Y,Y,X,A,A,Y: Smash 4, overhead club with interlocked fingers, teleport double-handed sonic air blast, teleport hook kick (left), roundhouse kick (right), hook kick (left), front kick (right), teleport double-palm strike downwards, teleport next to enemy, jab (left), knee (right), overhead club with interlocked fingers, teleport upwards right-handed sonic air blast, ping pong attack, ending in pursuits if desired
 * X,X,X,X,X,A,Y,A,A,A,A,A,A: Smash 5, hook kick (left), teleport downwards palm strike (both), downwards palm strike (both), knee (right), overhead club with interlocked fingers, teleport axe kick (right), teleport axe kick (right), teleport axe kick (right)
 * X,X,X,X,X,A,X,A,X,A,A,A,A: Smash 5, hook kick (left), teleport sonic air blast (right palm), teleport upwards sonic air blast (both palms), upwards sonic air blast (both palms), hook kick (left), roundhouse kick (right), hook kick (left), roundhouse kick (right)

Rush Blast - 3 blasts, orange, right hand only, fired from the right palm

Charge Ki Blast: Level 1 - Stronger orange sphere, thrown like a baseball

Charge Ki Blast: Snap - Even stronger orange sphere, thrown like a baseball

Charge Ki Blast: Max - Stronger orange sphere, thrown like a baseball

Charge Ki Blast: Jump - Stronger orange sphere, thrown like a baseball

Defense:
Defense - Cuber crosses his forearms in front of him in an X.

Sway - Cuber dodges to the left only.

Broken Block - Cuber shakes his hands and then curls them into fists.

Counter - Cuber vanishes and reappears behind the enemy and then dropkicks the enemy.

Recovery From Faint - If on back, Cuber does a kip-up with his hands. If on stomach, Cuber does a prone kip-up.

Deflecting Ki - Cuber chops the blasts away, alternating hands.

Deflecting Supers/Ultimates - Cuber chops the energy blast to the side.

Movement:
Move - When flying, Cuber’s arms are at his sides, and his body is slightly tilted to the right.

Jump - Jump with both feet, no knee up.

Ascend - Goes up with arms at sides, left knee up.

Descend - Goes down with arms raised, left knee up.

Dashing - Body twisted to the right, right arm back, left elbow and knee bent, ki enveloped.

Sudden Stop - Cuber comes to a stop and leans back.

Cuber ()
Species:

Character Type: Light

Quotes:
To Speonitch, Kailon, Kailon, or Chaiva:

Cuber - “Are you ready for this?”

(Victory)

Cuber - “I didn't hit you too hard, did I?”

(Defeat)

Cuber - “I really need to catch up.”

To Mrovian Soldier

Cuber - "I could use some practice."

Mrovian Soldier - "Very well, then, Cuber."

(Victory)

Cuber - "I didn't hit you too hard, did I?"

(Defeat)

Cuber - "You know, I let you win."

To Nitro

Nitro - "Well, well, long time, no see."

Cuber - "I never thought I'd get the chance to torture you a second time."

(Victory)

Cuber - "Stay down."

(Defeat)

Cuber - "How did this happen?"

To Yuki:

Yuki - “You're still nothing compared to me.”

Cuber - “Bring it.”

(Victory)

Cuber - “Good riddance.”

(Defeat)

Cuber - “She's all yours, Kailon.”

To Leg of Emptiness

Cuber - "Yeah, that's right, come at me."

(Victory)

Cuber - "You will not destroy Mrov."

(Defeat)

Cuber - "I'm gone..."

To 

Cuber - "You see, Frieza, you aren't dealing with the average saiyan warrior anymore."

(Victory)

Cuber - "Vengeance is ours."

(Defeat)

Cuber - "I failed..."

To King Blank

King Blank - "Another Saiyan...you're not going to go mad like the last one are you?"

Cuber - "I have no idea what you're talking about."

(Victory)

Cuber - “Can't stand up to me? I thought so.”

(Defeat)

Cuber - "How did this happen?"

To Rigor

Rigor - "I won't even need ten percent of my power."

Cuber - "Don't flatter yourself."

(Victory)

Cuber - "You have no place in this world."

(Defeat)

Cuber - "This is so non-canon, it hurts."

To Rigor (Super Saiyan 5)

Rigor - "This is the fifth level of super saiyan...the most powerful of them all!"

Cuber - "You say that like it means something."

(Victory)

Cuber - "You have no place in this world."

(Defeat)

Cuber - "This is so non-canon, it hurts."

To Karaso Karaso - "See you in the next life." Cuber - "Bring it." (Victory) Cuber - "Heh, not as cool as you thought." (Defeat) Cuber - "I'm gone..."

To Cuber

Cuber - "What is going on?"

Cuber - "We must be from parallel universes."

(Victory)

Cuber - "So, I'm the better Cuber."

(Defeat)

Cuber - "Alright, you win."

To Cubas or Cubas :

Cuber - "What is going on?"

Cubas - "You're me... but I'm you..."

(Victory)

Cuber - "I can see why the Mrovians abandoned their project."

(Defeat)

Cuber - "I knew this was going to happen."

To others:

Cuber - “You can’t possibly defeat me.” 50% chance

Cuber - "Good luck." 50% chance

(Victory)

Cuber - “Can't stand up to me? I thought so.”

(Defeat)

Cuber - “I’ve got a long way to go.”

In-game taunts:

Cuber - “Come on!”

Cuber - “Heheh.”

When transforming in the middle of battle

Cuber - "Good luck."

Team Battle Switch-out:

Escaping: Cuber - "I'll be right back."

Pursuing: Cuber - "Just keep piling 'em on!"

Switching in: Cuber - "Nothing I can't handle."

Near-death:

Cuber - "Not bad."

High tension:

Cuber - "Hughahhh!"

Fusion - Cubas:

''Cuber takes out the Mrovian fusion device before flying just outside of the battlefield to find Ledas. When he finds Ledas, he presses the button on the fusion device and places it on the back of his neck. Ledas catches sight of Cuber, staring at him. Two blue beams shoot out of Cuber's eyes just as Ledas says "Hey!" As the two beams hit Ledas, his body raises in the air about half a foot, and shoots toward Cuber, whose body is doing the mirror opposite. Their bodies collide. A medium-sized blue energy sphere encases the two for a second before burning out. In its place stands Cubas.''

Costumes:
Costume 1 - Shoulder-strap saiyan armor, no leg or crotch guards, white and gold, blue jumpsuit, sleeveless, black fingerless gloves and white forearm guards, white boots
 * Damaged: Torso armor completely blown off, torso part of jumpsuit also completely gone, pants part of jumpsuit torn up to the knees

Costume 2 - Full saiyan armor, white and gold, blue jumpsuit, white gloves and boots, green scouter (must use the unequip scouter item to remove scouter)
 * Damaged: Torso armor, leg guards, and crotch guard completely blown off, torso part of jumpsuit also completely gone, pants part of jumpsuit torn up to the knees

Costume 3 - Mrovian battle suit, helmetless
 * Damaged: Armor is beat-up with burns and dents

Super Attacks:
Destruction Palm - Cuber fires a massive invisible blast out of his right palm. 9180 damage

Finger Obliterator Cannon - Cuber fires a red energy beam out of his index and middle fingers. 6480 damage

Reflector Explosion - Cuber releases a small blue explosion around himself. If held, he creates a shield that reflects non-ultimate ki blasts, but must remain stationary. This shield is incapable of blocking melee attacks and will stop when Cuber is hit by any physical attack. The initial explosion can cancel into melee. 405 damage

- While energy allows, teleport-evades multiple attacks

Thermal Lances - Cuber fires a pair of very fast indigo-surrounded-by-orange energy beams out of his eyes. 4320 damage

- Cuber teleports behind the enemy and jabs the enemy’s spine with his right index and middle fingers, paralyzing him/her for several seconds. Can be guarded against.

Planet Drill - With interlocked fingers, Cuber raises his hands above his head as he charges a blue energy sphere, and then swings his hands downwards in the direction of the enemy with index fingers pointed, firing a massive blue beam. This beam can tear straight through the battlefield to hit the opponent and can hit the opponent if he/she is directly below Cuber. 7560 damage

Team Super Attacks:
Absolute Destruction - Specifications: Must be team battle. Must have Speonitch (Super Saiyan 2) and Kailon (Super Saiyan 3)/Kailon (Legendary Super Saiyan) on team. Must use "Destruction Palm." Opponent must not be Kailon, Kailon (Legendary Super Saiyan), Speonitch, Chaiva, or Mrovian Soldier. Opponent must have one bar of health or less. Speonitch appears behind the enemy and fires a massive blue beam at him/her, which continuously pushes the enemy. Kailon then tackles the enemy from the side and out of the beam to the ground, grabs the enemy's left shoulder with his right hand, and repeatedly punches the enemy with his left fist. After he is done punching, he gets off the nearly-unconscious enemy. Finally, Cuber appears next to Kailon, does a ground split kick to knock the enemy into the air, and then fires off a massive blast of invisible energy out of his right palm. 99,999 damage

Reflector Pinball - Specifications: Must be team battle. Must have Speonitch (Super Saiyan 2) on team. Must use "Reflector Explosion." Opponent must have one bar of health or less. Cuber hits the enemy with a Reflector Explosion, knocking the enemy to Speonitch, and then shoots the enemy with a red finger beam. Speonitch then hits the enemy back to Cuber with a Reflector Explosion of his own, and then fires a white finger beam at the enemy. Cuber and Speonitch continuously hit the enemy back and forth ten more times, before simultaneously going up to the enemy and flashkicking him/her. 99,999 damage

Ultimate Attack:
Fusion Self Destruction - Cuber takes out a Mrovian fusion device and attaches it to the back of his neck. He then shoots two light blue lasers out of his eyes at the enemy, causing both to fuse into a large blue energy sphere, which then explodes, bringing Cuber down to 1 health. This cannot be guarded against. 21,600 damage

Signature Skill:
Concussion Bolt - Cuber fires a yellow teardrop-shaped energy blast out of his chest that knocks back the enemy. 859 damage

Melee Attacks:
Rush Attack - Roundhouse kick (right), hook kick (left)

Rush Attack Cancel - Full-body sonic air blast, drill kick (left), full-body sonic air blast, drill kick (left)

Smash Attacks: 1 - A roundhouse kick (right), and then a hook kick (left) that turns the enemy around.

Smash Attacks: 2 - A roundhouse kick (right), a hook kick (left), and then a full-body sonic air blast.

Smash Attacks: 3 - A roundhouse kick (right), a hook kick (left), a roundhouse kick (right), and then three very fast aerial front kicks (right first, alternating).

Smash Attacks: 4 - A roundhouse kick (right), a hook kick (left), a roundhouse kick (right), a hook kick (left), and then a right knee to the gut.

Smash Attacks: 5 - A roundhouse kick (right), a hook kick (left), a roundhouse kick (right), a hook kick (left), and then a roundhouse kick (right).

Smash Attacks: High - Full-body sonic air blast

Smash Attacks: Low - Clockwise tail sweep

Smash Attacks: Combos -
 * Y,A,Y,A: Hook (left), teleport front kick (right), knee (left), teleport downwards roundhouse kick (right)
 * X,B,A,X: Upwards sonic air blast (full body), teleport drill kick (left), teleport upwards sonic air blast (full body), teleport drill kick (left)
 * A,A,B: Drill kick (left), upwards sonic air blast (full body), teleport below enemy, upwards axe kick (right)
 * A,X,Y,X: Drill kick (left), teleport sonic air blast (right index and middle fingers), upwards palm strike (left), teleport upwards sonic air blast (right index and middle fingers)
 * X,B,Y,A: Smash 5, upwards sonic air blast (full body), teleport drill kick (left), teleport below enemy, scorpion kick (right), teleport drill kick (left)
 * B,Y,B,B: Front kick (right), axe kick (right), back kick (right), teleport to other side of enemy, front kick (left)

Charge Attack: Neutral - Split kick, left leg in front

Charge Attack: Up - Right-legged flashkick

Charge Attack: Left - Right hook

Charge Attack: Right - Right-legged hook kick

Charge Attack: Down - Right-legged drill kick

Charge Attack: Jump - Right-legged back kick

Charge Attack: Movement - Right-legged roundhouse kick

Charge Attack: Dash - Left-legged side kick

Throw - Cuber grabs the enemy in a bear hug, and then flies the enemy straight into the ground.

Knockdown Attacks - Cuber fires a dark purple finger beam at the enemy.

Assault Chase Initiation - Up Smash; press Y to pursuit

Assault Chase - Side kick flurry, left leg only, 5 hits total, followed by up to 3 pursuits and a dive

Pursuit: Up - Upwards right-legged axe kick

Pursuit: Right - Right-legged back kick

Pursuit: Left - Left-legged side kick

Pursuit: Down - Left-legged drill kick

Dive - Right-legged drill kick

Ki Blasts:
Aura - Yellow flame, fast charge speed; aura envelopes when dashing; plasma aura is blue, and does not need to be equipped.

Ki Charging - Cuber goes into a horse stance with his arms next to him, forearms and fists pointed forward with palm side facing up, torso bent forward, as he charges yellow ki around him.

Raging Soul: Combos -
 * X,X,X,X,X,Y,A,Y,A,B,Y,Y,X,A,A,Y: Smash 5, hook (left), teleport front kick (right), knee (left), teleport downwards roundhouse kick (right), teleport palm strike (right), palm strike (left), punch flurry, stomp (right), downwards roundhouse kick (right), downwards roundhouse kick (right), uppercut (right), ping pong attack, pursuits if desired
 * X,X,X,X,X,X,B,A,X,B,A: Smash 5, upwards sonic air blast (full body), teleport drill kick (left), teleport upwards sonic air blast (full body), teleport drill kick (left), teleport upwards sonic air blast (full body), teleport back kick (right), ping pong attack
 * X,X,X,X,X,A,A,B,A,B,A,B,A: Smash 5, drill kick (left), upwards sonic air blast (full body), teleport below enemy, upwards axe kick (right), teleport above enemy, drill kick (left), scorpion kick (left), teleport side kick (left), teleport hook kick (right), teleport drill kick (right)
 * X,X,X,X,X,A,X,Y,X,A,X,B,A: Smash 5, drill kick (left), teleport upwards sonic air blast (full body), upwards palm strike (left), teleport upwards sonic air blast (right index and middle fingers), teleport side kick (left), teleport upwards sonic air blast (full body), teleport drill kick (left), teleport hook kick (right), ping pong attack
 * X,X,X,X,X,X,B,Y,A,X,A,A,X,A: Smash 5, upwards sonic air blast (full body), teleport drill kick (left), teleport below enemy, scorpion kick (right), teleport drill kick (left), teleport below enemy, scorpion kick (right), teleport drill kick (left), teleport below enemy, scorpion kick (right), teleport below enemy, upwards axe kick (right), ping pong attack
 * X,X,X,X,X,B,Y,B,B,B,B,B: Smash 5, front kick (right), axe kick (right), back kick (right), teleport to other side of enemy, front kick (left), roundhouse kick (right), hook kick (left), downwards roundhouse kick (right)

Rush Blast - 3 beams, red, fired from right index and middle fingers

Charge Ki Blast: Level 1 - Red sphere, charged above the palm of a raised hand while Cuber's back faces the enemy, thrown horizontally as Cuber turns around

Charge Ki Blast: Snap - Even stronger red sphere, charged above the palm of a raised hand while Cuber's back faces the enemy, thrown horizontally as Cuber turns around

Charge Ki Blast: Max - Stronger red sphere, charged above the palm of a raised hand while Cuber's back faces the enemy, thrown horizontally as Cuber turns around

Charge Ki Blast: Jump - Blue blade, fired from a right-legged front kick

Defense:
Defense - Cuber crosses his forearms in front of him in an X.

Sway - Cuber dodges in all directions.

Broken Block - Cuber shakes his hands and then curls them into fists.

Counter - Cuber vanishes, reappears behind him/her, grabs his/her neck with his left hand, and then immediately throws him/her upwards.

Recovery From Faint - If on back, Cuber does a kip-up without his hands. If on stomach, Cuber does a prone kip-up.

Deflecting Ki - Cuber chops the blasts away, alternating hands.

Deflecting Supers/Ultimates - Cuber chops the energy blast to the side.

Movement:
Move - When standing, Cuber's arms are crossed, and his legs are straight and about two feet apart. When flying, Cuber’s arms are still crossed, and his left knee is slightly bent.

Jump - Front flip, arms still crossed

Ascend - Goes up with arms crossed, left knee up

Descend - Goes down with arms crossed, left knee up

Dashing - Body twisted to the right, left elbow bent, left forearm across chest, right arm back and straight, left knee forward

Sudden Stop - Cuber comes to a stop and leans back.

Chaiva (base)
Species:

Character Type: Average heavy

Quotes:
To Cuber, Speonitch, Kailon, or Kailon :

Chaiva - “You’d better not have been slacking off.”

(Victory)

Chaiva - “I will not tolerate such failure.”

(Defeat)

Chaiva - “Well done.”

To Nitro

Nitro - “You will always be mine.”

Chaiva - “Then come and get me!”

(Victory)

Chaiva - “I belong to no one. Not even you.”

(Defeat)

Chaiva - “Lord Nitro…use me as you please…”

To Yuki

Chaiva - “I see your father’s gone and named you.”

Yuki - “Why did you leave, mother?”

(Victory)

Chaiva - “Blame your father.”

(Defeat)

Chaiva - “I suppose…you are my daughter after all.”

To Ledas

Ledas - "I see you starin' at my tail."

Chaiva - “It’s big.”

(Victory)

Chaiva - “I’m spending another night with you.”

(Defeat)

Chaiva - “You’re so rough!”

To Cubas or Cubas 

Cubas - "What do you want?"

Chaiva - “You’re coming with me.”

(Victory)

Chaiva - “Don’t ever leave me again!”

(Defeat)

Chaiva - “You bastard...”

To Vegeta

Chaiva - “Are you still fit to be prince?”

(Victory)

Chaiva - "So you were never as strong as they've said."

(Defeat)

Chaiva - “As expected of our prince…”

To others:

Chaiva - “You're no match for me.” 33.3% chance

Chaiva - “Come at me with everything you've got.” 33.3% chance

Chaiva - "How foolish of you to challenge me." 33.3% chance

Chaiva - "I am Iron Man." 0.1% chance

(Victory)

Chaiva - "Know your place."

(Defeat)

Chaiva - “My pride is broken…”

In-game taunts:

Chaiva - “Too easy.”

Chaiva - “You’re so predictable.”

Team Battle Switch-out:

Escaping: Chaiva - "Take it from here."

Pursuing: Chaiva - "I'm not done with you yet!"

Switching in: Chaiva - “This better be worth my time.”

Near-death:

Chaiva - "Damn you!"

High Tension:

Chaiva - "You're struggle is over!"

Costumes:
Costume 1 - Saiyan armor, single shoulder-strap, black and gold, black suit underneath, green scouter (must use the unequip scouter item to remove scouter)
 * Damaged: Armor completely blown off, inner suit almost completely ripped off, with just enough to cover groin and nipples

Costume 2 - Saiyan armor, Nitro’s slave variant (armor covers breasts only, with clothing that covers only groin), green scouter (must use the unequip scouter item to remove scouter)
 * Damaged: Top half and bottom third of armor blown off, remaining of armor cracked

Costume 3 - Mrovian clothes
 * Damaged: Multiple straps torn

Super Attacks:
Aurora Bomb - Chaiva charges a bright red-and-green energy sphere in both her palms like Kamehameha, and then throws it with her right hand, no cutscene. The longer the charge is held, the stronger the sphere. 5967-9180 damage

- Chaiva releases a white explosion around her body. 7560 damage

- Passive power that evades an opponent's attack

Saiyan Spirit - Reduced cost of signature skill

Sweet Dreams - Chaiva throws a left short straight-punch to the enemy's abdomen, dropping him/her to his/her knees. When the enemy looks up to see Chaiva's right palm in his/her face, she fires a massive blue energy wave. 7560 damage

Breast Shots - Chaiva fires two purple beams out of her nipples that can cancel other energy-based super attacks. 6480 damage

Explosive Dance - Chaiva releases an around herself, knocking the enemy upwards. When the enemy lands face-flat on the ground, Chaiva stomps on his/her head and then on his/her back, both with her right foot. Finally, Chaiva grabs the enemy with both hands and then throws him/her overhead. 8100 damage

Ultimate Attack:
Great Ape's Roar - Chaiva charges a blue-white energy sphere in her mouth and then fires it out as a massive beam. 14,400 damage

Signature Skill:
Energy Wave Volley - A barrage of small blue energy blasts

Melee Attacks:
Rush Attack - Two jabs with left fist, followed by one cross with right fist.

Rush Attack Cancel - Four hooks with alternating fists.

Smash Attacks: 1 - One jab with left fist, followed by a hook with right fist.

Smash Attacks: 2 - Two jabs with left fist, followed by a right-handed sonic air blast.

Smash Attacks: 3 - Two jabs with left fist, one cross with right fist, followed by three faster punches, starting with left fist, alternating.

Smash Attacks: 4 - Two jabs with left fist, one cross with right fist, another jab with left fist, and then a right short straight-punch to the gut.

Smash Attacks: 5 - Two jabs with left fist, one cross with right fist, another jab with left fist, and then another cross with right fist.

Smash Attacks: High - Chaiva does an uppercut punch.

Smash Attacks: Low - Chaiva does a sweeping roundhouse kick at the enemy’s legs, tripping him/her.

Smash Attacks: Combos -
 * Y,Y,Y,A: Right-handed sonic air blast, teleport hook (right), left-handed sonic air blast (left), hook kick (left)
 * X,A,X: Vertical kick (right), teleport behind enemy, palm strike (left), roundhouse kick (right) downwards
 * A,A,B,B: Double-handed palm strike, teleport hook (left), teleport hook (right), uppercut (left)
 * B,B,X: Teleport jab (left), jab (left), short straight-punch (right)
 * B,B,B,B: Teleport jab (left), uppercut (right), hook (left), cross (right)

Charge Attack: Neutral - Right cross

Charge Attack: Up - Right Vertical kick

Charge Attack: Left - Right hook

Charge Attack: Right - Right hook kick

Charge Attack: Down - Overhead club with interlocked fingers

Charge Attack: Jump - Dropkick

Charge Attack: Movement - Right elbow

Charge Attack: Dash - Right elbow

Throw - Chaiva grabs the enemy by the legs and then spins before flinging the enemy.

Knockdown Attacks - Chaiva lands on the enemy with her right knee.

Assault Chase Initiation - Smash 3, followed by combo 2

Assault Chase - Punch flurry, 8 hits, followed by up to 2 pursuits and a dive

Pursuit: Up - Uppercut

Pursuit: Right - Left-legged roundhouse kick

Pursuit: Left - Right-legged roundhouse kick

Pursuit: Down - Overhead club with interlocked fingers

Dive - Headbutt

Ki Blasts:
Aura - White -outlined-in- blue flame-shaped, medium charge speed; aura envelopes when dashing; plasma aura is blue, but needs to be equipped

Ki Charging - Chaiva stands straight with her arms next to her, hands as fists, palm side facing forward

Raging Soul: Combos -
 * X,X,X,X,X,Y,Y,Y,A,Y,X,Y,Y,B,Y: Smash 5, right-handed sonic air blast, teleport hook (right), left-handed sonic air blast, hook kick (left), teleport side kick (left), teleport hook (right), hook (left), hook (right), knee (left), uppercut (right), ping pong attack, followed by pursuits if desired
 * X,X,X,X,X,X,A,X,X,Y: Smash 5, vertical kick (right), teleport behind enemy, palm strike (left), roundhouse kick (right) downwards, backhand (right) downwards, axe kick into the ground
 * X,X,X,X,X,A,A,B,B,Y: Smash 5, double-handed palm strike, teleport hook (left), teleport hook (right), uppercut (left), double-handed sonic air blast
 * X,X,X,X,X,B,B,X,Y,A,Y,Y: Smash 5, teleport jab (left), jab (left), short straight-punch (right), full-body sonic air blast, teleport above enemy, two stomps (right), double-handed palm strike
 * X,X,X,X,X,B,B,B,B,Y,A,Y,Y: Smash 5, teleport jab (left), uppercut (right), hook (left), cross (right), full-body sonic air blast, teleport above enemy, two stomps (left), double-handed palm strike

Rush Blast - 5 ki blasts, light blue, fired from alternating palms

Charge Ki Blast: Level 1 - Pink and green sphere, thrown like a baseball

Charge Ki Blast: Snap - Even stronger pink and green sphere, thrown like a baseball

Charge Ki Blast: Max - Stronger pink and green sphere, thrown like baseball

Charge Ki Blast: Jump - Stronger pink and light blue sphere, thrown like a baseball

Defense:
Defense - Chaiva puts her forearms in front of her, vertically.

Sway - Chaiva dodges in all directions.

Broken Block - Chaiva stumbles back.

Counter - Chaiva vanishes and then reappears behind the enemy before elbowing him/her downwards.

Recovery From Faint - If on back, Chaiva does a kip-up with her hands. If on stomach, Chaiva does a prone kip-up.

Deflecting Ki - Chaiva chops the blasts away, alternating hands.

Deflecting Supers/Ultimates - Chaiva hooks the energy blast away.

Movement:
Move - When flying, Chaiva’s arms are at her sides, and her body is slightly tilted to the right.

Jump - Jump with both feet, no knee up.

Ascend - Goes up with arms at sides, no knee up.

Descend - Goes down with arms raised, no knee up.

Dashing - Arms at sides, legs straight, ki enveloped.

Sudden Stop - Chaiva comes to a stop and leans back.

Chaiva ()
Species:

Character Type: Average

Quotes:
To Cuber, Cuber (Super Saiyan), or Super Cuber:

Chaiva - “I thought we were actually going to spend time together!”

Cuber - “You can’t be serious. I didn’t think you were this soft, Chaiva.”

(Victory)

Chaiva - “Get out!”

(Defeat)

Chaiva - “You bastard…”

To Cuber (Super Saiyan 2), Speonitch, Kailon, or Kailon :

Chaiva - “You’d better not have been slacking off.”

(Victory)

Chaiva - “I will not tolerate such failure.”

(Defeat)

Chaiva - “Well done.”

To Nitro

Nitro - “You will always be mine.”

Chaiva - “Then come and get me!”

(Victory)

Chaiva - “I belong to no one. Not even you.”

(Defeat)

Chaiva - “Lord Nitro…use me as you please…”

To Yuki

Chaiva - “I see your father’s gone and named you.”

Yuki - “Why did you leave, mother?”

(Victory)

Chaiva - “Blame your father.”

(Defeat)

Chaiva - “I suppose…you are my daughter after all.”

To Ledas

Ledas - "I see you starin' at my tail."

Chaiva - “It’s big.”

(Victory)

Chaiva - “I’m spending another night with you.”

(Defeat)

Chaiva - “You’re so rough!”

To Super Saiyan 2 Cubas or Super Saiyan 3 Cubas

Cubas - "What do you want?"

Chaiva - “You’re coming with me.”

(Victory)

Chaiva - “Don’t ever leave me again!”

(Defeat)

Chaiva - “You bastard...”

To 

Chaiva - “Are you still fit to be prince?”

(Victory)

Chaiva - “So you were never as strong as they've said.”

(Defeat)

Chaiva - “As expected of our prince…”

To others:

Chaiva - “There will be nothing left of you.” 49.95% chance

Chaiva - "Come and face your death." 49.95% chance

Chaiva - "I am Iron Man." 0.1%

(Victory)

Chaiva - “Any last words?”

(Defeat)

Chaiva - “Damn you…” 50% chance

In-game taunts:


 * sneer

When transforming in the middle of battle

Chaiva - "I'll tear you apart!"

Near death:

Chaiva - "You'll regret that!"

High Tension

Chaiva - "Now you're finished!"

Team Battle Switch-out

Escaping: Chaiva - "Take it from here."

Pursuing: Chaiva - "You will not escape my wrath!"

Switching in: Chaiva - “You're done for.”

Costumes:
Costume 1 - Saiyan armor, single shoulder-strap, black and gold, black suit underneath, green scouter (must use the unequip scouter item to remove scouter)
 * Damaged: Armor completely blown off, inner suit almost completely ripped off, with just enough to cover groin and nipples

Costume 2 - Saiyan armor, Nitro’s slave variant (armor covers breasts only, with clothing that covers only groin), green scouter (must use the unequip scouter item to remove scouter)
 * Damaged: Top half and bottom third of armor blown off, remaining of armor cracked

Costume 3 - Mrovian clothes
 * Damaged: Multiple straps torn

Super Attacks:
Get Out! - Chaiva throws a massive yellow energy sphere out of her palm. 8100 damage

Aurora Barrage - Chaiva fires a barrage of large multi-colored energy spheres. 6480 damage

- Passive power that evades an opponent's attack and counterattacks.

Saiyan Spirit - Reduces cost of Signature Skill

- A yellow explosion released in all directions from the body 7560 damage

Stay Away - Chaiva disappears, and then the opponent is struck multiple times before being flung and landing on his/her back. 7020 Damage

Team Super Attack:
We're Gonna Have Some Fun - Specifications: Must be team battle. Must have Cuber (Super Saiyan) or Cuber (Super Saiyan 2) on team. Opponent must not be Cuber, Speonitch, or Kailon. Must use "Stay Away." Opponent must have one bar of health or less. Cuber rushes past Chaiva and then uppercuts the opponent, following up with a left roundhouse kick and a right front kick. Cuber then disappears, and Chaiva rushes up the enemy and hits him/her with a left roundhouse kick, a right hook, an Aurora Bomb barrage, a right roundhouse kick, a right cross, and a right elbow that sends the enemy flying. Cuber appears in front of the enemy and hits him/her with a left roundhouse kick and a right-handed point-blank range energy sphere, continuing the enemy's flight path. Chaiva appears next to Cuber, and she charges up a blue-white energy blast in her mouth while Cuber charges an Absolute Destruction Palm in his right hand. When the enemy recovers, Chaiva and Cuber fire their attacks side-by-side at the enemy, incinerating him/her. 99,999 damage

Ultimate Attack:
Great Ape's Roar - Chaiva fires a massive blue-white energy beam out of her mouth. 15,120 damage

Signature Skill:
Tail Slam - Chaiva whips her tail at the enemy’s face, stunning him/her momentarily. 180 damage

Melee Attacks:
Rush Attack - Two jabs with left fist, followed by one cross with right fist.

Rush Attack Cancel - Right-legged cartwheel kick, and then three side kicks with left leg.

Smash Attacks: 1 - One jab with left fist, followed by a roundhouse kick.

Smash Attacks: 2 - Two jabs with left fist, followed by a right-handed sonic air blast.

Smash Attacks: 3 - Two jabs with left fist, one cross with right fist, followed by three faster punches, starting with left fist, alternating.

Smash Attacks: 4 - Two jabs with left fist, one cross with right fist, another jab with left fist, and then a right knee to the gut.

Smash Attacks: 5 - Two jabs with left fist, one cross with right fist, another jab with left fist, and then another cross with right fist.

Smash Attacks: High - Left uppercut

Smash Attacks: Low - Sweeping left roundhouse kick

Smash Attacks: Combos -
 * Y,B,A,A: Roundhouse kick (right), teleport knee (left), teleport hook kick (left), roundhouse kick (right)
 * Y,Y,B: Roundhouse kick (right, teleport vertical kick (left), teleport palm strike (right)
 * B,X,A: Palm strike (right), roundhouse kick (right), teleport knee (left)
 * X,Y,X,X: Right-handed sonic air blast, upwards palm strike (left), teleport to other side of enemy, front kick (left), teleport to other side of enemy, axe kick (left)
 * A,A,A,B: Double-handed palm strike, roundhouse kick (right), hook kick (right), backhand (right)
 * A,B,A: Double-handed palm strike, flashkick (both), roundhouse kick (right)
 * A,X,A: Double-handed palm strike, teleport bicycle kick, teleport bicycle kick

Charge Attack: Neutral - Right cross

Charge Attack: Up - Left elbow

Charge Attack: Left - Right roundhouse kick

Charge Attack: Right - Right hook kick

Charge Attack: Down - Downwards dropkick

Charge Attack: Jump - Right downwards cross

Charge Attack: Movement - Right shoulder tackle

Charge Attack: Dash - Right side kick

Throw - Chaiva grabs the enemy’s head between her thighs, and then flips, flinging the enemy.

Knockdown Attacks - Chaiva fires a yellow beam wave at the enemy.

Assault Chase Initiation - Any smash followed by combo 1; to pursuit, press Y

Assault Chase - Roundhouse kick flurry, starting with right leg, alternating legs, 6 hits, followed by up to 2 pursuits and a dive

Pursuit: Up - Left-legged flashkick

Pursuit: Right - Left hook

Pursuit: Left - Right hook

Pursuit: Down - Left-legged bicycle kick

Dive - Double-legged kick

Ki Blasts:
Aura - Yellow flame-shaped, fast charge speed; aura envelopes when dashing; plasma aura is blue, but needs to be equipped.

Ki Charging - Chaiva stands straight with her arms next to her, hands as fists, palm side facing forward, as she charges ki around her.

Raging Soul: Combos -
 * X,X,X,X,X,Y,B,A,A,Y,Y,Y,Y,A: Smash 5, roundhouse kick (right), teleport knee (left) that sends enemy flying, teleport hook kick (left), roundhouse kick (right), hook kick (left), roundhouse kick (right), teleport to other side of enemy, cross (right), teleport hook kick (left), teleport to other side of enemy, upwards dropkick, ping-pong attack ending in pursuits if desired
 * X,X,X,X,X,Y,Y,B,X: Smash 5, roundhouse kick (right), teleport vertical kick (left), teleport palm strike (right), roundhouse kick (right)
 * X,X,X,X,X,B,X,A,Y: Smash 5, palm strike (right), roundhouse kick (right), teleport knee (left), teleport cartwheel kick (right)
 * X,X,X,X,X,X,Y,X,X,X: Smash 5, right-handed sonic air blast, upwards palm strike (left), teleport to other side of enemy, front kick (left), teleport to other side of enemy, axe kick (left), teleport double-handed palm strike
 * X,X,X,X,X,A,A,A,B,A,B,A: Smash 5, double-handed palm strike, roundhouse kick (right), hook kick (right), backhand (left), teleport flashkick (left), teleport above enemy, stomp (both), teleport downward punch (right)
 * X,X,X,X,X,A,B,A,A,B: Smash 5, double-handed palm strike, flashkick (left), roundhouse kick (right), teleport jab (left), teleport above enemy, stomp (both)
 * X,X,X,X,X,A,X,A,X: Smash 5, double-handed palm strike, teleport bicycle kick (left), teleport bicycle kick (left), teleport bicycle kick (left), teleport bicycle kick (left)

Rush Blast - 6 ki blasts, blue, fired from alternating palms

Charge Ki Blast: Level 1 - Blue sphere, fired from an outstretched palm

Charge Ki Blast: Snap - Even stronger blue sphere, fired from an outstretched palm

Charge Ki Blast: Max - Stronger blue sphere, fired from an outstretched palm

Charge Ki Blast: Jump - Stronger blue sphere, thrown overhead with both hands

Defense:
Defense - Chaiva puts her forearms in front of her, vertically.

Sway - Chaiva dodges in all directions.

Broken Block - Chaiva stumbles back.

Counter - Chaiva vanishes and then reappears behind the enemy before grabbing the enemy with both hands and then immediately throwing him/her overhead.

Recovery From Faint - If on back, Chaiva does a kip-up with her hands. If on stomach, Chaiva does a prone kip-up.

Deflecting Ki - Chaiva chops the blasts away, alternating hands.

Deflecting Supers/Ultimates - Chaiva hooks the energy blast away.

Movement:
Move - When flying, Chaiva’s arms are at her sides, and her body is slightly tilted to the right.

Jump - Jump with both feet, no knee up.

Ascend - Goes up with arms at sides, no knee up.

Descend - Goes down with arms raised, no knee up.

Dashing - Arms at sides, legs straight, ki enveloped.

Sudden Stop - Chaiva comes to a stop and leans back.

Speonitch (base)
Species:

Character Type: Light

Quotes:
To others:

(Victory)

(Defeat)

In-game taunts:

Team Battle Switch-out:

Escaping:

Pursuing:

Switching in:

Near-death:

High Tension:

Costumes:
Costume 1 - Saiyan armor, no leg or crotch guards, white and gold, blue jumpsuit, green scouter (must use the unequip scouter item to remove scouter)

Costume 2 - Full saiyan armor, white and gold, blue jumpsuit, green scouter (must use the unequip scouter item to remove scouter)

Super Attacks:
Planet Drill - With interlocked fingers, Speonitch raises his hands above his head, and then swings his hands downwards in the direction of the enemy with index fingers pointed, firing a massive red beam. This beam can tear straight through the battlefield to hit the opponent and can hit the opponent if he/she is directly below Speonitch. 8640 damage

Obliterator Cannon Volley - Speonitch fires a volley of red energy beams out of alternating fists. 5400 damage

- Passive super that teleport-evades multiple attacks

Saiyan Spirit - Reduced cost of Signature Skill

Shadow Gun - Speonitch sweeps his arm in wide movements and then thrusts his palms forward, one in front of the other with the fingers perpendicular to each other, firing a black beam surrounded by dark blue electricity. 5616-8640 damage

Finger Web - Speonitch fires a short-ranged beam out of his index finger that traps the foe in an energy web for several seconds.

Qi Javelin - Speonitch forms a green spear of energy in his hand and then throws it at the enemy like a javelin. 8100 damage

Ultimate Attack:
Saiyan Therion - Speonitch stabs the enemy in the abdomen with a Qi Lance, and then lifts the enemy above his head before brutally ripping the energy spear sideways out of the enemy's body. 14,400 damage

Signature Skill:
Face Shot - Speonitch teleports to have his back facing the enemy, and then throws a right backhand punch that would be aimed at the enemy's face. This forces Speonitch to keep his back towards the enemy after the attack. 1059 damage

Melee Attacks:
Rush Attack - Punches only, starting with left fist, alternating.

Smash Attacks: 1 - One jab with left fist, hook kick with the right leg to turn enemy around.

Smash Attacks: 2 - Two punches starting with left fist then right, and then a full-body sonic air blast.

Smash Attacks: 3 - Three punches starting with left fist, alternating, followed by three faster punches, starting with right fist, alternating.

Smash Attacks: 4 - Four punches starting with left fist, alternating, and then a right knee to the gut.

Smash Attacks: 5 - Five punches starting with left fist.

Smash Attacks: High - Speonitch does a right-legged flashkick, sending the opponent upwards.

Smash Attacks: Low - Speonitch does a sweeping roundhouse kick with his right leg, knocking the opponent over.

Smash Attacks: Combos -
 * Y,B,A: Three jabs
 * B,B,B: Finger jab volley, index and middle fingers (alternating hands)

Charge Attack: Neutral - Right elbow

Charge Attack: Up - Right vertical kick

Charge Attack: Right - Left hook

Charge Attack: Left - Right hook

Charge Attack: Down - Right axe kick

Charge Attack: Jump - Overhead club with interlocked fingers

Charge Attack: Movement - Right elbow

Charge Attack: Dash - Right flashkick

Throw - Speonitch grabs the enemy by the collar, activates a blue energy sword out of his hand, and then spins with the blade extended, hitting the enemy away.

Knockdown Attacks - Speonitch throws a mini Qi Javelin at the enemy.

Assault Chase Initiation - Up smash; press Y to pursuit

Assault Chase - Speonitch flips multiple times with a blue energy sword extended, cutting the enemy five times; followed by up to three pursuits and a dive.

Pursuit: Up - Right knee

Pursuit: Side - Elbow

Pursuit: Down - Overhead club with interlocked fingers

Dive - Overhead club with interlocked fingers

Ki Blasts:
Aura - Yellow, medium charge speed; aura envelopes when dashing; plasma aura is blue , but needs to be equipped.

Ki Charging - Speonitch goes into a horse stance with his arms next to him, forearms and fists pointed forward with palm side facing up, torso bent forward, as he charges ki around him.

Raging Soul: Combos –
 * X,X,X,X,X,Y,B,A,A,Y,Y,Y,Y,A: Smash 5, five jabs (right), hook, teleport behind enemy, two energy blade stabs (left then right), upwards backhand energy blade slash (left), ping pong attack, ending in pursuits if desired
 * X,X,X,X,X,B,B,B,B,Y: Smash 5, finger jab volley (alternating hands), double-palmed sonic air blast

Rush Blast - 5 ki blasts, light blue, starting with right hand, alternating

Charge Ki Blast: Level 1 - Light blue sphere, thrown like a baseball

Charge Ki Blast: Snap - Even stronger light blue sphere, thrown like a baseball

Charge Ki Blast: Max - Stronger light blue sphere, thrown like a baseball

Charge Ki Blast: Jump - Stronger light blue sphere, thrown like a baseball

Defense:
Defense - Speonitch crosses his forearms in front of him in an X.

Broken Block - Speonitch shakes his hands and then curls them into fists.

Counter - Speonitch vanishes and reappears behind the enemy and then punches the enemy’s back.

Recovery From Faint - If on back, Speonitch does a kip-up without his hands. If on stomach, Speonitch does a prone kip-up.

Movement:
Move - When flying, Speonitch’s arms are at his sides, and his body is slightly tilted to the right.

Jump - Jump with both feet, no knee up.

Ascend - Goes up with arms at sides, no knee up.

Descend - Goes down with arms raised, left knee up.

Dashing - Body straight, arms at sides, ki enveloped.

Sudden Stop - Speonitch comes to a stop and leans back.

Kailon (base)
Species:

Character Type: Average

Quotes:
To others:

(Victory)

(Defeat)

In-game taunts:

Team Battle Switch-out:

Escaping:

Pursuing:

Switching in:

Near-death:

High Tension:

Costumes:
(all costumes feature Kailon with his scouter, you must use the unequip scouter item to remove scouter)

Costume 1 - Saiyan armor, leg guards, dark teal and green, black, armored boots, armguards, blue scouter

Costume 2 -

Super Attacks:
Saiyan Bolide - Kailon charges green energy around himself, and then flies into the enemy with his head. 4860 damage

Rampage - Prevents flinching for a set amount of damage

- Causes Kailon to teleport-dodge the opponent’s next attack

Saiyan Spirit - Reduces cost of Signature Skill

- A large green explosion released in all directions around the body 7560 damage

Obliterator Cannon - A red energy beam fired from the left palm 7020 damage

- A bright-green energy wave fired from the mouth 5400 damage

Team Super Attack:
City Razer - Specifications: Must be Team Battle. Must also have Speonitch (base) on your team. Opponent must not be Cuber, Chaiva, or Speonitch. Must use “Saiyan Bolide.” Opponent must have one bar of health. After Kailon smashes the enemy with the Saiyan Bolide, Speonitch appears tens of meters above the ground and then barrages the enemy with a red energy wave volley. 99,999 damage

Ultimate Attack:
Pummel To Death - Kailon grabs the enemy’s left shoulder with his right hand, and then punches the enemy multiple times with his left fist. The force of Kailon's punches eventually causes the opponent to fall backwards, but Kailon still maintains his grip and still continues to punch the enemy. Finally, Kailon releases the enemy on the last punch, sending him/her through the ground and creating a massive crater. 14,400 damage

Signature Skill:
Swiss Cheese - Kailon stabs repeatedly in rapid succession with a pair of wrist-activated black energy daggers.

Melee Attacks:
Rush Attack - Right-handed palm strike, followed by two left hooks, and then a left cross

Rush Attack Cancel -

Smash Attacks: 1 - One right-handed palm strike, and then a left hook

Smash Attacks: 2 - One right-handed palm strike, a left hook, and then a full-body sonic air blast

Smash Attacks: 3 - One right-handed palm strike, two left hooks, and then three fast aerial front kicks with alternating legs

Smash Attacks: 4 - One right-handed palm strike, two left hooks, followed by a left side kick to the gut

Smash Attacks: 5 - One right-handed palm strike, two left hooks, followed by two left crosses

Smash Attacks: High - Left-legged flashkick

Smash Attacks: Low - Sweeping left-legged roundhouse kick

Smash Attacks: Combos -
 * Y,A,Y,A: Four crosses (left)

Charge Attack: Neutral - Left cross

Charge Attack: Up - Left-legged flashkick

Charge Attack: Right - Right-legged hook kick

Charge Attack: Left - Left-legged hook kick

Charge Attack: Down - Front-flip left-legged axe kick

Charge Attack: Jump - Left cross

Charge Attack: Movement - Headbutt

Charge Attack: Dash - Headbutt

Throw - Kailon grabs the enemy’s face and slams the enemy into the ground.

Knockdown Attacks - Kailon lands on the enemy with his knee.

Assault Chase Initiation - Up smash; press Y to pursuit

Assault Chase - Barrage of punches, knees, and hook kicks; 10 hits, followed by up to 3 pursuits and a dive

Pursuit: Up - Left-legged flashkick

Pursuit: Right - Left-legged roundhouse kick

Pursuit: Left - Left-legged hook kick

Pursuit: Down - Front-flip left-legged axe kick

Dive - Cannonball

Ki Blasts:
Aura - Lime and black, flame-shaped, fast charge speed; aura envelopes when dashing; plasma aura is blue, but needs to be equipped

Ki Charging - Kailon goes into a horse stance with his arms next to him, forearms and fists pointed forward with palm side facing up, torso bent forward, as he charges ki

Raging Soul: Combos –
 * X,X,X,X,X,Y,A,Y,A,B,Y,Y,X,A,A,Y: Smash 5, four crosses (left), teleport cross (left), five crosses (left), uppercut (left), ping-pong attack followed by pursuits if desired

Rush Blast - 6 ki blasts, light blue, fired from outstretched left palm

Charge Ki Blast: Level 1 - Light blue sphere, thrown from the side

Charge Ki Blast: Snap - Even stronger light blue sphere, thrown from the side

Charge Ki Blast: Max - Stronger light blue sphere, thrown from the side

Charge Ki Blast: Jump - Stronger light blue sphere, thrown like a baseball

Defense:
Defense - Kailon crosses his wrists against each other, forearms perpendicular to each other.

Broken Block - Kailon stumbles back.

Counter - Kailon teleports to behind the enemy and knees him/her with his left leg.

Recovery From Faint - Kailon teleports to upright position.

Movement:
Move - When flying, Kailon is completely upright and his limbs are straight.

Jump - Jump with both feet, left knee up, arms stretched to the sides

Ascend - Goes up with arms at sides, no knee up

Descend - Goes down headfirst with entire body straight

Dashing - Entire body straight

Sudden Stop - Kailon immediately goes into his idle position.

Clen
Species: Cyren

Character Type: Light

Quotes:
To Buto:

Clen - "How about a little practice?"

Buto - "Very well, then."

(Victory)

Clen - "Come on, where's your honor?"

(Defeat)

Clen - "You could've gone a little easier on me."

To Zarbon

Clen - “I won’t be working for you anymore.”

(Victory)

Clen - “Nothing personal. These are Lord Frieza’s orders.”

(Defeat)

Clen - “Gotta get out of here, fast.”

To Frieza

Clen - “Your throne now belongs to Zarbon.”

(Victory)

Clen - “He’s dead, Zarbon.”

(Defeat)

Clen - “Gotta get out of here, fast.”

To others:

Clen - “I found ‘em.” 50%

Clen - “This should be easy.” 50%

(Victory)

Clen - “Nothing personal, just following orders.”

(Defeat)

Clen - “Zarbon will have my head.”

In-game taunts:

Clen - “Don’t try me.”

Team Battle Switch-out:

Escaping: “I’ll let you handle this one.”

Pursuing: “Hands off my prey!”

Switching in: “Looks like it’s my turn.”

Near-death:

Clen - “Maybe I should run.”

High Tension:

Clen - “Rah!”

Costumes:
(all costumes feature Clen with his yellow scouter; you must use the unequip scouter item to remove his scouter)

Costume 1 - Battle armor with leg and crotch guards, tan with orange trim, helmet

Costume 2 -

Super Attacks:
Guided Bullet Barrage - Twenty-four purple finger bolts that all home into the enemy 6480 damage

Needle Beam - Six purple finger beams fired in rapid succession 5400 damage

Afterimage Strike - Passive super that teleport-evades multiple attacks

Illusion - Clen projects a fake copy of himself that is used to distract the opponent.

Speedster - Removes the cost of dashing for a limited amount of time

Ultimate Attack:
Focus Ray - Clen fires a purple-and-orange beam out of all five fingers of his right hand, with his left hand supporting his right arm. 14,400 damage

Signature Skill:
Shadow Fang - Clen bites the enemy. 415 damage

Melee Attacks:
Rush Attack - Front kicks only, alternating legs

Rush Attack Cancel - Four front flips that result in four reverse flashkicks

Smash Attacks: 1 - A front kick with one leg, and then a hook kick with the opposite leg

Smash Attacks: 2 - Two front kicks with alternating legs, followed by a right-handed sonic air blast

Smash Attacks: 3 - Three front kicks with alternating legs, followed by three faster front kicks with alternating legs

Smash Attacks: 4 - Four front kicks with alternating legs, and then a stronger front kick to the gut

Smash Attacks: 5 - Four front kicks with alternating legs, followed by a slightly stronger front kick to the face

Smash Attacks: High - Right upwards hand claw

Smash Attacks: Low - Low hook kick

Smash Attacks: Combos -
 * Y,B,A: Three teleport right-handed sonic air blasts

Charge Attack: Neutral - Right front kick

Charge Attack: Up - Right upwards hand claw

Charge Attack: Right - Right hook kick

Charge Attack: Left - Left hook kick

Charge Attack: Down - Right axe kick

Charge Attack: Jump - Right axe kick

Charge Attack: Movement - Right front kick

Charge Attack: Dash - Right front kick

Throw - Clen grabs the enemy’s head in his feet, and then tosses the enemy upwards.

Knockdown Attacks - Clen stomps on the fallen enemy with both feet.

Assault Chase Initiation -

Assault Chase - Front kick flurry, alternating legs, 11 hits

Pursuit: Up - Right upwards hand claw

Pursuit: Right - Right hook kick

Pursuit: Left - Left hook kick

Pursuit: Down - Right axe kick

Dive - Downwards kick with both feet

Ki Blasts:
Aura - Purplish-blue outline glow, slow charge speed; aura does not envelope when dashing; plasma aura is blue, but needs to be equipped

Ki Charging - Clen crouches with his hands curled as fists, elbows bent, and palm-side facing up.

Raging Soul: Combos –
 * X,X,X,X,X,Y,B,A,A,Y,Y,Y,Y,A: Smash 5, five teleport right-handed sonic air blasts, teleport to other side of enemy, three teleport right-handed sonic air blasts, teleport upwards right-handed sonic air blast, ping pong attack ending in pursuits if desired

Rush Blast - 7 ki blasts, light green, right index and middle fingers only

Charge Ki Blast: Level 1 - Light green sphere, fired from right index and middle fingers

Charge Ki Blast: Snap - Even stronger light green sphere, fired from right index and middle fingers

Charge Ki Blast: Max - Stronger light green sphere, fired from right index and middle fingers

Charge Ki Blast: Jump - Stronger light green sphere, fired from right index and middle fingers

Defense:
Defense - Clen crosses his forearms in front of him in an X.

Broken Block - Clen stumbles back.

Counter - Clen vanishes, and then reappears above the enemy before jumping on his/her head.

Recovery From Faint - If on back, Clen does a kip-up without his hands. If on stomach, Clen does a prone kip-up.

Movement:
Move - When flying, Clen’s arms are at his sides, and his body is slightly tilted to the right.

Jump - Jump with both feet, no knee up.

Ascend - Goes up with arms at sides, no knee up.

Descend - Goes down with arms raised, left knee up.

Dashing - Body tilted to the right, arms at sides, ki enveloped.

Sudden Stop - Clen comes to a stop and leans back.

Buto
Species:

Character Type: Average heavy

Quotes:
To or :

Buto - “I do not understand!”

(Victory)

Buto - “Now, you have been silenced.”

(Defeat)

Buto - “Why have you betrayed me…?”

To Clen:

Clen - "How about a little practice?"

Buto - "Very well, then."

(Victory)

Buto - "That will be all for today."

(Defeat)

Buto - "You caught me by surprise."

To others:

Buto - “General Zarbon, I have located the enemy.”

(Victory)

Buto - “It is done.”

(Defeat)

Buto - “This failure will not be forgotten!”

In-game taunts:

Buto - “Hahahahah!”

Team Battle Switch-out:

Escaping: Buto - “Your sacrifice will not be forgotten.”

Pursuing: Buto - “Where is your honor?”

Switching in: - “I have arrived.”

Near-death: Buto - “Rahhh!”

High Tension: Buto - “Hughah! Hughah! Hughah!”

Costumes:
Costume 1 - PTO armor, leg guards, dark purple and lighter purple, black jump suit, white helmet, gray scouter (must use the unequip scouter item to remove scouter)

Costume 2 - PTO armor, leg guards, tan and gold armor, black jump suit, differently-shaped helmet, gray scouter (must use unequip scouter item to remove scouter)

Super Attacks:
Meteor Pulse Volley - A volley of five green energy blasts fried from the right palm with the left hand supporting 6480 damage

Light Sword Lunge - Buto activates a light blue energy blade out of his right hand and does an uppercut stab. 6750 damage

Evade - Causes Buto to roll away from the opponent’s next attack

Corrected - A blue energy sphere thrown from the left hand like a baseball that sticks to the enemy before detonating 8100 damage

Shock Blast Barrage - A volley of six orange-and-purple energy spheres fired from the right palm with the left hand supporting 5400 damage

Rampage - Prevents flinching for a certain amount of damage

Ultimate Attack:
Assassination - Buto activates a light blue energy sword from his right hand and then teleports behind the enemy; he then slices the enemy’s back with a leftwards stab before grabbing the enemy’s right wrist and turning him/her around; with his left hand still on the enemy’s wrist, Buto stabs the enemy through the chest with his energy sword; finally, he releases the enemy’s wrist, and with his sword, he lifts the enemy up and then pushes him/her into the ground. 14,400 damage

Signature Skill:
Double Finger Bullet Barrage - Buto fires a hail of small blue energy blasts out of the index and middle fingers of both hands.

Melee Attacks:
Rush Attack - Right-legged front kicks only, or right-fist punches only

Rush Attack Cancel - Three backhands with left fist

Smash Attacks: 1 - One front kick with right leg or one jab with right fist, hook with left fist to turn enemy around

Smash Attacks: 2 - Two front kicks with right leg or two jabs with right fist, and then a right-handed sonic air blast.

Smash Attacks: 3 - Three front kicks with right leg or three jabs with right fist, followed by two faster jabs with right fist

Smash Attacks: 4 - Four front kicks with right leg or four jabs with right fist, followed by a right elbow to the gut

Smash Attacks: 5 - Four front kicks with right leg, and then a right-legged axe kick

Smash Attacks: High - Right uppercut

Smash Attacks: Low - Crouching right elbow

Smash Attacks: Combos -
 * Y,B,A: Teleport energy sword uppercut (right), teleport downwards sword slash (right), leftwards sword stab (right)

Charge Attack: Neutral - Right elbow

Charge Attack: Up - Right upwards elbow

Charge Attack: Right - Left hook

Charge Attack: Left - Right elbow

Charge Attack: Down - Overhead club with right fist

Charge Attack: Jump - Right elbow

Charge Attack: Movement - Right elbow

Charge Attack: Dash - Right elbow

Throw - Buto stabs the enemy’s abdomen or back with a small energy sword and then flicks him/her over his head.

Knockdown Attacks - Buto steps on the enemy with his left foot and then stabs him/her with a small right-handed energy sword

Assault Chase Initiation - Jump charge attack, to pursuit, press Y

Assault Chase - Small-energy-sword-stab flurry, alternating hands, ending in a diagonal downward slash, for a total of 5 hits

Pursuit: Up - Right upward elbow

Pursuit: Right - Left hook

Pursuit: Left - Right elbow

Pursuit: Down - Right-legged axe kick

Dive - Kick

Ki Blasts:
Aura - Light blue outline glow, medium charge speed; plasma aura is blue, but needs to be equipped.

Ki Charging - Buto slams his fist downwards and crouches, as he charges ki around himself.

Raging Soul: Combos –
 * X,X,X,X,X,Y,B,A,A,Y,Y,Y,Y,A: Smash 5, teleport energy sword uppercut (right), teleport downwards sword slash (right), leftwards sword stab (right), downwards sword slash, right-handed leftwards sword stab, right-handed downwards sword slash, right-handed leftwards sword stab, right-handed downwards sword slash, teleport to other side of enemy, right-handed energy sword uppercut, ping pong attack ending in pursuits if desired

Rush Blast - 8 ki blasts, light blue, fired simultaneously from index and middle fingers of both hands

Charge Ki Blast: Level 1 - 2 light blue spheres, fired from the right index and middle finger

Charge Ki Blast: Snap - 2 even stronger light blue spheres, fired from the right index and middle fingers

Charge Ki Blast: Max - 2 even stronger light blue spheres, fired from the right index and middle fingers

Charge Ki Blast: Jump - 2 even stronger light blue spheres, fired from the right index and middle fingers

Defense:
Defense - Buto crosses his forearms in front of him in an X.

Broken Block - Buto raises his arms in the air.

Counter - Buto teleports behind the enemy and back-kicks him/her

Recovery From Faint - If on back, Buto does a kip-up without his hands. If on stomach, Buto does a prone kip-up.

Movement:
Move - When flying, Buto’s body is tilted slightly to the right.

Jump - Jump with both feet, no knee up, arms spread out.

Ascend - Goes up with arms at sides, no knee up.

Descend - Goes down with arms spread out, no knee up.

Dashing - Body straight, arms at sides, ki enveloped.

Sudden Stop - Buto comes to a stop and hops back.

Mrovian Soldier
Species: Mrovian

Character Type: Average

Quotes:
To Cuber:

Cuber - "I could use some practice."

Mrovian Soldier - "Very well, then, Cuber."

(Victory)

Mrovian Soldier - "I know you were not trying."

(Defeat)

Mrovian Soldier - "I hope that was enough for you."

To others:

Mrovian Soldier - “My life for Mrov.” 50% chance

Mrovian Soldier - “In honor of Cuber.” 50% chance

(Victory)

Mrovian Soldier - “My enemy has fallen.”

(Defeat)

Mrovian Soldier - “Thus, it ends.”

In-game taunts:

Mrovian Soldier - “Ignorance is bliss.”

Team Battle Switch-out:

Escaping: Mrovian Soldier - “I cannot hold!”

Pursuing: Mrovian Soldier - “The enemy is fleeing.”

Switching in: Mrovian Soldier - “My life for Mrov.”

Near-death:

Mrovian Soldier - “I cannot hold!”

High Tension:

Mrovian Soldier - “Charging complete.”

Costumes:
Costume 1 - Mrovian Battle Suit, male

Costume 2 - Mrovian Battle Suit, female, female voice

Super Attacks:
Stellar Blast - A powerful violet beam fired from the wrist-mounted cannon 8100 damage

Purify - A massive violet beam hits the enemy from the sky 6480 damage

Warp - The Mrovian Soldier teleports to behind the enemy

Shield Recharge - Recovers health

Overshield - A violet energy shield protects the Mrovian Soldier from all attacks but ultimates for a few seconds.

Ultimate Attack:
Antimatter Strike - The Mrovian Soldier disappears through a teleporter. A golden missile flies straight at the enemy from directly overhead and detonates, creating a massive explosion. 16,200 damage

Signature Skill:
Blade Extension - The Mrovian Soldier’s right energy blade extends farther into the enemy.

Melee Attacks:
Note: For all hand-based attacks (jabs, crosses, hooks, backhands, etc.), it’s the energy blade that hits the opponent

Rush Attack - Punches only, alternating fists

Rush Attack Cancel - Three hooks, alternating fists

Smash Attacks: 1 - One cross followed by a hook kick

Smash Attacks: 2 - Two punches followed by double-handed sonic air blast

Smash Attacks: 3 - Three punches followed by three faster punches

Smash Attacks: 4 - Four punches followed by a short straight-punch to the gut

Smash Attacks: 5 - Four punches followed by a stronger cross

Smash Attacks: High - Right uppercut

Smash Attacks: Low - Sweeping hook kick

Smash Attacks: Combos -
 * Y,B,A,A: Backhand (left), hook (right), hook (right), hook (left)

Charge Attack: Neutral - Right cross

Charge Attack: Up - Right uppercut

Charge Attack: Right - Left hook

Charge Attack: Left - Right hook

Charge Attack: Down - Downward slice with right blade

Charge Attack: Jump - Downward slice with right blade

Charge Attack: Movement - Right cross

Charge Attack: Dash - Right cross

Throw - The Mrovian Soldier grabs the enemy by a limb and throws him/her to the air

Knockdown Attacks - The Mrovian Soldier steps on the enemy and stabs him/her with his/her right energy blade

Assault Chase Initiation - Combo 1, press Y to pursuit

Assault Chase - Punch flurry, 6 hits, followed by up to 2 pursuits and a dive

Pursuit: Up - Right vertical kick

Pursuit: Right - Right hook kick

Pursuit: Left - Left hook kick

Pursuit: Down - Right axe kick

Dive - Double-fisted punch

Ki Blasts:
Aura - Light blue outline glow, fast charge speed; aura does not envelope when dashing; plasma aura is blue, but needs to be equipped.

Ki Charging - The Mrovian Soldier crouches with his/her left knee up, his/her right hand on her left knee, and his/her left hand on the ground, as he/she charges up ki.

Raging Soul: Combos – Note: For all hand-based attacks (jabs, crosses, hooks, backhands, etc.), it’s the energy blade that hits the opponent
 * X,X,X,X,X,Y,B,A,A,Y,Y,Y,Y,A: Smash 5, backhand (left), hook (right), hook (right), hook (left), backhand (left), hook (right), hook (right), hook (left), vertical kick (right), ping pong attack, followed by pursuits if desired

Rush Blast - Continuous violet beams fired from both cannons, 8 hits

Charge Ki Blast: Level 1 - 2 violet spheres, fired from both cannons

Charge Ki Blast: Snap - 2 even stronger violet spheres, fired from both cannons

Charge Ki Blast: Max - 2 stronger violet spheres, fired from both cannons

Charge Ki Blast: Jump - 2 stronger violet spheres, fired from both cannons

Defense:
Defense - A violet sphere surrounds the Mrovian Soldier

Broken Block - The violet sphere erupts, causing the Mrovian Soldier to stumble

Counter - The Mrovian Soldier teleports behind the enemy and stabs him/her in the back.

Recovery From Faint - The Mrovian Soldier floats back onto his/her feet.

Movement:
Move - When flying, the Mrovian Soldier’s body is tilted slightly to the right.

Jump - Jump with both feet, left knee up, arms spread out

Ascend - Goes up with arms at sides, no knee up

Descend - Goes down with arms spread out, no knee up

Dashing - Body twisted to the right, left elbow bent, left forearm across chest, right arm back and straight, left knee forward

Sudden Stop - The Mrovian Soldier performs a back flip.

Bennac (base)
===Intro Dialogue=== Standard - "I am Bennac, the fusion of the two most powerful Saiyans in the universe, Son Benkei and Sinnac Briefs. I slayed the villain Rogg with my bare hands. I combine the teachings of the Kame House and the Eagle Academy. I am Bennac, Enemy to you!"

To Brocc - "So, this is a pure-blooded Saiyan…"

To Flute - "I'll beat you, even if you ARE a Might Namek."

To King Blank - "I killed your kind before with a single Penetrate attack. I have the rage of an Oozaru and the power of a Super Saiyan Two. Even if the fantasy you see yourself in was real, I'd always win. King, my butt.

Winning Dialogue
Standard - "Just as I thought, I won."

To Brocc - "I'm ashamed to be even PARTLY the same species as you."

To Flute - "And I didn't even transform once."

To King Blank - "I win. A 'peasant' beat a 'king'."

Losing Dialogue
Standard - "You're strong."

To Brocc - "Saiyans have this much strength?"

To Flute - "No fair, I slipped on that last move!"

To King Blank - "No…way. You really are a King."

Dialouge
(enter) To the Benefactor "Insert joke about hood here"

(victory)

(loss)

To Gohan

(enter)

Hi there stu

(victory)

Now I get all your fangirls

(loss)

You suck at this game.

Cell

(Enter)

I liked your saga about as much as I trust IGN.

(victory)

You can't beat me

(loss)

Don't...suck me up your tail...ya freak

Zeku
Species: Saiyan

Character Type: Average

Dialogue(Match Start)
To King Blank: A king? This will be a good test of my skills.

To Flute: Are you an instrument or a Namekian?

To The Benefactor: Are you hiding something under that hood?

To Bennac: Wait, if you fused, am I talking to one or two people?

To everyone else: Let's fight!

Dialogue(Win)
To King Blank: Wow, I won!

To Flute: Did I hurt you?

To The Benefactor: Now, I have no idea whether this win is good or bad.

To Bennac: Even fused you're not that strong?

To everyone else: That was an excellent test of my skills.

Dialogue(Lose)
To King Blank: It was at least an honor to fight a king.

To Flute: Namekians are this strong?

To The Benefactor: Hey! I won't be bled!

To Bennac: So, Potara Earrings make you stronger than the Fusion Dance?

To everyone else: I must train harder.

Ki Attacks
Kamehameha

Dragon Fist

Dodon Ray

Wolf Fangs Fist

Ultimate Ki Attack
Super Spirit Cannon

Transformations
Super Saiyan

Super Saiyan 2

Super Saiyan 3

Super Saiyan 4

Great Ape

Yuki (4th form)
Bio: The cross-species daughter of Nitro and Chaiva.

Species: -  hybrid

Character Type: Average heavy

Quotes:
To Nitro:

Nitro - "Show me how well your training has paid off, daughter."

Yuki - "Father, you mustn't try to kill me this time."

(Victory)

Yuki - "I should get at least two planets for that."

(Defeat)

Yuki - "I'm sorry, father."

To 

Yuki - "I do not have time for insubordination."

(Victory)

Yuki - "Only a fool would challenge me."

(Defeat)

Yuki - "Impossible!"

To or 

Yuki - "Step aside, uncle." 50% chance.

Yuki - "Your blood means nothing to me." 50% chance.

(Victory)

Yuki - "Your empire is mine!"

(Defeat)

Yuki - "Please... let me live..."

To Cuber:

Cuber - "You're Nitro's daughter?"

Yuki - "That's right, worm!"

(Victory)

Yuki - “It’s hopeless. I’ve won this fight.”

(Defeat)

Yuki - "No..."

To Cuber:

Cuber - “Don’t make the same mistake your father did.”

Yuki - “That is your secret? Don’t make me laugh. You’re nothing.”

(Victory)

Yuki - “It’s hopeless. I’ve won this fight.”

(Defeat)

Yuki - “No…”

To Ledas

Ledas - "Anyone like Frieza is an enemy to me."

Yuki - “Why does Frieza matter?”

(Victory)

Yuki - “Thanks for your time.”

(Defeat)

Yuki - “Just a second alone, and I can power up past him!”

To Cubas

Cubas - “You’re done.”

Yuki - “What are you?”

(Victory)

Yuki - “Now, I win!”

(Defeat)

Yuki - “No…”

To Cuber:

Yuki - “You're still nothing compared to me.”

Cuber - “Bring it.”

(Victory)

Yuki - “Weak as always.”

(Defeat)

Yuki - “No…”

To others:

Yuki - “Tell me his name.”

(Victory)

Yuki - “What a waste of time.”

(Defeat)

Yuki - “Father, I have failed you.”

In-game taunts:

Yuki - Fooled you.

Yuki - Worm!

Near-death:

Yuki - "Haa... no!"

High Tension:

Yuki - "Now you're dead."

Team Battle Switch-out:

Escaping: Yuki - "Take over!"

Pursuing: Yuki - "A fruitless escape!"

Switch In: Yuki - "Must I fight such trash?"

Costumes:
(all costumes feature Yuki with her red scouter, you must use the unequip scouter item to remove her scouter)

Costume 1 - No armor.
 * Damaged: No change.

Costume 2 - Planet Trade Organization armor, blue and orange, one shoulder-strap, no leg or crotch guards.
 * Damaged: All armor removed.

Costume 3 - No armor, skin color changed to light purple.
 * Damaged: No change.

Costume 4 - Planet Trade Organization armor, purple and orange, one shoulder-strap, no leg or crotch guards, skin color changed to light purple.
 * Damaged: All armor removed.

Super Attacks:
Psychokinesis - Paralyzes the opponent with an energy wave for a few seconds. Can be guarded against.

- Passive power that evades an opponent's attack

Energy Frag - Yuki fires a pink energy sphere, which then splits into multiple smaller spheres that all home on the opponent. 6030 damage.

- Yuki fires very fast pink energy beams out of her eyes. 4250 damage.

- Yuki fires a pink-and-deep-purple beam out of her index finger. 5860 damage.

Snow Blades - Pink energy blades which explode on contact. Three are thrown per attack. 6120 damage.

Ultimate Attack:
Merciless Shredder - Yuki wraps her tail around the enemy’s neck and then cuts the enemy’s back eight times with two pink energy blades; she then turns the enemy around, fires a pink finger beam to the enemy’s abdomen, punches the enemy five times in the gut, and then fires another finger beam to the enemy’s forehead.

Signature Skill:
Shock Beam - Yuki fires a dark purple beam with yellow electricity out of her palm that stuns the enemy for two seconds.

Melee Attacks:
Rush Attack - Punches only, alternating fists, random initiation.

Rush Attack Cancels - Only punches.

Smash Attacks: 1 - One punch and then a hook kick that turns the enemy around.

Smash Attacks: 2 - Two punches and then a backhand.

Smash Attacks: 3 - Three punches followed by a kick and multiple tail whips.

Smash Attacks: 4 - Four punches followed by a short straight-punch to the gut.

Smash Attacks: 5 - Four punches followed by a front kick.

Smash Attacks: High - Yuki whips her tail upwards.

Smash Attacks: Low - Yuki does a sweeping roundhouse kick to the enemy’s legs, knocking the enemy over.

Smash Attacks: Combos -
 * 1) XXAA: Punch with both fists, hook kick, teleport front kick, another teleport front kick
 * 2) YAXY: Tail slap followed by a uppercut, then a teleport to behind and bicycle kick downward followed by a left punch.
 * 3) AXX - Teleport backhand, chest kick, sonic air wave.
 * 4) ABA - Sideswipe, teleport upper smash, teleport nose-punch.
 * 5) BXX - Flurry punches, swipe that turns the enemy around, straight punch.

Charge Attack: Neutral - Cross

Charge Attack: Up - Uppercut.

Charge Attack: Right - Backhand.

Charge Attack: Left -Roundhouse kick.

Charge Attack: Down - Overhead club with interlocked fingers.

Charge Attack: Movement - Double-fisted punch.

Charge Attack: Dash - Straight punch with left hand.

Charge Attack: Jump - Yuki flips and hits the opponent with her tail.

Throw - Yuki grabs the enemy by the top of his/her head, and then does a backflip, flinging the enemy far away.

Crash Evasion - Yuki teleports behind the opponent and punches him/her into the wall.

Knockdown Attack - Yuki stomps on the fallen enemy.

Assault Chase Initiation - Smash attack (any) + Smash Combo 4 + Y.

Assault Chase - Punch flurry, 8 hits, four pursuits including dive.

Ki Blasts:
Aura - Ultramarine flame-shaped, slow charge speed. Plasma Aura is red, and does not need to be equipped.

Ki Charging - Yuki’s arms are at her sides and her hands are in fists as she charges aura around her body.

Raging Soul: Combos -
 * 1) XXXXXXAAAYAXBBB: Smash 5, punch with both fists, teleport to front of enemy, hook kick that sends enemy flying, teleport to front of enemy, front kick that sends enemy flying, teleport to front of enemy, front kick that sends enemy flying, teleport below enemy, upwards palm strike, teleport to front of enemy, hook kick, five front kicks (first two alternating, last three are the same as the first leg), ping pong attack, finished with pursuit if desired.
 * 2) XXXXXYAXYXA Smash 5, tail slap followed by a uppercut, then a teleport to behind and bicycle kick downward followed by a left punch, kick to the back of the head, and then a ping pong attack.
 * 3) XXXXXAXXY - Smash 5, teleport backhand, chest kick, sonic air wave, back-hook kick.
 * 4) XXXXXABAAY - Smash 5, sideswipe, teleport upper smash, teleport nose-punch, right punch, right punch, flurry attack.
 * 5) XXXXXBXXBB - Smash 5, flurry punches, swipe that turns the enemy around, straight punch, down smash, front-flip tail whip.

Rush Blast - 4 ki blasts, purple, alternating hands.

Charge Ki Blast: Level 1 - Stronger purple sphere, fired from a palm thrust.

Charge Ki Blast: Snap - Even stronger purple sphere, thrown like a baseball.

Charge Ki Blast: Max - Even stronger purple sphere, thrown like a baseball.

Defense:
Defense - Yuki blocks with her left forearm.

Broken Block - Yuki staggers back with both shoulders back.

Counter - Yuki vanishes and then reappears behind the opponent, elbowing the back of his/her head.

Recovery From Faint - Yuki stands up slowly and elegantly from either position.

Movement:
Move - Moves with shoulders up in confidence, and tail up behind her back.

Jump - Both knees go up when jumping.

Ascend - Shoulders thrown forward when ascending.

Descend - Shoulders thrown forward when descending.

Dashing (all) - Random shoulder and arm forward, leaning moderately in a half-swimmer's pose.

Sudden Stop - Yuki does a quick slam with her front shoulder to stop.

Yuki (Final Form)
Bio: The daughter of Nitro's Saiyan genes have enhanced her power and allowed her to reach a form few of her father's kind have ever seen.

Species: -  hybrid

Character Type: Average

Quotes:
To Nitro:

Nitro - "Show me how well your training has paid off, daughter."

Yuki - "It surely has, father."

(Victory)

Yuki - "I should get at least two planets for that."

(Defeat)

Yuki - "I'm sorry, father."

To 

Yuki - "Keep your head and turn away."

(Victory)

Yuki - "Get out of my way."

(Defeat)

Yuki - "Impossible!"

To or 

Yuki - "Step aside, uncle." 50% chance.

Yuki - "Your blood means nothing to me." 50% chance.

(Victory)

Yuki - "Your empire is mine!"

(Defeat)

Yuki - "Please... let me live..."

To Cuber:

Cuber - "You're Nitro's daughter?"

Yuki - "I've transformed beyond your abilities!"

(Victory)

Yuki - “Vengeance is mine.”

(Defeat)

Yuki - "No! This can't be!"

To Cuber:

Cuber - “Don’t make the same mistake your father did.”

Yuki - “That is your secret? Don’t make me laugh. You’re nothing.”

(Victory)

Yuki - “It’s hopeless. I’ve won this fight.”

(Defeat)

Yuki - “No…”

To Ledas

Ledas - "Anyone like Frieza is an enemy to me."

Yuki - “My uncle is nothing to me.”

(Victory)

Yuki - “Thanks for your time.”

(Defeat)

Yuki - “I don't know how...!”

To Cubas

Cubas - “You’re done.”

Yuki - “Pathetic worm. I hold the high ground.”

(Victory)

Yuki - “Now, I win!”

(Defeat)

Yuki - “No…”

To Cuber:

Yuki - “You're still nothing compared to me.”

Cuber - “Bring it.”

(Victory)

Yuki - “Weak as always.”

(Defeat)

Yuki - “No…”

To others:

Yuki - “It has been a long time since I have used this form.”

(Victory)

Yuki - “No one can stand up to me. Not even you.”

(Defeat)

Yuki - “Impossible!”

In-game taunts:

Yuki - "Is that all?"

Yuki - "Worm!"

Near-death:

Yuki - "Not yet..."

High Tension:

Yuki - "Kneel before me!"

Team Battle Switch-out:

Escaping: Yuki - "I am done with this one."

Pursuing: Yuki - "Coward!"

Switch In: Yuki - "This is my opponent?"

Costumes:
Costume 1 - No armor.
 * Damaged: No change.

Costume 2 - Planet Trade Organization armor, blue and orange, one shoulder-strap, no leg or crotch guards.
 * Damaged: All armor removed.

Costume 3 - No armor, skin color changed to light purple.
 * Damaged: No change.

Costume 4 - Planet Trade Organization armor, purple and orange, one shoulder-strap, no leg or crotch guards, skin color changed to light purple.
 * Damaged: All armor removed.

Super Attacks:
Psychokinesis - Paralyzes the opponent with an energy wave for a few seconds. Can be guarded against.

- Teleport-evades an attack, followed by a counterattack.

Death Surge - Yuki fires a purple teardrop-shaped energy blast at of her palm. 6000 damage.

Pulse Beam - Yuki fires a pink-and-deep-purple beam out of her index finger. 7260 damage.

Snow Blades - Pink energy blades which explode on contact. Six are thrown per attack. 6120 damage.

Stun Explosion - Yuki releases a blinding light from her body in all directions, momentarily stunning the enemy. 607 damage.

Ultimate Attack:
Hypernova - Yuki charges a massive dull-blue energy sphere above her finger and then flings it at her opponent. 15450 damage.

Signature Skill:
- Yuki fires very fast pink energy beams out of her eyes. 890 damage.

Melee Attacks:
Rush Attack - Punches, kicks, and tail attacks, random initiation.

Rush Attack Cancels - 3 to 1 ratio of kicks to punches. Faster than normal.

Smash Attacks: 1 - One punch and then a tail chop.

Smash Attacks: 2 - Two punches and then a backhand swipe leading to a sonic air blast.

Smash Attacks: 3 - Two punches, a kick, then followed by multiple tail whips.

Smash Attacks: 4 - Two punches, two kicks followed by a short straight punch to the gut.

Smash Attacks: 5 - Two punches, two kicks followed by a front kick.

Smash Attacks: High - Yuki does an uppercut.

Smash Attacks: Low - Yuki does a sweeping roundhouse kick to the enemy’s legs, knocking the enemy over.

Smash Attacks: Combos -
 * YAY: Flurry attack, cross.
 * 1) ABBB: Short straight-punch, three jabs.
 * 2) AYAX - Short straight-punch, sonic air blast, up kick, gut punch.
 * 3) YXXY - Flurry attack, right punch up, reverse palm hit down, straight punch.
 * 4) AXX - Short straight-punch, teleport tail slap, down smash.

Charge Attack: Neutral - Cross

Charge Attack: Up - Uppercut.

Charge Attack: Right - Backhand.

Charge Attack: Left - Roundhouse kick.

Charge Attack: Down - Overhead club with interlocked fingers.

Charge Attack: Movement - Side kick.

Charge Attack: Dash - Yuki does a spin-elbow attack.

Charge Attack: Jump - Jump then a kick with both hands.

Throw - Yuki grabs the enemy by the collar or throat, and then drop kicks him/her. 1556 damage.

Crash Evasion - Yuki teleports behind the opponent and punches him/her into the wall.

Knockdown Attack - Yuki fires a purple energy wave at the fallen enemy. 502 damage.

Assault Chase Initiation - Smash attack followed by Smash Combo 4.

Assault Chase - Punch flurry, 8 hits, four pursuits including dive.

Ki Blasts:
Aura - Purple -and-black flame, fast charge speed. Plasma Aura is red, and does not need to be equipped.

Ki Charging - Yuki’s arms are at her sides and her hands are in fists as she charges aura around her body.

Raging Soul: Combos -
 * 1) XXXXXYAYABYYXAAY: Smash 5, flurry attack, cross that sends enemy flying, teleport to front of enemy, punch flurry, roundhouse kick, hook kick with opposite leg, two vertical tail slaps, teleport above enemy, downwards palm strike, teleport next to enemy, backhand that sends enemy flying, teleport to front of enemy, right-handed sonic air blast, ping pong attack, ending in pursuits if desired.
 * 2) XXXXXABBBBX: Smash 5, Short straight-punch, four jabs, up smash, ping pong attack, followed by pursuits if desired.
 * 3) XXXXXAYAXAA - Smash 5, short straight-punch, sonic air blast, up kick, gut punch, teleport reverse kick, teleport backhand.
 * 4) XXXXXYXXYY - Smash 5, flurry attack, right punch up, reverse palm hit down, straight punch, teleport flurry attack.
 * 5) XXXXXAXXB - Smash 5, short straight-punch, teleport tail slap, down smash, split kick.

Rush Blast - 5 ki blasts, purple, alternating hands.

Charge Ki Blast: Level 1 - Stronger purple sphere, fired from a palm thrust.

Charge Ki Blast: Snap - Even stronger purple sphere, thrown like a baseball.

Charge Ki Blast: Max - Even stronger purple sphere, thrown like a baseball.

Defense:
Defense - Yuki blocks with her left forearm.

Broken Block - Yuki staggers back with both shoulders back.

Counter - Yuki vanishes and then reappears behind the opponent before throwing a palm strike.

Recovery From Faint - Yuki stands up slowly and elegantly from either position.

Movement:
Move - Moves with shoulders up in confidence, and tail up behind her back.

Jump - Both knees go up when jumping.

Ascend - Shoulders thrown forward when ascending.

Descend - Shoulders thrown forward when descending.

Dashing (all) - Random shoulder and arm forward, leaning moderately in a half-swimmer's pose.

Sudden Stop - Yuki does a quick slam with her front shoulder to stop.

Ultimate Attacks
Final Spirit Blade

To Taio
(enter)

You've come a long way to get here. I want to see how strong you are

(victory)

.*Yawns* I'm bored.

(Loss)

Good...job...not bad

To Grif
(enter)

I'm bored, so I'll kill you

(victory)

That was fun...now what...

(loss)

I guess you're as strong as you are funny...

Super Attacks
Trickster Halo-Astra fires a ring of ki, which wraps around the opponent, freezing them in place. Then it explodes.

Boredom Rush-Astra charges at his opponent, and spins, slapping the opponent with his tail. Then he turns around, yawns, then blasts them.

Hakii_dber_by_metamine10-d4vobbr.pngate Attacks
Halo Bomber-Astra fires a massive halo at his opponent.

Preach
Bio: A Hand Made Saiyan.

Character Type: Medium/Light

Dialouge
To King Blank

(Base)"I'll kill you in a blink of an eye."

(Base/Victory) "That was a nice fight, I wished I was King."

(Base/Loss) "You monster!"

(SSJ) "Don't expect to flee."

(SSJ/Victory) "Better think twice when facing me."

(SSJ/Loss) "All this power.."

To Raditz

"You're my dad?"

(Victory) "You aren't so strong are you dad."

(Loss) "That hurt!"

To Goku

(Goku)"Your long hair, you must be my brothers son!"

"So you must be my uncle."

(Victory)"It's nice meeting a member of my family."

(Loss)"I guess it's beacause I'm still a kid."

To Saiyans or Half Saiyans

"So, blood versus blood."

(Victory)"And I thought we were strong, but your weak."

(Loss)"Darn, I'm not strong to call myself a Saiyan."

To Super Saiyans

"Why gold!"

(Victory)"You must be weak!"

(Loss)"Why did you have to transform."

(SSJ)"We're both gold, this will be intresting."

(SSJ/Victory)"I'm stronger than ever!"

(SSJ/Loss)"You are strong."

To Good People

"I'm really pleased to meet you." 50% chance

"Let's spar and see how can we improve!" 50% chance

(Victory)"Until our next battle."

(Loss)"I should train more."

(SSJ)"I'm a Super Saiyan and watch me strike!"

(SSJ/Victory)"Try training more, then we can fight again."

(SSJ/Loss)"You're pretty strong."

To Evil People

"I'm going to defeat you." 30% chance.

"I'll kick you faster than a beating drum." 70% chance.

(Victory)"This is the end."

"(Loss)"I've failed."

When Switching

(Out)"Jump in!"

(In)"Get Ready to lose."

Pursuiting

"Not a chance!"

Taunts
"I'm ready for this fight" - Preach extends his knees and strecthes both of them.

"Hey, come on fight!" - Preach goes into fighting stance like Vegeta.

"Are you scared?" - Preach would move back and pull a confused look in his face.

"Kamehame- bluegh!" - Preach would do an imitation of the Kamehameha wave.

Super Attacks
Stealth Bomber - Preach fires a big spherical ki attack at the opponent. 6640 damage.

Crazy Way - Preach kicks the opponent in the air, flies up to them, pulls their hand and fires a ki blast at thier stomach that sends the opponent flying. 5648 damage.

Big Flash Attack - Preach fires a large blast from his hands which not only hurts the opponent and damages their eyes. 6450 damage.

Kamehameha - Preach fires an energy wave at the opponent. 5000 damage.

Hadizuka - Preach fires a yellow blast from his finger tips. 6500 damage.

Stealth Bomber(SSJ) 6640 damage.

Undesirable(SSJ) - For 60 seconds melee damage is increased.

Hadizuka(SSJ) 6450 damage.

Torpedo Hadizuka(SSJ) 6890 damage.

Ultimate Attacks
Super Stealth Bomber - Preach fires a biger spherical ki attack at the opponent. 10000 damage.

Ghost of All Saiyans (SSJ) - Preach fires a white energy blast at the opponent. 10000 damage.

Super Kamehameha - Preach fires a big wave at the opponent. 10000 damage.

Costumes
Costume 1: Customised Saiyan Armour like Bulma made.

Costume 2: Brown tank top, black trouses and blue boots.

Melee
Rush Attack - Use elbows to hit the oppponent.

Rush Attack Cancel - Stops using hands and then kicks back.

Smash 1 - One punch, followed by a backflip kick

Smash 2 - Two punches and an elbow in the stomach

Smash 3 - Two punches, a kick in the face and a kick onto the back, turning the opponent around.

Smash 4- Six quick punches, kick in the foot and a double punch.

Smash 5 - Six quick punches, a kick in the face, a grab, followed by a sonic air blast.

Smash High - Preach puts opponent on his knee and double elbows them.

Smash Low - Preach backflip kicks the opponent twice.

Smash Combos:

XXY - Two punches and sonic air wave

XBYA - One punch, spinning triple kick

YBX - Right Hook, an uppercut and an elbow in the stomach.

BBX - Strike at hips twice and two punches

XAXA - Kicks leg, punch in the stomack, kicks arms punches head.

AAYY - Swipe the foot and thee quick punches in the face.

Charge Attack Neutral- Preach charges a pulling kick at the opponent.

Charge Attack Up - Preach grabs the opponent and throws them down.

Charge Attack Down - Preach does a double kick in the face. Charge Attack Left - Preach strikes at the hips.

Charge Attack Right - Preach strikes at the hips.

Charge Attack Movement -Preach does four punches in the stomach.

Charge Attack Dash - Punch with both hands

Charge Attack Jump -Backflip kick into the face.

Throw - Punches the person twice and swings their legs.

Crash Evasion - Preach jumps over them and kicks them to the wall.

Knockdown Attack - Preach hits them 3 times in the face.

Assault Chase Initiation - Smash Combo 2 + RB

Assault Chase - Six punches in the face and dive. Pursuit Up - Slap kick.

Pursuit Down - Punch downward. Pursuit Side - Strike at hips.

Ki Attacks
Aura - Good Saiyan Aura(Base) Super Saiyan Aura(SSJ)

Ki Charging - Stands still charging ki(Base) Raise his arms up and charges ki.(SSJ)

Ki Blasts - Yellow and Blue.

Raging Soul Combos -

XXXXXXAYAYYYXAXYY: Smash 5, down kick, strike at hips, teleporting frontflip kick, switches to opponents back, grabs, throws, reversal spinning kick.

XXXXXXBAAABX: Smash 5, up punch, flurry attack, sonic air wave, teleport reverse-fist to face, teleport upwards dropkick, slam up, teleporting punch.

XXXXXXYYBBBX: Smash 5, triple hook, six teleport full-body sonic air blasts, flashkick, slam at stomach.

XXXXYXAYYXA: Smash 5, right kick, teleport drill kick, full-body sonic air blast, spinning body kick, teleport upwards palm strike, full-body sonic air blast, teleport upwards axe kick, ping pong attack

XXXXXAAXABXYA: Smash 5, teleporting dive kick, full-body sonic air wave, teleporting uppercut, flying grab throw, diving teleport punch, kick towards the side. Charge Ki Blasts - Yellow ki blast throw straight from the hand.Charge Ki Blasts Snap - Yellow ki blast, that swabs the opponent over. Charge Ki Blasts Max - Yellow ki blast charges and turns to blue and is bigger. Charge Ki Blasts Jump - Blue ki blast that explodes some ground.

Defence
Block - Preach puts his hand side wards to his neck.

Sway - Preach sways in all direction Broken Block - Preach moves back going out of the block.

Counter - Preach sways and punches the open twice.

Recovery From Faint - Preach does a backflip of the floor.

Deflecting Ki - Preach whack the ki in the air.

Deflecting Supers/Ultimates - Preach kicks the attack in the air.

Movement
Move - Preach's arms are out, moving towards.

Jump - Preach jumps on one foot.

Ascend - Straight legs, head up to the sky.

Descend - Legs straight, head looking to the ground. Dashes (all) - Both arms are out.

Sudden Stop - Preach stops instantly.

Cubas ()
Bio: The Mrovian fusion of two pure-blood Saiyans, Cuber and Ledas.

Species: Pure

Character Type: Average

Dialogue:
To Cuber and Ledas:

Cubas - "You're me... but I'm you..."

(Victory)

Cubas - "You can't think I'd let myself lose to you."

(Defeat)

Cubas - "This fusion has its limits."

To and :

Cubas - "What, another fusion?"

(Victory)

Cubas - "Don't make me laugh."

(Defeat)

Cubas - "Ahh..."

To Yuki:

Cubas - "You're done."

(Victory)

Cubas - "Too easy."

(Defeat)

Cubas - "What... what did you do?!"

To Chaiva:

Cubas - "What do you want?"

(Victory)

Cubas - "Fine, I won't come back."

(Defeat)

Cubas - "I'm losing what I don't deserve..."

To Others:

Cubas - "This shouldn't be too hard." - 50% chance.

Cubas - "It doesn't matter who I am. You're still going to lose." - 50% chance.

(Victory)

Cubas - "Come back once you've trained more."

(Defeat)

Cubas - "This fusion has its limits."

In-game Taunts:

Cubas - "Come on."

Cubas - "Hit me if you can!"

Near-death:

Cubas - "We're not done here."

High Tension:

Cubas - "Get back!"

Team Battle Switch-out:

Escaping: Cubas - "You can finish here."

Pursuing: Cubas - "You aren't getting away."

Switch In: Cubas - "I'm here."

Costumes:
(the unequip scouter item will make Cubas' tail hang freely, otherwise it is wrapped around his waist)

Costume 1 - (Mrovian armor, black)
 * Damaged:

Costume 2 - (Saiyan armor, black on yellow with both shoulder pads; shin and wrist armor; blue jumpsuit)
 * Damaged: Armor is blow almost completely off. There are rips and holes in the jumpsuit.

Costume 3 - (Shirtless, training pants; shin and wrist armor)
 * Damaged: Clothes are ripped apart.

Super Attacks:
Kyorra Destruction Wave - A blue energy beam. 6590 damage.

Galick Obliterator Cannon - A deeply crimson ball of energy. 6724 damage.

- Greatly increases the power of Super and Ultimate Attacks. Cannot be layered.

You Deserve It - A yellow finger beam, followed by five white finger beams with the opposite hand. 6210 damage.

- A defensive move which teleport-evades an attack.

Let's End This - Real-time rush attack. Cubas hits the opponent across the faces (X), punches them in the throat (X) , then takes them by the back of the head and slams them into his knee (B). Then, Cubas stands up, pushing the opponent away, who looks up just in time to sea green energy beam formed and thrown into their faces (Y). 7576 damage.

Ultimate Attack:
Good Riddance - Cubas shoots a crimson ball of energy to the opponent. As they stumble back, he teleports and grabs them by the neck. He creates a cyan ki sword in his free hand and smirks before cutting it across the opponent's neck, which is not shown. 15888 damage.

Special Attack:
Sword Rush - A sword of ki is formed which will slice every time the B button is pressed up to six times in a row. If the entire combo is done in a row, this acts the same as a smash attack in that smash combos may be followed immediately. 309 damage.

Melee:
Rush Attack - Uses alternating fists to kicks on a two to one ratio which decreases to a one to one ratio on repeat.

Rush Attack Cancel - Alternating kicks ended with a punch.

Smash 1 - One punch, followed by a hook kick which turns the opponent around.

Smash 2 - Two punches, alternating fists, followed by a backhand-thrown sonic air blast.

Smash 3 - Two punches, alternating fists, a kick, and then a punch flurry.

Smash 4 - Two punches, alternating fists, a kick, another punch, and then a sliding kick and a deep gut punch.

Smash 5 - Two punches, alternating fists, a kick, another punch, and then a roundhouse kick.

Smash High - Cubas side-kicks the opponent into the sky.

Smash Low - Cubas falls backward, supporting himself on his hands and does a spinning kick to knock the opponent down.

Smash Combos:
 * 1) XAY - Up punch, teleport down kick, teleport sonic air wave
 * 2) XBAA - Up punch, flurry attack, teleport flying kick, teleport reverse-fist to face
 * 3) XYY - Up punch, teleport full-body sonic air blast, teleport full-body sonic air blast
 * 4) YXAY - Right kick, teleport drill kick, full-body sonic air blast, teleport full-body sonic air blast
 * 5) AAX - Hook, front kick, knee with opposite leg
 * 6) YYYY - Right kick, right kick, up kick, sonic wave

Charge Attack Neutral - Cubas charges an attack in his right leg, and then does a flashkick.

Charge Attack Up - Cubas kicks upward with his right foot.

Charge Attack Down - Cubas does a club attack.

Charge Attack Left - Cubas elbows the opponent.

Charge Attack Right - Cubas does a side-kick with his left foot.

Charge Attack Movement - Cubas does a straight punch.

Charge Attack Dash - Punch with right hand.

Charge Attack Jump - Left kick.

Throw - Teleports behind the opponent, turns, grabs their shoulder, and throws them over his head. 1322 damage.

Crash Evasion - Cubas teleports behind the enemy and kicks him/her into the wall.

Knockdown Attack - Cubas grabs the opponent by the head and then throws them upwards. 522 damage.

Assault Chase Initiation - Smash Attack + Smash Combo 2.

Assault Chase - Punch and kick flurry, 10 hits, up to four pursuits including dive.

Pursuit Up - Up-slap.

Pursuit Down - Punch downward.

Pursuit Side - Elbow attack, either direction.

Ki Attacks:
Aura - Blue-white flame. Plasma Aura is blue, and does not need to be equipped.

Ki Charging - Half-crouch, bent over with arms arcing up toward chest. Fast charge speed.

Ki Blasts - 5 ki blasts, dark green.

Raging Soul Combos -
 * 1) XXXXXXAYAYYYXAXYY: Smash 5, up punch, teleport down kick, teleport sonic air wave, slap, back kick, front kick, two punches, teleport overhead club with interlocked fingers, teleport flurry attack, teleport short straight-punch, upwards side kick, ping pong attack followed by pursuits if desired.
 * 2) XXXXXXBAAABX: Smash 5, up punch, flurry attack, teleport flying kick, teleport reverse-fist to face, teleport upwards dropkick, teleport flurry attack, punch.
 * 3) XXXXXXYYBBBX: Smash 5, up punch, six teleport full-body sonic air blasts, flashkick, ping pong attack.
 * 4) XXXXXYXAYYXA: Smash 5, right kick, teleport drill kick, full-body sonic air blast, teleport full-body sonic air blast, teleport upwards palm strike, teleport upwards right-palmed sonic air blast, teleport upwards axe kick, ping pong attack
 * 5) XXXXXAAXABXYA: Smash 5, hook, front kick, knee with opposite leg, teleport roundhouse kick, stomp, roundhouse kick, teleport roundhouse kick, teleport punch.
 * 6) XXXXXYYYYA: Smash 5, right kick, right kick, up kick, sonic wave, teleport sideways club with interlocked fingers.

Charge Ki Blasts - Dark green sphere thrown from a palm thrust.

Charge Ki Blasts Snap - Small, sleek green blast. Quick blast from left hand, thrown curving in.

Charge Ki Blasts Max - Dark green sphere thrown from a palm thrust.

Charge Ki Blasts Jump - Dark green sphere thrown like a baseball.

Defense:
Block - Cubas uses both arms to block.

Sway - Cubas sways in all directions,

Broken Block - Cubas falls to one knee.

Counter - Cubas teleports behind the opponent and punches him/her.

Recovery From Faint - If on back, Cubas does a kip-up without his hands. If on stomach, Cubas does a prone kip-up.

Deflecting Ki - Cubas uses both hands to deflect ki.

Deflecting Supers/Ultimates - Cubas hits the energy attack off to the side.

Movement:
Move - Arms are folded while standing. Both arms are out to the right side when flying.

Jump - Jumps with one random knee forward.

Ascend - Legs straight, arms at sides.

Descend - Legs straight, arms raised.

Dashes (all) - Both arms are out.

Sudden Stop - Cubas does a half-hook to stop himself.

Cubas ()
Bio: The Mrovian fusion of two pure-blood Saiyans, Cuber and Ledas, reaching the pinnacle of power.

Species: Pure

Character Type: Average-heavy

Dialogue:
To Cuber and Ledas:

Cubas - "You're me... but I'm you..."

(Victory)

Cubas - "You can't think I'd let myself lose to you."

(Defeat)

Cubas - "This fusion has its limits."

To, , and :

Cubas - "I'm far beyond your level."

(Victory)

Cubas - "Don't make me laugh."

(Defeat)

Cubas - "More... time..."

To :

Cubas - "Impressive speed."

(Victory)

Cubas - "Go back to hell."

(Defeat)

Cubas - "No... I can't lose..."

To :

Cubas - "What kind of Super Saiyan is he?!"

(Victory)

Cubas - "Yeah, right. There's nothing legendary about you."

(Defeat)

Cubas - "Urgh..."

To :

Cubas - "This is me not caring."

(Victory)

Cubas - "You weren't difficult."

(Defeat)

Cubas - "..."

To Others:

Cubas - "I will fight you. I will win." - 50% chance.

Cubas - "This is a Super Saiyan 3 you're dealing with." - 50% chance.

(Victory)

Cubas - "Hmph."

(Defeat)

Cubas - "You're powerful all right."

In-game Taunts:

Cubas - "Are you even trying?"

Cubas - "Getting slow."

Near-death:

Cubas - "Not so fast..."

High Tension:

Cubas - "Full power!"

Team Battle Switch-out:

Escaping: Cubas - "I'm done with this."

Pursuing: Cubas - "Why must you always run?"

Switch In: Cubas - "Is this all?"

Costumes:
Costume 1 - (Mrovian Armor, colors like Ledas' variant; no helmet)
 * Damaged: Some armor is torn apart.

Costume 2 - (Black training pants, no shirt; included are shin and wrist armor)
 * Damaged: No change.

Super Attacks:
Kyorra Destruction Wave - A blue energy beam. 6780 damage.

Finger Galick Obliterator Cannon - Crimson bullet. 4830 damage.

- 360 degree energy attack, yellow. 6225 damage.

- Evades an opponent's attack and counterattacks.

- Greatly increases the power of Super and Ultimate Attacks. Cannot be layered.

Advanced Sword Rush - Physical Attack. Cubas charges at the opponent, hitting them to the ground, he then creates a blue energy sword, picks them up by the neck, and slices them across the face. He then throws them and teleports behind them, kicking them back. 6450 damage.

Ultimate Attack:
At World's End - Massive Energy Wave, orange. 14,560 damage.

Special Attack:
Speed Blow - Teleport bicycle kick. Can be guarded against. Cancels into some smash attacks. 1010 damage.

Melee:
Rush Attack - Primarily kicks, with some open hand punches.

Rush Attack Cancel - Two punches, three kicks.

Smash 1 - One kick, then an elbow attack to turn the opponent around.

Smash 2 - Two kicks, backhand sonic air blast.

Smash 3 - Three kicks, flurry of punches.

Smash 4 - Three kicks, one open hand punch, deep gut punch with left fist.

Smash 5 - Three kicks, two open hand punches.

Smash High - Straight kick upward with right leg.

Smash Low - Side kick downward.

Smash Combos:
 * 1) XAY - Double kick, teleport left swipe, sonic air blast.
 * 2) XXB - Double kick, up punch, flurry attack.
 * 3) XAX - Double kick, teleport left swipe, teleport gut punch.
 * 4) YBAX - Teleport to behind and kick down, flurry attack, teleport straight kick, straight punch.
 * 5) AAYA - Teleport flip kick, down smash, sonic air smash, up smash.
 * 6) YBYA - Teleport to behind and kick down, flurry attack, left kick, right gut kick.

Charge Attack Neutral - Cubas punches with his right fist.

Charge Attack Up - Cubas high kicks with his left foot.

Charge Attack Down - Cubas low kicks from the side of his right foot.

Charge Attack Left - Cubas backhands from his left hand.

Charge Attack Right Cubas backhands from his right hand.

Charge Attack Movement - Cubas uses both of his feet to kick at the same time, going feet first.

Charge Attack Dash - Same as charge attack neutral.

Charge Attack Jump - Cubas jumps into the air, then crashes down with both feet.

Throw - Flurry of punches and kicks, then kicks them away. 1451 damage.

Crash Evasion - Cubas teleports behind the enemy and head-butts them into the wall.

Knockdown Attack - Long burning energy attack. 1470 damage.

Assault Chase Initiation - Smash High + Y.

Assault Chase - Punch and kick flurry, 9 hits, up to four pursuits including dive.

Pursuit Up - Up smack with both hands, open palms.

Pursuit Down - Heel kick.

Pursuit Side - Side punch either way.

Ki Attacks:
Aura - Yellow. Plasma Aura is blue, and does not need to be equipped.

Ki Charging - Leaning forward, arms out in falcon position. Fast charge speed.

Ki Blasts - 7 ki blasts, white.

Raging Soul Combos:
 * 1) XXXXXXAYYYAXBAX - Smash five, double kick, teleport left swipe, sonic air blast, reverse kick, straight punch, teleport down smash, flurry attack, left kick, teleport to back of opponent and punch to the head, up kick, up smash, ping pong attack, followed by pursuits if desired.
 * 2) XXXXXXXBAB - Smash five, double kick, up punch, flurry attack, side punch, flip kick.
 * 3) XXXXXXAXY - Smash five, double kick, teleport left swipe, teleport gut punch, up smash.
 * 4) XXXXXYBAXX - Smash 5, teleport to behind and kick down, flurry attack, teleport straight kick, straight punch, straight punch.
 * 5) XXXXXAAYAYY - Smash 5, teleport flip kick, down smash, sonic air smash, up smash, down kick, left kick.
 * 6) XXXXXYBYAY - Smash 5, teleport to behind and kick down, flurry attack, left kick, right gut kick, ping pong attack followed by pursuits if desired.

Charge Ki Blasts - Very light red, small ball thrown from overhead with left hand.

Charge Ki Blasts Snap - Very light red, small ball thrown under hand with left hand.

Charge Ki Blasts Max - Very light red, small ball thrown from overhead with left hand. Held as long as possible.

Charge Ki Blasts Jump -Very light red, small ball, thrown from right hand straight down to opponent.

Defense:
Block - Cubas uses both arms to block.

Sway - Cubas sways back and forth.

Broken Block - Cubas staggers, arcing himself back.

Counter - Cubas teleports behind the opponent and kicks them away.

Recovery From Faint - If on back, Cubas jumps up without his hands. If on his stomach, Cubas rolls to his back then jumps up.

Deflecting Ki - Cubas uses both hands to deflect ki.

Deflecting Supers/Ultimates - Cubas hits the energy attack off to a random side.

Movement:
Move - Cubas keeps his hands at his side, and his knees spread. It's the same when flying.

Jump - Cubas jumps with both knees up.

Ascend - Cubas ascends with his left shoulder forward.

Descend - Cubas descends with his left shoulder forward.

Dashes (all) - Cubas' left shoulder is forward.

Sudden Stop - Cubas lurches forward then stops.

Sonyo
Character type: Small

To Ledas
(Intro)

I didn't know their were any saiyans younger than me!

(Victory)

Y'know you're not very strong for a saiyan!

(Loss)

I didn't expect that!

To Manori
(Intro hey Manori wanna spar?)

(Victory)

I've gotten stronger than you!

(Loss)

You've always been the strongest.

To Zuknii
(Intro)

Manori died saving you!

(Victory)

I can't belive Manori died saving you.

(Loss)

Manori did a good thing...

To members of Freiza's race
(Intro)

I hate you all!

(Victory)

That was for the saiyans!

(Loss)

You're all the same...

To Saiyans
(Intro)

You're a saiyan too!

(Victory)

Thats the power of an Elite.

(Loss)

I must train more.

To others
(Intro)

Lets fight!

(Victory)

Yay I won!

(Loss)

Ow...

Super Attacks
Star Cannon

Ki ball kick

Stasis Ball

Ultimate Attacks
Time to die

Transformations
Oozaru

Pre SSJ

SSJ

SSJ2

SSJ3

To Goku
Karaso: "You call yourself Saiyan?"

(Victory)

Karaso: "Hmph, a lowclass like you cant beat this!"

(Defeat)

Karaso: "That was just...luck!"

To Vegeta
Karaso: "Come on, you prince of weaklings."

(Victory)

Karaso: "I knew you couldn't live up to your title."

(Defeat)

Karaso: "You lucky bastard.."

To Sigarou
Karaso: "Will you just leave me alone?!"

(Victory)

Karaso: "Buh bye, fool!"

(Defeat)

Karaso: "I hate you.."

To the Benefactor
Karaso: "You think you are cool with that 'mysterious' hood, eh?"

(Victory)

Karaso: "Who's the cool one now?"

(Defeat)

Karaso: "DAMMIT!"

To Ledas
Karaso: "Stupid brat. You'll MOVE out of my way!"

(Victory)

Karaso: "I'll gladly put you in your place again, brat!"

(Defeat)

Karaso: "You devil child!"

To Frieza
Karaso: "This is for the Saiyans. I'll KILL YOU!"

(Victory)

Karaso: "Grandpa..everyone..I avenged you!"

(Defeat)

Karaso: "You evil..."

To King Vegeta
Karaso: "Just cause you're my king, I will NOT kiss your ass!"

(Victory)

Karaso: "Who knows..maybe I should be the new queen!"

(Defeat)

Karaso: "<GRASPING WOUNDED ARM> I see why you are our king.."

To Cuber
Karaso: "See you in the next life."

(Victory)

Karaso: "Move away, fool!"

(Defeat)

Karaso: "Fuck you..."

To Cubas
Karaso: "Fusing won't do anything to stop me."

(Victory)

Karaso: "Go back to training."

(Defeat)

Karaso: "What the hell?"

To Others
Karaso: "So you want to fight me.."

(Victory)

Karaso: "Come over again, I'll beat you over and over."

(Defeat)

Karaso: "You son of a bitch! <FALLS OVER>"

Taunts
Karaso: "You make me laugh!"

Karaso: "This is entertaining!"

Karaso: "Just walk home to mom!"

Close to Death
Karaso: "I will..NOT GIVE UP!"

Attacks
Ki Blast- A grey ki blast.

April Showers- A blue/green ki blast that is followed by her rushing through the smoke to knee you and kick you.

Ultimate Attacks
October's Rain- Karaso knees the opponent in the stomach and punches them 10 times and charges a rainbow colored ki blast.

More to be added

Rigor (base)
Species:

Character Type: Heavy

Quotes:
To :

Rigor - “Hello, Vegeta. It’s been far too long.”

Vegeta - “What is he?”

(Victory)

Rigor - “Do you have anything left to say?”

(Defeat)

Rigor - “I must admit, I’m impressed.”

To or :

Rigor - “Well, well, a Namek.”

(Victory)

Rigor - “That was a pitiful resistance, at best.”

(Defeat)

Rigor - “Creative weakling.”

To or 

Rigor - “I didn’t think any living saiyans were left besides Vegeta, Separi, and myself.” 50% chance

Rigor - “Heh, another dead idiot.” 50% chance

(Victory)

Rigor - “That was a pitiful resistance, at best.”

(Defeat)

Rigor - “Creative weakling.”

To 

Rigor - “Huh? Who is this guy?”

Goku - “So that’s him. Man, he looks just like Vegeta!”

(Victory)

Rigor - “Well, was that it? Finished already?”

(Defeat)

Rigor - “I cannot–no, I will not be on equal terms with–with a weakling!”

To Cuber

Rigor - "I won't even need ten percent of my power."

Cuber - "Don't flatter yourself."

(Victory)

Rigor - “Well, was that it? Finished already?”

(Defeat)

Rigor - “I cannot–no, I will not be on equal terms with–with a weakling!”

To other saiyans: 

Rigor - “I didn’t think any living saiyans were left besides Vegeta, Separi, and myself.”

(Victory)

Rigor - “Well, was that it? Finished already?”

(Defeat)

Rigor - “I cannot–no, I will not be on equal terms with–with a weakling!”

To others:

Rigor - “Heh, another dead idiot.”

(Victory)

Rigor - “Well, was that it? Finished already?”

(Defeat)

Rigor - “I cannot–no, I will not be on equal terms with–with a weakling!”

In-game taunts:

Rigor - “Well, is that all?”

Rigor - “(sarcastically) Ow.”

Rigor - “Bring it on!”

Team Battle Switch-out:

Escaping: Rigor - "Enough of this little game."

Pursuing: Rigor - "Running away? You’re boring."

Switching in: Rigor - "Another dead idiot."

Near-death:

Rigor - "I can’t accept this!"

High tension:

Rigor - "Arrrh!"

Costumes:
Costume 1 - Rigor’s standard blue outfit
 * Damaged: Shirt completely blown off, pants has several rips

Costume 2 - Yelna armor
 * Damaged: Armor completely blown off, pants has several rips

Super Attacks:
Scatter Shot - Rigor throws a fairly slow massive energy sphere at the enemy, allowing him/her to dodge. Rigor then teleports behind the enemy.

No Holding Back - Rigor thrusts his right knee into the opponent’s abdomen, causing him/her to fall forward. When the opponent is on his/her palms, Rigor roundhouse kicks him/her with his left leg. 7380 damage

Wild Sense - Causes Rigor to teleport-evade the opponent’s next attack

Invulnerability - Prevents flinching for a certain amount of damage

Full Power Energy Ball - An orange energy ball fired from the left palm 7020 damage

Super Explosive Wave - A massive orange explosion that is released in all directions from the entire body 7560 damage

Ultimate Attack:
Vengeful Satisfaction - Rigor knees the enemy in the face, causing him/her to fall backward. He then grabs the enemy by the ankle and swings him/her overhead before slamming him/her into the ground. Still holding on to the enemy’s ankle, Rigor punches the enemy in the abdomen with his free hand, and then throws the enemy into the air. He teleports above the enemy and does a sideways club with interlocked fingers, shooting the enemy back into the ground. Finally, he lands next to the barely-conscious enemy and finishes him/her off with a massive one-handed energy sphere. 16,200 damage

Signature Skill:
Triple Shot - Left jab, right elbow, left knee

Melee Attacks:
Rush Attack - Punches only, alternating fists

Rush Attack Cancel -

Smash Attacks: 1 - One jab followed by a left-legged roundhouse kick

Smash Attacks: 2 - Two punches followed by a headbutt

Smash Attacks: 3 - Three punches followed by three faster punches

Smash Attacks: 4 - Four punches followed by a knee to the gut

Smash Attacks: 5 - Four punches followed by a stronger punch

Smash Attacks: High - Vertical kick

Smash Attacks: Low - Sweeping roundhouse kick

Smash Attacks: Combos -
 * Y,A,Y: Jab (right), hook kick (left), teleport hook (right)

Charge Attack: Neutral - Left hook kick

Charge Attack: Up - Right vertical kick

Charge Attack: Right - Right outward chop

Charge Attack: Left - Right hook

Charge Attack: Down - Headbutt

Charge Attack: Jump - Downwards elbow

Charge Attack: Movement - Right cross

Charge Attack: Dash - Right jab

Throw - Rigor grabs the enemy by a limb with one hand and throws him/her upwards

Knockdown Attacks -

Assault Chase Initiation - Combo 1, press Y to pursuit

Assault Chase - Punch flurry, 5 hits, followed by up to 2 pursuits and a dive

Pursuit: Up - Vertical kick

Pursuit: Right - Rightwards club with interlocked fingers

Pursuit: Left - Leftwards club with interlocked fingers

Pursuit: Down - Leftwards club with interlocked fingers while body is sideways

Dive - Double-handed punch

Ki Blasts:
Aura - Orange flame, medium charge speed; plasma aura is red, but needs to be equipped.

Ki Charging - Rigor stands straight up with his elbows bent ninety degrees, hands curled as fists with palm-side facing upwards, as he charges up ki.

Raging Soul: Combos -
 * X,X,X,X,X,Y,A,Y,A,B,Y,Y,X,A,A,Y: Smash 5, jab (right), hook kick (left), teleport hook (right), teleport cross (right), headbutt, teleport outward chop (right), teleport punch flurry, right-handed sonic air blast, teleport flurry attack, front kick (right), teleport elbow (right), a ping-pong attack, followed by pursuits if desired

Rush Blast - 3 orange spheres, fired from alternating palms

Charge Ki Blast: Level 1 - Orange sphere, charged and fired from an outstretched palm

Charge Ki Blast: Snap - Even stronger orange sphere, charged and fired from an outstretched palm

Charge Ki Blast: Max - Stronger orange sphere, charged and fired from an outstretched palm

Charge Ki Blast: Jump - Stronger orange sphere, thrown like a baseball

Defense:
Defense - Rigor puts his forearms in front of himself horizontally and parallel to each other.

Sway - Rigor dodges in all directions.

Broken Block - Rigor stumbles back.

Counter - Rigor disappears, and then reappears in his previous position before headbutting the enemy.

Recovery From Faint - Rigor floats up.

Deflecting Ki - Rigor chops the energy blasts off to the side

Deflecting Supers/Ultimates - Rigor vertical-kicks the energy blast upwards

Movement:
Move - Right knee bent, arms at sides

Jump - Arms to the sides, right knee up

Ascend - Arms at sides, no knee up

Descend - Arms raised, right knee up

Dashing - Body tilted slightly to the left, right arm in front with open palm, left knee bent and forward, left arm straight

Sudden Stop - Rigor leans back.

Rigor (Super Saiyan 5)
Species:

Character Type: Heavy

Quotes:
To or :

Rigor - “Your fusion will make little difference in the outcome of our fight. Of that, I assure you.”

Super Gogeta - “I’m dead tired of hearing you run your mouth.”

(Victory)

Rigor - “Enjoy oblivion!”

(Defeat)

Rigor - “I will have…my vengeance…”

To Cuber

Rigor - "This is the fifth level of super saiyan...the most powerful of them all!"

Cuber - "You say that like it means something."

(Victory)

Rigor - “That’s one down…who’s next?”

(Defeat)

Rigor - “I will have…my vengeance…”

To others:

Rigor - “Now…you will not leave here alive.”

(Victory)

Rigor - “That’s one down…who’s next?”

(Defeat)

Rigor - “I will have…my vengeance…”

In-game taunts:

Rigor - “Resilient little snot.”

Rigor - “Like you can stop me!”

Team Battle Switch-out:

Escaping: Rigor - "Not now!"

Pursuing: Rigor - "You will not leave here alive!"

Switching in: Rigor - "You will not leave here alive!"

Near-death:

Rigor - "Not now!"

High tension:

Rigor - "Time to end this."

Costumes:
Costume 1 - Rigor’s standard blue outfit
 * Damaged: Shirt completely blown off, pants has several rips

Costume 2 - Yelna armor
 * Damaged: Armor completely blown off, pants has several rips

Super Attacks:
Scatter Shot - Rigor throws a fairly slow energy sphere at the opponent, who dodges the attack. Rigor then teleports to the opponent, grabs the opponent in a chokehold and twists the opponent’s neck, and then tosses the opponent away before firing off a massive energy wave. 8640 damage

Full-Power Energy Wave - A massive energy wave fired from the left palm 8100 damage

Wild Sense - Causes Rigor to teleport-evade the opponent’s next attack

Invulnerability - Prevents flinching for a certain amount of damage

Super Explosive Wave - A massive orange explosion that is released in all directions from the entire body 7560 damage

Ultimate Attack:
Super Galick Cannon - Rigor grabs his right wrist with his left hand as he charges up ki, and then fires a massive energy beam in the same manner as is fired. 16,200 damage

Signature Skill:
No More Interference - A short-ranged energy blast out of the left palm

Melee Attacks:
Rush Attack - Punches only, alternating fists

Rush Attack Cancel -

Smash Attacks: 1 - One jab followed by a hook

Smash Attacks: 2 - Two punches followed by a left-handed sonic air blast

Smash Attacks: 3 - Three punches followed by three faster punches

Smash Attacks: 4 - Four punches followed by a short straight-punch to the gut

Smash Attacks: 5 - Four punches followed by a stronger punch

Smash Attacks: High - Uppercut

Smash Attacks: Low - Sweeping roundhouse kick

Smash Attacks: Combos -
 * Y,B,A: Overhead club with interlocked fingers, teleport hook (right), punch flurry, cross (left)

Charge Attack: Neutral - Right cross

Charge Attack: Up - Right uppercut

Charge Attack: Right - Left hook

Charge Attack: Left - Right hook

Charge Attack: Down - Overhead club with interlocked fingers

Charge Attack: Jump - Overhead club with interlocked fingers

Charge Attack: Movement - Right palm strike

Charge Attack: Dash - Right hook

Throw - Rigor grabs the enemy by the neck or collar with his left hand, and then punches the enemy downwards with his right fist

Knockdown Attacks - Rigor fires an energy wave at the fallen opponent.

Assault Chase Initiation - Up smash, press Y to pursuit

Assault Chase - Punch flurry, 7 hits, followed by up to 2 pursuits and a dive

Pursuit: Up - Uppercut

Pursuit: Right - Left hook

Pursuit: Left - Right hook

Pursuit: Down - Overhead club with interlocked fingers

Dive - Right palm strike

Ki Blasts:
Aura - Orange flame with black electricity branching outwards, medium charge speed; plasma aura is red and does not need to be equipped.

Ki Charging - Rigor stands straight up with his elbows bent ninety degrees, hands curled as fists with palm-side facing upwards, as he charges up ki.

Raging Soul: Combos -
 * X,X,X,X,X,Y,B,A,A,Y,Y,Y,Y,A: Smash 5, overhead club with interlocked fingers, teleport hook (right), punch flurry, cross (left), teleport hook (right), teleport palm strike (left), downward punch (right), teleport palm strike (right), hook (left), ping pong attack followed by pursuits if desired

Rush Blast - 3 orange spheres, fired from alternating palms

Charge Ki Blast: Level 1 - Orange sphere, charged and fired from an outstretched palm

Charge Ki Blast: Snap - Even stronger orange sphere, charged and fired from an outstretched palm

Charge Ki Blast: Max - Stronger orange sphere, charged and fired from an outstretched palm

Charge Ki Blast: Jump - Stronger orange sphere, thrown like a baseball

Defense:
Defense - Rigor puts his forearms in front of himself horizontally and parallel to each other.

Sway - Rigor dodges in all directions.

Broken Block - Rigor stumbles back.

Counter - Rigor disappears, and then reappears behind the enemy and throws left-handed sonic air blast.

Recovery From Faint - Rigor floats up.

Deflecting Ki - Rigor chops the energy blasts off to the side

Deflecting Supers/Ultimates - Rigor pushes the energy blast to the side with both hands.

Movement:
Move - Right knee bent, arms at sides

Jump - Arms to the sides, right knee up

Ascend - Arms at sides, no knee up

Descend - Arms raised, right knee up

Dashing - Body straight, elbows bent ninety degrees, hands as fists, ki enveloped

Sudden Stop - Rigor leans back.

Adult Preach
Character Type: Medium/Light

Dialouge
To King Blank

(Base)"I'll kill you in a blink of an eye."

(Base/Victory) "That was a nice fight, I wished I was King."

(Base/Loss) "You monster!"

(SSJ) "Don't expect to flee."

(SSJ/Victory) "Better think twice when facing me."

(SSJ/Loss) "All this power.."

(SSJ2) "I'm all powered, ready to lose?"

(SSJ2/Victory) "Should have backed out."

(SSJ2/Loss) "You beat me your highness."

To Raditz

"You're my dad?"

(Victory) "You aren't so strong are you dad."

(Loss) "That hurt!"

To Goku

(Goku)"Your long hair, you must be my brothers son!"

"So you must be my uncle."

(Victory)"It's nice meeting a member of my family."

(Loss)"I guess it's beacause I'm still a kid."

(SSJ) " What do you think of this uncle Goku?"

(SSJ/Victory) "I wish to fight side by side you."

(SSJ/Loss) "Your strong."

To Saiyans or Half Saiyans

"So, blood versus blood."

(Victory)"And I thought we were strong, but your weak."

(Loss)"Darn, I'm not strong to call myself a Saiyan."

To Super Saiyans

"Why gold!"

(Victory)"You must be weak!"

(Loss)"Why did you have to transform."

(SSJ)"We're both gold, this will be intresting."

(SSJ/Victory)"I'm stronger than ever!"

(SSJ/Loss)"You are strong."

(SSJ2) "Can you plead now?"

(SSJ2/Victory) "And I was the victor of a Super Saiyan battle."

(SSJ2/Loss) "Darn you!"

To Super Saiyan Maiz

"Hybrid, Hybrid, I'm quite strong."

(Victory)"Your not a strong Super Saiyan."

(Loss)"I should have transformed!"

(SSJ)"Time to get serious here."

(SSJ/Victory)"Never ever, underestimate your opponent, you'll always fall."

(SSJ/Loss)"I wasn't strong!"

(SSJ2)"You really think you can beat me?"

(SSJ2/Victory)"This is how you fall."

(SSJ2/Loss)"How?!"

To Super Saiyan 2 Maiz

(SSJ2)"We are both Super Saiyan 2's, how will this balance out?"

(SSJ2/Victory)"I am the victor, have fun."

(SSJ2/Loss)"You are strong,"

To Good People

"I'm really pleased to meet you." 50% chance

"Let's spar and see how can we improve!" 50% chance

(Victory)"Until our next battle."

(Loss)"I should train more."

(SSJ)"I'm a Super Saiyan and watch me strike!"

(SSJ/Victory)"Try training more, then we can fight again."

(SSJ/Loss)"You're pretty strong."

To Evil People

"I'm going to defeat you." 30% chance.

"I'll kick you faster than a beating drum." 70% chance.

(Victory)"This is the end."

"(Loss)"I've failed."

When Switching

(Out)"Jump in!"

(In)"Get Ready to lose."

Pursuiting

"Not a chance!"

Taunts
"I'm ready for this fight" - Preach extends his knees and strecthes both of them.

"Hey, come on fight!" - Preach goes into fighting stance like Vegeta.

"Are you scared?" - Preach would move back and pull a confused look in his face.

"Kamehame- bluegh!" - Preach would do an imitation of the Kamehameha wave.

Super Attacks
Stealth Bomber - Preach fires a big spherical ki attack at the opponent. 6640 damage.

Crazy Way - Preach kicks the opponent in the air, flies up to them, pulls their hand and fires a ki blast at thier stomach that sends the opponent flying. 5648 damage.

Big Flash Attack - Preach fires a large blast from his hands which not only hurts the opponent and damages their eyes. 6450 damage.

Kamehameha - (Base/SSJ2) Preach fires an energy wave at the opponent. 5000 damage.

Hadizuka - Preach fires a yellow blast from his finger tips. 6500 damage.

Stealth Bomber(SSJ/2) 6640 damage.

Undesirable(SSJ/2) - For 60 seconds melee damage is increased.

Torpedo Hadizuka(SSJ) 6890 damage.

Ultimate Attacks
Super Stealth Bomber - (SSJ)Preach fires a biger spherical ki attack at the opponent. 10000 damage.

Ghost of All Saiyans (SSJ2) - Preach fires a white energy blast at the opponent. 10000 damage.

Super Kamehameha - Preach fires a big wave at the opponent. 10000 damage.

Costumes
Costume 1: Customised Saiyan Armour like Bulma made.

Costume 2: Brown tank top, black trouses and blue boots.

Melee
Rush Attack - Use elbows to hit the oppponent.

Rush Attack Cancel - Stops using hands and then kicks back.

Smash 1 - One punch, followed by a backflip kick

Smash 2 - Two punches and an elbow in the stomach

Smash 3 - Two punches, a kick in the face and a kick onto the back, turning the opponent around.

Smash 4- Six quick punches, kick in the foot and a double punch.

Smash 5 - Six quick punches, a kick in the face, a grab, followed by a sonic air blast.

Smash High - Preach puts opponent on his knee and double elbows them.

Smash Low - Preach backflip kicks the opponent twice.

Smash Combos:

XXY - Two punches and sonic air wave

XBYA - One punch, spinning triple kick

YBX - Right Hook, an uppercut and an elbow in the stomach.

BBX - Strike at hips twice and two punches

XAXA - Kicks leg, punch in the stomack, kicks arms punches head.

AAYY - Swipe the foot and thee quick punches in the face.

Charge Attack Neutral- Preach charges a pulling kick at the opponent.

Charge Attack Up - Preach grabs the opponent and throws them down.

Charge Attack Down - Preach does a double kick in the face. Charge Attack Left - Preach strikes at the hips.

Charge Attack Right - Preach strikes at the hips.

Charge Attack Movement -Preach does four punches in the stomach.

Charge Attack Dash - Punch with both hands

Charge Attack Jump -Backflip kick into the face.

Throw - Punches the person twice and swings their legs.

Crash Evasion - Preach jumps over them and kicks them to the wall.

Knockdown Attack - Preach hits them 3 times in the face.

Assault Chase Initiation - Smash Combo 2 + RB

Assault Chase - Six punches in the face and dive. Pursuit Up - Slap kick.

Pursuit Down - Punch downward. Pursuit Side - Strike at hips.

Ki Attacks
Aura - Good Saiyan Aura(Base) Super Saiyan Aura(SSJ) Eletric Super Saiyan Aura (SSJ2)

Ki Charging - Stands still charging ki(Base) Raise his arms up and charges ki.(SSJ/2)

Ki Blasts - Yellow and Blue.

Raging Soul Combos -

XXXXXXAYAYYYXAXYY: Smash 5, down kick, strike at hips, teleporting frontflip kick, switches to opponents back, grabs, throws, reversal spinning kick.

XXXXXXBAAABX: Smash 5, up punch, flurry attack, sonic air wave, teleport reverse-fist to face, teleport upwards dropkick, slam up, teleporting punch.

XXXXXXYYBBBX: Smash 5, triple hook, six teleport full-body sonic air blasts, flashkick, slam at stomach.

XXXXYXAYYXA: Smash 5, right kick, teleport drill kick, full-body sonic air blast, spinning body kick, teleport upwards palm strike, full-body sonic air blast, teleport upwards axe kick, ping pong attack

XXXXXAAXABXYA: Smash 5, teleporting dive kick, full-body sonic air wave, teleporting uppercut, flying grab throw, diving teleport punch, kick towards the side. Charge Ki Blasts - Yellow ki blast throw straight from the hand.Charge Ki Blasts Snap - Yellow ki blast, that swabs the opponent over. Charge Ki Blasts Max - Yellow ki blast charges and turns to blue and is bigger. Charge Ki Blasts Jump - Blue ki blast that explodes some ground.

Defence
Block - Preach puts his hand side wards to his neck.

Sway - Preach sways in all direction Broken Block - Preach moves back going out of the block.

Counter - Preach sways and punches the open twice.

Recovery From Faint - Preach does a backflip of the floor.

Deflecting Ki - Preach whack the ki in the air.

Deflecting Supers/Ultimates - Preach kicks the attack in the air.

Movement
Move - Preach's arms are out, moving towards.

Jump - Preach jumps on one foot.

Ascend - Straight legs, head up to the sky.

Descend - Legs straight, head looking to the ground. Dashes (all) - Both arms are out.

Maiz.jpggue
To Goku- So you're Goku, huh? Let's see how strong you REALLY are.

To Vegeta- The Prince. I'll be darned.

To Karaso- This had better be worth it!

To Rigor- I'm not scared of you!

To Adult Preach- Suck it, hybrid.

To Brocc- Let's see who's the best!

To Everyone Else- I don't mess around, give me all you've got.

Techniques
Go Go Bomber

Light Kamehameha

Final Beserker

Wild Sense

Offense
Normal Attack- Maiz srtikes with one extended arm after the other.

Heavy Attack- Maiz brings both hands toghether for a powerful strike.

Ki blast- Maiz launches Ki blasts in a motion similar to throwing a baseball.

Heavy Ki Blast- Maiz thrusts both arms forward to fire the attack.

Defense
Block- Maiz raises one hand in the air, with the other crossed diagonally behind it.

Knock Down Recovery- Maiz springs up by pushing his legs forward.

Ki Blast Deflection- Maiz swings his palm back and forth.

MORE COMING SOON!

Dialogue
To Karaso- You think you're so tough?

To Rigor- You're not the only Super Saiyan!

To Adult Preach- Let's go, hybrid.

To Brocc- Impressive. Round Two!

To Everyone- This is the Super Saiyan form, and your defeat!

Attacks
Wild Sense

Final Smasher

Super Final Beserker

Spirit Blast

Movements
Movements remain the same, though his aura flares during them.

Maiz (Super Saiyan 2)
To Goku- Round 3!

To Karaso- You've earned my respect.

To Rigor- Let's see how you like this!

To Adult Preach- Can you match this?!

To Brocc- You're good! Time to push my limits!

To Everyone- I will DEFEAT YOU!!!!

Attacks
Wild Sense

Super Final Smasher

Final Beserker

Ultimate Beserker

Movements
Same.